Subtlety Posted April 30, 2010 Report Share Posted April 30, 2010 the lib has like 40 of them. but they dont let u save to the comp so i cant. and my ex took the computer. Link to comment Share on other sites More sharing options...
usetheforcehan Posted April 30, 2010 Report Share Posted April 30, 2010 the lib has like 40 of them. but they dont let u save to the comp so i cant. and my ex took the computer. Hmmm... that's tricky. It's true that some public computers set that kind of protection to protect it from computer viruses. The only solution i can think of if you just sent it through Internet Cafe. Link to comment Share on other sites More sharing options...
Subtlety Posted April 30, 2010 Report Share Posted April 30, 2010 here they are. i only know the beast is goosebumps and the glen is sammykaye1[spoiler= number 1] [spoiler=effect]Once per turn, during your Main Phase, you can equip this card to "Gem Giant Mor'an'grl" as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) As long as this card remains equipped to another monster on the field, this cards controller is allowed 2 Normal Summons per turn, as long as at least one of them is a Rock-Type or Beast-Type. [spoiler=number 2] [spoiler=effect]1 Rock-Type + 1 Beast-Type + 1 Crystal Beast" monster. This monster cannot attack unless it is Equipped with an Equip Spell card or Union Monster. For every card Equipped to this monster, Beast-Type monsters gain 600 ATK/DEF and cannot be destroyed by battle. [spoiler= number 3] [spoiler=effect]This card cannot be Summoned if there are any face-up Monster Cards on your side of the field. For every card in your Spell and Trap Card Zone when this card is Summoned, inflict 600 points of Direct Damage to your opponents Life Points. If your opponent tries to negate this effect, you can Special Summon Level 2 or lower Beast-Type monsters equal to the amount of Spell and Trap Cards in your hand. [spoiler=number 4] [spoiler=effect]As long as this card remains face-up on the field, Level 4 or lower Beast-Type monsters can attack twice per turn. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. [spoiler=number 5] [spoiler=effect]As long as this card remains face-up on the field, all Rock-Type and "Forbidden Jungles" monsters gain 600 ATK/DEF and are unaffected by monster effects. This card can only be activated if there is at least 1 Beast-Type monster on the field. Link to comment Share on other sites More sharing options...
Parting Shot Posted May 1, 2010 Author Report Share Posted May 1, 2010 here they are. i only know the beast is goosebumps and the glen is sammykaye1[spoiler= number 1] [spoiler=effect]Once per turn' date=' during your Main Phase, you can equip this card to "Gem Giant Mor'an'grl" as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) As long as this card remains equipped to another monster on the field, this cards controller is allowed 2 Normal Summons per turn, as long as at least one of them is a Rock-Type or Beast-Type. [spoiler=number 2'] [spoiler=effect]1 Rock-Type + 1 Beast-Type + 1 Crystal Beast" monster. This monster cannot attack unless it is Equipped with an Equip Spell card or Union Monster. For every card Equipped to this monster, Beast-Type monsters gain 600 ATK/DEF and cannot be destroyed by battle. [spoiler= number 3] [spoiler=effect]This card cannot be Summoned if there are any face-up Monster Cards on your side of the field. For every card in your Spell and Trap Card Zone when this card is Summoned, inflict 600 points of Direct Damage to your opponents Life Points. If your opponent tries to negate this effect, you can Special Summon Level 2 or lower Beast-Type monsters equal to the amount of Spell and Trap Cards in your hand. [spoiler=number 4] [spoiler=effect]As long as this card remains face-up on the field, Level 4 or lower Beast-Type monsters can attack twice per turn. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. [spoiler=number 5] [spoiler=effect]As long as this card remains face-up on the field, all Rock-Type and "Forbidden Jungles" monsters gain 600 ATK/DEF and are unaffected by monster effects. This card can only be activated if there is at least 1 Beast-Type monster on the field. Entry accepted. Half the reserves have entered their cards, the rest of you have 9 days to finish up your entries. Link to comment Share on other sites More sharing options...
