daxinator Posted December 23, 2007 Report Share Posted December 23, 2007 I'm gonna post as many game cheats,and hints for you guys! Apollo Justice: Ace Attorney(DS)~~~~~~~~~~~~~~~~~No Cheats or Hints~~~~~~~~~~~~~~~~~4. Case 1: Turnabout Trump Intro: 7 years have passed since the events of Phoenix Wright: Trials and Tributlations. A lone artist is painting a picture in his studio. He signs the painting and blows out the candle that wasproviding light in the room. The scene changes to 2 men playingpoker in an underground room. As one of the players loses, the othertakes a bottle and hits him over the head with it, instantly killinghim. The presumed defendant makes a phone call to an old friend telling him what happened as the police arrive. The next day, newly appointed defense lawyer Apollo Justice isnervous about his first trial. After meeting with his mentor,Kristoph Gavin, Apollo is introduced to his client, a relaxed manwith a blue beanie and a gray jacket. As the trial begins, thisman is revealed to be the legendary defense attorney himself,Phoenix Wright. Can Apollo prove the innocence of the oncelegendary defense attorney? Defendant: Phoenix WrightProsecutor: Winston PayneVictim: Shadi Smith Character List Winston Payne/Takefumi Auchi (Age: 61)--------------------------------------Phoenix's old rival prosecutor from every first case in the previous games.Still lacks a presence and now has longer hair. Sakai Masaka (Age: 21)----------------------A small, blonde waitress from Borscht who has a digital camera andalways carries a dish to serve. Shadi Smith (Age ??)-------------------------A wanderer who just came back from a long trip to challenge Phoenix Wrightto a game of poker. Has a mustache, small beard, and a white hat. Victim of Case 1. Walkthrough----------- Part 1 - Bottle is added to court record, make sure you examine the front label and the back- You get 2 options to choose from, it doesn't matter which one you choose Phoenix's Testimony- Press all the statements, after pressing statement 4, youwill get a newly revised statement- Present grape juice bottle at the newly revised statement You receive Phoenix's cell, a picture of Smith and Phoenix, and a picture of the cards and chips. Make sure you examine each of them in detail. Sakai Masaka is introduced as awitness Masaka's Testimony- Present the autopsy report at the last statement You receive a picture of a dead Smith with blood on his head in black and white (Photo 2). - You'll be back at the start of the first statement, present the new Smith photo at the 3rd statement. Masaka's Testimony 2- Press statement 2, pick top option- Pick top option again, new statement is added- Present the picture of the cards and chips at new 3rd Statement- You get a list of 3 options, pick last one Masaka's Testimony 3- Press statement 3, new statement is added- Present picture of cards and chips at 3rd statement- Select the aces on the far right of the picture- You get 2 options, select the top one Full House is added to court record - Rotate the Full House to find the blue card and select it- You get 3 options, choose last one- You get another 3 options, choose last one again End first half of Case 1 Part 2 Masaka's Testimony 4- Press statement 4 and choose top option- Minuku system begins, just press Sokoda (top button) for now- Present grape juice bottle- Press new statement- 2 options, pick first one- Select Phoenix's cell phone- Select Kristoph's Profile- Pick first option Phoenix's Testimony 2NOTE: The bottle must be examined at this point to get past this part- Press statement 3, statement now revised- Present Photo 1 at statement 5, you'll go back to the beginning of the testimony- Present grape juice bottle at statement 3 Bloody Ace card added to court record Kristoph Gavin's Testimony- Press statement 5- Choose 1st option- Present Bloody Ace card- Select darker blue dot in the center right (victim) on the top of the table- New 3D investigation part, click on the chair to rotate it- Select red dot at bottom (killer)- Select victim's feet area at the top- Click the closet in the middle to move it to the left- Select bright blue dot on the upper left- Present picture of Phoenix and Smith- Rotate bottle to find card inside Finale - Show Bloody Ace card Guilty: Kristoph Gavin End of Case 1 ------------------------------------------- 5. Case 2: Turnabout Street Corners Intro: A person is pulling a wagon during the night at a park, only to be confronted by a man with a gun. While Phoenix was out taking a walk, he is suddenly hit by a car and at the same time, a young woman chases after something. Gun shots are heard from the park as the camerazooms out. A gang member named Kitaki Takita is presumed responsible forthe shooting. With Phoenix injured, stolen panties, and a gun shot atthe park, how will Apollo find the connection between them all andprove Takita's innocence? Defendant: Kitaki TakitaProsecutor: Klavier GavinVictim: Ukari Teruo Character list Dr. Hotti (Age ??)------------------The perverted doctor from GS2/Justice for all is back... and hasn't aged at all like the Judge. :P Yatabuki Mugitsura (Age: 46)----------------------------Ramen shop store keeper and a former surgeon. He was a rival ofthe victim. Has a hat that looks like a ramen bowl. Kitaki Koume (Age: 42)----------------------The infamous "Broom Lady" and Takita's mother. She'sseen cleaning the outside of the Takita gang residence nearthe park Namina Minami (Age: 21)-----------------------Takita's fiancee who asks you to defend him and was a nurseat Ukari's clinic. Appears without saying a word at first. Has brown hair and a yellow dress. Kitaki Tsunekatsu (Age: 56)---------------------------Takita's father. A really big guy with huge eyebrows. Kitaki Takita (Age: 19)-----------------------The defendant of Case 2 and a member of the Takita gang. Helooks like a cowboy with a purple jacket and Blue Badger shirt.He apparently knows Kung Fu. Ukari Teruo (Age: 46)--------------------Victim of Case 2 and was the person pulling the wagon in the intro. President of a clinic. Looks alot like Robert Hammondfrom the first game. Kawadzu Kyousaku (Age: 22)--------------------------A university student who witnessed the crime. He is dressed ina cap and gown used for graduations. Investigation Part 1 Wright and Co. Talent Agency- Talk to Trucy about all 3 options Hotti Clinic- Talk to Phoenix about all 3 options- New option appears, talk about last option Map is added to court record - Present lawyer badge to Phoenix- Go back to Wright and Co. Talent Agency Wright and Co. Talent Agency- New character: Mugitsura (Guy with Ramen Bowl on head) is introduced- Talk to Mugitsura about both options- New option appears, talk about 3rd option- New option appears, talk about 4th option- Examine everything, especially painting on the top left *Moveable Locations~ Hotti Clinic~ Park Entrance~ Back Alley/Ukari Clinic Park Entrance- New character: Koume (Broom Lady) is introduced- Talk to Koume about both options- Investigate the paint and other things- Mysterious lady appears, her name will be revealed later- Click on right arrow to go to the right part of the screen with the police men- Investigate Garbage Can- Select the 2nd option (Car Side Mirror) Mirror added to court record, make sure you examine it, especially the wires *Moveable Locations~ Wright and Co. Talent Agency~ Back Alley/Ukari Clinic - Move to Back Alley/Ukari Clinic Back Alley/Ukari Clinic- Talk to Mugitsura about all 3 options- Examine everything, especially ramen bowl on the ground Ramen bowl added to court record, examine inside and the bottom - Present ramen bowl to Mugitsura- Talk to Mugitsura about last option- Click left arrow to go to front of building- Examine everything *Moveable Locations~ Wright