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[align=center]This is a 1 round contest that anyone can join, i am hoping to get about 16 people for this.

 

[spoiler=Rules]No spamming

No copying

No ripping

All YCM rules Apply

 

 

[spoiler=Prizes]Winner - 6 reps

 

 

[spoiler=Entry fee]The entry fee is 20 points

 

 

[spoiler=Round 1]As this is a 1 round contest this will be thely card you need to make:

 

You must make a monster card with a cool effect

 

 

[spoiler=Entries so Far]1. Yu-Gi-Oh 5D's

2. jayjack

3. Akumakagemaru

4. Insert Name Here

5. AquaMaster

6. tommers2008

7. Poisonedbite

8. sephiran1

9. Machop

10. StevenBray

11. Hass Mac

12.

13.

14.

15.

16.

 

 

Please post you card straight away, and send points imediatly.[/align]

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A rare beast support =D

348588sm.jpg

[spoiler=Lore]

This card cannot be Special Summoned except by it's own effect. This card cannot be Normal Summoned or Set except by Tributing 2 Beast-Type monsters. This card cannot be destroyed by battle with a monster that has 3000 ATK. You take no Battle Damage from battles involving this card. Your opponent cannot select another Beast-Type monster you control as an attack target. Once per turn, by discarding 1 Beast-Type monster, take control of 1 monster on your opponent's side of the field until the End Phase. That monster cannot be Tributed. If this was destroyed by a card effect, during your Main Phase, you can Tribute 1 Beast-Type monster you control to Special Summon this card from your Graveyard.

 

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Points sent, I believe.

 

My entry:

 

295386.jpg

 

[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 Dragon-Type monsters you control. When this card is Special Summoned, remove all Dragon-Type monsters in your Graveyard from play. This cards ATK and DEF are equal to the number of Dragon-Type monsters in either player's Graveyard x 400. When this card is destroyed by battle, remove all Dragon-Type monsters in your opponent's Graveyard from play, and shuffle all Dragon-Type monsters in your Graveyard back into your deck (excluding this card).

 

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Points sent

[spoiler=Card: 202042.jpgThis card's type is also treated as a Dragon-type monster. If this card is destroyed by battle and sent to the Graveyard, pay 2000 life points to Specail Summon this monster. If this card is Special Summoned this way, destroy every card on the field except this card ( Skip your next 2 Battle Phases).

 

 

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I'll join sending points in a sec

 

My entry:

 

297612.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 DARK monsters. You can discard 3 cards to destroy 1 face-up Synchro Monster your opponent control. If you do, your opponent gains 1000 Life Points. All effects of Synchro Monsters are negated. If this card would be destroyed, destroy all face-up Synchro Monsters.

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I will enter this.

 

[align=center]88810a.jpg

Effect - This card cannot be targeted by the effects of Spell, Trap or Effect Monsters. If this card is destroyed by battle and sent to the Graveyard, you can pay 1000 Life Points to add it back to your hand. Once per turn, remove from play either the top card of your Deck or 1 card from your hand to select and activate 1 of the following effects:

- Destroy 1 face-up monster your opponent controls and increase your Life Points by 100 x by the destroyed monsters Level.

- Your opponent must randomly discard 1 card from their hand.

- Your opponent must discard the top card of their Deck.

- Gain Life Points equal to the number of Spell and Trap Cards in both player's Graveyards x 100.[/align]

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I'll enter

349171l.jpg

effect:

You can Special Summon this card from your Graveyard by removing from play 2 Zombie-Type monsters in your Graveyard from play. When this card destroys an opponent's monster by battle, send it to your Graveyard and it is treated as a Zombie-Type monster (if a card in your Graveyard that is owned by your opponent is removed from your Graveyard, place it in your opponent's Graveyard).

Credit to Father Wolf

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[spoiler=my card]211861l.jpg

 

[spoiler=effect]This monster cannot be Normal Summoned or Set. This monster MUST be Special Summoned to the field as soon as it is drawn. For every card on your side of the field when this monster is Special Summoned, you take 500 damage. Your opponent cannot activate any effects in response to this card's Summoning. For as long as this card is on the field, every time you Draw a card your opponent takes 600 points of damage. If this monster attacks a monster with a higher ATK, destroy the monster and inflict the difference as Battle Damage to your opponent. If this card is destroyed by battle with a monster whose DEF is higher than its ATK, destroy it and remove it from play.

 

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[align=center]Reserved. Points will be sent

 

179725.jpg

 

-Lore-

 

This card can only be Summoned in face-up Defense Position. If this card's Battle Position is changed by the effect of a Spell or Trap Card your opponent controls, you can discard 2 Spell or Trap Card from your hand to negate the effect of the Spell or Trap Card controlled by your opponent and return it to the owner's hand. The Spell or Trap Card cannot be Set or activated until the next Standby Phase. Once per turn, you can flip this card into face-down Defense Position. This card cannot be destroyed by battle while in Defense Position (Battle Damage is still inflicted to this card's controller). If a monster you control (except this card) is selected as an attack target, you can flip this card face-up to change the attack target to this card. Each time this card is attacked in Defense Position, it loses 300 DEF. If this card's DEF reaches 0 this way, destroy this card.[/align]

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I'll Join.

4196b.jpg

[spoiler=Card Lore]When you draw this card, you can skip the rest of your turn to play it face-up in your Spell & Trap Card Zone. While in the Spell & Trap Card Zone during your opponent's Standby Phase, place 1 Flame Counter on this card. The number of Counters on this card cannot change, except by its own effect. When in the Spell & Trap Card Zone and your Life Points would dcrease to 0, you can remove this card from play to increase your Life Points equal to the number of Flame Counters on this card x400. When this card would be destroyed by a card effect, you can halve your Life Points to place it on the bottom of your Deck.

 

 

 

Note: This effect is a very unusual effect and I'm kinda going out on a limb with this idea, so if you could give me feedback (either by PM or other means) on what you thought on the card I would greatly appreciate it. Thank you.

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after this ill post my points

reserve a place for me!

my card, its a special of mine

480883.jpg

 

effect:

 

This card can be Special Summoned by removing 3 EARTH monsters from your Graveyard.This card's ATK and DEF is equal to the levels of each EARTH monsters removed from play x 200. Each End Phase while this card is on the field, you can remove 1 EARTH monster from your Deck.


ok, i posted the points

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