BDKMRV Posted March 29, 2010 Report Share Posted March 29, 2010 Monsters: 182x SDD/AM1x Gorz2x Cyber Dragon1x Blackwing - Gale the Whirlwind2x Assault Mercenary2x Mist Valley Soldier1x Summoner Monk2x Mystic Tomato1x Dark Simorgh1x Psychich Commander1x Flamvell Firedog1x Flamevell Magician1x Destiny Hero - Diamond Dude Spells:111x Lightning Vortex1x MST1x Heavy Storm1x Pot of Avarice1x Assault Teleport1x Card Trader1x Mind Control1x Book of Moon1x Enemy Controller1x Rekindling1x Emergency Teleport Traps:111x Torriental Tribute1x Dimensional Prison2x Assault Mode Activate2x Starlight Road1x Dark Bribe1x Threatening Roar1x Waboku1x Fruits of Kozaky's Studies1x Magic Cylinder Side:1x Snipe Hunter1x Krebons1x Allure of Darkness1x Swords of Revealing Light1x Threatening Roar1x Malfunction Any suggestions? Link to comment Share on other sites More sharing options...
jabber2033 Posted March 29, 2010 Report Share Posted March 29, 2010 Personally, this is how I would run SDD/AM: 192x SDD/AM2x Cyber Dragon3x Assault Beast1x Assault Mercenary3x Mist Valley Soldier2x Kycoo3x Krebons1x Gale1x Plaguespreader1x Sangan 143x Magical Mallet2x Assault Teleport2x Book of Moon1x Heavy Storm1x MST1x Vortex1x E-Tele1x Brain Control1x Mind Con1x Vortex 71x Call of the Haunted1x Mirror Force2x Assault Mode Activate2x Bottomless Trap Hole1x Starlight Road 153x StardustRest is generic Your traps had a few bad choices (Magic Cylinder? Really?), and your spells were all highlander. That's bad. You also had no way to recycle SDD/AM in case you drew it early. 1 A-Teleport isn't gonna cut it. I added Mallet as well to help you with that. I also saw no Assault Beast. How will you get AMA quickly? This deck is probably much better than what you've currently got. Link to comment Share on other sites More sharing options...
.Leo Posted March 29, 2010 Report Share Posted March 29, 2010 Personally' date=' this is how I would run SDD/AM: 192x SDD/AM2x Cyber Dragon3x Assault Beast1x Assault Mercenary3x Mist Valley Soldier2x Kycoo3x Krebons1x Gale1x Plaguespreader1x Sangan 143x Magical Mallet2x Assault Teleport2x Book of Moon1x Heavy Storm1x MST1x Vortex1x E-Tele1x Brain Control1x Mind Con1x Vortex 71x Call of the Haunted1x Mirror Force2x Assault Mode Activate2x Bottomless Trap Hole1x Starlight Road 153x StardustRest is generic Your traps had a few bad choices (Magic Cylinder? Really?), and your spells were all highlander. That's bad. You also had no way to recycle SDD/AM in case you drew it early. 1 A-Teleport isn't gonna cut it. I added Mallet as well to help you with that. I also saw no Assault Beast. How will you get AMA quickly? This deck is probably much better than what you've currently got.[/quote'] This is a good build but, I find it Tuner heavy. Maybe some more non-Tuner monsters? Link to comment Share on other sites More sharing options...
jabber2033 Posted March 29, 2010 Report Share Posted March 29, 2010 Personally' date=' this is how I would run SDD/AM: 192x SDD/AM2x Cyber Dragon3x Assault Beast1x Assault Mercenary3x Mist Valley Soldier2x Kycoo3x Krebons1x Gale1x Plaguespreader1x Sangan 143x Magical Mallet2x Assault Teleport2x Book of Moon1x Heavy Storm1x MST1x Vortex1x E-Tele1x Brain Control1x Mind Con1x Vortex 71x Call of the Haunted1x Mirror Force2x Assault Mode Activate2x Bottomless Trap Hole1x Starlight Road 153x StardustRest is generic Your traps had a few bad choices (Magic Cylinder? Really?), and your spells were all highlander. That's bad. You also had no way to recycle SDD/AM in case you drew it early. 1 A-Teleport isn't gonna cut it. I added Mallet as well to help you with that. I also saw no Assault Beast. How will you get AMA quickly? This deck is probably much better than what you've currently got.[/quote'] This is a good build but, I find it Tuner heavy. Maybe some more non-Tuner monsters? Well, this is just to give the TC an idea. I'll post in its own thread so it can get worked on. Link to comment Share on other sites More sharing options...
BDKMRV Posted March 30, 2010 Author Report Share Posted March 30, 2010 Damn. Looks like a good build. I might work around it. As for Assault Beast, I haven't gotten them in the mail yet, but I will.This is just the current deck I'm running. I've yet to make many changes so that it runs well. Would it run well with Flamevell Magicans and Firedogs? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 30, 2010 Report Share Posted March 30, 2010 I personally like the Flam engine, but it's not super popular. I also like Flamvell Magician > any other lvl 4 because it gets under Bottomless. lvl 4 (most noteablely Summoner Monk) + Flamvell Magician = auto Stardust Since Bottomless destroys, Stardust gets around it as it can prio it's effect and you'll still have it to activate AMA during their draw phase. Link to comment Share on other sites More sharing options...
BDKMRV Posted March 30, 2010 Author Report Share Posted March 30, 2010 192x SDD/AM2x Cyber Dragon2x Assault Beast2x Assault Mercenary3x Mist Valley Soldier/Flamevell Magician3x Mystic Tomato2x Krebons/Flamevell Firedog1x Gale1x Summoner Monk1x Sangan 143x Magical Mallet2x Assault Teleport1x Book of Moon1x Enemy Controller1x Heavy Storm1x MST1x Vortex1x E-Tele/Rekindling(1 or 2)1x Brain Control1x Mind Con1x Vortex 71x Call of the Haunted1x Waboku (>_>)2x Assault Mode Activate2x Threatening Roar2x Starlight Road Well, this is what I can make off of the deck list you made, but I may make some other adjustments to it with cards I do have.Don't have a Mirror Force or Plaguespeader. I'm running Bottomless Trap Holes in my Fortune Lady Deck. Link to comment Share on other sites More sharing options...
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