and Co. Talent Agency~ Park Entrance~ Parking Garage - Go to Parking Garage Parking Garage- Investigate everything (ladder, cat, tires, skeleton props) and the green car- Examine Pink cell phone on the ground Pink cell phone added to court record, examine the watch on it - Examine broken side mirror on the top left of the car- Choose first option- Select broken car side mirror- Examine blue thing sticking out of exhaust pipe at the bottom of the car Blue panties added to court record, examine the bow tie *Moveable Locations~Back Alley/Ukari Clinic - Go to Back Alley/Ukari Clinic Back Alley/Ukari Clinic- Move to Wright and Co. Talent Agency Wright and Co. Talent Agency- Talk to Trucy about both options- Present blue panties to Trucy- Move to Hotti Clinic Hotti Clinic- Examine everything- Go to Park Entrance Park Entrance- Show broken car side mirror to Koume- Go to right side and examine park sign- Ema Skye is introduced- Talk to Koume about 3rd option- New 4th option appears, talk to Koume about it- Mysterious Lady comes back- Return to Wright and Co. Talent Agency, then Hotti Clinic Hotti Clinic- Talk to Phoenix about all 3 options- Present blue panties to Phoenix- Present broken car side mirror to Phoenix- Present map to Phoenix- Move to Wright and Co. Talent Agency Wright and Co. Talent Agency- Mysterious lady comes back, her name is Minami- Talk to Minami about both options- Talk to Minami about 3rd option- Talk to Minami about 4th option Takita's profile and letter added to court record, examine the front of the letter - Present letter to Minami- Present lawyer badge to Minami- Detention Center now added to moveable locations- Move to Detention Center Detention Center- Go back to Wright and Co. Talent Agency, then the park entrance Park Entrance- Kyouya is introduced Wagon area- Kyouya leaves, Ema reappears, Minami's letter is discarded- Talk to Ema about all 3 options- Try to examine the wagon, but Ema won't let you- Move back to Back Alley/Ukari Clinic, then move to Hotti Clinic Hotti Clinic- Talk to Phoenix about 1st option- Talk to Phoenix about 2nd option- Talk to Phoenix about 3rd option- Move to Wright and Co. Talent Agency Wright and Co. Talent Agency- Examine top hat in the center Fingerprint Powder added to Court Record, examine front label - Go back to Wagon Area Wagon Area- Show Ema the fingerprint powder- Talk to Ema about first option Autopsy Report added to Court Record - Present Mugitsura's profile Wagon added to Court Record, turn it around and examine the red banner - Talk to Ema about 2nd, 3rd, and 4th options- Examine everything, especially the knife sticking out of the ground on the bottom left- Examine the black fingerprint on the knife- Apply fingerprint powder and blow- Select Takita's Profile (He looks like the cowboy in a purple jacket) Knife added to Court Record, examine it again if you wish - Examine red trash can on the top left White Panties added to Court Record, examine the back - Present knife and Autopsy Report to Ema- Move to Park Entrance, Wright and Co. Talent Agency, and Detention Center Detention Center- New character Tsunekatsu is introduced (He looks like a big store clerk with an apron and LARGE eyebrows)- Takita appears at last End of Case 2 Investigation Part 1 Case 2: Trial 1 Part 1 Takita's Testimony- Press all statements Medical Records added to Court Record Introduction of new witness: Kawadzu Kyousaku(He looks like a scholar who has a book) Kawadzu's Testimony- Pistol added to court record, examine it- Present Autopsy Report at statement 5 Kawadzu's Testimony 2- Present pistol at statement 5- Choose 2nd option- Present the knife Kawadzu's Testimony 3- Press all statements- Select top option End of Case 2: Trial 1 Part 1 Case 2: Trial 1 Part 2 - Select first option Kawadzu's Testimony 4- Press statement 3- Press button with Apollo's bracelet on top to active the Minuku System- You now have full control over the Minuku System- View Kawadzu's fingers turning the pages, Press top button (Sokoda)- Now the text at the bottom will start highlighting, wait for the entire sentence to finish- Press Sokoda at the completed sentence- Select first option- Select first option again- Present broken car side mirror Kawadzu's Testimony 5- Press statement 4- Pick last option- Pick last option again- Present wagon at new statement- Pick 2nd option- Select the circle (trash can) on the left side of the park map- Pick 2nd option- Present Trucy's blue panties- Present white panties End of Case 2: Trial 1 Case 2: Investigation Part 2 Wright and Co. Talent Agency- Talk to Minami about all 3 options- Move to Detention Center Detention Center- Talk to Kawadzu about both options- Move to Wright and Co. Talent Agency Wright and Co. Talent Agency- Talk to Trucy about both options- Move to Park Entrance Park Entrance- Talk to Koume about all 3 options- Talk to Koume about new 4th option- Move to Back Alley/Ukari Clinic Back Alley/Ukari Clinic- Talk to Mugitsura about both options- Talk to Mugitsura about new 3rd option- Examine everything on both screens, especially the doors- Move to Wright and Co. Talent Agency, then to Detention Center Detention Center- Talk to Takita about both options- Talk to Takita about new 3rd option- Present the knife or pistol- Talk to Takita about last option- Move to Wright and Co. Talent Agency, then to Park Entrance Park Entrance- Go to the right side and examine the trash can Slippers added to Court Record - Examine the bottom of the slippers and inside- Move to Park Entrance, then Back Alley/Ukari Clinic Back Alley/Ukari Clinic- Go to the left trigger a cutscene- Go back to Park Entrance Park Entrance- Kyouya appears- Move to Wagon Area Wagon Area- Talk to Ema about all 3 options- Choose top option- click the footprint to pour white liquid in itMake sure you fill up the entire footprint- Move hair dryer all over the footprint- Move brush up and down over footprint- Select Takita's profile- Talk to Ema about new 3rd option- Select red footprint and fill it with white liquid- Use hair dryer all over footprint- Move brush up and down over footprint- Talk to Ema about new 3rd option- Select green footprints- Use hair dryer all over footprint- Move brush up and down over footprint- Select Kawadzu's Profile- Talk to Ema about last option- Select top option- Present slippers Ema's letter added to Court Record, examine thewriting on the back. Ema's letter has a miniBlue Badger on bottom left - Move to Park Entrance, Wright and Co. Talent Agency,then Hotti Clinic Hotti Clinic- Talk to Phoenix about first option- Talk to Phoenix about new 2nd option- Move to Wright and Co. Talent Agency, then to Back Alley/Ukari Clinic Back Alley/Ukari Clinic- New location added: Inside Clinic, move to there Inside Clinic- Examine empty spot on the green slipper rack atthe bottom right of the screen- Examine blue sandals at bottom right of screen Blue sandals added to Court Record, examine thefootprints inside of them - Apply fingerprint powder and blow- Examine door on the left, you'll automaticallygo to inside of the main office Inside main office- Examine lamp at bottom right Lamp added to Court Record, examine insidefor the broken light bulb - Examine safe on top left of the desk- Choose top option- Present fingerprint powder- Apply fingerprint powder and blow- Press 5 then 2- Examine the documents Safe documents added to Court Record, examine them - Examine the dot in the center of the safe Bullet added to Court Record, make sure youexamine the outside and the inside - Examine the rest of the room, especiallythe stack of blue bottles behind the desk- Move to Inside Clinic, Back Alley/Front ofBuilding, Park Entrance, then to Wagon Area Wagon Area- Present blue sandals to Ema- Pick first option- Present green slippers- Move to Park