Zkaiser Posted March 13, 2010 Report Share Posted March 13, 2010 I think that it would be rather neat for each attribute to have it's own draw power card. I would think that the draw power for the different archetypes would be a lot different than Allure of Darkness. The reason that Allure removes from play is because removing cards from play is a the DARK theme, hence Caius, Chaos Sorcerer and half of Phantom Darkness. WATER is about recycling so they have their draw power card Moray of Greed. I expect FIRE draw power to be about burning in some way, WIND to have to do with bouncing or spell and trap destruction, EARTH is a wild card and LIGHT should deal with life gain. Examples of what I would expect to see are: WIND: Tribute 1 WIND monster. Return 1 card your opponent controls to it's owner's hand and draw 2 cards. EARTH: ??? FIRE: Discard 1 FIRE monster. Inflict damage to your opponent's Life Points equal to the ATK of the discarded monster. Draw 1 card for each 1000 Life Points inflicted this way. LIGHT: Discard 1 "Lightsworn" monster. Draw 2 cards, then send the top 2 cards of your Deck to the Graveyard. So what do you guys think about themed draw power? Link to comment Share on other sites More sharing options...
Toffee. Posted March 13, 2010 Report Share Posted March 13, 2010 FIRE: Discard 1 FIRE monster. Inflict damage to your opponent's Life Points equal to the ATK of the discarded monster. Draw 1 card for each 1000 Life Points inflicted this way. .........Wouldnt this effect make more sence if you Remove the FIRE monster from your Graveyard instead?Since FIREs tend to have some random "Self Removal" gimmic. But then again, that might break it. Link to comment Share on other sites More sharing options...
jabber2033 Posted March 13, 2010 Report Share Posted March 13, 2010 LIGHT: scard 1 "Lightsworn" monster. Draw 2 cards' date=' then send the top 2 cards of your Deck to the Graveyard.[/quote'] ^^^This is almost identical to Solar Recharge.... What I would like to see is a draw card for Cyber Decks. Maybe something like D-Draw for Machines. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted March 13, 2010 Report Share Posted March 13, 2010 Fire and Wind draw cards are broken. Link to comment Share on other sites More sharing options...
Scatty Posted March 13, 2010 Report Share Posted March 13, 2010 FIRE: Discard 1 FIRE monster. Inflict damage to your opponent's Life Points equal to the ATK of the discarded monster. Draw 1 card for each 1000 Life Points inflicted this way. SO basically all you need is this and one Jurak boss to deplete half your opponent's Life Points and draw 3 cards? How weak... Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted March 13, 2010 Report Share Posted March 13, 2010 For Earth I was thinking:Allure of the BouldersDiscard 1 EARTH monster and draw 1 card. If the discarded monster is a Rock-Type, you can draw 2 cards instead. Oh, and for Froggy fun:Frogsworth The Amazing Frog DetectiveLevel 1 0/0You can discard this card and 1 "Frog" monster to draw 2 cards. Then, you can discard 1 "Toad" mosnter to draw 1 more card. Link to comment Share on other sites More sharing options...
~Wright~ Posted March 13, 2010 Report Share Posted March 13, 2010 Earth DESPERATELY needs a draw card! Berserker- Guardian of the ForestBeast-Warrior/Level 4/EARTHDuring a turn when your opponent takes 2000 or more Battle Damage, you can Tribute this card and 1 other EARTH monster to draw 3 cards.1300/1100 Mine is OP'ed, but hey. I spent 1 minute on it. Link to comment Share on other sites More sharing options...
Scatty Posted March 13, 2010 Report Share Posted March 13, 2010 All drawing cards are treated as OP'ed...but don't feel sorry.Now here's a card that would really force you to develop draw powah: Gerinyth, Guardian of Everlasting TranquilityWarrior/Level 8/EARTHSkip both player's Draw Phases. As long as your opponent has less cards in his hand as you do, this effect is not applied.2700/2400 Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 13, 2010 Report Share Posted March 13, 2010 All drawing cards are treated as OP'ed...but don't feel sorry.Now here's a card that would really force you to develop draw powah: Gerinyth' date=' Guardian of Everlasting TranquilityWarrior/Level 8/EARTHSkip both player's Draw Phases. As long as your opponent has less cards in his hand as you do, this effect is not applied.2700/2400[/quote'] Wouldn't that cause an endless game in some cases? Say you both have 0 cards in your hands (or enough useless cards in both players hands where your opponent has more cards than you, say a bunch of useless level 7+ monsters which he cannot tribute for). Your opponent does not have less cards in his hand, therefore he cannot draw and neither can you. On the field we have Gerinyth and your opponent? A cuddly Marshmallon and a face-up Spirit Barrier. Basically, Gerinyth can't get through to the opponent's life points if Marshmallon is in Attack Position or Defense Position, and your opponent is protected. Gonna end up creating Stalemates like this :< Edit: Although it can make a funny "Final Countdown" deck. Link to comment Share on other sites More sharing options...
