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SPIRALysis: Under New Management {Not accepting, Started}


Otaku-sama

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[spoiler=Plot {Everything else is inside nested spoilers.}]It is the year 2021. A new disease has entered the world, but it isn’t like any known before. Its true medical name is too long to be easily recited, so people have nicknamed it “Spiral.” There are no precluding symptoms, nothing to warn of the onset. The only sign is a sudden unconsciousness and lapse into an irreversible coma. However, that isn’t the oddest part.

 

Reports of bizarre beasts have filtered in throughout police networks and online forums, tales of beasts that have supernatural powers and abilities. Nobody knows where they came from or what purpose and goals they may have, but there’s a definite silent assumption that the beasts and Spiral are related. Their assumptions are truer than what they think, though…

 

In truth, the beasts are actually the subconscious id of the comatose Spiral victims, boiling under the surface and let loose by the lack of conscious control of those infected. There is some good news, though. By using a new system known as Nerve Diver, one can project their consciousness into that of the victim and root out the disease from their slumbering state. This must be coordinated with the destruction of the matching beast, however; the two are integrated into each other, and must be destroyed at the same time. The heroes do have an ace up their sleeve, however. They were all once infected with Spiral, and after recovery have gained parts of the abilities of their BB, manifesting itself as bizarre pieces of armor that possess a version of that monster's power.

 

Welcome to Kanagawa, Japan. You’re either an investigator or a doctor, paired up with the other as a unit to fight off the Brain Beasts, or BBs as they’ve been termed. As you take and undergo case files, the mystery of just where Spiral and the BBs originated will unwind like thread on a spool. Welcome to SPIRALysis. We hope you’ll make it out alive.

 

[spoiler=Rules]1) Give me at least 8 decent sentences per post. If you can't do it, don't join.

2) No OOC-only posts. Handle that over PM.

3) Don't post incredibly fast and frequently. Let everyone get their post in or let it sit for a day (which ever comes first).

4) If you're confused by anything, PM me for help.

 

[spoiler=Terms]Spiral - A neurological disease that appeared about 3 months before the current timeline. There are no symptoms, and it is only noted by lapsing into unconsciousness and coma. Links between Spiral victims and the generation of BBs have been noted. Victims who have recovered from the disease may manifest parts of their BB self, and those that do are recruited into the Watch.

BB - Short for "Brain Beast," these freakish twists on earthly animals have a variety of supernatural abilities at their disposal, and are created by the IDs of Spiral victims. They must be killed in tandem with the root of the Spiral in the victim's consciousness.

Watch - The organization created to keep an eye on those victims of Spiral and the BBs they create. Members are usually grouped into pairs to work together.

Nerve Dive - Consisting of an electrode helmet that goes on the patient and a visual/mental uplink for the user, this interface allows one to project their consciousness into the "inner world" of another. Members of the Watch use it to coordinatedly destroy BBs and Spiral.

 

[spoiler=Character App]Omit everything in {curly brackets.} Post only; changes will be PMed.

 

[b]Name:[/b] {This is set in Japan, so Japanese names are requested. If you need one, PM me for help.}
[b]Age:[/b] {No teens.}
[b]Gender:[/b]
[b]Type:[/b] {Hunter or doctor. There's not a real big difference; hunters go after the BBs in real life, while doctors Nerve Dive into the patient to attack the Spiral from within.}
[b]Appearance:[/b] {At least 2 paragraphs. No pictures.}
[b]Personality:[/b] {At least 2 paragraphs. No pictures.}
[b]Short Bio:[/b] {1 paragraph max.}
[b]BB Weapon:[/b] {What the weapon takes the form of. It should be a piece of armour or body markings or even a piece of the body itself. 1 paragraph minimum.}
[b]BB Powers:[/b] {Pyrokinesis, gravity control, etc. Be somewhat creative in how it's implemented. 1 paragraph minimum.}
[b]Inner World:[/b] {If your character was to be Nerve Dived into, what would their world look like? 1 paragraph max.}
[b]Have I Read the Rules?:[/b] {Answer honestly.}

 

 

 

 

 

[spoiler=The Watch]

[spoiler=Yae - Hoshi Amaya]

Name: Hoshi Amaya

Age: 22

Gender: Female

Type: Doctor

Appearance: Hoshi stands very short, at only 4'11, her skin is very pale and this hides her Japanese genetics to an extent, this is as result of albinism (see bio). Her body is that of a gymnast, slender and lithe, she is not particularly curvacious, and has next to no body fat, or real muscle. Hoshi has several subtle, tricky to locate scars that are usually visible, including a long, fine white line down her leg from a severe cut in her childhood, and burn marks on her palms from more recent accidents.

 

Hoshi's only Asian-looking feature is her eyes, although their pink color due to her albinism down plays those as well. her eyes are large and set relatively close together on her face. She wears her hair short, and it almost seems like a Western masculine hair-cut, an "Emo flop" or "frullet" For the most part her hair is white, however the fringe has been dyed pink, it reaches down to her chin and covers her right eye. Her nose is very small, a typical 'button nose' although it's slightly crooked, leaning to the left, owing to a previous break.

 

Looking at Hoshi's attire, one would not identify the girl as a doctor. She wears, starting at the feet, long boots, knee-high black leather boots, complete with pink laces. She also sports a matching short pleated skirt of pink and black 'tartan' with small metal studs around the bottom. She wears a black, studded leather belt. Moving up to her torso, she wears a strapless black top featuring the outlines of two winged figures, one on either side of her slender body. In the center is another figure, this one is horned, and it's wings are bat like as opposed to the other figures who wings appear more like those belonging to birds. Around her neck is a black leather choker with a probably fake pink diamond stud.

 

Personality: Hoshi is typically very reckless and impulsive, and although she is very intelligent, If she can reason something out in the spur of the moment, then follow through and do it, expect it to be done. She is generally very relaxed, the kind of person who likes to put her feet up. A lot of people say she's never fully grown up. And from an emotional perspective this might be true, she is prone to emotional episodes similar to those of the average girl in her teenage years.

 

Although she doesn't like to show it, Hoshi is usually very depressed, the eternal, pessimist, she always expects the worst of a situation, but she'll act optimistic, so she isn't seen as a "downer." Hoshi is a very trusting, loyal, friendly person, and despite her depressive, pessimistic outlook on life. she is genuinely much, much more vibrant around her friends then she is alone. She is the kind of person who is easily comforted by a long term friend or a love interest, but their comfort isn't likely to last long before she descends back into her typical depression.