Entrance, Wright and Co. Talent Agency,then to the Detention Center Detention Center- Talk to Takita about both options- Present safe documents- Talk about new 3rd option- Talk about new 4th option- Present blue sandals Blue sandals updated in Court Record, make sureyou examine the footprints again - Move to Wright and Co. Talent Agency, then to the Back Alley/Ukari Clinic Back Alley/Ukari Clinic- Present safe documents to Mugitsura- Talk to Mugitsura about first option- Talk to Mugitsura about new 2nd option End of Case 2: Investigation Part 2 Case 2: Trial 2 Minami's Testimony- Press statement 5- Select 2nd option- Present Minami's profile- Present safe documents- Present blue sandals Minami's Testimony 2- Present safe documents at statement 4- Minuku System mode now appears as an available option besides press and presentin the center as Odoorki's bracelet icon- Use Minuku System at newly added statement- Position your sight on Minami's ring- Wait for the ring to move and it should movearound the formation of the bottom sentence then press sokoda- Present medical records- Present bullet at the new statement Minami's Testimony 3- Press statement 5- Select 3rd option- Select the wagon area on the right- Select first option- Present green slippers- Present ramen bowl Minami's Testimony 4- Minuku System statement 5- Position your sight on Minami's hand, Sokodawhen you see it move, this should happen whilethe final sentence is forming- Present lamp NOTE: This is one of the rare occasions wherefull english text is displayed... O_O Now we can say there's actually english in the game!Sadly Apollo replies in japanese :P- Present wagon- Select the river area on the far left of the map,it should be the 3 lines on the far left- Select option 2- Present Trucy's blue panties Final Part- Present safe documents Guilty: Namina Minami End of Case 2-------------------------- Case 3: Turnabout Serenade Intro: Apollo and Trucy are invited to one ofKlavier Gavin's "Garyuu Wave" concerts. After theconcert is over, gunshots are heard as Romein Retasu,who is a manager is found dying. The defendantis Maki Tobayu, the young 14 year old pianist of theband. Can Apollo prove this young boy's innocence? Character List Romein Retasu (Age: 35)-----------------------The victim of the case who is Lamiroir's and Maki's manager. He's a big man with a beard and in a suit and this is hisfirst visit to the country. His name is a pun on Romaine Lettuce. Lamiroir (Age: 40)------------------A guest singer who sings a duet in the concert. She has brownhair and is dressed in a blue cloak. However, there is muchmore to her than it seems.. Maki Tobayu (Age: 14)---------------------The young defendant in the case who is the band's pianist.He is a small boy with blonde hair, sunglasses, and awhite outfit. He speaks in weird characters, since heis from a foriegn country. He is also blind. Mayudsuki Daian (Age: 24)-------------------------One of the guitarists in the Garyuu Wave band who is also adetective. He has a dark blue jacket that looks like a shark's head and has REALLY long hair. He likes to point and laugh at people. Arumajiki Varan (Age: 44)-------------------------A mysterious magician in yellow that appears from timeto time. What does he have to do with the story? Victim: Romein RetasuDefendant: Maki TobayuProsecutor: Kyouya Garyuu Investigation Part 1 Introduction- Watch the concert. Backstage- Watch the cutscene with Trucy. Kyouya’s Room- Watch the cutscene with Kyouya, Trucy, the bodyguard,Lamiroir (woman in blue cloak) and her partner Maki Tobayu(Boy with blonde hair and sunglasses). Stage- Watch Garyuu Wave’s concert. (It’s in 3D!) Backstage- Watch the cutscene with Trucy. Kyouya’s Room- Talk about both options. Lyrics added to Court Record, examine them - Watch the cutscene with Trucy and Kyouya, Kyouya leaves.- Examine everything in the room, especially the mirror- Move: Backstage Backstage- You’ll run into Ema.- You can’t talk about anything yet, so examine everything.- You’ll hear two gunshots.- You’ll then burst into another room. Performer’s Room- Retasu is apparently dead on the floor. Watch the cutscene. Ema will leave to get the cops, and the bodyguard will say a few words to Apollo before dying. Backstage- Watch the cutscene with the man in the blue costume, Kyouya, Trucy, and Ema. Kyouya's document added to Court Record, examine it - Everyone but Trucy leaves. You can examine the scene now- Examine the thing on the ground on the bottom right. * Moveable Locations~ Kyouya's room~ Crime Scene (Performer's room)~ Stage - Move: Crime Scene Crime Scene- You’ll run into Ema- Examine Retasu's body. It’ll zoom in.- Examine his left fist. Keys added to Court Record, examine them - Examine the bloody writing. Zoom out.- Examine the tiny crest (Brooch) on the ground by the doorunder the green cabinet. Brooch added to Court Record, examine the back - Examine the gun near the body. Pistol added to Court Record, examine it - Examine the bullet holes in the wall.- Talk to Ema about both options.- Present the pistol to Ema.- A new talk option appears. Talk about it. Ema will leave.- Move: Backstage Backstage- You’ll get a brief cutscene.- Move: Stage Stage- Kyouya’s there, along with the costumed guy from before. Watch the cutscene. Costumed guy’s name: Daian- Talk about both options. A new one shows up. Talk about it.- Watch the tutorial on the sound mixer. - Pick the 2 and hit ‘Kurae!’ (Take that!) Sound Mixer added to Court Record, play around with it if you want - Present the ‘Keys.’ A new talk option will appear. Talk about it.- Pick the top option (though both might work)- Present the lyrics. A new talk option will appear. Talk about it. Daian leaves.- Move: Backstage Backstage- You’ll get another brief cutscene.- Move: Kyouya’s room Kyouya’s Room- Lamiroir (the mystery woman) and Maki (the blonde teen) are there. Watch the cutscene.- Talk about all three options. A new one appears. Talk about it.- Present the Brooch- Examine the photos on the table. Lamiroir Postcard added to Court record, examine it - Move: Backstage Backstage- Another quick scene, this time with Ema. You’ll automatically move to the crime scene. Crime Scene- Watch the cutscene.- Examine the space where the body was, and the gun.- Talk about the only option you have.- Move to Backstage, then Stage Stage- Examine the top of the pillar-ish structure.- Watch the cutscene. You’ll automatically move. Wright and Co. Talent Agency- Watch the cutscene. Kyouya shows up. You’ll automatically move. Detention Center-The defendant is Maki, the teen who was with Lamiroir. End Investigation Part 1 Case 3: First Trial First Part Retasu's Autopsy Report added to Court Record, examine it Crime Photo added to Court Record, examine it Map of Crime Scene added to Court Record, examine it Ema's Testimony- Press all statements- Choose Second option- Present Laimroir's profile Lamiroir's Testimony- Present Brooch at statement 3- Statement revised- Activate Minuku System at 4th statement- Focus on the throat and wait for it to move, then presssokoda. This should be when the orange sentence is done- Present: Kyouya's letter- Statement revised- Present map of crime scene at statement 4 Lamiroir's Testimony 2- Press: Fifth statement- Choose second option Ema's Testimony 2- Press statement 4- Choose first option- Present crime scene photo at statement 5- Select the long bloodstain above Retasu's head- Introduction to using Luminol- Spray the long bloodstain - Choose first option- Present Lamiroir Postcard Lamiroir's Testimony 3- Press 5th statement End Case 3: First Trial Case 3: Investigation Part 2 Wright and Co. Talent Agency- Talk to Trucy about both options- Arumajiki Varan appears- Talk to Varan about 2 new options Video added to Court Record, examine itif