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|~Diamond in the Rough 6: Monster Menagerie~|-Results Posted!


Parting Shot

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the lib has like 40 of them. but they dont let u save to the comp so i cant. and my ex took the computer.

 

Hmmm... that's tricky. It's true that some public computers set that kind of protection to protect it from computer viruses. The only solution i can think of if you just sent it through Internet Cafe.

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here they are. i only know the beast is goosebumps and the glen is sammykaye1

[spoiler= number 1]2gufhqr.jpg

 

[spoiler=effect]Once per turn, during your Main Phase, you can equip this card to "Gem Giant Mor'an'grl" as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) As long as this card remains equipped to another monster on the field, this cards controller is allowed 2 Normal Summons per turn, as long as at least one of them is a Rock-Type or Beast-Type.

 

[spoiler=number 2]2el9wf4.jpg

 

[spoiler=effect]1 Rock-Type + 1 Beast-Type + 1 Crystal Beast" monster.

This monster cannot attack unless it is Equipped with an Equip Spell card or Union Monster. For every card Equipped to this monster, Beast-Type monsters gain 600 ATK/DEF and cannot be destroyed by battle.

 

[spoiler= number 3]2s787zd.jpg

 

[spoiler=effect]This card cannot be Summoned if there are any face-up Monster Cards on your side of the field. For every card in your Spell and Trap Card Zone when this card is Summoned, inflict 600 points of Direct Damage to your opponents Life Points. If your opponent tries to negate this effect, you can Special Summon Level 2 or lower Beast-Type monsters equal to the amount of Spell and Trap Cards in your hand.

 

[spoiler=number 4]25pr22a.jpg

 

[spoiler=effect]As long as this card remains face-up on the field, Level 4 or lower Beast-Type monsters can attack twice per turn. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.

 

[spoiler=number 5]fdhzch.jpg

 

[spoiler=effect]As long as this card remains face-up on the field, all Rock-Type and "Forbidden Jungles" monsters gain 600 ATK/DEF and are unaffected by monster effects. This card can only be activated if there is at least 1 Beast-Type monster on the field.

 

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here they are. i only know the beast is goosebumps and the glen is sammykaye1

[spoiler= number 1]2gufhqr.jpg

 

[spoiler=effect]Once per turn' date=' during your Main Phase, you can equip this card to "Gem Giant Mor'an'grl" as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) As long as this card remains equipped to another monster on the field, this cards controller is allowed 2 Normal Summons per turn, as long as at least one of them is a Rock-Type or Beast-Type.

 

[spoiler=number 2']2el9wf4.jpg

 

[spoiler=effect]1 Rock-Type + 1 Beast-Type + 1 Crystal Beast" monster.

This monster cannot attack unless it is Equipped with an Equip Spell card or Union Monster. For every card Equipped to this monster, Beast-Type monsters gain 600 ATK/DEF and cannot be destroyed by battle.

 

[spoiler= number 3]2s787zd.jpg

 

[spoiler=effect]This card cannot be Summoned if there are any face-up Monster Cards on your side of the field. For every card in your Spell and Trap Card Zone when this card is Summoned, inflict 600 points of Direct Damage to your opponents Life Points. If your opponent tries to negate this effect, you can Special Summon Level 2 or lower Beast-Type monsters equal to the amount of Spell and Trap Cards in your hand.

 

[spoiler=number 4]25pr22a.jpg

 

[spoiler=effect]As long as this card remains face-up on the field, Level 4 or lower Beast-Type monsters can attack twice per turn. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.

 

[spoiler=number 5]fdhzch.jpg

 

[spoiler=effect]As long as this card remains face-up on the field, all Rock-Type and "Forbidden Jungles" monsters gain 600 ATK/DEF and are unaffected by monster effects. This card can only be activated if there is at least 1 Beast-Type monster on the field.

 

Entry accepted.

 

Half the reserves have entered their cards, the rest of you have 9 days to finish up your entries.

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PLEASE HELP ME' date='I HAVE MY CARDS READY BUT I CAN'T UPLOAD THEM!