 

Short Bio: Hoshi was born on July 13th 1999, she was two months premature, and was born with albinism. Growing up, her pale skin and white hair caused her to be the subject of much mockery, however the trade off of vivid pink eyes also saw her being regarded as beautiful in her teenage years. Hoshi's family always had a slightly rocky relationship. Both of her parents were wealthy business executives. They worked for separate companies, who over time became rivals, this caused a large amount of arguing at home, which, courtesy of Hoshi's father escalated to physical violence. Hoshi, at that time left home to live with her grandmother. a few years later, when Hoshi was 19, she heard about the death of both of her parents in a plane crash as they were both traveling, albeit separately, on the same plane to a conversion. Until SPIRAL's outbreak, nothing else really important had happened in Hoshi's life.

 

BB Weapon: Hoshi's BB weapon is basically the rings of a blue-ringed octopus, they form on her body, however, they glow pink. and carry a deeply poisonous venom which is injected on contact with a target. Hoshi's rings glow far brighter then usual when she is angered or stressed while they are active.

BB Powers:

"Silhouettic Step"

The name Hoshi gave to the power that allows her body to become nothing more then a pink outline, complete with glowing pink rings, composed nothing more then energy. while in this ethereal state, Hoshi can pass through solid objects, however, she can not physically grasp anything, meaning that this power is best used to avoid damage, or to scout out an area ahead. Through concentration, Hoshi can assert this power over others, but it can only ever effect a single 'target' at a time, herself included.

Inner World: Hoshi's inner world appears basically to be a towering sky-scraper, for the most part a typical business building, however there are a few noted differences. for example, it appears to be supported on several levels by thin metal poles, similar to those used in pole dancing. Another such difference is that there are no buttons in any of the elevators, and they seem to move at random. on some floors everything seems in order. On others however there are papers scattered everywhere, some of which are stained with blood. On closer inspection, these papers appear to be pictures of Hoshi, and memorable quotes from her past. Finally, and perhaps the most strangely is the that the top floor of the building appears to be a deserted hospital ward.

Have I Read the Rules?: Indeed sir.

 

 

[spoiler=DigiMaster Ragnarok - Tsubaki Miyamoto]

Name: Tsubaki Myamoto

 

Age: 21

 

Gender: Male

 

Type: Hunter

 

Appearance: Tsubaki is about 6'7". He was born in japan, but his parents were Black and White, so he looks African-American (I can change him to look Japanese, but I figured it was okay as long as I explained why he doesn't look Japanese). He has a buzz cut and black hair. He also has black eyes. Tsuabki looks a little thinner than the average male, but under his clothes he is very muscly.

 

Tsubaki wears a sleevles black shirt that is tight, but not tight enough to show his muscles, so many people underestimate his strength. He has camouflage cargo pants with many pockets. He also wears black Nikes with white laces and the nike symbols (a check mark) on the sides are white too. He has two silver gaunlets that go from his forearms down to his hands, but leave holes for his fingers to go through. They have gold trimmings, and two clear diamonds in each one, with little sphere's that glow in accordance to the element he is using (red=fire, blue=water, green=earth, white=lightning). He is considered very handsome.

 

Personality: Tsubaki is a very nice person. If it weren't for the fact that he was a hunter, people would think he was almost a saint. He is always nice to people around him, and thinks about his friends before himself. He is also funny, and does not insult people ever.

 

Because of his personality, people would think Tsubaki was unfit to be a hunter. However, when killing a BB, Tsubaki is ruthless. He does always watch out for his partner and other hunters first, but he is smart and strategic, so he knows that BBs cannot be given even the slightest chance to strike back or escape or else they may become a problem.

 

Short Bio: Tsubaki was raised by his very nice parents. His mom always made sure he saw the good side of things, and that he always was able to find something to be hopeful for. Tsubaki's father was always making sure he knew that life can be rough however, and that everything around him should be taken very seriously. That lead to Tsubaki's friendly and joking personality, but his ability to be serious when hunting a BB.

 

BB Weapon: Tsubaki's weapon is his two fingerless gauntlets. They are silver, with gold designs, and they have golden dragon heads where his knuckles are. They have a clear diamond in each one in the center of the back of where his hand is. When using an element, a sphere forms in them that glows in accordance to the element he is using (see appearance for details). The more energy he is putting into his attacks, the larger the sphere's radius is, until the entire diamond is filled with the glowing energy.

 

BB Powers: Tsubaki's guantlets has power over the elements. He can use those elements whenever he attacks his enemies. However, he can only use one element at a time. Also, he can use his power over elements to control things around him, like moving the ground with his earth element powers. He can use earth, fire, water, and his most powerful is his lightning element. This is because it is super strong, but puts a huge strain on him.

 

Inner World: Tsubaki's inner world is a labyrinth. It is protected by many guards and praying monks. At the heart of the labyrinth, there is a throne, in which Tsubaki sits. On the back wall of the throne room, there is a giant golden dragon to represent what Tsubaki's BB looked like. Throughout the labyrinth are traps of all fire, earth, and water, but in the throne room there is a glowing golden figure, with lightning constantly emanating from him (like SSJ2s from DBZ, except without the yellow aura). He is bound by chains to the throne, and that is tsubaki's power. Tsubaki reaches for him when he needs power, but he can never truly touch him. He can only draw on his strength from a distance. Once Tsubaki can touch him, he can use his full power.

 

Have I Read the Rules?: Yes I have, and they seem fair and reasonable

 

 

[spoiler=CarlinFan - Makoto Yoshida]

Name: Makoto Yoshida

 

Age: 28

 

Gender: Male

 

Type: Hunter

 

Appearance: Makoto stands at 6'3", an impressive height for a Japanese man. His jet-black hair cuts off just below his ears. Makoto's eyes are a striking grey, which lend him an intimidating appearance when combined with his steely gaze and the short scar he has just above his right eye. This scar descends diagonally downwards, ending just as it reaches his right temple. He has a relatively impressive musculature, though his narrow shoulders and wiry frame bely his strength.

Makoto's casual attire always incorporates blue or black jeans and a black or grey sleeveless vest. He only possesses 6 t-shirts, all of which incorporate a red sun design and/or a Samurai. At work, Makoto wears black slacks, a black suit jacket, a white shirt, and a plain blue tie. While 'hunting', Makoto wears pants with an urban camouflage design, a black leather jacket, and a black t-shirt that's slightly too large.

 

Personality: Before the outbreak of Spiral, Makoto was relatively cheerful and eager to please. He pursued whatever he wanted with indomitable vigor and never took "No" for an answer. As a teenager, Makoto wanted to become an investigative journalist; however, at age 15, Makoto's class took a field trip to a courthouse. Makoto witnessed a politician's son being let off the hook for murder, despite all evidence pointing towards his guilt. From then on, Makoto's vigor for justice led him to attend law school, but upon graduation, the job's tedium led him to join the NPA. Makoto's enthusiasm for justice has only increased as time passes.