Scatty Posted March 13, 2010 Report Share Posted March 13, 2010 All drawing cards are treated as OP'ed...but don't feel sorry.Now here's a card that would really force you to develop draw powah: Gerinyth' date=' Guardian of Everlasting TranquilityWarrior/Level 8/EARTHSkip both player's Draw Phases. As long as your opponent has less cards in his hand as you do, this effect is not applied.2700/2400[/quote'] Wouldn't that cause an endless game in some cases? Say you both have 0 cards in your hands (or enough useless cards in both players hands where your opponent has more cards than you, say a bunch of useless level 7+ monsters which he cannot tribute for). Your opponent does not have less cards in his hand, therefore he cannot draw and neither can you. On the field we have Gerinyth and your opponent? A cuddly Marshmallon and a face-up Spirit Barrier. Basically, Gerinyth can't get through to the opponent's life points if Marshmallon is in Attack Position or Defense Position, and your opponent is protected. Gonna end up creating Stalemates like this :< Edit: Although it can make a funny "Final Countdown" deck. Well, to my information, I think a player can propose Draw, even in this game. So I don't see what's the problem. Anyway, it's almost impossible to Draw in yugimonz, this would simply add flavour. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted March 15, 2010 Report Share Posted March 15, 2010 FIRE: Discard 1 FIRE monster. Inflict 1000 damage to both player's and draw 2 cards. WIND: Return 1 monster you control to it's owners hand. Draw 2 cards. EARTH: Discard 1 EARTH monster. Draw 1 card. You can then send that card to the Graveyard to draw 1 more card. Link to comment Share on other sites More sharing options...
Jonnyfive Posted March 15, 2010 Report Share Posted March 15, 2010 FIRE: Discard 1 FIRE monster. Inflict damage to your opponent's Life Points equal to the ATK of the discarded monster. Draw 1 card for each 1000 Life Points inflicted this way. .........Wouldnt this effect make more sence if you Remove the FIRE monster from your Graveyard instead?Since FIREs tend to have some random "Self Removal" gimmic. But then again' date=' that might break it.[/quote'] actually, I think it would make more sense if it were "Draw 2 cards, discard 1 fire monster and inflict 500 points of damage to your opponents life points. If unable to discard a fire monster, loose 1000 life points and shuffle all cards drawn by this card's effect into the deck. (because pyros have to have other pyros in the grave) Link to comment Share on other sites More sharing options...
Scatty Posted March 15, 2010 Report Share Posted March 15, 2010 FIRE: Discard 1 FIRE monster. Inflict 1000 damage to both player's and draw 2 cards. I think I'm in love. Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 15, 2010 Report Share Posted March 15, 2010 Yeah... let's not. I'm up for draw power, but not in the form of "discard 1 card, draw 2 cards"... there's enough of that already. Link to comment Share on other sites More sharing options...
Scatty Posted March 15, 2010 Report Share Posted March 15, 2010 Still, THAT card is great. Just set a Barrel Behind the Door and you get 2000 damage+2 cards using 2 cards! Link to comment Share on other sites More sharing options...
Zkaiser Posted March 15, 2010 Author Report Share Posted March 15, 2010 Yeah... let's not. I'm up for draw power' date=' but not in the form of "discard 1 card, draw 2 cards"... there's enough of that already.[/quote'] I agree. Draw power should be unique. Link to comment Share on other sites More sharing options...
Guest Welche Posted March 15, 2010 Report Share Posted March 15, 2010 FIRE has one. Its called 'Pot of Avarice" and 'Firestorm Guard' or whatever. Link to comment Share on other sites More sharing options...
Zkaiser Posted March 15, 2010 Author Report Share Posted March 15, 2010 TRUE. I never thought of a draw power card as being a monster. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted March 15, 2010 Report Share Posted March 15, 2010 DARK: AllureLIGHT: Solar Recharge, apparently.FIRE: Draw 2 cards, then send 1 FIRE monster from your hand to the Graveyard. You take damage equal to the total Levels of all FIRE monsters in your hand x 200.WATER: Moray of GreedWIND: Activate only while you control a WIND monster. Remove from play 2 Spell or Trap Cards you control and draw 2 cards. (Not sure about this one)EARTH: Tribute 1 EARTH monster you control that has destroyed a monster your opponent controls by battle. Draw 2 cards. Link to comment Share on other sites More sharing options...
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