you wish. It's the same video thatwas played after the start of the case withLamiroir singing. - Present video to Varan- Move to Detention Center Detention Center- Talk to Maki about all 3 options- Move to Wright and Co. Talent Agency, then tothe Front of Colosseum Front of Colosseum- Move Backstage Backstage- Talk to Lamiroir about all 3 options- Ask about new option- Present video Headset added to Court Record, examine it - Present headset * Moveable Locations~ Kyouya's Room~ Lamiroir's Room~ Stage~ Front of Colossuem - Move to Lamiroir's Room Lamiroir's Room- Talk to Ema about all 3 options- Move to Backstage, then Stage Stage- Talk to Varan about both options- Talk about new option- Examine the piano Switch added to Court Record, examine thered button - Move to Backstage, then Lamiroir's Room Lamiroir's Room- Present switch to Ema- Talk to Ema about new option Switch updated as Remote Control in the Court Record,make sure you re-examine the red button Stage map added to Court Record, examine it Ignition Device added to Court Record, examine thesilver tank on it - Move Backstage, then to Front of Colosseum Front of Colosseum- Talk to Daian about both options- New location added as 2nd option- Move to Kyouya's office Kyouya's Office- Talk to Kyouya about first option Newspaper added to Court Record, examine it - Talk to Kyouya about 2nd option- Examine the burned guitar- Examine tray in the center with the egg inside- Talk to Kyouya about new 3rd option Burned Guitar added to Court Record, examine it - Talk to Kyouya about 4th option Round Sample added to Court Record, examine the text - Present Ignition Device- Move to Front of Colosseum, Backstage, then Stage Stage- Examine Guitar Case- You'll automatically move to the Hotti Clinic Hotti Clinic- Talk to Lamiroir about both options- Present Round Sample- Talk about new 3rd option- Talk about new last option- You'll move to the Detention Center automatically Detention Center- Present the Round Sample to Maki- Talk to Maki about only option Round Sample updated in Court Record End of Case 3: Investigation Part 2 Case 3: Trial 2 Part 1 Newspaper Article 2 added to Court Record Lamiroir and Maki's Testimony- Minuku System statement 4- Sokoda at Maki's left eye (should be on theright side) when it moves. It should be duringthe formation of the first sentence- Present Newspaper Article 1 (it should be the2nd to last evidence with Lamiroir and Retasu'spictures in them- New statement is added, activate the MinukuSystem once again- Focus on Lamiroir's throat and Sokoda whenshe begins to swallow. This should be during theconstruction of the bottom sentence- Present Maki's profile- You return to the lobby for a break End Trial 2 Part 1 Part 2 Lamiroir's Testimony- Press statement 2- Pick first option- New statement is added, present Remote Control- Present Headset- Present Ignition Device- Choose last option- Go to the left screen and choose the area onthe right of the speaker above the door under the light. This may be a bit tricky so it may take a few tries Lamiroir's Testimony 2- Present video at statement 4 Lamiroir's Testimony 3- Press statement 4- Pick first statement- Present the Brooch- New statement added, press it End Trial 2 Part 2 Part 3 Burned Parts added to Court Record, examine them Daian's Testimony- Present Sound Mixer at statement 3- Select the "1" button and press "Kurae" (Take that)at the top of the screen- Present Burned Parts Daian's Testimony 2- Present Round Sample at statement 4 Daian's Testimony 3- Present Newspaper Article 2 (The one with the building)at statement 4- New statments will be added, present the Burned Guitarat statement 5- Present Maki's profile- Select first option- Present the Sound Mixer- In the Sound Mixer, press on the first bar above therewmind button (Should be under 1 and 2) and present- Choose 2nd option- Present Maki's profile Guilty: Mayudsuki Daian End of Case 3 -------------------------- Case 4: Turnabout Inheritance Intro: The Mason System is a highly advanced device thatlets someone recollect their memories of the past to interact with the events of the future. An artist ismurdered in his studio with his daughter being the culprit.What will Apollo discover in his investigation? What ledPhoenix Wright to stop being a lawyer? Everything all pointsto one man: Garyuu Kristoph. What questions will beanswered in the final case in the game? Defendant: Ese MakotoVictim: Ese DoburokuProsecutor: Klavier Gavin Character list Ese Makoto (Age: 19)--------------------The defendant of this case. She is a quiet, young girl inblue hair who likes to draw just like her father. Ese Doburoku (Age: 52)----------------------The victim of the case who is an old man with puffy hair and amustache. What secrets do his paintings contain? What connectiondoes he have to Phoenix Wright's final case about 7 years ago? Hamigaki Shoutarou (Age: 36)----------------------------A really geeky journalist who wanted to have an interview with EseDoburoku. He is an important witness of the case. Investigation Part 1 Wright and Co. Talent Agency Magic Show ticket added to court record, examine the back - Talk to Phoenix about all 3 options Purple Envelope added to Court Record, examine the signaturein the back - Talk about new 4th option * Moveable Locations~ Detention Center~ Front of Colosseum - Go to the detention center Detention Center- Talk to the girl there about everything. Note that hername isn't revealed yet Artist's Card added to Court Record, examine the back Girl's name is Ese Makoto * Moveable Locations~ Wright and Co. Talent Agency~ Artist's Studio - Go to the Artist's Studio Artist's Studio Three paintings added to Court Record:~ Weird Painting~ Blowfish Painting~ Mountain Painting Examine the fronts of each - Talk to Ema about both options Red Letterbox added to Court Record - Talk about new 3rd option- Examine one of the three paintings in the center- Examine painting behind the drawers on the far left Hidden Mountain Cloud Painting added to Court Record, examine it - Present Hidden Mountain Cloud Painting to Ema- Examine at the dark blue coffee cup on the table Dark Blue Coffee Cup added to Court Record, examine the blue mark on the rim - Talk to Ema about new 4th option - Present coffee cup to Ema.- You'll be in luminol spraying mode, just exit for now- You'll be zoomed in on the table on the right side. Spray the little square thing between the books and the photo a few times. Looks like a very small photoframe. Small photoframe added to Court Record, examine the back - Examine the table on the right screen (the one you just zoomed on for the luminol thing)- Examine at the drawer to the right side of it Red Envelope added to Court Record, examine the back - Present Red Envelope to Ema. - She brings out some gadget that I assume checks for indentation in paper. It should be fairly self explanatory what to do. Move the stylus over all the blue bits when they appear. When the screen flashes that means you got them all. Turn the knob on the right to move along the page, move it until you get more blue bits. You should go through this 3 times Red Envelope updated, examine it again Grey Note added to Court Record, examine name on the back - Go to Front of Colosseum Front of Colosseum- Talk to Varan about both options- Talk about new 3rd option- Present the Purple Envelope- Present Grey Note- Talk about new 4th option- You lose the grey note- Go to Wright and Co. Talent Agency, then detention center Detention Center- Creepy geeky man appears, his name is Hamigaki- Talk to him about all 3 options- Go back to the Artist's Studio Artist's Studio- Present Hidden Mountain Cloud Painting to Ema again- New talk option. Talk about it- Present one of the paintings to Ema (not the Hidden Mountain Cloud Painting)- She brings up that gadget again. Use it on all three paintings End of Case 4: Investigation Part 1 Case 4: Trial 1 Part 1 Defendant Lobby- Watch the cutscene. Court- Watch the scenes. Autopsy Report added to Court Record Hamigaki’s Testimony 1- Press statement 4- Option 3 at prompt- Option 1 at prompt- Statement revised- Present Coffee Cup at statement 4 Hamigaki’s Testimony 2- Press statement 2- Option 1 at prompt- Statement revised- Present Red Envelope at statement 3- Second option at prompt Hamigaki’s Testimony 3- Minuku system statement 5.