 

Upon his sister's death and parents' incapacitation, Makoto's cheery demeanor turned dark and brooding. His commitment to his desires turned to a borderline obsession with hunting down BBs. Makoto's distaste for the real world leads him to immerse himself in the imaginary, and virtually all of his free time is spent either reading books or playing videogames. The energetic, sunny sort of person Makoto once considered a close friend now grates on him to no end, and he has little, if any, tolerance for the cheerful and optimistic. Makoto's passion for his work belies the mental crisis he faces, as he is suffering from clinical depression.

 

Short Bio: Four months ago, Makoto was an NPA agent. The NPA's rising new star, Makoto was on the fast track to becoming the Chief of the Kanto Regional Police Bureau when Spiral broke out. Due to complications involving osteoporosis, Makoto's sister died after falling unconscious and tumbling down a flight of stairs. His parents were also afflicted with the disease, though only his sister died. After recovering from Spiral, Makoto leveraged his position in the NPA into joining Watch and began hunting BBs with a fervor bordering on obsession.

 

BB Weapon:

 

ninjashuko2.jpg

Traditional Shukou are depicted above. They are Shinobi gauntlets with four parallel claws jutting out from the palm.

Makoto's BB Weapon takes the form of what could best be described as reverse Shukou. Four hooked, inch-long claws jut out from the back of each hand. However, unlike those in the picture above, Makoto's Shukou are not connected to his arm by a simple ring of metal. Instead, Makoto's weapon manifests a pair of forearm plates that adhere to his arms. The armplates are connected to the hand-plates by chainmail.

The armor plates are superior in strength to Interceptor body armor, and nothing short of 500 pounds of concentrated pressure can break through the ringmail.

These weapons may seem completely unrelated to his power; however, the special 'metal' of Makoto's modified Shukou is a reflective surface. which makes use of his power more convenient. More on the importance of reflection below.

 

 

 

BB Powers: Makoto's central power is light manipulation; he has the potential to bend light to form illusions, burn through solid objects with concentrated beams of light, etc. However, the majority of these abilities have yet to manifest themselves in Makoto; his primary technique involves something he calls 'Reflective Teleportation'. Through a process science has yet to comprehend, Makoto reflects himself off of any reflective surface and resolidifies at a point of his choosing; however, this point must be someplace that is visible from the reflective surface. If Makoto were looking into a mirror, he could teleport to any location he could see reflected in the mirror. Due to the reflective properties of his Shukou, Makoto can simply glance down at the weapons and use their reflective surfaces to teleport.

 

 

Inner World: Makoto's inner world resembles a massive, translucent palace of diamond and crystal. The palace's design changes depending on the story Makoto is currently immersed in, but his subconscious' favored design is somewhere between the conch-like design of Final Fantasy VII's Forgotten Capital and the Las Noches towers of Bleach. At the very center of the palace resides Makoto's conscious mind, represented as Makoto in a meditative trance.

When Makoto is in a positive mood, the palace abounds with revelers, nobles, and merchants, all of whom change appearance according to Makoto's interests.

When Makoto's mind is perfectly calm, the palace is completely empty, with sunlight forming beautiful patterns through the translucent walls.

When Makoto is angered or saddened, a solar eclipse occurs and demons of shadow encroach upon the meditating Makoto.

 

Have I Read the Rules?: Yes. I will write good paragraphs and avoid posting too frequently. I am willing to meet the requirements of an intensive RP.

 

 

[spoiler=Magnet - Komiko Nakashima]

Name: Komiko Nakashima

 

Age: 30

 

Gender: Female

 

Type: Doctor

 

Appearance: Komiko measures just over 6 feet, and has a physically fit figure. Like her personality, she looks extremely smart and has a no-messing-about vibe to her appearance. She ties her waist-length black hair into either a ponytail (she tends to tie it higher than the normal ponytail, but it cannot be counted as a high ponytail either) or a smart bun (the bun is often tied up only when she's working). Her dark brown eyes are naturally quite large, but Komiko often applies her make up in a way to make them look smaller, as she prefers to have smaller eyes. However, Komiko wears a pair of glasses, which makes her eyes look even smaller.

 

Komiko wears a cashmere black suit; while the pants are slightly looser around the leg, the jacket is quite a body-hugging figure. Underneath the jacket is a smart white blouse, and on Komiko's feet are a pair of stilettos - either black or auburn - and the heels give Komiko an extra 3 inches in height. She does wear jewellery; she is often seen with a pair of small Swarovski earrings in her ears, and although she doesn't mention anything about having a husband, she can be seen wearing a white gold ring, encrusted with a small pearl, on the fourth finger of her right hand.

 

Personality: Like her appearance, Komiko has a serious character. She dislikes messing about, and subsequently has little patience for people who do not take their work seriously. She is the type of person who likes to keep herself busy, as she treats her work like it's her leisure time, and is scarcely seen going to the cinema, going bowling, etc. She is very intelligent, as proven by the long list of achievements she's had over the past ten years she's been a doctor, and she knows how to act in certain situations. She is also quite responsible, and dislikes having to pay off outstanding debts.

 

Komiko also has a sense of pride about her, which is sometimes her downfall. She will often refuse help, and if she believes she is doing the right thing, she will refuse to listen to anyone who is telling she's not doing it correctly. If anybody tries to get in her way, she will fight them, and forcefully try and win if they put up a strong resistance against her. If she is proven wrong, she does struggle to admit it, and sometimes she will try to get out of saying sorry, but instead imply she's sorry.

 

Short Bio: Komiko comes from a wealthy family background, and has been given the best education possible. While she was at school, she discovered her love for Psychology; having found it easy, she quickly decided she would persue a career as a psychologist. Komiko was, at first, unsure as to what type of psychologist she would be; however, she soon decided to be a psychiatrist, having been fascinated by Sigmund Freud and his case study of Little Hans. However, there was a deeper meaning to this; Komiko's mother - who she was close to - had been affected by the Spiral, and having been through the experience of this, Komiko decided she would help cure others of the Spiral, as well as her mother. When she graduated from university, she quickly found a placement at a psychiatrist clinic, and for the next two years she worked there, but when she found out about the Spiral organisation, she decided to work for the organisation instead. Although Komiko doesn't talk about this, while she was still working in the psychiatrist clinic, several of her ex-colleagues had seen her getting close to a fellow psychiatrist, and just before she resigned, they noticed she was wearing the ring, which lead them to believe Komiko married the psychiatrist.

 

BB Weapon: Komiko's weapon is a rope dart, which measures 15 inches long. The rope looks like a very long black scorpion's tail; the only non-scorpion feature of the rope dart is the handle - which stands out quite obviously - and the tip of the tail, where spikes have sprouted. The weapon is quite flexible and lightweight, which means it can fly through the air and get pulled back faster. However, the spikes are adapted to spike people rather than being used as a grapple.

 

The rope dart is attached to the palm of a smart, black leather glove (they come in a pair, though the rope dart is attached to just one of the gloves), so Komiko can just curl her hand into a fist, and she will have control of the rope dart. When she doesn't want it to be seen, she twists the rope dart so it goes up her arm.

