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|~Diamond in the Rough 6: Monster Menagerie~|-Results Posted!


Parting Shot

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I see that you are still accepting Entries. Fake Types allowed? I don't think so, I'll use one of the 26 Types. I haven't used up my 1-time name change... But whatever. lol.

 

-Username: ► Jolta ◄

-Monster Types you are making support for: Thunder, Psychic, Zombie

-Estimated # of cards you will be making 6-9

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I see that you are still accepting Entries. Fake Types allowed? I don't think so' date=' I'll use one of the 26 Types. I haven't used up my 1-time name change... But whatever. lol.

 

-Username: ► Jolta ◄

-Monster Types you are making support for: Thunder, Psychic, Zombie

-Estimated # of cards you will be making 6-9

[/quote']

The maximum number of cards you can make is 6, but otherwise your reserve is accepted ^_^

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[align=center]

 

-My entry-

Types: Fiend and Reptile

Number of cards: 6

 

I have links for each pic if you want to look at the original ones.

The cards are made in MSE.

 

Enjoy!

 

[spoiler=Card 1]

 

Picture found in Jazin Kay's archive on Photobucket.com

 

j9trfd.jpg

This card is also treated as a Reptile-Type monster. You can Special Summon this card from your Graveyard by discarding 1 card. When this card is Summoned by its own effect, roll a 6 sided die. Activate 1 of the following effects based on the result:●1: Gain 100 Life Points for each card in your hand.●2: Draw 1 card.●3: Discard 1 card.●4: Select 1 card in your opponent's hand and send it to the Graveyard.●5: Inflict 100 damage to your opponent for each card in your Graveyard.●6: Tribute this card and inflict 1600 damage to your opponent.

 

 

 

[spoiler=Card 2]

 

Picture found in Jazin Kay's archive on Photobucket.com

 

2vx0nz5.jpg

You can Tribute Summon this card by Tributing 2 face-down monsters on your field. If the Tributed monsters were FLIP Effect Monsters, their FLIP effects are activated. This card gains 100 ATK for each Reptile-Type monster in your Graveyard. When this card is destroyed, you can Special Summon up to 3 Level 4 or lower Reptile-Type monsters from your Graveyard. The Special Summoned monsters cannot attack and their effects are negated during this turn.

 

 

 

[spoiler=Card 3]

Picture found in Jazin Kay's archive on Photobucket.com

 

2d8fbs0.jpg

Once per turn, instead of drawing a card during your Draw Phase, you can discard 1 card. Each time you discard a card, this card gains 600 ATK. When this card destroys a monster by battle, both players discard 1 card. If this card would be destroyed by battle with a Level 6 or higher monster, that monster is switched to Defence Position.

 

 

 

[spoiler=Card 4]

 

Picture found in Jazin Kay's archive on Photobucket.com

 

29n8px5.jpg

Activate only when your opponent Summons a monster. If you do not control a monster with the same Attribute as the Summoned monster, select 1 Spell or Trap Card in your Graveyard and add it to your Deck. Each time a DARK or EARTH monster attacks, you can pay 1000 Life Points and discard 1 card to have the attacking monster gain this effect:●During battle between this attacking card and a Defence Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a monster by battle, draw 1 card.

 

 

 

[spoiler=Card 5]

 

Picture found in Aexion's gallery on DeviantART.com

 

35lxj5x.jpg

Each time you Summon a Reptile-Type monster, you can place 1 counter that is listed in the Summoned monster's text on 1 appropriate monster on the field. If a monster that you placed a counter on by this effect would be destroyed during this turn, you can add 1 Reptile-Type monster from your Deck to your hand. Level 2 or lower Reptile-Type monsters cannot be destroyed by battle. All Reptile-Type monsters gain 200 ATK.

 

 

 

[spoiler=Card 6]

 

Picture found in SirenD's gallery on DeviantART.com

(The pic on the card is slightly cropped)

 

2ake0ya.jpg

1 Tuner + 1 or more non-Tuner monsters

This card is also treated as a Reptile-Type monster while in your Extra Deck. When this card is Summoned, you can add 1 Field Spell Card to your hand from your Deck. If you do, this card cannot attack this turn. Once per turn, you can return 1 card on the field to its owner's hand.

 

 

 

[/align]

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Tom' date=' these are pretty good cards, but they don't really see the supportive side on them. Shure they are good, but this doesn't force you to use Reptiles and Fiends in 1 Deck. And i I'm not wrong, that was the intention.

[/quote']

 

Lol, yeah, you're right.

 

Ah, well, hope he doesn't kill me for that...

