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Shadow removal set


tatsuh

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these are my shadow monsters of destruction. if you find pics it would be gratley appreciated.

 

 

 

Shadow goul/dark/feind

Level 4/normal

1200/500

 

shadow fox/dark/feind

level 4/normal

1900/1900

 

chaos shadow warrior/dark/feind

level 1/effect

0/0

effect:there can only be one "chaos shadow warrior" on the feild. this monster gains 1000 attack and deffence points every time a card is sent to the graveyard from your hand. once this card reaches 4000 attac points you may subtract those points to deal your opponent 2000 damage dirrectly.

 

shadow force/dark/feind

level 1/effect

0/0

effect: this monster can be sent to the graveyard by subtracting 100 points from your opponents life points. if you use this effect you can't summon your next turn. this monster can be equipted to shadow fox. when it is equipted that monster gains 100 for evey feind on the feild.

 

shadow trainie/dark/feind

level 4/effect

1800/500

effect: this card is able to attack your opponent directly.if you use this effect send one card in your hand to the grave. this card can not attack your opponent dirrectly if there is no monsters on there feild.

 

shadow edge/dark/feind

level 4/effect

1800/500

effect: if this monster attack a deffence position monster you may destroy that monster automaticaly. if you do this dicard one card in your hand and sent it to the grave. also deal alf of the attack of this monster to your opponenets life points.

 

shadow overlord zettaa/dark/feind

level 6/effect

2600/1200

effect: for every shadow monster in the grave you may increase this monsters attack points by 500. if you do thi decrease this monsters attack by half.

 

shadow master/dark/feind

level 6/effect

2700/200

effect: this card is able to attack your opponent directly. if this card does this then this cards attack and deffence is switched for the rest of your opponents next turn. also you must discard all spells in your hand.

 

perfectly made shadow/dark/feind

level 8/effect

3000/100

effect: all shadow monsters are destroyed when this card is successfuly normal summoned. This card negates all spell and trap cards. exept "Netherworld City".

 

shadow reinforcements/spell

quick play

effect: you may add one shadow monster from your graveyard to your hand.

 

shadow convert/spell

effect: if there are no cards on your feild you may special summon one level 4 or lower shadow monster from your grave.

 

shadows alive/spell

effect: take one shadow monster from your deck and add it to your hand.

 

Netherworld City/spell

feild

effect: all shadow monsters gain 500 attack while this card is in play. when this card is destroyed by one of your opponents effects all spell and trap cards are destroyed.

 

shadow slash/spell

quick play

effect: when a monster attacks one of your shadow monsters that monsters attack points are decreast by 800.

 

shadow shot/trap

effect: when a trap card is activated all shadow monsters gain 1000

 

shadow flash/trap

effect: for every shadow card on the feild decrease your opponents attack points by 300.

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