 

BB Powers: Komiko acquires a new physical state which is similar to a legendary kung fu style where the user's body becomes as light as a feather, therefore allowing them to move extremely stealthily, and increases their reflexes, agility and stanima, as well as being able to jump higher, and run so much faster they can glide or even fly for a brief distance. A set back of this is that the kung fu is not designed for fighting, therefore Komiko must be careful to avoid fighting.

 

Inner World: Komiko's inner world is like a labyrinth set inside a library. It is difficult for people to navigate their way around, as there are no signs whatsoever, meaning navigation relies entirely on memory. The vast majority of the books on the shelves are psychology-related; the only other books that can be found are novels that are considered "classics", and various reference and non-fiction books.

 

Have I Read the Rules?: Of course

 

 

[spoiler=Blazinghydra - Arata Tonaga]

Name: Arata Tonaga

 

Age: 26

 

Gender: Male

 

Type: Doctor

 

Appearance: A somewhat gangly and awkward man, Arata stands at about 5'11, though his body almost seems like it's stretched in order to fill that height. A stringy sort of man that few people would expect much from, his tendency to wear overly baggy street clothing and fidget around like a hyperactive child attempting to stand still gives him the impression of being waifish and easy to push around, though in fact he has an average amount of girth and a fair enough bit of muscle that would normally be unexpected in his profession, evidently the results of regular trips to a Gym.

Arata has a slightly darker skin than the average Japanese citizen, having grown up in the relatively rural areas of Tohoku in Japan, and short black hair with long bangs. He has hazel eyes that are slightly closer together than average, giving him a pinched, almost focused look that generally just ends up making him seem like he always has some sort of crazy idea paired with his general host of expressions. He has a smaller than usual mouth and unusually curved shoulders that do not seem particularly strong. He has a larger than average neck, and longer than average legs and arms.

Arata carries with him a pair of prescription glasses, rimmed with a steel edge in a square shape, without any rims on the bottom or sides. The glasses darken to sunglasses in direct sunlight, and are kept clean and well-polished. He usually carries on him a small rag specifically for this purpose.

Arata generally dresses in casual garb, though he has a flair for coats. While working, he obviously has his usual white doctor's coat, but also boasts a wide selection of wear for other styles, his favored being a black leather coat, cut almost into the shape of a Trenchcoat, and outfitted with a variety of superfluous zippers, finished off by a cut in the back. This coat is his prized possession, and is kept well-cleaned and safe at almost all times.

Around his neck, he generally wears a variety of necklaces, some good luck charms and others simple curiosities. Almost always, he wears a strung raven's feather for good luck, combined a gold ring strung around his neck in order to draw fortune to him.

 

Personality: Arata is an airy and often distracted man, known for not being a particularly good doctor. Though well-meaning and hard working, his variety of quirks and inability to preform simple tasks correctly always drew him ire from others. Though not particularly clumsy or off-balanced on his own, his constant movement, lack of concentration and erratic changes in direction often lead to him tripping, falling, collapsing or in other ways injuring or damaging himself or other people around him.

Though he can be trying at times, Arata is known to be rather fun to be around. His strange views of the world can be seen as humorous at the time, and he certainly knows how to manage his time between work and play. He's not too great at focusing on one thing for long periods of time, and can has a strange schedule, but pretty much everything he's assigned to do will get done eventually, just perhaps not in the way one would expect. He's an optimist at heart, and doesn't like to dwell too long on philosophical questions and the like, more likely to prefer to focus on hard facts. He's not particularly gullible, but he does second guess himself a lot, and wonder how things would work out if he took different paths through life.

 

Short Bio: Though he received his medical degree, his inability to work in a high-stress environment and forgetful tendencies eventually landed him a position within the labs for the majority of the time, running simple tests and errands for the more specialized technicians in their area. While he did still occasionally care for patients, he was more or less left to his own devices as far as medical researchers go; In his own time, he took up the curious case of the relatively new disease Metaspiralysostemtophes (As it had been called at the time; Due to new information being increasingly available and scientific argument, the exact scientific name had fluctuated too quickly and often to be reliably used) and used that as his research project. At first, the majority of his tests turned out negative, and a good chunk of his postulates ended up failing quite spectacularly, but eventually he began to notice a connection between the disease and the mental health of the patients. Though he began to make some progress with his experiments, it was interrupted when he himself contracted the disease from the subjects under his care.

 

BB Weapon: An Armored Wing, a blanket-like strip of black chainmail resembling the feathered hide of a crow or a raven, draped diagonally across the body. One end of the wing is ragged and long, like the front of a wing, and is wrapped around the right shoulder in order to affix the armor to the body, whereas the other end tapers into a single long growth resembling a large set of raven's talons, dangling around bottom left side of the sternum. Arata can control this talon, deemed the Third Talon, with his mind as if it were a limb, which is strong enough to cut through tough metals and rip apart flesh though a marking in the shape of a black claw across the left side of his abdomen (which is where the talon would rest if the Wing was donned and not in use). The Talon and Armored Wing both can be damaged, though the chain-mail portion of the wing absorbs damage far greater than one would expect of relatively thin and delicate metal.

In addition, Arata has twin black-wing tattoo-like markings on the back of either of his hands. When the Armored Wing is donned and the Raven Talon attached to it is activated, both of these markings become black claw-gauntlets with the around the same level of power as the Third Talon.

 

BB Powers: Arata begins to have the ability to manipulate gravity in the area, firstly and foremost with himself, allowing him to select the direction in which Gravity would pull him toward (even a specific object or surface), or to simply allow him to free-float as if in Zero G, which comes with all the advantages and disadvantages Zero Gravity entails. Anything touching Arata when he uses this power, so long as it does not exceed his own body mass, is also affected by the ability.

To a point, he can extend this ability to others with his mind, however only as much as it is also applied to him. For example, while he could redirect the center of gravity of an opponent to the ceiling, he would also be sent towards that particular platform as well. He cannot cause anyone to 'fall into the sky'; There must be an object, or stretch of solid matter for him to key it on to.

 

Inner World: A house of mirrors, with thousands of independent reflections each doing their own thing, all ignoring and independent of eachother. When one enters, their own shape is refracted and reflected thousands upon thousands of times onto each of the million mirrors, confusing and disorienting them. In addition, the world very loosely abides by the laws of physics, at times causing your perception of vision to flip upside down, be seen as if through a mirror's lens, and solid barriers to around you dissipate and reconstruct themselves for no real reason. A single raven sits in the center of the chaos, the only thing not reflected by the mirrors. He can commonly be found reading the complete works of Poe, with the exception of The Raven.

 

Have I Read the Rules?: *Shifty eyes* Who wants to know?