[/quote']

What you need to do is right-click on each card, click "Save to Desktop" or "Save As" and choose desktop, whichever option you have. Then, go to a site like tinypic.com, imageshack.com, or photobucket.com and upload your cards there. These sites will give you a similar IMG code to the one the card maker itself gives and you simply take those IMG codes and post them in a reply.

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How is it going with this contest Az? (Lolish nickname there)

 

There are still like 9 people left to post their butter cards?

 

At April 30 2010' date=' Az already gives 9 days chance to finish up other entries. It mean at Mei 9 2010, this contest will start.

 

[right']▼Check the date▼[/right]

Half the reserves have entered their cards' date=' the rest of you have 9 days to finish up your entries.

[/quote']

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I've decided to only make three cards.

 

[align=center][spoiler=Blind Synergist]

42435.jpg

 

Image Credit

This card cannot attack directly. Reptile and Beast-Type monsters you control cannot be selected as an attack target. Damage this card inflicts is doubled.

 

 

[spoiler=Sentinel of the Malabolge]

42435w.jpg

 

Image Credit

Once per turn, remove 1 card on the field from play. Warrior-Type monsters you control gain the following effect: Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is doubled). Damage inflicted by Reptile-Type monsters you control is doubled.

 

 

[spoiler=Fallen Temptress Lamia]

42435d.jpg

 

Image Credit

Once per turn, inflict damage to your opponent by an amount equal to the ATK of a face-up Warrior-Type or lower monster. During the End Phase, remove that monster from play. This card cannot be selected as the target of an effect.

 

[/align]

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For everyone that hasn't submitted yet, your cards are due by this coming Sunday, so get those finished straightaway!

 

can i join

if so

Username:Dragonquites

Monster types for support: magic/warrior

Estimated # of cards: 4

Reserve accepted on the condition that you choose a real type to use in addition to Warrior.

 

I've decided to only make three cards.

 

[align=center][spoiler=Blind Synergist]

42435.jpg

 

Image Credit

This card cannot attack directly. Reptile and Beast-Type monsters you control cannot be selected as an attack target. Damage this card inflicts is doubled.

 

 

[spoiler=Sentinel of the Malabolge]

42435w.jpg

 

Image Credit

Once per turn' date=' remove 1 card on the field from play. Warrior-Type monsters you control gain the following effect: Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is doubled). Damage inflicted by Reptile-Type monsters you control is doubled.

 

 

[spoiler=Fallen Temptress Lamia']

42435d.jpg

 

Image Credit

Once per turn, inflict damage to your opponent by an amount equal to the ATK of a face-up Warrior-Type or lower monster. During the End Phase, remove that monster from play. This card cannot be selected as the target of an effect.

 

[/align]

Entry accepted.

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spellcaster and warrior

i decided to do 3

[spoiler=Card 1]506489.jpg picture obtained at http://th01.deviantart.net/fs51/300W/f/2009/313/5/7/57e324844c0c21f871286a521369f34e.jpg

[spoiler=Lore:] This card can only be equipped to a Warrior-Type monster. The equipped monster gains 600 ATK for each Spellcaster-Type monster in your graveyard (max. 1800).

 

 

[spoiler=Card 2]506489.jpg picture obtained at http://fc06.deviantart.net/fs35/f/2008/305/5/c/the_knight_by_hannsaki.jpg

[spoiler=Lore:] This card can be special summoned when a Warrior-Type monster is sent to the graveyard. Whenever a Warrior-Type monster is destroyed inflict 600 points of Effect damage to your opponent. For each Spellcaster-Type monster in the Graveyard when this card is destroyed (excluding this card) gain 600 Life points.

 

 

[spoiler=Card 3]506489.jpg picture obtained at http://fc08.deviantart.net/fs32/i/2008/219/b/f/7magic__PUNCH_by_o0DIABLO0o.jpg

[spoiler=Lore:] If there is a Spellcaster-Type monster on your side of the field and a Level 6 or lower Warrior-Type monster on your side of the field is destroyed and sent to the Graveyard deal half of it's original attack as Effect damage to your opponent.