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[align=center]Mah entry:

 

Types of Cards: Fiend

Number of Cards: Six

 

[spoiler=DMLG-EN001]

By ProjectHybrid of deviantART, edited and touched up by me.

sb3qq1.jpg

A basic Demon soldier, used mainly as cannon fodder. But, in groups, the Bersiglii can be a devastating force

Bersaglios is derived from the Italian word Bersaglieri, an Italian army corps.

 

 

 

[spoiler=DMLG-EN002]

By Wen-M of deviantART, edited and touched up by me.

8vyc0n.jpg

"Bersaglios, Demon Warrior" + 1 Zombie-Type Tuner Monster

This card can only be Special Summoned by Synchro Summon. This card is also treated as a Zombie-Type monster. If this card is destroyed by a card effect controlled by your opponent, you can activate one of the following effects:

- Pay 600 Life Points. Special Summon 1 of the Synchro Material monsters used to Synchro Summon this card in Attack Position.

- Discard 2 cards and pay 1000 Life Points. Special Summon this monster and 1 Level 6 or lower "Demon" monster from either player's Graveyard.

A twisted and horrific undead Demon. Possibly the effects of necromancy, or the child-like amusment of Tilagos, the Decayed One. Nevertheless: Galahos, the Demon of the Fallen Warrior is a death-hungry warrior, who never tires, never hesitates. And never relents.

Galahos is derived from the name "Galahad", as in Galahad the Pure, one of the Knights of King Arthur's Round Table.

 

 

[spoiler=DMLG-EN003]

By jadenkaiba of deviantART, based on an idea by me.

34zfx2c.jpg

1 "Poison" or "Venom" monster + 1 Tuner monster

If this card successfully destroys a monster, inflict damage equal to your opponent equal to quarter of the destroyed monster's ATK. Place 1 Malignance Counter on this card for every 100 Life Points inflicted by this effect (max. 6). Remove any number of Malignance Counters from this card to increase this card's ATK by 100 for each Counter removed.

A Demon born into sleep during the Renaissance, the Era of the great human development. A time of art, culture, peace, war... and alchemy. A Demon created from the combination of 1,000 venoms and the Primal forces that were unlocked at the time. Vitiatos only pleasures in the looks he sees on his victim's faces once they succumb to his...poisonous desire.

Vitiatos comes from the word Vitiate, meaning "to corrupt morally".

 

 

[spoiler=DMLG-EN004]

By John Avon, from the Magic Deck Vortex.

4rqrn7.jpg

The ruined remains of an abandoned and forgotten utopian society, built by the Holy Ones and destroyed and devastated by Hell's forces during the earlier years of the Chaos War. Now, the newly awakened Demons have decided to call this place their squalid home. What a perfect irony, that a fortress of solitude and harmony is now a lair for evil.

 

 

[spoiler=DMLG-EN005]

By Chris Legaspi, from the CGHub.

o0ry3r.jpg

When a Demon kills its prey, it usually does it swiftly and elegantly. However, the brutish among the Legions of Hell would rather finish off their victims rather messily. There is said to be a grim satisfaction in seeing a victim's face meld with his own blood.

 

 

[spoiler=DMLG-EN006]

Pic found on TinyPic, edited by me.

2woye75.jpg

Rumour has it that Petros was created by the joint cataclysmic force of the Primal Awakening, and a devastating Earthquake in Lisbon in the year 1755. Being a Demon born fissures of the Tectonic Plates, Petros' very footsteps make the ground tremble.

Petros comes from the word "Petra", meaning Stone. It also comes from the word "Peter", which means Rock.

 

 

 

[/align]

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[align=center] Here are my entries all Images were found on Jazin Kay's Archive and Gold Border credit goes to Jayjack

 

[spoiler=Card 1]jl5sg4.jpg

When a Beast-Type monster you control is destroyed and sent to the Graveyard as a result of battle, you can discard 1 Aqua-Type monster in your hand to destroy 1 monster your opponent controls.

 

 

[spoiler=Card 2]4kcmsl.jpg

1 Tuner + 1 or more Aqua-Type non-Tuner monsters

When this card is Synchro Summoned place 2 "Combination Counters" on this card (max 6). Each time you Summon a Beast or an Aqua-Type monster place 1 "Combination Counter" on this card. Once per turn, you can remove 2 "Combination Counters" from this card to Special Summon 1 Aqua or Beast-Type monster from your Graveyard monsters Special Summoned by this effect are removed from play during the End Phase during the turn they were Summoned.