 

 

[spoiler=Bringerofcake - Nabeshima Shinjuro]

Name: Nabeshima Shinjuro

Age: 25

Gender:Male

Type: Hunter

 

Appearance:He prefers the basic look: a simple white lab coat. Complete with the pens in the pocket, and an actual prescription pad, he is the visual model of a doctor. It's somewhat worth mentioning that his pants and undershirt are both black. He also has a shiny black-leather wristwatch.

 

He himself isn't gorgeous, but he isn't ugly. Standing at about five-foot eleven, he's taller than most around here. It's clear that some relative of his was Caucasian, as his skin is much lighter than your average Japanese man. This could also explain his height. His eyes also have a bit more lid and his brow is slightly further sunken in than the average Japanese man. He also has very, very small lips.

 

Personality: A very easygoing guy, he's one for the compromise, in that he'd rather do so than start a fight. On top of that, he's of the old adage "A good compromise leaves nobody happy". By that token, he's in and out of confrontations a good deal. When he was working at the clinic, he was pretty strict with his patients, but this was a ruse. He knew that that was the only way to get his patients to do what they were supposed to do to get better.

 

However, he gives second chances; he redeems someone if he sees them as worthy to be so. But so help you if you aren't. He would abandon the Hippocratic Oath if you were someone who crossed him badly enough. That is to say if you were dying of thirst and he had a water truck, he'd run you over on his way. But that's only if you do something really bad. For the most part, he's very amiable and all smiles.

 

Short Bio: He graduated in the top ten of his class at Hyogo, and helped open a small clinic in Kanagawa. The clinic was promptly bombed the third month in (blame being on excessive rumors of killing more than they cured, which were entirely groundless), and all the members were injured. Almost all of them recovered, except for Nabe, who was diagnosed with Spiral. After his Nerve Dive, he was offered to join as a Doctor, but Shinji decided that that part of his life was done with, and so became a Hunter instead.

 

BB Weapon: His watch which functions as a projectable shield with a clock face. The hands can extend outwards and can block as well. The hands have the sharpness of knives, and if necessary can bend, but not stretch.

 

BB Powers: Time. He can project small "time fields" around other beings. He can slow them down, making them react slower, or he can speed someone up, doing the opposite. Unfortunately, this only lasts thirty seconds, and he can't use it on himself.

 

Inner World: The terrain on the ground would constantly shift to a new variety, i.e. from grass to sand to magma (hot but not too hot), etc. etc. There would be doors with riddles inscribed on them. Answer the riddle, unlock the door. Where you end up is anyone's guess.

 

Have I Read the Rules?: Does "This is an intensive RP." count as a yes?

 

 

 

 

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Name: Reitaro Hongo

Age: 27

Gender: M

Type: Hunter

Appearance: He stands at a short 5' 6", and never cared about his height or appearance. His eyes are a dark brownish color, and because of an affair his father had with an American woman, his Asian genetics are mostly covered, including his eyes. He has a red, circular birthmark on his upper forearm on his left arm. His hair is a deep black color, hangs completely down, and doesn't go past his eyebrows. His build is scrawny, and apparently weak, with large hands and skinny fingers.

 

He is normally seen wearing a black fleece, often open, with no hood. Underneath the fleece, is a white dress shirt, with a necklace in the shape of a celtic cross, and an amethyst in the center. He wears a pair of black, casual jeans, and a navy blue buckle belt, hidden by the length of the dress shirt. He wears a pair of black tennis shoes, with a chinese dragon-themed wristwatch on his left wrist.

 

Personality: He is always passive, and if you and him would have different ideas on something, he would simply say "Okay." and let you have your way. He tries to remain calm, and never has any hostile emotions to express. He will express happiness and sometimes sadness, but never anger or hostility. He enjoys philosophical conversation, and enjoys expressing his views, but never lets that conflict with his passive nature.

 

He never has never been a very social person, and tries to not be. Regardless of what people think of him, he never retaliates. Any insults are deflected with his usually passive "Okay." phrase, an indifferent shrug, or simply not paying attention. When he's happy, he can be quite pleasant, and is often a little more social than usual.

 

Short Bio: As a child, he was always picked on. Even those who were picked on more picked on him, too. He used to retaliate all the time, no matter how many times he was smacked down. He always dreamed of rising to the top, being the best at everything, being known as talented, and being the best he can become. However, he slowly began to become more passive, and chose to retaliate less and less, before he decided to become totally passive, and became who he is now. He was raised as a middle class, suburban child, interested in strange items and artifacts. He was training to be an archeoligist when the disease hit.

BB Weapon: His weapon is a sword with blade in a zig zag shape, with a snake's head as the hand guard, as if the blade were coming out of it's mouth. The handle shows what is apparently a serpent's body coiling around the handle, leading up to the serpent's head hand guard. It is mostly a silver color, with a beatiful luster. A very high quality blade.

BB Powers: Has the ability to drain the life of another being, but only when making contact. He often thrusts his blade throught he opponent, and then begins draining, in case the opponent is large, and might survive the blow. The draining life only adds a small sting, and is only truly effective on it's own when there is only one opponent, giving him plenty of time to drain. Often times, when he drains enough life of the opponent, he can heal his wounds some what. The healing effect would also take time to have a substantial effect on any wounds. It is not a lethal power, unless he has only one opponent, giving him time to do kill the opponent. Most effective when contact is made with the head and temples.

Inner World: A Library. When you would come in, you would see 3 rooms ahead of you, the two on the sides hold his passiveness, which used to be his passion, and his pleasantness, and the middle contains a very large library, where his intelligence and knowledge resides. The two side rooms contain a small personal study room, and a small room containing strange artifacts.

Have I Read the Rules?: Yes, but I finished this a day after I read them, so I will probably have to look them over again.

 

Old app. I want to use this character because I don't think I ever used a person with this personality.

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Such a passive character doesn't seem to be very interesting to RP as, but suit yourself. About the weapon, I'm not too sure how it can really be a permanent part of the character's body. Maybe you should consider changing it to a piece of armour or a weapon mounted on armour.

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Name: Tsubaki Myamoto

 

Age: 21

 

Gender: Male

 

Type: Hunter

 

Appearance: Tsubaki is about 6'7". He was born in japan, but his parents were Black and White, so he looks African-American (I can change him to look Japanese, but I figured it was okay as long as I explained why he doesn't look Japanese). He has a buzz cut and black hair. He also has black eyes. Tsuabki looks a little thinner than the average male, but under his clothes he is very muscly.

 

Tsubaki wears a sleevles black shirt that is tight, but not tight enough to show his muscles, so many people underestimate his strength. He has camouflage cargo pants with many pockets. He also wears black Nikes with white laces and the nike symbols (a check mark) on the sides are white too. He has two silver gaunlets that go from his forearms down to his hands, but leave holes for his fingers to go through. They have gold trimmings, and two clear diamonds in each one, with little sphere's that glow in accordance to the element he is using (red=fire, blue=water, green=earth, white=lightning). He is considered very handsome.

