玄魔の王 Posted April 2, 2010 Report Share Posted April 2, 2010 Time for cards supporting Synchros and Fusions at once. Starting with cards that should already exist. The Wind - Hex-Sealed FusionWINDLevel: 3[Rock/Tuner]You can substitute this card for a Fusion Material Monster in a Fusion Summon. If you do, the other Materials must be the correct ones. When this card is used for a Synchro Summon, Special Summon 1 WIND Fusion Monster from your Extra Deck whose Fusion Materials were the Synchro Material Monsters in that Synchro Summon.ATK/ 1000DEF/ 1600 The Fire - Hex-Sealed FusionFIRELevel: 3[Rock/Tuner]You can substitute this card for a Fusion Material Monster in a Fusion Summon. If you do, the other Materials must be the correct ones. When this card is used for a Synchro Summon, Special Summon 1 FIRE Fusion Monster from your Extra Deck whose Fusion Materials were the Synchro Material Monsters in that Synchro Summon.ATK/ 1000DEF/ 1600 The Water - Hex-Sealed FusionWATERLevel: 3[Rock/Tuner]You can substitute this card for a Fusion Material Monster in a Fusion Summon. If you do, the other Materials must be the correct ones. When this card is used for a Synchro Summon, Special Summon 1 WATER Fusion Monster from your Extra Deck whose Fusion Materials were the Synchro Material Monsters in that Synchro Summon.ATK/ 1000DEF/ 1600 Hex-Sealed AmalgamationLIGHTRock/Synchro/Effect6/0/20001 "Hex-Sealed" Tuner + 1 Rock-type monsterThis card's Attribute is also treated as EARTH, FIRE, WIND, WATER, and DARK. You can Tribute this card to add 2 "Hex-Sealed" monster in your Graveyard to your hand. Summoner OracleDARKLevel: 6[spellcaster/Synchro/Effect]1 Tuner + "Summoner Monk"Once per turn, you can discard 1 Spell Card to Special Summon 1 Level 6 or lower Fusion Monster from your Fusion Deck (this Special Summon is treated as a Fusion Summon). Destroy it during the End Phase.ATK/ 1200DEF/ 2400 Level FusionQuick-Play SpellPay half your Life Points. Return 1 Synchro Monster you control to the Extra Deck, and Special Summon 1 Fusion Monster with the same Level as the returned monster from your Extra Deck. Synchro PolymerNormal TrapSend 1 Synchro Monster from your Extra Deck to your Graveyard. Add 1 "Fusion" or "Polymerization" Spell card from your Graveyard to your hand. Community Threat. More to come. Link to comment
.dek Posted April 2, 2010 Report Share Posted April 2, 2010 interesting idea, but needs different names Link to comment
玄魔の王 Posted April 2, 2010 Author Report Share Posted April 2, 2010 interesting idea' date=' but needs different names[/quote'] The names are based off their existent counterparts. Changing their names is stupid. Link to comment
.dek Posted April 2, 2010 Report Share Posted April 2, 2010 http://yugioh.wikia.com/wiki/Hex-Sealed_Fusion Earth Hex already exists... Since it exists, I assumed the others did, too..... But it doesn't work that way.... Change Earth Hex to Wind Hex since that doesn't exist Link to comment
玄魔の王 Posted April 2, 2010 Author Report Share Posted April 2, 2010 http://yugioh.wikia.com/wiki/Hex-Sealed_Fusion Earth Hex already exists... Since it exists' date=' I assumed the others did, too..... But it doesn't work that way.... Change Earth Hex to Wind Hex since that doesn't exist[/quote'] Sorry. I thought something seemed wrong. I will fix it and add a Trap Card. Link to comment
.dek Posted April 2, 2010 Report Share Posted April 2, 2010 new card=9.5/10 is combo well with call of the haunted! Link to comment
Bringerofcake Posted April 3, 2010 Report Share Posted April 3, 2010 new card=9.5/10 is combo well with call of the haunted! ...except that Synchros are semi-Nomi, and need to be Summoned properly first. Actually...Hex Sealed AmalgamationLIGHTRock/Synchro/Effect6/0/20001 "Hex Sealed" Tuner + 1 Rock-type monsterThis card's Attribute is also treated as EARTH, FIRE, WIND, WATER, and DARK. You can Tribute this card to add 2 "Hex Sealed" monster in your Graveyard to your hand. Link to comment
Umbra Posted April 3, 2010 Report Share Posted April 3, 2010 Synchro Polymer works dastardly well with MSF, but I guess that was intended. Level FusionQuick-Play SpellPay half your Life Points. Return 1 Synchro Monster you control to the Extra Deck, and Special Summon 1 Fusion Monster with the same Level as the returned monster from your Extra Deck. Link to comment
玄魔の王 Posted April 3, 2010 Author Report Share Posted April 3, 2010 new card=9.5/10 is combo well with call of the haunted! ...except that Synchros are semi-Nomi' date=' and need to be Summoned properly first. Actually...Hex Sealed AmalgamationLIGHTRock/Synchro/Effect6/0/20001 "Hex Sealed" Tuner + 1 Rock-type monsterThis card's Attribute is also treated as EARTH, FIRE, WIND, WATER, and DARK. You can Tribute this card to add 2 "Hex Sealed" monster in your Graveyard to your hand.[/quote'] Synchro Polymer works dastardly well with MSF' date=' but I guess that was intended. Level FusionQuick-Play SpellPay half your Life Points. Return 1 Synchro Monster you control to the Extra Deck, and Special Summon 1 Fusion Monster with the same Level as the returned monster from your Extra Deck.[/quote'] Yes it was. Cards will be added, plus another spell. Link to comment
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