- Sokoda when you can see sweat under his right arm (your left). This should be at the constructionof the 2nd sentence at the top- Present the Hidden Mountain Cloud Painting Hamigaki’s Testimony 4- Press statement 4- Option 2 at prompt- Present Red Letterbox- Statement revised- Press statement 3- Option 1 at prompt- Present Small Picture Frame- Present Red Envelope(Ema shows up, and temporarily freaks Kyouya and Apollo out by imitating Kristoph.)- Spray solvent on lower-right area of note.- Option 3 at prompt- Present Ese Makoto (Defendant) End of Trial 1 Part 1 Trial 1 Part 2 Defendant Lobby- Watch the cutscene. Court- Watch the cutscenes. Makoto's Testimony- Press statements 1-4.- Press statement 5.- Statement added.- Present Magic Show Ticket on statement 6.- Watch the (long) cutscene.- Makoto passes out right on the stand. End of Trial 1 Part 2 Flashback Trial You'll now be playing as Phoenix Wright in a flashbackcase that happened 7 years ago which caused his downfall.You'll be reunited with quite a few old friends. Defendant: Nanafushi KagerouVictim: Arumajiki TensaiProsecutor: Klavier Gavin Character List Arumajiki Tensai (Age: 67)--------------------------The victim of the case. A genius magician who was sufferingfrom a terminal illness and died during his hospitalization. His death wasn't actually a normal one... Nanafushi Kagerou (Age: 40)---------------------------One of the magicians in the group. He's dressed in a pinkoutfit and looks very familiar.... He also goes by Zack Arumajiki.The defendant in this case. Nanafushi Trucy (Age: 8)-------------------------Nanafushi Kagerou's daughter. She hands Phoenix animportant piece of evidence... one that changes hisfate for the next 7 years. Dick Gumshoe (Age: 32)----------------------Our favorite, clumsy, but loveable detective from theprevious games who is in charge of the case investigationonce again. He seems to be confident in trying to beatPhoenix this time around. Mike Meekins (Age: 24)----------------------The loudspeaker talking policeman from PW:AA Case 5 is back. He's part of Phoenix's investigation after theresults of the trial. He no longer has the bandage onhis hand obviously. Arumajiki Yuumi (Age: 33)-------------------------One of the female magicians in the same group withArumajiki Varan and Nanafushi Kagerou. She looksvery familiar as well.... - Speak with Nanafushi (He looks VERY familiar..) andlittle Trucy (Cute!) Note added to Court Record White Envelope added to Court Record Syringe added to Courd Record, examine it Note 2 added to Court Record Gumshoe's Testimony- Press statement 3- Choose 3rd option- Select hole in the clown toy's head in the upper left corner- Press statement 4- Press statement 5 Gold Pistol added to Court Record, examine it - Present Gold Pistol at new statement End of Flashback Trial Part 1 Part 2 2nd Note 2 added to Court Record, it has a2 at the end, so keep track of that Varan's Testimony- Press statememt 4- Choose 3rd option- Choose 1st option- Present Gold Pistol at new statement Varan's Testimony 2- Press statement 4 Autopsy Report 2 added to Court Record - Choose 1st option- Press new statement- Choose 2nd option- Present victim's photo- Select green medicine life support thing at the topright of the picture- Choose 2nd option- Present Syringe Diary added to Court Record, examine it - Choose top option- Present Torn Page (next to autopsy report 1) End of Flashback Trial Mason System Investigation - Watch the intro to the Mason System. Kind of likethe investigation phases, you get to move to locations,but 7 years in the past and the present. You start off at the files from 7 years ago, pressing the play button on the right takes you to the present. * Moveable Locations (Past)~ Detention Center~ Courtroom Lobby~ Wright and Co. Law Offices~ Artist's Studio - Move to Detention Center Detention Center- Talk to Varan about 1st option- Talk about 2nd option, it's psyche locked, somove to Wright and Co. Law Offices Wright and Co. Law Offices- Talk to Little Trucy about both options- Talk about new 3rd option- Choose first option Trucy's Dummy added to Court Record - Talk about last option Trucy's Locket added to Court Record, examine it.The person inside looks quite familiar.. - Move to Courtroom Lobby Courtroom Lobby- Talk to Meekins about both options- Talk about new 3rd option, psyche locks appear- Press Magatama Icon to challenge Meekin's Psyche Lock- Present Trucy's profile- Present Trucy's Dummy- Talk about 3rd option now- Talk about new 4th option 1st Present Day Location unlocked - Move to Borscht Borscht- Talk to Smith about first option, psyche lockappears- Talk about 2nd option- Talk about new 3rd option Purple Envelope added to Court Record again, examinethe signature in the back once more - Talk about last option- Present Trucy's Locket New Present Location added: Kristoph Gavin's Cell - Move to Kristoph Gavin's Cell Garyuu Kristoph's Cell- Talk to Kristoph about all 3 options- 3rd option is Psyche Locked (In new black locks)- Examine Hand Bottle on the lower left table Hand Bottle added to Court Record, examine the bottom - Move to the Artist's Studio (Past) Artist's Studio (Past)- Talk to Doburoku about both options- Present Torn Page- Talk about new 3rd option- 3rd option is Psyche Locked, but you can challenge it- Challenge Doburoku's Psyche Lock- Choose 1st option- Present Ese Makoto's profile- Talk about 3rd option now- Talk about new 4th option- Choose top option- Go to right side of studio and examine the table onthe bottom left- Examine the small portrait Stamp added to Court Record - Present Stamp to Ese Makoto- Choose last option- Talk to Ese Makoto about all 3 options Stamp updated in Court Record - Talk about new 4th option- Psyche Lock appears, challenge it- Present Hand Bottle- Present Garyuu Kristoph's Profile- Talk about 4th option now- Move to Detention Center (Past) Detention Center (Past)- Challenge Varan's Psyche Lock- Present Golden Pistol- Present Trucy's Locket- Present Stamp- Choose 2nd option- Select Arumajiki Yuumi's profile (she's age 33with brown hair and looks like Lamiroir without hermask..... ok fine, she is Lamiroir x_x)- Talk about 2nd option now- Talk about new 3rd option New Present Locations added: Artist's Studio andFront of Colosseum - Go to Artist's Studio Artist's Studio (Present)- Talk to Hamigaki about first option- New first option, talk about it- Talk to Hamigaki about the rest of the options- Present Trucy's Locket- Talk about new 4th option Yuumi (Lamiroir)'s Portrait added to Court Record - Move to Borscht Borscht- Challenge Smith's Psych Lock- Present Stamp- Select Apollo's Profile- Present Yuumi (Lamiroir)'s Portrait- Talk about first option now- Talk about rest of the options Smith's Letter added to court Record - Move to Outside of Colosseum Outside of Colosseum- Talk to Varan about only option- Psyche Locks appear, challenge them- Present Purple Envelope- Present Smith's Letter- Talk about only option now- Talk about new 2nd option- Talk about new 3rd option- Move to Garyuu Kristoph's Cell Kristoph Gavin's Cell- Examine Yellow Envelope in the center- Spray luminol on stamp Yellow Letter added to Court Record, examine stamp End of Mason System Investigation Final Trial - Choose first option- Present Hand Bottle- Present Kristoph Gavin's Profile Kristoph Gavin's Testimony- Minuku System statement 5- Sokoda the scar on Kristoph's hand when he pressesit. This should be when the 2nd sentence at the top is forming- Present Stamp- Present Torn Page- Present Yellow Letter Prepare for the most insane looking villian breakdownanimation in Gyakuten Saiban/Ace Attorney history.. Final decision in the game: Left: Innocent (Ending)Right: Guilty (Game Over) Guilty: Kristoph Gavin Enjoy the ending! End of Case 4 and Apollo Justice: Ace Attorney/Gyakuten Saiban 4~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Magnetica~~~~~~~~~~~~~~Hints~~~~~~~~~~~~~~Staff Credits Game Clear Challenge, Quest, or Puzzle Mode No Cheats~~~~~~~~~~~~~~+-----------------------------------------+|1. INTRODUCTION - WHAT THIS GAME IS ABOUT|+-----------------------------------------+Thank you for reading my first guide ever! I hope it helps you with thisamazing puzzle game. Magnetica is a remake of Puzz Loop, an arcade game made in 1998 by MitchellCorporation. The goal of the game is to get rid of all the marbles in thechain. You get rid of marbles by flicking marbles from your launchers at thechain and trying to match up three or more same-colored marbles. The matchingmarbles will disappear from the chain. BUT! The chain is moving, and if itreaches the reactor (the glowing hole) the game is over! Also, marbles have magnetic properties. Say part of the chain is left seperatefrom the other. Look at this example: RBBRRRRBBBRRRBBB RBBRRBBBRBRBRBB Say that R is a red marble and B is a blue marble. The first chain willcontinue moving, while the second chain would stay put. When the first chainhits the second chain, they'll merge together and continue moving. But say youlaunch a red marble at the front of the first chain, in front of the bluemarble. (Or a blue marble at the back of the second chain.)The second chain would go backwards towards the first chain and mergetogether because marbles with the same color are "attracted" to each other! Watch out for bearings! Bearings are metal marbles that can only be destroyedby eliminating a group of marbles next to it. For example: XRRX.X is a bearing, R is a red marble. To get rid of the bearings, simply get rid ofthe two red marbles by flinging a red marble at them!+------------------------------+|3. CONTROLS - SIMPLE AND EASY!|+------------------------------+Use the stylus and the touch screen to navigate menus, and flick marbles fromyour launcher. The only button used is the Start button, which pauses the game. **FLINGING MARBLES**It's easy once you get the hang of it! Simply touch the launcher and drag thestylus in the direction you want to shoot the marble. +------------------------------------+|4. GAME MODES - THE MEAT OF THE GAME|+------------------------------------+There are four game modes: Challenge, Quest, Puzzle, and Versus (Multiplayer).Each one has a totally different style of play. +---------------------------------------------+|4a. CHALLENGE - 99 LEVELS OF NON-STOP ACTION!|+---------------------------------------------+That's right. In Challenge Mode, you must destroy marbles in a never endingchain. As you destroy more and more marbles, the level increases. As the levelincreases more and more colors appear, making the game harder. Once you beatlevel 99, you win! After 10 levels, you will get a detonator in your launcher and a rocket willappear in the chain. If you hit a marble with the detonator, all the marbles ofthat color will disappear! For example, if you hit a red marble with adetonator, all red marbles will vanish. The rocket will push the marbles infront of it faster, but it can be destroyed by hitting it with a marble oreliminating all the marbles in front of it. There are four difficulty levels in all: Training (a simple spiral), Normal(same as Training, but harder), Hard (Two curvy tracks), and Special (a verylarge spiral). You start out with Training and Normal. Since I have only beatTraining and Normal, I have no clue how I got Special, which makes me thinkthat unlocking levels is more about points then clearing them. More to comewhen I figure this out. +----------------------------------+|4b. QUEST - A MAGNETICA ADVENTURE!|+----------------------------------+Quest takes you through over 60 levels of Magnetica action! Destroy all themarbles in the chain, and you go onto the next level! --Gimmicks--*Slot - Fire a marble into one of the slot holes and spin the slot machines toget items! See Quest Items for a list.*Switcher - These tracks branch off into two different tracks. There is aSwitcher, which will switch off between those two tracks. The marbles will goin the direction of the switcher.*Impact Barrier - This thing goes around outside the track in a certain path.If your marble hits it, the marble will fly off the screen, and have no effectwhatsoever. Really annoying.*Line Barrier - PURE EVIL. This is like Impact Barrier, only it's a straightline that will toggle on and off.*Graviton - A weird circle that, when a marble passes over it, warps thedirection of that marble.*Black Hole - A Graviton with a black circle in the center that sucks up anymarble that passes near it. PURE EVIL.*Ion Cloud - On these tracks, occasionally clouds will float down onto thescreen. Blow into the mic to get rid of them.*Water - The level will be completely underwater, which slows the marbles down.*Virus - Viruses wander around the field. See Quest Items.*Wind - A wind is constantly blowing downward, which affects the gravity of themarbles. --Quest Items--Hit these items to activate them!*Decelerator - A yellow clock. Slows marbles down for a short period of time.*Suppressor - A red clock. Stops marbles for a short period of time.*Inverter - A blue clock. Reverses the direction of the marbles for a shortperiod of time.*Detonator - Whatever color the marble that you hit this with is, all marblesof color will vanish. Ex: Hitting this with a blue marble will eliminate allblue marbles.*Virus - These wander around the field. When you hit them, they disappear.However, if you ignore them, they turn some of the marbles on the chain intobearings.*Bronze Coin - 1,000 Bonus Points*Silver Coin - 5,000 Bonus Points*Gold Coin - 10,000 Bonus Points*Platinum Coin - 50,000 Bonus Points --Reactor Medal--As you pull off chains, the "medal" in the reactor changes from bronze tosilver, and if you're good enough, from silver to gold! +-------------------------------------+|QUEST WALKTHROUGH - SLIGHTLY DETAILED|+-------------------------------------+--KEY--Name: The name of the level. This isn't in the game, I just make these up.Description: A description of the level.Gimmicks: The gimmicks included in the level. See the Gimmicks"sub-sub-section" above. --LEVEL 1--Name: Inward SpiralDescription: A small spiral leading towards the reactor.Gimmicks: Slot --LEVEL 2--Name: Serpent's TailDescription: A pretty straighforward level. Near the end, it curves around intothe reactor.Gimmicks: Slot --LEVEL 3--Name: Round RectangleDescription: A rectangular spiral leading inward towards the reactor.Gimmicks: None --LEVEL 4--Name: Odd SpiralDescription: A weird level that goes around, does a U-turn, and then goes intothe reactor.Gimmicks: Slot --LEVEL 5--Name: The NoseDescription: Seriously, this thing looks like Wario's nose...It has lots ofcurves, but nothing should get in your way.Gimmicks: Slot --LEVEL 6--Name: Magnetica's CurvesDescription: This very curvy level has two launchers, each one within one ofthe curves.Gimmicks: None --LEVEL 7--Name: Loop IntroductionDescription: This level has two loops, where it overlaps itself. There are twolaunchers, one in each loop.Gimmicks: None --LEVEL 8--Name: HorseshoeDescription: This level resembles a horseshoe, with