 

Personality: Tsubaki is a very nice person. If it weren't for the fact that he was a hunter, people would think he was almost a saint. He is always nice to people around him, and thinks about his friends before himself. He is also funny, and does not insult people ever.

 

Because of his personality, people would think Tsubaki was unfit to be a hunter. However, when killing a BB, Tsubaki is ruthless. He does always watch out for his partner and other hunters first, but he is smart and strategic, so he knows that BBs cannot be given even the slightest chance to strike back or escape or else they may become a problem.

 

Short Bio: Tsubaki was raised by his very nice parents. His mom always made sure he saw the good side of things, and that he always was able to find something to be hopeful for. Tsubaki's father was always making sure he knew that life can be rough however, and that everything around him should be taken very seriously. That lead to Tsubaki's friendly and joking personality, but his ability to be serious when hunting a BB.

 

BB Weapon: Tsubaki's weapon is his two fingerless gauntlets. They are silver, with gold designs, and they have golden dragon heads where his knuckles are. They have a clear diamond in each one in the center of the back of where his hand is. When using an element, a sphere forms in them that glows in accordance to the element he is using (see appearance for details). The more energy he is putting into his attacks, the larger the sphere's radius is, until the entire diamond is filled with the glowing energy.

 

BB Powers: Tsubaki's guantlets has power over the elements. He can use those elements whenever he attacks his enemies. However, he can only use one element at a time. Also, he can use his power over elements to control things around him, like moving the ground with his earth element powers. He can use earth, fire, water, and his most powerful is his lightning element. This is because it is super strong, but puts a huge strain on him.

 

Inner World: Tsubaki's inner world is a labyrinth. It is protected by many guards and praying monks. At the heart of the labyrinth, there is a throne, in which Tsubaki sits. On the back wall of the throne room, there is a giant golden dragon to represent what Tsubaki's BB looked like. Throughout the labyrinth are traps of all fire, earth, and water, but in the throne room there is a glowing golden figure, with lightning constantly emanating from him (like SSJ2s from DBZ, except without the yellow aura). He is bound by chains to the throne, and that is tsubaki's power. Tsubaki reaches for him when he needs power, but he can never truly touch him. He can only draw on his strength from a distance. Once Tsubaki can touch him, he can use his full power.

 

Have I Read the Rules?: Yes I have, and they seem fair and reasonable

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Such a passive character doesn't seem to be very interesting to RP as' date=' but suit yourself. About the weapon, I'm not too sure how it can really be a permanent part of the character's body. Maybe you should consider changing it to a piece of armour or a weapon mounted on armour.

[/quote']

 

I don't know exactly how my weapon is a permanent part of my character's body. It said that the powers manifested themselves as armor. It doesn't necessarily mean that it is/was a permanent part of the human body.

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Name: Hoshi Amaya

Age: 22

Gender: Female

Type: Doctor

Appearance: Hoshi stands very short, at only 4'11, her skin is very pale and this hides her Japanese genetics to an extent, this is as result of albinism (see bio). Her body is that of a gymnast, slender and lithe, she is not particularly curvacious, and has next to no body fat, or real muscle. Hoshi has several subtle, tricky to locate scars that are usually visible, including a long, fine white line down her leg from a severe cut in her childhood, and burn marks on her palms from more recent accidents.

 

Hoshi's only Asian-looking feature is her eyes, although their pink color due to her albinism down plays those as well. her eyes are large and set relatively close together on her face. She wears her hair short, and it almost seems like a Western masculine hair-cut, an "Emo flop" or "frullet" For the most part her hair is white, however the fringe has been dyed pink, it reaches down to her chin and covers her right eye. Her nose is very small, a typical 'button nose' although it's slightly crooked, leaning to the left, owing to a previous break.

 

Looking at Hoshi's attire, one would not identify the girl as a doctor. She wears, starting at the feet, long boots, knee-high black leather boots, complete with pink laces. She also sports a matching short pleated skirt of pink and black 'tartan' with small metal studs around the bottom. She wears a black, studded leather belt. Moving up to her torso, she wears a strapless black top featuring the outlines of two winged figures, one on either side of her slender body. In the center is another figure, this one is horned, and it's wings are bat like as opposed to the other figures who wings appear more like those belonging to birds. Around her neck is a black leather choker with a probably fake pink diamond stud.

 

Personality: Hoshi is typically very reckless and impulsive, and although she is very intelligent, If she can reason something out in the spur of the moment, then follow through and do it, expect it to be done. She is generally very relaxed, the kind of person who likes to put her feet up. A lot of people say she's never fully grown up. And from an emotional perspective this might be true, she is prone to emotional episodes similar to those of the average girl in her teenage years.

 

Although she doesn't like to show it, Hoshi is usually very depressed, the eternal, pessimist, she always expects the worst of a situation, but she'll act optimistic, so she isn't seen as a "downer." Hoshi is a very trusting, loyal, friendly person, and despite her depressive, pessimistic outlook on life. she is genuinely much, much more vibrant around her friends then she is alone. She is the kind of person who is easily comforted by a long term friend or a love interest, but their comfort isn't likely to last long before she descends back into her typical depression.

 

Short Bio: Hoshi was born on July 13th 1999, she was two months premature, and was born with albinism. Growing up, her pale skin and white hair caused her to be the subject of much mockery, however the trade off of vivid pink eyes also saw her being regarded as beautiful in her teenage years. Hoshi's family always had a slightly rocky relationship. Both of her parents were wealthy business executives. They worked for separate companies, who over time became rivals, this caused a large amount of arguing at home, which, courtesy of Hoshi's father escalated to physical violence. Hoshi, at that time left home to live with her grandmother. a few years later, when Hoshi was 19, she heard about the death of both of her parents in a plane crash as they were both traveling, albeit separately, on the same plane to a conversion. Until SPIRAL's outbreak, nothing else really important had happened in Hoshi's life.

 

BB Weapon: Hoshi's BB weapon is basically the rings of a blue-ringed octopus, they form on her body, however, they glow pink. and carry a deeply poisonous venom which is injected on contact with a target. Hoshi's rings glow far brighter then usual when she is angered or stressed while they are active.

BB Powers:

"Silhouettic Step"

The name Hoshi gave to the power that allows her body to become nothing more then a pink outline, complete with glowing pink rings, composed nothing more then energy. while in this ethereal state, Hoshi can pass through solid objects, however, she can not physically grasp anything, meaning that this power is best used to avoid damage, or to scout out an area ahead. Through concentration, Hoshi can assert this power over others, but it can only ever effect a single 'target' at a time, herself included.

