Guest PikaPerson01 Posted March 13, 2010 Report Share Posted March 13, 2010 midoinitrite? Link to comment Share on other sites More sharing options...
Rose Posted March 13, 2010 Report Share Posted March 13, 2010 Whats with all the random titles? Ycm gets stranger every day.You might aswell use something like Waboku or T-Roar to negate the attack :S. Link to comment Share on other sites More sharing options...
Akira Posted March 13, 2010 Report Share Posted March 13, 2010 Not worth the card it is printed on. Link to comment Share on other sites More sharing options...
.Leo Posted March 13, 2010 Report Share Posted March 13, 2010 Only good in Self-Kill. Might be used in some weird combo to counter Glads? Link to comment Share on other sites More sharing options...
VolTama Posted March 13, 2010 Report Share Posted March 13, 2010 Meh Combo: This + Spirit Barrier Other Combo: This > Battle Fader = tribute/sunchro fodder? Link to comment Share on other sites More sharing options...
Aesirson Posted March 13, 2010 Report Share Posted March 13, 2010 Let's say you randomly has a Stardust Dragon/Red Dragon Archfiend, Majestic Dragon, Battle Fader in hand and this card face-down. Do ze math. Link to comment Share on other sites More sharing options...
burnpsy Posted March 14, 2010 Report Share Posted March 14, 2010 Only good in Self-Kill. It's bad in Self-Kill. :/ Anyways, there's a 2-card combo with this that results in no battle damage if you can keep it out, but it sucks. Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted March 14, 2010 Report Share Posted March 14, 2010 Absolute end + magic cylinder = lots of painAbsolute end + ring of destruction + spell of pain= lotsa damage Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted March 14, 2010 Report Share Posted March 14, 2010 Invader of Darkness is stronger. Thinking that Invader of Darkness is weak. Link to comment Share on other sites More sharing options...
Chaos Flame Posted March 15, 2010 Report Share Posted March 15, 2010 Absolute end + magic cylinder = lots of painAbsolute end + ring of destruction + spell of pain= lotsa damage Better idea, just cylinder (although who runs that nowadays) Link to comment Share on other sites More sharing options...
Thomas★Zero Posted March 15, 2010 Report Share Posted March 15, 2010 you guys forget that their are now alot more cards with effects that activate due to direct attacks thanks to 5D this cards use will mostly be for cards like that. Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 15, 2010 Report Share Posted March 15, 2010 Wasn't this topic about Destiny Board last time around? Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted March 15, 2010 Report Share Posted March 15, 2010 Link to comment Share on other sites More sharing options...
Canadian Posted March 15, 2010 Report Share Posted March 15, 2010 This + Dimensional wall = 4 magic cylinders. Bad card is bad. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted March 15, 2010 Report Share Posted March 15, 2010 Essentially, this is a far better version of the card since you'll probably want one out continuously to adequately take advantage of it with things like Spirit Barrier. Link to comment Share on other sites More sharing options...
Canadian Posted March 15, 2010 Report Share Posted March 15, 2010 Woah, after looking at Astral Barrier for a bit, I came to this conclusion... Not totally useless! - It's permanent- Can protect an important monster if you desprately need to keep it out. (perhaps for setting up an OTK)- You can use it with spirit barrier to take no damage o___o (I'm not totally sure about that, if I'm wrong let me know) However, Waboku + T. Roar > This. Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 15, 2010 Report Share Posted March 15, 2010 Technically, Absolute End isn't strictly worse than Astral Barrier, since it's chainable where Astral Barrier dies to removal. It's still bad, though. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted March 15, 2010 Report Share Posted March 15, 2010 Technically' date=' Absolute End isn't strictly worse than Astral Barrier, since it's chainable where Astral Barrier dies to removal. It's still bad, though.[/quote']No card is strictly worse in any regard because there will always be a situation when one is more prefferable. But a card like this is has its two functions outdone by Waboku/Threatening Roar on the defensive and Astral Barrier on the control side of things. Link to comment Share on other sites More sharing options...
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