its many confusing curves.Gimmicks: None --LEVEL 9--Name: Double-U TrackDescription: A track that resembles the letter W.Gimmicks: None --LEVEL 10--Name: SwitchoffDescription: Okay, this level goes straight, then curves into the switcher. Ifthe switcher is pointed down, you're in luck. That path will curve around,taking two turns, and then go into the reactor. If the switcher is pointed tothe left, the chain will go into a straight line right towards the reactor! Theswitcher will most likely change near the end, which is really annoying.Gimmicks: Switcher --BONUS 1--Bonus: Jar-O-CoinsDescription: Hit the question mark thingy with marbles to make it drop coins.Collect coins by shooting marbles at them. How many coins can you collect? --LEVEL 11--Name: Over and UnderDescription: This level starts out pretty easy, but part of it goes over theprevious part of the track. You can't hit what's under it, unless there's nomarble on the top part.Gimmicks: None --LEVEL 12--Name: Double TroubleDescription: Oh no! Two tracks are leading towards to the reactor. The bluetracks stays under the purple track when they cross.Gimmicks: None --LEVEL 13--Name: Two and TwoDescription: Two curvy tracks are leading towards the reactor in the center ofthe level. However, there are two launchers: one on either side of the reactor!Gimmicks: None --LEVEL 14--Name: Symmetrical?Description: This level looks symmetrical, with two curvy chains leadingtowards the reactor.Gimmicks: Slot --LEVEL 15--Name: Switcher's ReturnDescription: Think of two rounded rectangles overlapping each other, and thetrack is the outline. The track takes you straight, then two turns, andstraight into the switcher. The switcher switches between two branches. Theleft branch appears to be longer then the right branch.Gimmicks: Switcher --LEVEL 16--Name: Nebula TracksDescription: This layout reminds me of a weird figure 8. There are two tracks,and two launchers: one in the upper-left loop, and one in the lower-right loop.Gimmicks: None --LEVEL 17--Name: Three's a CrowdDescription: ...I'm not even going to TRY to describe this. There are threeVERY curvy tracks leading towards the reactor in the center. There are THREElaunchers, one by each track, and near the reactor.Gimmicks: None --LEVEL 18--Name: PinwheelDescription: This level has three tracks that go straight in one direction,then curve into the center reactor. The one on the very left, however, is thelongest: It goes straight up, curves right, then goes right a bit and thencurves into the reactor. Like Level 17, there are three launchers, one by eachtrack, and near the reactor.Gimmicks: None --LEVEL 19--Name: Symmetrical NightmareDescription: There are FOUR TRACKS leading into the reactor. Each one curves,goes straight, curves again, goes straight again, then curves and heads towardsthe reactor. There are two launchers, both on opposite corners of the reactor.Gimmicks: None --LEVEL 20--Name: Warning!!!Description: There are FOUR TRACKS leading towards the reactor (in thecenter of course), but the worse part? The overlap each other, there are onlytwo launchers and they're both on opposite corners of the reactor, and thislevel starts out in the WARNING ZONE. Luckily, this is (most likely) the lastlevel design. HUZZAH!Gimmicks: None, thankfully. --BOSS 1--Boss: Magnetica SnakeDescription: Hey, it's that question mark thingy again! However, there aremarbles around it in a spiral fashion. Destroy all the marbles to defeat theboss! How fast can you do it? --LEVELS 21-40--These levels are remakes of the first 20 levels, only with different gimmicksand they're harder to beat. You have been warned. (Ex: Level 21 is a remake oflevel 1, Level 37 is a remake of level 17, etc.) Level 21: Impact Barrier, SlotLevel 22: Impact Barrier, SlotLevel 23: Line BarrierLevel 24: Impact Barrier, SlotLevel 25: Graviton, Black HoleLevel 26: Graviton, Black HoleLevel 27: Impact Barrier, Ion CloudLevel 28: Impact BarrierLevel 29: Impact Barrier, Ion CloudLevel 30: Impact Barrier, SwitcherBonus 2: Just a harder version of Bonus 1.Level 31: Impact BarrierLevel 32: Impact BarrierLevel 33: Impact BarrierLevel 34: SlotLevel 35: Line Barrier, SwitcherLevel 36: Graviton, Black HoleLevel 37: Ion CloudLevel 38: Impact BarrierLevel 39: Graviton, Black HoleLevel 40: Line BarrierBoss 2: A harder version of the first boss. --LEVELS 41-60--Once again, these levels are remakes of the first 20 levels, only much harder.This is it! Level 41: Impact Barrier, WaterLevel 42: Impact Barrier, Ion CloudLevel 43: VirusLevel 44: Impact Barrier, WindLevel 45: Graviton, Black Hole, Ion CloudLevel 46: Virus, Graviton, WindLevel 47: Impact Barrier, Ion CloudLevel 48: Impact Barrier, WaterLevel 49: Impact Barrier, WindLevel 50: Virus, Impact Barrier, SwitcherBonus 3: Much harder version of the first bonus level.Level 51: Impact Barrier, Ion CloudLevel 52: Impact Barrier, WindLevel 53: Impact Barrier, WindLevel 54: Virus, Impact Barrier, WaterLevel 55: SwitcherLevel 56: Black Hole, WindLevel 57: Graviton, WaterLevel 58: Impact Barrier, WindLevel 59: Graviton, Black Hole, Ion CloudLevel 60: WindFINAL BOSS: A much harder version of the first boss. This is it! After beating the final boss, the credits will roll. CONGRATULATIONS! QUESTMODE CLEARED!+--------------------------------+|4c. PUZZLE - BRAIN POWER NEEDED!|+--------------------------------+In puzzle mode, you must destroy all the marbles in the chain. However, youmust destroy them with a certain number of marbles! To clear a puzzle, you mustdestroy all the marbles, and you must have no marbles left in your launcher.There are 60 puzzles. You start out with the first 10, and when you clear 8 outof those 10, you get the next 10 puzzles. When you clear 8 of those newpuzzles, you get 10 more puzzles, and so on and so on. Can you clear all 60?+----------------------------------------+|PUZZLE WALKTHROUGH - CERTAINTLY DETAILED|+----------------------------------------+--PUZZLE 1--Marbles in launcher: red Fire the red marble at the center group of red marbles to create a 3-chaincombo andclear the puzzle! --PUZZLE 2--Marbles in launcher: green, purple Fire the green marble on either end of the chain so it's next to another greenmarble.Then, just like in the first puzzle, fire the purple at the group of purplemarblesto create a 3-chain combo and clear the puzzle! --PUZZLE 3--Marbles in launcher: blue, yellow, red Fire the blue marble on either end of the chain next to another blue marble.Then fire theyellow marble at the other yellow marbles to create a 2-chain combo. Then firethe red marbleat the group of red marbles to create another 2-chain combo. Success! --PUZZLE 4--Marbles in launcher: purple, light blue, purple Fire the purple marble at the purple marble to the right of the launcher. Thenfire the lightblue marble at the lone light blue marble surrounded by purple marbles.Finally, fire thepurple marble at the center group of purple marbles, creating a 3-chain combo.Puzzle solved! --PUZZLE 5--Marbles in launcher: light blue, light blue, light blue Fire the first l.b. marble at the second group of l.b. marbles (starting fromthe reactor) tocreate a 3-chain combo. Then fire the second l.b marble at either group of l.b.marbles, thenfire the last marble at the other group. Puzzle solved!