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Armegeddon! 4 stars and up only, 6 rep prize LOCK


Subtlety

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My card

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[spoiler=Mikai No Akuma]

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When this card destroys a Level 5 or higher monster by battle and sent it to the Graveyard, you can remove it from play instead and Special Summon 1 "Mikai No Akuma" from your hand, Deck or Graveyard. Increase this card ATK by 300 for each face-up "Mikai No Akuma" you control.

 

 

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aquamaster, parion555 and corinthiano, your did not obey the rules of the battlefield. you have brought creatures who are not the required level. You have all 3 been struck by simultaneous lightning and your charred corpses dragged from the field. For the rest of you, its time to bring out your defenses. Your task for this round is to make a Trap card that becomes a monster with stalling capabilities, so you have time to prepare your magicks for the next battle.

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[align=center]Nice, I made it.

So here is my line of Defence.

 

[spoiler=[size=x-large]Burbal, Barrier of the Winds[/size]]

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After activation, Special Summon this card; it is treated as an Effect Monster Card (Machine-Type/WIND/Level 6/ATK 0/DEF ?). This cards DEF is equal to the amount of non-WIND monsters on your opponent's side of the field x 800. If the only monsters you control are WATER, FIRE, WIND, or EARTH monsters, your opponent can only select this card as a Attack target. (This card is still treated as a Trap Card.)

Pic from Yu-Gi-Oh 5D's img archive.

 

 

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Ok then, I got through, and I am determined to WIN!!!!! (evil laugh)

Card:

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[spoiler=Lore]

After activation, Special Summon this card in Defense Position; it is treated as an Effect Monster Card (Zombie-Type/DARK/Level 4/ATK 1500/DEF 1500). This card cannot be destroyed by battle or be targeted by the effects of Effect Monsters. If this card would be destroyed, you can destroy 1 other monster you control instead. When this card is destroyed, you take no Battle Damage during your opponent's next Battle Phase.

 

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[spoiler=My Entry]295386.jpg

[spoiler=Lore]After activation, Special Summon this card to your Monster Card Zone. This card is treated as a Normal Monster Card (Fiend-Type/DARK/Level 5/ATK 1200/DEF 1000). When this card destroys a monster by battle, you can inflict 300 damage to your opponent, and increase this cards DEF by 200. When you activate this effect, this card loses 200 ATK. If a "Dreadnight" monster you control is destroyed by battle, you can Special Summon it to your field in face-up Defense Position during your next End Phase.

 

 

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aquamaster' date=' parion555 and corinthiano, your did not obey the rules of the battlefield. you have brought creatures who are not the required level. You have all 3 been struck by simultaneous lightning and your charred corpses dragged from the field. For the rest of you, its time to bring out your defenses. Your task for this round is to make a Trap card that becomes a monster with stalling capabilities, so you have time to prepare your magicks for the next battle.

[/quote']

 

... The rules said we had to make a foot soldier Lv 4 or below. My card was Lv 3. It's below 4. IT said that we had to make a card that can Special Summon more of itself, and my card says "When this card is Summoned, Special Summon as many...". I didn't get what I didn't obey the rules.

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No he didn't mean to say that we made a wrong type of card to make it interesting he wrote that we as generals have made a wrond decision on the battlefield and have been struck by lightning,he doesn't say we broke the rules of the contest he says that we broke the rules of the battlegrounds and that we didn't brake the rules only that he didn't like our cards.But can i ask what was so wrong with our cards so that we were eliminated in the 1 round?

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[align=center][spoiler= Fortress of Protection]

 

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Lore:

 

You can only activate this card when your opponent declares an attack on a face-up monster you control. After activation, Special Summon this card in Defense Position; it is treated as an Effect Monster Card (Machine-Type/EARTH/Level 10/ATK 0/DEF 3000). This card cannot attack. (This card is also still treated as a Trap Card.) Change the attack target to this card. While this card is face-up, your opponent cannot select other monster as an attack target and must attack with all his/her monsters if it's possible. Double all battle damage your opponent takes from a battle involving this card.

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Reserved [posting card soon]

 

Its already Round 1. -.-

 

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After activation' date=' Special Summon this card in Defense Position; it is treated as a Effect Monster Card (Fiend-Type/DARK/Level 8/ATK 0/DEF 2500). This card cannot be destroyed by battle, or by the effect of Spell Cards. When this card is removed from the field, you can select 1 Fiend-Type Monster in your Deck and send it to the Graveyard. [/align']

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actually, it shouldnt have had the "or lower" after level 4. but, since it was there, i cant fault you for having a level 3 card. corinth, your back in. you wouldnt have been disqualified if i'd known id put that. parion and aqua, your both still disqualified b/c i dont like the cards you submitted.

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actually, its something more along the lines of-because of a technicality, corinth is brought back by the overlords powerful magicks several feet from where he stood, with no memory of the event. As he rushes to defend myself, he cant shake the smell of roasted flesh.

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