Aviv: D's Knight Posted May 1, 2010 Report Share Posted May 1, 2010 PLEASE HELP ME,I HAVE MY CARDS READY BUT I CAN'T UPLOAD THEM! Link to comment Share on other sites More sharing options...
Parting Shot Posted May 1, 2010 Author Report Share Posted May 1, 2010 PLEASE HELP ME' date='I HAVE MY CARDS READY BUT I CAN'T UPLOAD THEM![/quote']What you need to do is right-click on each card, click "Save to Desktop" or "Save As" and choose desktop, whichever option you have. Then, go to a site like tinypic.com, imageshack.com, or photobucket.com and upload your cards there. These sites will give you a similar IMG code to the one the card maker itself gives and you simply take those IMG codes and post them in a reply. Link to comment Share on other sites More sharing options...
Cloister Posted May 3, 2010 Report Share Posted May 3, 2010 How is it going with this contest Az? (Lolish nickname there) There are still like 9 people left to post their butter cards? Link to comment Share on other sites More sharing options...
usetheforcehan Posted May 3, 2010 Report Share Posted May 3, 2010 How is it going with this contest Az? (Lolish nickname there) There are still like 9 people left to post their butter cards? At April 30 2010' date=' Az already gives 9 days chance to finish up other entries. It mean at Mei 9 2010, this contest will start. [right']▼Check the date▼[/right]Half the reserves have entered their cards' date=' the rest of you have 9 days to finish up your entries.[/quote'] Link to comment Share on other sites More sharing options...
Cloister Posted May 3, 2010 Report Share Posted May 3, 2010 So who are the judges? -[c_o]= Link to comment Share on other sites More sharing options...
Subtlety Posted May 3, 2010 Report Share Posted May 3, 2010 az only i believe. did anyone notice that when my beast is equipped to my giant, it cant be destroyed by battle? since he cant be destroyed, gem giant cant either. not by battle anyways... Link to comment Share on other sites More sharing options...
dragonquites Posted May 5, 2010 Report Share Posted May 5, 2010 can i join if so Username:DragonquitesMonster types for support: magic/warriorEstimated # of cards: 4 Oh and when do cards have to be finishednever mind i found the end date Link to comment Share on other sites More sharing options...
usetheforcehan Posted May 5, 2010 Report Share Posted May 5, 2010 can i join if so Username:DragonquitesMonster types for support: magic/warriorEstimated # of cards: 4 There are no Magic-Type monster. You mean maybe a Spellcaster-Type? Link to comment Share on other sites More sharing options...
Phantom Roxas Posted May 5, 2010 Report Share Posted May 5, 2010 I've decided to only make three cards. [align=center][spoiler=Blind Synergist] Image CreditThis card cannot attack directly. Reptile and Beast-Type monsters you control cannot be selected as an attack target. Damage this card inflicts is doubled. [spoiler=Sentinel of the Malabolge] Image CreditOnce per turn, remove 1 card on the field from play. Warrior-Type monsters you control gain the following effect: Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is doubled). Damage inflicted by Reptile-Type monsters you control is doubled. [spoiler=Fallen Temptress Lamia] Image CreditOnce per turn, inflict damage to your opponent by an amount equal to the ATK of a face-up Warrior-Type or lower monster. During the End Phase, remove that monster from play. This card cannot be selected as the target of an effect. [/align] Link to comment Share on other sites More sharing options...
