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Jappio's Sprites, Splices and Fakemon


Jappio

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More work done on my Link sprite. As you can see I'm going for a spin move animation. Finished two new frames for it. I will obviously add more frames in between and enough to obviously finish the whole move. I'll also need to make some glow and stuff for it.

 

3frameexample.png

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gud job on tehse sprite plis make ttuorial ty

 

I don't have an interest in making a tutorial on spriting, as I'm not of a decent enough level to teach. However even if I was a master at spriting, I doubt I'd be able to teach you much judging by your comprehension of the English language.

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Ugg, finally done with large influx of splice requests. Don't expect sheet 56 too soon after this >_<

 

SpliceSheet55.png

Ello, just wanted to say this is one of your best Sheets yet.

I really enjoy the Charizard+Lucario, Ariados+Swellow+Toxicroak, and Ariados+Lucario+Victrebell ones

Only critisisms I have are or, 1.) The Mewtwo, Deoxys, Arceus one, not that its design is flawed, I just think the colors did not come out well. It seems to...I don't know art terms....flat I guess.

and 2.) The Jhoto starters one, it actually is done very nicely, but it just seems to simple to be by you :P I don't know.

Anyways, Nice Job overall!!

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Really? I don't think I've ever seen him do a spin move back handed. Also personally I stood up and try and react the move itself, and the way I have it sprited feels far more natural. I want to think it will look more normal when actually animated. Hopefully I can finish a frame or two and show a basic animation soon.

 

A few examples of how it's done sort of:

318730-zww_link13_thumb.jpg

300px-Spin_Attack_Ocarina_of_Time.png

 

Perhaps its different in other games. I didn't really study every Zelda game he performs the move in, mainly just Ocarina. You are right about the momentum thing. I will have to add a little more lean into his body. Thanks for helps.

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Really? I don't think I've ever seen him do a spin move back handed. Also personally I stood up and try and react the move itself, and the way I have it sprited feels far more natural. I want to think it will look more normal when actually animated. Hopefully I can finish a frame or two and show a basic animation soon.

 

 

I believe Link does a backhanded spin move in Super Smash Brothers Brawl. I haven't seen in anywhere else.

Don't take my word for it though, I didn't even realize Link was left handed until recently.

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First time doing back sprites, and would be happy to hear some feedback or advice.

 

A little background on this guy. Someone contacted me, wanting to do an art trade. I'm going to get a drawing of something, and in return I was to do make this guy for some hack he is doing. He gave me a few parameters, like making it have two bones and what not. The guys name is Raikumi and he hasn't named this yet.

 

MarowhakEvo-1.png

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Your sprites are excellent!! There are a couple I don't like, but that's just personal preference.

also, in super poke world, I think Marowak (or Cubone) should be a Wrocky Wrench rather than a Dry Bones. It could throw bones. Obviously.

Although I don't remember which game Wrocky Wrenches are in.

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Your sprites are excellent!! There are a couple I don't like, but that's just personal preference.

also, in super poke world, I think Marowak (or Cubone) should be a Wrocky Wrench rather than a Dry Bones. It could throw bones. Obviously.

Although I don't remember which game Wrocky Wrenches are in.

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Your sprites are excellent!! There are a couple I don't like, but that's just personal preference.

also, in super poke world, I think Marowak (or Cubone) should be a Wrocky Wrench rather than a Dry Bones. It could throw bones. Obviously.

Although I don't remember which game Wrocky Wrenches are in.

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