tatsuh Posted December 23, 2007 Report Share Posted December 23, 2007 these are my shadow monsters of destruction. if you find pics it would be gratley appreciated. Shadow goul/dark/feindLevel 4/normal1200/500 shadow fox/dark/feindlevel 4/normal1900/1900 chaos shadow warrior/dark/feindlevel 1/effect0/0effect:there can only be one "chaos shadow warrior" on the feild. this monster gains 1000 attack and deffence points every time a card is sent to the graveyard from your hand. once this card reaches 4000 attac points you may subtract those points to deal your opponent 2000 damage dirrectly. shadow force/dark/feindlevel 1/effect0/0effect: this monster can be sent to the graveyard by subtracting 100 points from your opponents life points. if you use this effect you can't summon your next turn. this monster can be equipted to shadow fox. when it is equipted that monster gains 100 for evey feind on the feild. shadow trainie/dark/feindlevel 4/effect1800/500effect: this card is able to attack your opponent directly.if you use this effect send one card in your hand to the grave. this card can not attack your opponent dirrectly if there is no monsters on there feild. shadow edge/dark/feindlevel 4/effect1800/500effect: if this monster attack a deffence position monster you may destroy that monster automaticaly. if you do this dicard one card in your hand and sent it to the grave. also deal alf of the attack of this monster to your opponenets life points. shadow overlord zettaa/dark/feindlevel 6/effect2600/1200effect: for every shadow monster in the grave you may increase this monsters attack points by 500. if you do thi decrease this monsters attack by half. shadow master/dark/feindlevel 6/effect2700/200effect: this card is able to attack your opponent directly. if this card does this then this cards attack and deffence is switched for the rest of your opponents next turn. also you must discard all spells in your hand. perfectly made shadow/dark/feindlevel 8/effect3000/100effect: all shadow monsters are destroyed when this card is successfuly normal summoned. This card negates all spell and trap cards. exept "Netherworld City". shadow reinforcements/spellquick playeffect: you may add one shadow monster from your graveyard to your hand. shadow convert/spelleffect: if there are no cards on your feild you may special summon one level 4 or lower shadow monster from your grave. shadows alive/spelleffect: take one shadow monster from your deck and add it to your hand. Netherworld City/spellfeildeffect: all shadow monsters gain 500 attack while this card is in play. when this card is destroyed by one of your opponents effects all spell and trap cards are destroyed. shadow slash/spellquick playeffect: when a monster attacks one of your shadow monsters that monsters attack points are decreast by 800. shadow shot/trapeffect: when a trap card is activated all shadow monsters gain 1000 shadow flash/trapeffect: for every shadow card on the feild decrease your opponents attack points by 300. Link to comment
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