Parting Shot Posted May 5, 2010 Author Report Share Posted May 5, 2010 For everyone that hasn't submitted yet, your cards are due by this coming Sunday, so get those finished straightaway! can i join if so Username:DragonquitesMonster types for support: magic/warriorEstimated # of cards: 4Reserve accepted on the condition that you choose a real type to use in addition to Warrior. I've decided to only make three cards. [align=center][spoiler=Blind Synergist] Image CreditThis card cannot attack directly. Reptile and Beast-Type monsters you control cannot be selected as an attack target. Damage this card inflicts is doubled. [spoiler=Sentinel of the Malabolge] Image CreditOnce per turn' date=' remove 1 card on the field from play. Warrior-Type monsters you control gain the following effect: Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is doubled). Damage inflicted by Reptile-Type monsters you control is doubled. [spoiler=Fallen Temptress Lamia'] Image CreditOnce per turn, inflict damage to your opponent by an amount equal to the ATK of a face-up Warrior-Type or lower monster. During the End Phase, remove that monster from play. This card cannot be selected as the target of an effect. [/align]Entry accepted. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted May 5, 2010 Report Share Posted May 5, 2010 I decided to make 3 cards and support Beast and Beast-Warrior Type. Link to comment Share on other sites More sharing options...
dragonquites Posted May 5, 2010 Report Share Posted May 5, 2010 can i join if so Username:DragonquitesMonster types for support: magic/warriorEstimated # of cards: 4 There are no Magic-Type monster. You mean maybe a Spellcaster-Type?Yes i wrote down the wrong word Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted May 6, 2010 Report Share Posted May 6, 2010 I have the cards done but im getting OCG fixes and 1 card holoed.How many days do we have to make our cards? Link to comment Share on other sites More sharing options...
usetheforcehan Posted May 6, 2010 Report Share Posted May 6, 2010 I have the cards done but im getting OCG fixes and 1 card holoed.How many days do we have to make our cards? Read the 1st post. Deadline is 9 Mei. ▼ -Entries are due by 8pm forum time on Sunday May 9th 2010 Link to comment Share on other sites More sharing options...
dragonquites Posted May 7, 2010 Report Share Posted May 7, 2010 spellcaster and warriori decided to do 3[spoiler=Card 1] picture obtained at http://th01.deviantart.net/fs51/300W/f/2009/313/5/7/57e324844c0c21f871286a521369f34e.jpg[spoiler=Lore:] This card can only be equipped to a Warrior-Type monster. The equipped monster gains 600 ATK for each Spellcaster-Type monster in your graveyard (max. 1800). [spoiler=Card 2] picture obtained at http://fc06.deviantart.net/fs35/f/2008/305/5/c/the_knight_by_hannsaki.jpg[spoiler=Lore:] This card can be special summoned when a Warrior-Type monster is sent to the graveyard. Whenever a Warrior-Type monster is destroyed inflict 600 points of Effect damage to your opponent. For each Spellcaster-Type monster in the Graveyard when this card is destroyed (excluding this card) gain 600 Life points. [spoiler=Card 3] picture obtained at http://fc08.deviantart.net/fs32/i/2008/219/b/f/7magic__PUNCH_by_o0DIABLO0o.jpg[spoiler=Lore:] If there is a Spellcaster-Type monster on your side of the field and a Level 6 or lower Warrior-Type monster on your side of the field is destroyed and sent to the Graveyard deal half of it's original attack as Effect damage to your opponent. I might make more Link to comment Share on other sites More sharing options...
Parting Shot Posted May 7, 2010 Author Report Share Posted May 7, 2010 Deadline has been extended by 3 hours to 11pm Sunday, May 9th due to the fact I'll still be sleeping at 8pm >_< spellcaster and warriori decided to do 3[spoiler=Card 1] picture obtained at http://th01.deviantart.net/fs51/300W/f/2009/313/5/7/57e324844c0c21f871286a521369f34e.jpg[spoiler=Lore:] This card can only be equipped to a Warrior-Type monster. The equipped monster gains 600 ATK for each Spellcaster-Type monster in your graveyard (max. 1800). [spoiler=Card 2] picture obtained at http://fc06.deviantart.net/fs35/f/2008/305/5/c/the_knight_by_hannsaki.jpg[spoiler=Lore:] This card can be special summoned when a Warrior-Type monster is sent to the graveyard. Whenever a Warrior-Type monster is destroyed inflict 600 points of Effect damage to your opponent. For each Spellcaster-Type monster in the Graveyard when this card is destroyed (excluding this card) gain 600 Life points. [spoiler=Card 3] picture obtained at http://fc08.deviantart.net/fs32/i/2008/219/b/f/7magic__PUNCH_by_o0DIABLO0o.jpg[spoiler=Lore:] If there is a Spellcaster-Type monster on your side of the field and a Level 6 or lower Warrior-Type monster on your side of the field is destroyed and sent to the Graveyard deal half of it's original attack as Effect damage to your opponent. I might make moreEntry accepted. Link to comment Share on other sites More sharing options...