Inner World: Hoshi's inner world appears basically to be a towering sky-scraper, for the most part a typical business building, however there are a few noted differences. for example, it appears to be supported on several levels by thin metal poles, similar to those used in pole dancing. Another such difference is that there are no buttons in any of the elevators, and they seem to move at random. on some floors everything seems in order. On others however there are papers scattered everywhere, some of which are stained with blood. On closer inspection, these papers appear to be pictures of Hoshi, and memorable quotes from her past. Finally, and perhaps the most strangely is the that the top floor of the building appears to be a deserted hospital ward.

Have I Read the Rules?: Indeed sir.

 

I was previously accepted.

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Holy ****, Blazing Hydra's joining... now I REALLY have to repost my app.

 

[spoiler=Makoto Yoshida]

Name: Makoto Yoshida

 

Age: 28

 

Gender: Male

 

Type: Hunter

 

Appearance: Makoto stands at 6'3", an impressive height for a Japanese man. His jet-black hair cuts off just below his ears. Makoto's eyes are a striking grey, which lend him an intimidating appearance when combined with his steely gaze and the short scar he has just above his right eye. This scar descends diagonally downwards, ending just as it reaches his right temple. He has a relatively impressive musculature, though his narrow shoulders and wiry frame bely his strength.

Makoto's casual attire always incorporates blue or black jeans and a black or grey sleeveless vest. He only possesses 6 t-shirts, all of which incorporate a red sun design and/or a Samurai. At work, Makoto wears black slacks, a black suit jacket, a white shirt, and a plain blue tie. While 'hunting', Makoto wears pants with an urban camouflage design, a black leather jacket, and a black t-shirt that's slightly too large.

 

Personality: Before the outbreak of Spiral, Makoto was relatively cheerful and eager to please. He pursued whatever he wanted with indomitable vigor and never took "No" for an answer. As a teenager, Makoto wanted to become an investigative journalist; however, at age 15, Makoto's class took a field trip to a courthouse. Makoto witnessed a politician's son being let off the hook for murder, despite all evidence pointing towards his guilt. From then on, Makoto's vigor for justice led him to attend law school, but upon graduation, the job's tedium led him to join the NPA. Makoto's enthusiasm for justice has only increased as time passes.

 

Upon his sister's death and parents' incapacitation, Makoto's cheery demeanor turned dark and brooding. His commitment to his desires turned to a borderline obsession with hunting down BBs. Makoto's distaste for the real world leads him to immerse himself in the imaginary, and virtually all of his free time is spent either reading books or playing videogames. The energetic, sunny sort of person Makoto once considered a close friend now grates on him to no end, and he has little, if any, tolerance for the cheerful and optimistic. Makoto's passion for his work belies the mental crisis he faces, as he is suffering from clinical depression.

 

Short Bio: Four months ago, Makoto was an NPA agent. The NPA's rising new star, Makoto was on the fast track to becoming the Chief of the Kanto Regional Police Bureau when Spiral broke out. Due to complications involving osteoporosis, Makoto's sister died after falling unconscious and tumbling down a flight of stairs. His parents were also afflicted with the disease, though only his sister died. After recovering from Spiral, Makoto leveraged his position in the NPA into joining Watch and began hunting BBs with a fervor bordering on obsession.

 

BB Weapon:

 

ninjashuko2.jpg

Traditional Shukou are depicted above. They are Shinobi gauntlets with four parallel claws jutting out from the palm.

Makoto's BB Weapon takes the form of what could best be described as reverse Shukou. Four hooked, inch-long claws jut out from the back of each hand. However, unlike those in the picture above, Makoto's Shukou are not connected to his arm by a simple ring of metal. Instead, Makoto's weapon manifests a pair of forearm plates that adhere to his arms. The armplates are connected to the hand-plates by chainmail.

The armor plates are superior in strength to Interceptor body armor, and nothing short of 500 pounds of concentrated pressure can break through the ringmail.

These weapons may seem completely unrelated to his power; however, the special 'metal' of Makoto's modified Shukou is a reflective surface. which makes use of his power more convenient. More on the importance of reflection below.

 

 

 

BB Powers: Makoto's central power is light manipulation; he has the potential to bend light to form illusions, burn through solid objects with concentrated beams of light, etc. However, the majority of these abilities have yet to manifest themselves in Makoto; his primary technique involves something he calls 'Reflective Teleportation'. Through a process science has yet to comprehend, Makoto reflects himself off of any reflective surface and resolidifies at a point of his choosing; however, this point must be someplace that is visible from the reflective surface. If Makoto were looking into a mirror, he could teleport to any location he could see reflected in the mirror. Due to the reflective properties of his Shukou, Makoto can simply glance down at the weapons and use their reflective surfaces to teleport.

 

 

Inner World: Makoto's inner world resembles a massive, translucent palace of diamond and crystal. The palace's design changes depending on the story Makoto is currently immersed in, but his subconscious' favored design is somewhere between the conch-like design of Final Fantasy VII's Forgotten Capital and the Las Noches towers of Bleach. At the very center of the palace resides Makoto's conscious mind, represented as Makoto in a meditative trance.

When Makoto is in a positive mood, the palace abounds with revelers, nobles, and merchants, all of whom change appearance according to Makoto's interests.

When Makoto's mind is perfectly calm, the palace is completely empty, with sunlight forming beautiful patterns through the translucent walls.

When Makoto is angered or saddened, a solar eclipse occurs and demons of shadow encroach upon the meditating Makoto.

 

Have I Read the Rules?: Yes. I will write good paragraphs and avoid posting too frequently. I am willing to meet the requirements of an intensive RP.

 

 

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I don't see a need for your character to have guns or combat knives as all the combat will take place in the BB realm. Also, I believe civilians cannot legally own firearms in Japan and most law enforcement officers are not allowed to have guns at home. Also the combat knives are not necessary. Change the weapon thing please.

 

Also Digi is accepted despite generic power.

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My character is a hunter' date=' and I believe (though I may be mistaken) that the hunters fight the BBs in the real world while Doctors fight them in the Nerve Dive. I'll remove the weapons.

[/quote']

lol Carlin is right. Unless the plot was changed, hunters fight the BBs in real world. Doctors do it in the inner world of other ppl (if that is what you meant by BB realm)

 

Also thnx for accepting me, despite my "generic" power xD

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Name: Komiko Nakashima

 

Age: 30

 

Gender: Female

 

Type: Doctor

 

Appearance: Komiko measures just over 6 feet, and has a physically fit figure. Like her personality, she looks extremely smart and has a no-messing-about vibe to her appearance. She ties her waist-length black hair into either a ponytail (she tends to tie it higher than the normal ponytail, but it cannot be counted as a high ponytail either) or a smart bun (the bun is often tied up only when she's working). Her dark brown eyes are naturally quite large, but Komiko often applies her make up in a way to make them look smaller, as she prefers to have smaller eyes. However, Komiko wears a pair of glasses, which makes her eyes look even smaller.

