Sp1at Posted March 17, 2010 Report Share Posted March 17, 2010 Alright here it is. If you can't notice the focal is Big daddy in the middle. And I hope you all enjoy this piece of art. Link to comment Share on other sites More sharing options...
OmegaWave Posted March 17, 2010 Report Share Posted March 17, 2010 NO! NO! IT MUST DIE! Way to big, Way to bright, Way to bad. [align=center][spoiler=CONGRATZ! YOU GET.....]A STONE COLD STUNNER! Have a nice day.[/align] Link to comment Share on other sites More sharing options...
Sp1at Posted March 18, 2010 Author Report Share Posted March 18, 2010 ok thanks :) Any more comments? :D Link to comment Share on other sites More sharing options...
Twin Seed Posted March 18, 2010 Report Share Posted March 18, 2010 The spikey things hurt my eyes D: No effects (other than spikey things). Render looks kinda squashed. Text is bad and hard to read. No flow. No depth. Colors don't match. Link to comment Share on other sites More sharing options...
.area51player. Posted March 18, 2010 Report Share Posted March 18, 2010 The render seems not bad, though a little squashed.Colors totally don't match.Those lines are distracting, my eyes keep going to them, and not to the focal. And they are random.Text is almost impossible to read, and the font is bad. Link to comment Share on other sites More sharing options...
Harmony Posted March 18, 2010 Report Share Posted March 18, 2010 Congratulations, you have learned how to use a focal. You also seem to have a very rudimentary grasp on flow. Veeeeeeeeery rudimentary. The line are horrible. Flow should follow the natural flow of the render (in this case, Big Daddy's arm is raised, and his drill is lowered, giving the render some vertical flow). The viewer's eye should naturally follow the lines to the render, past the render, and back around to the render again, in a continuous motion. While centering the render is a very good way to attract attention to it (as the eye tends to zero in on the center of anything we look at), it often puts too much focus, and keeps the eye from being able to travel over the whole piece. Color-wise, dark colors tend to appear further back, while bright ones come forward. Such as, typically you want your background at least as dark (or darker) than your render (contrasting colors is another great way to make your render "pop" to the foreground). Text is incredibly hard to integrate successfully into a tag, so I suggest you just leave off it for now. Link to comment Share on other sites More sharing options...
EHN. Posted March 18, 2010 Report Share Posted March 18, 2010 Lines are crappy. So is text. No flow, depth, lighting. Link to comment Share on other sites More sharing options...
gizmo00999 Posted March 18, 2010 Report Share Posted March 18, 2010 The spikey things hurt my eyes D: No effects (other than spikey things). Render looks kinda squashed. Text is bad and hard to read. No flow. No depth. Colors don't match. Horrible text. Link to comment Share on other sites More sharing options...
Dark Lightning Posted March 18, 2010 Report Share Posted March 18, 2010 Render and BG need more interaction. You need some more subtle effects. IMO, it would have looked better if you didn't have the Spikes, or even if you set them to be a bit more transparent. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.