Psycholera Posted May 7, 2010 Report Share Posted May 7, 2010 When I saw the "Magic and Might" card, I instantly thought of the "Magic is Might" statue in Harry Potter. Link to comment Share on other sites More sharing options...
dragonquites Posted May 7, 2010 Report Share Posted May 7, 2010 i have changed my magic and might card to make it more fair.[spoiler=Magic and Might][spoiler=Lore] If there is a Spellcaster-Type monster on your side of the field and a Level 6 or lower Warrior-Type monster on your side of the field is destroyed and sent to the Graveyard deal half of it's original attack as Effect damage to your opponent. Once this effect has been used 6 times, destroy it. Link to comment Share on other sites More sharing options...
Mendatt the Elf Mage Posted May 8, 2010 Report Share Posted May 8, 2010 Destroy this card. Destroy it specifies nothing, and is incorrect OCG. Correct OCG: Once this effect has been used 6 times, destroy this card. OR: Each time you activate this effect, place 1 _ Counter on this card. If this card has 6 _ Counters on it, destroy this card. OR: If damage to your opponent has been dealt this way 6 times, destroy this card.I advise one of the latter two- I never saw a card that directly specifies a number of times- they all place counters or indirectly state it. Link to comment Share on other sites More sharing options...
Aviv: D's Knight Posted May 8, 2010 Report Share Posted May 8, 2010 I fixed my uploader![spoiler=Cards][spoiler=Effect]This card is also treated as a Spellcaster-Type Monster.When this card is Summoned, place 1 Spell Counter on it for each Spellcaster and Psychic-Type Monster on your side of the field (max. 6).During your Main Phase you can Remove From Play one Spellcaster-Type Monster in your hand to place 1 Spell Counter on this card.You can remove 2 Spell Counters from this card to have this card gain 600 ATK and DEF until the End Phase.Image credit to:http://fc02.deviantart.net/fs31/i/2008/220/8/a/The_Alchemist_by_yuumei.jpg[spoiler=Effect]Magic Alchemist + 1 or more Psychic or Spellcaster-Type non Tuner Monsters. When this card is Summoned you can pay 600 life points to place 1 Spell Counter (max 3) on this card. During your Main Phase you can pay 600 Life Points and remove from play one Spell Card from your hand to place one Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card would be destroyed, you can instead remove one Spell Counter and pay 600 life points to negate what would destroy this card.I edited the original:http://www.6seconds.org/blog/wp-content/uploads/2008/10/brain_682x400_447748a.jpg[spoiler=Effect]Special Summon 1 Psychic and 1 Spellcaster-Type Monster from your hand. During your next Standby Phase,if the Monsters Summoned with this card's effect are still on the field, discard your hand.[spoiler=Effect]Tribute 1 Psychic or Spellcaster-Type Monster. Psychic-Type()Add 1 Spellcaster-Type Monster from your deck to your hand,then you can pay 600 Life Points to inflict 600 damage to your opponent.Spellcaster-Type()Add 1 Psychic-Type Monster from your deck to your hand,then you can place 1 Spell Counter on a face-up card that you can place a Spell Counter on.Image credit to:http://www.askoracle.net/theoracle_p.jpg Link to comment Share on other sites More sharing options...
Aviv: D's Knight Posted May 9, 2010 Report Share Posted May 9, 2010 People should really post now! Link to comment Share on other sites More sharing options...
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