 

 

I might make more

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Deadline has been extended by 3 hours to 11pm Sunday, May 9th due to the fact I'll still be sleeping at 8pm >_<

 

spellcaster and warrior

i decided to do 3

[spoiler=Card 1]506489.jpg picture obtained at http://th01.deviantart.net/fs51/300W/f/2009/313/5/7/57e324844c0c21f871286a521369f34e.jpg

[spoiler=Lore:] This card can only be equipped to a Warrior-Type monster. The equipped monster gains 600 ATK for each Spellcaster-Type monster in your graveyard (max. 1800).

 

 

[spoiler=Card 2]506489.jpg picture obtained at http://fc06.deviantart.net/fs35/f/2008/305/5/c/the_knight_by_hannsaki.jpg

[spoiler=Lore:] This card can be special summoned when a Warrior-Type monster is sent to the graveyard. Whenever a Warrior-Type monster is destroyed inflict 600 points of Effect damage to your opponent. For each Spellcaster-Type monster in the Graveyard when this card is destroyed (excluding this card) gain 600 Life points.

 

 

[spoiler=Card 3]506489.jpg picture obtained at http://fc08.deviantart.net/fs32/i/2008/219/b/f/7magic__PUNCH_by_o0DIABLO0o.jpg

[spoiler=Lore:] If there is a Spellcaster-Type monster on your side of the field and a Level 6 or lower Warrior-Type monster on your side of the field is destroyed and sent to the Graveyard deal half of it's original attack as Effect damage to your opponent.

 

 

I might make more

Entry accepted.

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i have changed my magic and might card to make it more fair.

[spoiler=Magic and Might]506489x.jpg[spoiler=Lore] If there is a Spellcaster-Type monster on your side of the field and a Level 6 or lower Warrior-Type monster on your side of the field is destroyed and sent to the Graveyard deal half of it's original attack as Effect damage to your opponent. Once this effect has been used 6 times, destroy it.

 

 

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Destroy this card. Destroy it specifies nothing, and is incorrect OCG. Correct OCG: Once this effect has been used 6 times, destroy this card. OR: Each time you activate this effect, place 1 _ Counter on this card. If this card has 6 _ Counters on it, destroy this card. OR: If damage to your opponent has been dealt this way 6 times, destroy this card.

I advise one of the latter two- I never saw a card that directly specifies a number of times- they all place counters or indirectly state it.

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I fixed my uploader!

[spoiler=Cards]285479w.jpg[spoiler=Effect]This card is also treated as a Spellcaster-Type Monster.When this card is Summoned, place 1 Spell Counter on it for each Spellcaster and Psychic-Type Monster on your side of the field (max. 6).During your Main Phase you can Remove From Play one Spellcaster-Type Monster in your hand to place 1 Spell Counter on this card.You can remove 2 Spell Counters from this card to have this card gain 600 ATK and DEF until the End Phase.

Image credit to:http://fc02.deviantart.net/fs31/i/2008/220/8/a/The_Alchemist_by_yuumei.jpg285479h.jpg[spoiler=Effect]Magic Alchemist + 1 or more Psychic or Spellcaster-Type non Tuner Monsters. When this card is Summoned you can pay 600 life points to place 1 Spell Counter (max 3) on this card. During your Main Phase you can pay 600 Life Points and remove from play one Spell Card from your hand to place one Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card would be destroyed, you can instead remove one Spell Counter and pay 600 life points to negate what would destroy this card.

I edited the original:http://www.6seconds.org/blog/wp-content/uploads/2008/10/brain_682x400_447748a.jpg285479f.jpg[spoiler=Effect]Special Summon 1 Psychic and 1 Spellcaster-Type Monster from your hand. During your next Standby Phase,if the Monsters Summoned with this card's effect are still on the field, discard your hand.

285479i.jpg[spoiler=Effect]Tribute 1 Psychic or Spellcaster-Type Monster. Psychic-Type()Add 1 Spellcaster-Type Monster from your deck to your hand,then you can pay 600 Life Points to inflict 600 damage to your opponent.Spellcaster-Type()Add 1 Psychic-Type Monster from your deck to your hand,then you can place 1 Spell Counter on a face-up card that you can place a Spell Counter on.

Image credit to:http://www.askoracle.net/theoracle_p.jpg

 

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