 

 

[spoiler=Card 3]25rz1b7.jpg

When you Summon this monster place it face-up in your Spell and Trap Zone. While this card is in your Spell and Trap Zone, during each of your Standby Phases increase your Life Points by 600 for each face-up Beast-Type and Aqua-Type monsters you control.

 

 

[spoiler=Card 4]funija.jpg

1 Tuner + 1 or more non-Tuner monsters

When this card attacks a monster whose DEF is higher than this monsters ATK you can remove from your Graveyard 1 Beast-Type monster to increase this cards ATK by equal to the ATK of the removed cards ATK (during the Battle Phase only). If this card would be destroyed by battle you can show 1 Aqua-Type monster in your hand to negate the attack and reduce all Battle Damage to 0.

[/align]

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King Matrix - Entry accepted.

 

Death Sin - Reserve accepted. Just make sure it's apparent in your entry which types you picked and that'll be fine.

 

usetheforcehan - That's what subtypes are. The theme of this contest is making monster types work together, not just working similarly like subtypes do. You may use existing subtypes if you want, but the cards and effects must support the theme of making types work together.

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[align=center]Well, this is my cards. I hope you like it. :)

Card 1 Image Credit: Itself is not ~ ~ (Pixiv)

Card 2 Image Credit: Miura Kentarou (Berserk)

 

[spoiler=Card 1]165s94.png

Blue Dragon Lancer

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a card's effect is going to be activated. Negates the effect of all cards on the field until this card is Summoned to your field and activated its effect (this Special Summon is treated as an Interrupt Summon). When this card is Summoned, all face-up Warrior or Dragon-Type monsters on the field gain 600 ATK and DEF. If this card is destroyed or removed from the field, it is removed from play. While this card is removed from play, all face-up non-Warrior and non-Dragon-Type monsters on the field lose 100 ATK and DEF.

 

[spoiler=Card 2]10dysqv.png

Moon Dragon Berserker

This card is also treated as a Dragon-Type monster. This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a card's effect is going to be activated. Negates the effect of all cards on the field until this card is Summoned to your field and activated its effect (this Special Summon is treated as an Interrupt Summon). When this card is Summoned, destroy all face-up non-Warrior and non-Dragon-Type monsters on the field. If this card is destroyed or removed from the field, it is removed from play. While this card is removed from play, both players take 100 damage during each of their Standby Phases if they don't control at least 1 face-up Warrior or Dragon-Type monster on their field.

 

 

 

For more information about Interrupt Summon, please check this thread: http://forum.yugiohcardmaker.net/thread-182435.html[/align]

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That' date=' I'm afraid, is a subtype.

[/quote']

 

Read the card carefully my friend. Both of my cards is [Warrior / Effect] (read the bolded part, please). The 'This card cannot be Normal Summoned or Set. This card can only be Special Summoned... ...and activated its effect (this Special Summon is treated as an Interrupt Summon).' lore is just an effect (an original effect if i must say), NOT a subtype.

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We have about 20 computers with internet. But you can just wait til you get home?...

 

Anyways' date=' I feel I will lose so bad.

[/quote']

 

You're local library has THAT MANY?! :shock:

In my local library it only have 10 or less. One or two is connected to the internet while the other is just plain LAN.

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[align=center]Well' date=' this is my cards. I hope you like it. :)

Card 1 Image Credit: [b']Itself is not ~ ~[/b] (Pixiv)

Card 2 Image Credit: Miura Kentarou (Berserk)

 

[spoiler=Card 1]165s94.png

Blue Dragon Lancer

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a card's effect is going to be activated. Negates the effect of all cards on the field until this card is Summoned to your field and activated its effect (this Special Summon is treated as an Interrupt Summon). When this card is Summoned, all face-up Warrior or Dragon-Type monsters on the field gain 600 ATK and DEF. If this card is destroyed or removed from the field, it is removed from play. While this card is removed from play, all face-up non-Warrior and non-Dragon-Type monsters on the field lose 100 ATK and DEF.

 

[spoiler=Card 2]10dysqv.png

Moon Dragon Berserker

This card is also treated as a Dragon-Type monster. This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a card's effect is going to be activated. Negates the effect of all cards on the field until this card is Summoned to your field and activated its effect (this Special Summon is treated as an Interrupt Summon). When this card is Summoned, destroy all face-up non-Warrior and non-Dragon-Type monsters on the field. If this card is destroyed or removed from the field, it is removed from play. While this card is removed from play, both players take 100 damage during each of their Standby Phases if they don't control at least 1 face-up Warrior or Dragon-Type monster on their field.

 

 

 

For more information about Interrupt Summon, please check this thread: http://forum.yugiohcardmaker.net/thread-182435.html[/align]

Entry accepted.

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