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Mathon's OTKs make Morphs no more broken. Morphs have plenty of 3-4 card ones already. :P

 

Only for America...

 

Every country is allowed. If you click on the link, there's a drop-down box. In there, you can select US, Canada, or Other. This must mean that they allow anywhere.

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Mathon's OTKs make Morphs no more broken. Morphs have plenty of 3-4 card ones already. :P

 

Only for America...

 

Every country is allowed. If you click on the link' date=' there's a drop-down box. In there, you can select US, Canada, or Other. This must mean that they allow anywhere.

[/quote']

 

I checked the terms and conditions - it says void outside the US or words to that effect.

Contradictions are not fun.

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Mathon's OTKs make Morphs no more broken. Morphs have plenty of 3-4 card ones already. :P

 

Only for America...

 

Every country is allowed. If you click on the link' date=' there's a drop-down box. In there, you can select US, Canada, or Other. This must mean that they allow anywhere.

[/quote']

 

I checked the terms and conditions - it says void outside the US or words to that effect.

Contradictions are not fun.

 

At least he is young enough to enter :(

And even if I could win, my ideas are terrabad for meta, my artwork stinks, and anything decent they would probably laugh their heads of at the idea, kick me out, then release it in a different form in like 5 packs later with no credit to my idea.

Thinking things through to much FTW!

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I just entered. Doubt Ill win though.

Anywayz... SIX SAM SYNCHRO!!!

 

 

lordofthesixsam.jpg?t=1259386120

 

Card Lore

1 Tuner + 1 or more non-Tuner Six Samurai monsters

This card is unaffected by Spell and Trap Card effects that target it. Once per turn you can activate one of the following effects: ● Pay 1500 Life Points. Special summon up to 2 "Six Samurai" monsters from your Graveyard. ● Pay 500 Life Points. Destroy 1 Spell or Trap Card on the field. ● Remove from play 1 Six Samurai monster from your Graveyard and destroy 1 monster on your opponent's side of the field.

 

CAN I GET A HIGH FIVE!?!?!?!?!?!?!?!

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"Draw us an image in like 5 minutes' date=' then we will make a card based on your idea, and then flip a coin. Heads = terri-bad effect - tails = its another metagame breaking card that can easily be abused by anything"

[/quote']

Q4E

 

And even if I could win' date=' my ideas are terrabad for meta[b']User-created cards arent required to be meta-worthy[/b], my artwork stinksNo it doesnt, and anything decent they would probably laugh their heads of at the ideaThis is 4kids. seriously...., kick me out, then release it in a different form in like 5 packs later with no credit to my idea.

Thinking things through to much FTW!Ehhh....

............J-Post?

 

Attention Duelists!!!

300px-Kemo.jpg

This pic should be on the first post!

Or one saying "Mah boi. This constest is what all card makers strive for"

GIMMIE A MINUTE, ILL PHOTOSHOP SOMETHING!

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Good luck. I'm disqualified for being Canadian anyways. :/

 

I suppose you can help me on the effect. I'm thinking about it be something like a min Stardust that only does Spells and returns during the End Phase. Something like that. I don't think that would be OP cuz it will have Low ATK/DEF, it's THUNDER/LIGHT!!! and all the opponent will be is mad that he can't freely use one of his Spells during the main phase 1 without it going away.

 

Any ideas Burnp?

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A D.D. tuner is all I want...

 

Rocket Magician

LIGHT

***

ATK/1450

DEF/1200

Thunder/Tuner

Lore;

"When a Spell Card is activated, negate its effect and remove this card from play. During the End Phase of a turn this effect is activated, you can pay 600 Life Points to Special Summon this card in Attack Position."

 

????

 

Could work with D.D. but....

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A D.D. tuner is all I want...

 

Rocket Magician

LIGHT

***

ATK/1450

DEF/1200

Thunder/Tuner

Lore;

"When a Spell Card is activated' date=' negate its effect and remove this card from play. During the End Phase of a turn this effect is activated, you can pay 600 Life Points to Special Summon this card in Attack Position."

 

????

 

Could work with D.D. but....

[/quote']

 

Hmm... Nice one of the LV3. Perhaps you could make it come back for free, whenever it's RFP'd, but make it have 1501 ATK or something to avoid most searchers?

 

I dunno. You could give it a good effect by avoiding mass-searchability.

 

To those who haven't noticed yet: Konami is doing the art. Plus it will be mass-released in "a future deck".

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A D.D. tuner is all I want...

 

Rocket Magician

LIGHT

***

ATK/1450

DEF/1200

Thunder/Tuner

Lore;

"When a Spell Card is activated' date=' negate its effect and remove this card from play. During the End Phase of a turn this effect is activated, you can pay 600 Life Points to Special Summon this card in Attack Position."

 

????

 

Could work with D.D. but....

[/quote']

 

Hmm... Nice one of the LV3. Perhaps you could make it come back for free, whenever it's RFP'd, but make it have 1501 ATK or something to avoid most searchers?

