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Opinions on Phoenixian Cluster Amaryllis


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Here's a card I thought i'd ask for opinions on, since it's a card I just got recently;

 

Name: Phoenixian Cluster Amaryllis

ATK/DEF: 2200/0

Effect: This card cannot be special summoned except with it's own effect or with "Phoenixian Seed." If this card attacks, it is destroyed at the end of Damage Calculation. If this card you control is destroyed and sent to the graveyard, inflict 800 damage to your opponent during the end phase. You can remove from play 1 Plant Type monster from your graveyard to special summon this card from your graveyard in Defense Position.

 

My Opinion: I think the card is interesting. It can handy if you're trying to finish your opponent quickly, since it deals 800 damage to your opponent everytime it's destroyed. And it can brought back into play by removing a plant from your graveyard to protect you again.

 

And since it doesn't state how many times it can revived each turn, you've basicly got it all made in the palm of your hands right there. As long as your able to keep some plants in your graveyard, and prevent the Amaryllis from being removed from play or sent any place else, you can have victory in your hands much faster than most situations.

 

What do you guys think?

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Decent card. Its Deck has a fair amount of success in various Shriek-listed Japanese tournaments and it's a Berserk Dragon engine. Providing fuel can sometimes be a little tricky, but include plant shenanigans, the Lonefires, the Tomatowitches, the Lord Poisons, the Dandies, the Botanical Girls, etc, and you should be fine.

 

Harder to consistently set up what with Charge and Foolish Limited, but still relatively easy.

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Wait' date=' can you Foolish Burial this and [i']still[/i] use its effect?

 

Srsly... this card is interesting, and seems to be easily abusable.

......I have to test this in Wc10.

 

It seems like a fun card.

 

Heh, 2 copies of Dandylion make it epic.

I believe you can. There's nothing in the rulings list saying that you can't.

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Final Attack Orders + this + ??? = profit?

 

I assume it can be revived during the battle phase' date=' then again, I could be wrong.

[/quote']

 

I'm not entirely sure if that's the case. It doesn't say in the rulings list that you can't.

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Final Attack Orders + this + ??? = profit?

 

I assume it can be revived during the battle phase' date=' then again, I could be wrong.

[/quote']

 

I'm not entirely sure if that's the case. It doesn't say in the rulings list that you can't.

 

You cannot use this effect during the Battle Phase. Since the Special Summoning effect is not triggered by anything (or specifically, doesn't have a trigger than can occur during your opponent's turn) and because it doesn't say you can use it on either player's turn, it is an Ignition effect and is Speed Spell 1. You would have to choose to activate its Special Summon effect during one of your Main Phases.

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Wait, it inflicts the damage during the End Phase, but can be revived any time and any number of times (during your turn's Main Phase, anyway)? I dunno, it seems kinda meh, but I suppose the damage taking place during the End Phase is to try to limit the abuse of suiciding it and reviving it to die next turn and do tons of burn. Although you could still do it, your opponent just won't lose immediately if they're low on LP and you've got this out.

 

Still...sounds like FUN.

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