 

Komiko wears a cashmere black suit; while the pants are slightly looser around the leg, the jacket is quite a body-hugging figure. Underneath the jacket is a smart white blouse, and on Komiko's feet are a pair of stilettos - either black or auburn - and the heels give Komiko an extra 3 inches in height. She does wear jewellery; she is often seen with a pair of small Swarovski earrings in her ears, and although she doesn't mention anything about having a husband, she can be seen wearing a white gold ring, encrusted with a small pearl, on the fourth finger of her right hand.

 

Personality: Like her appearance, Komiko has a serious character. She dislikes messing about, and subsequently has little patience for people who do not take their work seriously. She is the type of person who likes to keep herself busy, as she treats her work like it's her leisure time, and is scarcely seen going to the cinema, going bowling, etc. She is very intelligent, as proven by the long list of achievements she's had over the past ten years she's been a doctor, and she knows how to act in certain situations. She is also quite responsible, and dislikes having to pay off outstanding debts.

 

Komiko also has a sense of pride about her, which is sometimes her downfall. She will often refuse help, and if she believes she is doing the right thing, she will refuse to listen to anyone who is telling she's not doing it correctly. If anybody tries to get in her way, she will fight them, and forcefully try and win if they put up a strong resistance against her. If she is proven wrong, she does struggle to admit it, and sometimes she will try to get out of saying sorry, but instead imply she's sorry.

 

Short Bio: Komiko comes from a wealthy family background, and has been given the best education possible. While she was at school, she discovered her love for Psychology; having found it easy, she quickly decided she would persue a career as a psychologist. Komiko was, at first, unsure as to what type of psychologist she would be; however, she soon decided to be a psychiatrist, having been fascinated by Sigmund Freud and his case study of Little Hans. However, there was a deeper meaning to this; Komiko's mother - who she was close to - had been affected by the Spiral, and having been through the experience of this, Komiko decided she would help cure others of the Spiral, as well as her mother. When she graduated from university, she quickly found a placement at a psychiatrist clinic, and for the next two years she worked there, but when she found out about the Spiral organisation, she decided to work for the organisation instead. Although Komiko doesn't talk about this, while she was still working in the psychiatrist clinic, several of her ex-colleagues had seen her getting close to a fellow psychiatrist, and just before she resigned, they noticed she was wearing the ring, which lead them to believe Komiko married the psychiatrist.

 

BB Weapon: Komiko's weapon is a rope dart, which measures 15 inches long. The rope looks like a very long black scorpion's tail; the only non-scorpion feature of the rope dart is the handle - which stands out quite obviously - and the tip of the tail, where spikes have sprouted. The weapon is quite flexible and lightweight, which means it can fly through the air and get pulled back faster. However, the spikes are adapted to spike people rather than being used as a grapple.

 

The rope dart is attached to the palm of a smart, black leather glove (they come in a pair, though the rope dart is attached to just one of the gloves), so Komiko can just curl her hand into a fist, and she will have control of the rope dart. When she doesn't want it to be seen, she twists the rope dart so it goes up her arm.

 

BB Powers: Komiko acquires a new physical state which is similar to a legendary kung fu style where the user's body becomes as light as a feather, therefore allowing them to move extremely stealthily, and increases their reflexes, agility and stanima, as well as being able to jump higher, and run so much faster they can glide or even fly for a brief distance. A set back of this is that the kung fu is not designed for fighting, therefore Komiko must be careful to avoid fighting.

 

Inner World: Komiko's inner world is like a labyrinth set inside a library. It is difficult for people to navigate their way around, as there are no signs whatsoever, meaning navigation relies entirely on memory. The vast majority of the books on the shelves are psychology-related; the only other books that can be found are novels that are considered "classics", and various reference and non-fiction books.

 

Have I Read the Rules?: Of course

 

(I was previously accepted too, though with your new rules I've changed Komiko's weapon slightly)

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Carlin is accepted, but you have to make sure you don't overuse your power or I'll ban you.

 

I see your changes Magnet. Accepted.

 

Just so everyone is clear, Hunters will be able to use their BB weapon in the real world in a way TBA, but cannot use their BB power on the same level as they can in a mental realm. Hunters face dynamic enemies in the real world that resemble massive versions of beasts, while doctors face the mental realm of the patient.

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Name: Ijin Souzou

 

Age: 24

 

Gender: Male

 

Type: Doctor

 

Appearance: Although 6'4, he never really thought of himself as tall. He has blonde hair and black eyes. Since his mother is Chinese and his father is Japanese, he doesn't really have that much of a difference from other people, other than a few genetic changes. His body isn't flabby, nor is it masculine. Similar to the physique of a regular office worker.

 

People usually have a hard time trying to find out the style of his attire. He wears a spacious leather jacket that covers part of a plain t-shirt. However, he wears a red tie over his t-shirt. He wears black pants without a place to put a belt. However, he wears a cloth band around the waist positioned very sloppy, yet it doesn't fall off that easily.

 

Personality: Ijin tries his very best to keep calm. However, he can't keep it balanced, since he's always trying to rush every goal sent to him. He also loses his temper very easily, a simple insult to him already gets him in an outburst. He can't relate to people well, preferring to stay by himself.

 

Even though he likes to be alone, he's very friendly once accustomed to someone. That usually means he has to be with that person for a month or two. He isn't a narcissist, which means that established friendships usually last for a while, or at least until they're separated.

 

Short Bio: During his early school years, he was the kid that liked to hide in the corner. Nobody really cared, so he gained a sense of staying alone, making it difficult to make friends. Nobody even knew his name, even the teacher didn't know even though she has the class list. He never made a friend until his late middle school years. He felt happy around him, though he still had trouble making friends. Until 2021, nothing really important happened to him other than small personality changes.

 

BB Weapon: A pair of wooden tonfa forged from bamboo. His speed and power can be increased depending on how hard he grips the tonfa. However, the changes aren't that noticeable. However, the most noticeable change is if he has an outburst. What happens is the edges grow sharp, enough to badly damage someone if used correctly.

 

BB Powers: Painful Illusions. It can only work of he gives a blow hard enough for a concussion. He can sustain the illusion for a long time with one person, however it becomes more of a strain if he attempts to sustain it with 3 or more people. Once in his control, he brings his opponent's strongest desire. He then tortures him with it, making the goal unattainable. If the opponent cannot achieve his ultimate goal, he is under his influence until he breaks it. It's best used to escape, for his opponent would be too occupied with the mind trick.

 

Inner World: A gigantic dungeon with prison blocks in every corridor. When you look into one, it shows one of his painful illusions at work. Each door cannot be opened or broken, only viewed. The corridors are patrolled by heavy armored wardens, which can only be stunned. They don't really harm anybody, but they can hold you 'hostage' until they release their grip by force. All of the routes lead to a larger corridor, that in the end shows a heavily guarded gate to Earth. It cannot be opened since it is out of his Inner World.

 

Have I Read the Rules?: I have.

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