 

I dunno. You could give it a good effect by avoiding mass-searchability.

 

To those who haven't noticed yet: Konami is doing the art. Plus it will be mass-released in "a future deck".

 

1600 fits more than 1450 I suppose...too bad about that art. Couldn't you make something like a rough copy and they make a better version of it???

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A D.D. tuner is all I want...

 

Rocket Magician

LIGHT

***

ATK/1450

DEF/1200

Thunder/Tuner

Lore;

"When a Spell Card is activated' date=' negate its effect and remove this card from play. During the End Phase of a turn this effect is activated, you can pay 600 Life Points to Special Summon this card in Attack Position."

 

????

 

Could work with D.D. but....

[/quote']

 

Hmm... Nice one of the LV3. Perhaps you could make it come back for free, whenever it's RFP'd, but make it have 1501 ATK or something to avoid most searchers?

 

I dunno. You could give it a good effect by avoiding mass-searchability.

 

To those who haven't noticed yet: Konami is doing the art. Plus it will be mass-released in "a future deck".

 

1600 fits more than 1450 I suppose...too bad about that art. Couldn't you make something like a rough copy and they make a better version of it???

 

You could probably give them an idea of how you envisioned it as a rough copy.

 

Anyways, an idea for Rocket Magician:

 

Rocket Magician

LIGHT

***

ATK/1600

DEF/1600

Thunder/Tuner

Lore;

"When the effect of a Spell Card is activated, negate its effect and remove this card from play. The controller of the negated Spell Card must pay any cost(s) twice for further copies of that Spell Card. If this card is removed from play, Special Summon it in face-up Attack Position during the End Phase."

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A D.D. tuner is all I want...

 

Rocket Magician

LIGHT

***

ATK/1450

DEF/1200

Thunder/Tuner

Lore;

"When a Spell Card is activated' date=' negate its effect and remove this card from play. During the End Phase of a turn this effect is activated, you can pay 600 Life Points to Special Summon this card in Attack Position."

 

????

 

Could work with D.D. but....

[/quote']

 

Hmm... Nice one of the LV3. Perhaps you could make it come back for free, whenever it's RFP'd, but make it have 1501 ATK or something to avoid most searchers?

 

I dunno. You could give it a good effect by avoiding mass-searchability.

 

To those who haven't noticed yet: Konami is doing the art. Plus it will be mass-released in "a future deck".

 

1600 fits more than 1450 I suppose...too bad about that art. Couldn't you make something like a rough copy and they make a better version of it???

 

You could probably give them an idea of how you envisioned it as a rough copy.

 

Anyways, an idea for Rocket Magician:

 

Rocket Magician

LIGHT

***

ATK/1600

DEF/1600

Thunder/Tuner

Lore;

"When the effect of a Spell Card is activated, negate its effect and remove this card from play. The controller of the negated Spell Card must pay any cost(s) twice for further copies of that Spell Card. If this card is removed from play, Special Summon it in face-up Attack Position during the End Phase."

 

bolded is too abusable. I don't like the 2nd sentence.

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Yeah, I suppose I went a bit overboard there. Also, it is no more abusable than D.D. Scout Plane or D.D. Survivor.

 

Rocket Magician

LIGHT

***

ATK/1600

DEF/1600

Thunder/Tuner

Lore;

"When the effect of a Spell Card is activated, negate its effect and remove this card from play. When this card is removed from play while face-up on your side of the field, you can Special Summon it during the End Phase."

 

Better?

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Yeah' date=' I suppose I went a bit overboard there. Also, it is no more abusable than D.D. Scout Plane or D.D. Survivor.

 

Rocket Magician

LIGHT

***

ATK/1600

DEF/1600

Thunder/Tuner

Lore;

"When the effect of a Spell Card is activated, negate its effect and remove this card from play. When this card is removed from play while face-up on your side of the field, you can Special Summon it during the End Phase."

 

Better?

[/quote']

 

I like this one.

 

 

Anyone else wants to give suggestions before I draw it? (for fun)

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Yeah' date=' I suppose I went a bit overboard there. Also, it is no more abusable than D.D. Scout Plane or D.D. Survivor.

 

Rocket Magician

LIGHT

***

ATK/1600

DEF/1600

Thunder/Tuner

Lore;

"When the effect of a Spell Card is activated, negate its effect and remove this card from play. When this card is removed from play while face-up on your side of the field, you can Special Summon it during the End Phase."

 

Better?

[/quote']

 

I like this one.

 

 

Anyone else wants to give suggestions before I draw it? (for fun)

 

I think the card is overpowered being a tuner and such...it is practically a 1 per turn Dark Bribe with no cost....

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I got an idea.

 

core of the citadel.

contious spell card.

when you play this card, you may remove from play a spellcaster monster on the field or from the graveyard, if you do, this card comes into play with spell counters equal to the level of the monster.

you may move a spell counter from this card to another during each end phase. whenever a spellcaster-type monster is summoned, add 1 spell counter to this card.

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