(Walkthrough so far)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Actua Pool(Atari)~~~~~~~~~~~~~~~~~~~~~~No Cheats,Hints,or Walkthroughs~~~~~~~~~~~~~~~~~~~~~~Advance Wars: Dark Conflict(Nintendo)No Cheats,Hints,Walkthroughs~~~~~~~~~~~~~~~~~~~~~~~[b]Advance Wars: Days of Ruin(Nintendo)[/b][code]No Cheats,Hints,Walkthroughs~~~~~~~~~~~~~~~~~~~~~~~[b]Advance Wars: Dual Strike(Nintendo)[/b][code]~~~~~~~~~~~~~~~~~~~~~~~Hints3 Star ForcesOnce you beat Normal Campaign once, you can use three of the 'Star' Forces with any character Rank 1 or higher. The three forces are Eagle Eye (+2 vison), Gear Head (+2 base repair), and Conquerer (+2 Capture). Brutal CombatBrutal Combat is the third level of the Combat Mode. It is harder then Hard Combat and every map is Fog of War. Brutal Combat Beat Combat once. Now you can buy Brytal Combat (and Hard Combat) from Haichi. Champion SurvivalBeat the basic course for money, turn, or time survival mode to unlock the champion course. Purchase from Hachi for 1000 points each. Money Champion Beat basic "Money" survival course Time Champion Beat basic "Time" survival course Turn Champion Beat basic "Turn" survival course Character WallpapersWhen you complete campaign, you will get the wallpapers for the three COs that you used most that campaign. You can then select those wallpapers from the Display menu. Hard Campaign Force UnlockablesYou must beat hard campaign then head to the CO Select Screen for your reward! Mistwalker Allows hiding during Super CO Power Soul of Hachi Allows deployment of units from allied cities during Super CO Power Hard Combat ModeComplete Combat Mode at least once for this. Old Version MapsBy having old versions of advance wars inserted in your DS at the same time as Duel Strike, unlock new buyables at the the Battle Maps Shop! Advance Warpaper Buy for 1 point when Advance Wars 1 is inserted in your DS Advance Warpaper 2 Buy for 1 point when Advance Wars 2 is inserted in your DS Hachi's Land Buy for 1 point when Advance Wars 1 is inserted in your DS Lash's Land Map Buy for 1 point when Advance Wars 2 is inserted in your DS Nell's Land Buy for 1 point when Advance Wars 1 is inserted in your DS Strum's Land Map Buy for 1 point when Advance Wars 2 is inserted in your DS OoziumOnce you beat Crystal Calamity (the one with the big black crystal), you can purchase Oozium from Battle Maps for 1000 credits. You can then have predeployed Ooziums in your design maps. All charcters/world map (#1-28) Automatically unlocked with gallery Dismissed! (#34) Watch Game Ending Drive (#41) Beat hard campaign Flowers (#37) Watch Game Ending Handshake (#33) Watch Ending of Missing 22 Original 7 (#39) Pick 'Yes' after last mission Party 1 (#31) Watch Ending of Missing 22 Party 2 (#32) Watch Ending of Missing 22 Promise Hill (#36) Watch Game Ending Rachel's Hat (#29) Watch Ending of Mission 9 Report (#35) Watch Game Ending Salute (#40) Pick 'No' after last mission Three Villains (#38) Watch Game Ending Toast (#30) Watch Ending of Missing 22 Unlock Alternative CostumeGet to Level 10 of higher with a CO and buy the CO edit from Hachi, and you will get the alternative costume in the CO edit menu. Unlock final wallpaper in design roomObtain all 300 medals Unlock GalleryTo unlock the gallery, simply beat normal campaign once, then purchase it from Hachi for 2000 points. Unlock SoundroomBeat Normal Campaign and buy it from Hachi. Unlockable CO's in War RoomOnce the characters are unlocked you still have to buy them from Hachi, the cost is listed at the end of wach CO's how to unlock. Adder Beat Means to an End in Normal Campaign - 1000 points Flak Beat Means to an End in Normal Campaign - 1000 points Grimm Beat Crystal Calamity in Normal Campaign - 600 points Hachi Beat Means to an End in Normal Campaign - 2000 points Hawke Beat Means to an End in Normal Campaign - 1000 points Javier Beat Crystal Calamity in Normal Campaign - 600 points Jugger Beat Means to an End in Normal Campaign - 3000 points Kindle Beat Means to an End in Normal Campaign - 4000 points Koal Beat Means to an End in Normal Campaign - 3500 points Lash Beat Means to an End in Normal Campaign - 1000 points Nell Beat Means to an End in Normal Campaign - 2000 points Sasha Beat Crystal Calamity in Normal Campaign - 600 points Von Bolt Complete Hard Campaign once, than you can buy him from Hachi for 5000 points. Unlockable MissionsDo the following steps to unlock bonus missions in which you can unlock new units. Mission 11 (black boats) On mission 10, capture the city east of your HQ to reach mission 11. (The black boat level) Mission 14 (black bombs) On mission 13, capture the city in the northeast corner to reach mission 14. (The black bomb level) Mission 17 (Spiral Garden) Find the map in Mission 16, Snowy Hunters. It's hidden in the southeastern most city, on the small island with the com tower. Special Design MapIn Map Design mode, hold L and R while selecting the mode to produce a special pre-made map, with "Advance Wars" spelled out in the terrain. No Cheats~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-----------------------------------------------------------------------------------------------------------Introduction------------------------------------------------------------------------------------------------------------- 1) With Sturm defeated and gone, it appeared that Black Hole might finally disappear into the wilds... at least for a while. However, under a new leader and with mostly new CO's, Black Hole has returned, this time aiming their mighty war machine upon the people of Omega Land! That does raise an interesting query though... how does Black Hole keep producing such massive armies? Especially after two straight disastrous defeats at the hands of the members of the Allied Nations (Orange Star, Blue Moon, Yellow Comet, and Green Earth)? Play on to find out what is going on, and enjoy what is a great expansion upon the AW universe! --------------------------------------------------------------------------------------------------------------Units----------------------------------------------------------------------------------------------------------------- 2) This section will give information on each type of unit, what their weaponry is and what units they can fight. The stats will be based on both units being at full power (both have full Hit Points), the Defensive Terrain being a value of 0, and this will not take into account CO bonuses/penalties on the attacks. It should be useful as a quick reference for offensive and defensive abilities of each unit type. Also note that any attack listed as 0% means that the unit type can not attack that unit type. Al so note that any defense listed as 0% means that the unit type can not be attacked by the unit listed. o------------------------o | Short Range Land Units | o------------------------o ~~~~~~~~~~~~~~ ~~~~ Infantry ~~~~ ~~~~~~~~~~~~~~ Cost : 1000Movement Points : 3 (1 in mountains)Vision : 2Primary Weapon : NoneSecondary Weapon: Machine Gun These are the lighter foot soldiers in your army. They are only good for fighting other Infantry and Mech units when it comes to battling, but theyare also useful. Link to comment Share on other sites More sharing options...
Draco Straybyrn Posted December 23, 2007 Report Share Posted December 23, 2007 The text stops appearing after a while. Link to comment Share on other sites More sharing options...
Poc Posted December 23, 2007 Report Share Posted December 23, 2007 Copy and pasted again from gamefaqs with no credit. You do realise you can get into some serious trouble by doing this? Link to comment Share on other sites More sharing options...
Nukyasu Posted December 23, 2007 Report Share Posted December 23, 2007 can i make this. i was thinking of it. Link to comment Share on other sites More sharing options...
HMNISGwahahaha Posted December 23, 2007 Report Share Posted December 23, 2007 You don't need to post already existing guides. Alternate site :neoseeker.com Link to comment Share on other sites More sharing options...
daxinator Posted December 23, 2007 Author Report Share Posted December 23, 2007 really i didn't know that I'll just tell a mod to lock Link to comment Share on other sites More sharing options...
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