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Thought Ruler Archfiend's Big Brother! [Ultimate Psychicker]


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It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

No you don't. And if you did it would be a -1. :S

 

Synchros are designed to either end the game or dramatically change the game to your favor. The fact that you would want to have it in the graveyard in order to turn Miracle Synchro into a -1 is counterproductive.

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ITT: simple -1s for a massive boss monster = OMGITSNOTWORTHIT!

 

Honestly.

 

DAD is a -1 to the hand' date=' as well as a -1 to the Graveyard, and a -1 to your opponent.. So destroying a monster the first time you summon it, is a -2.

 

But people still run that, even though -1s are considered terrible.sarcasm ftw?

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It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

No you don't. And if you did it would be a -1. :S

 

Synchros are designed to either end the game or dramatically change the game to your favor. The fact that you would want to have it in the graveyard in order to turn Miracle Synchro into a -1 is counterproductive.

Ugh, you're missing it. But whatever, I guess in your world Synchros are never in the grave ever unless you send them there and using one card to bring out one monster is a -1.

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It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

But you want to get the synchro out. Odds are your going to get at least 1 or two into the grave so the fact you -1 yourself for the synchro is void.

 

If only this were in WC10......

*snaps out of dream montage of me snapping everyone's neck' date=' riding upon Ultimate Psychicker, and the music is going "He's mah best friend" the whole time.*

P.S. the music is only there to drown out the screams of my [s']victims[/s] opponents being obliterated

 

Well then! I like it..if only there were a foolish for extra decks....*snaps out of dream montage again*

 

Okay, yeah i like it. I pray that psychics become more splashable, or usable in a dedicated build, just for the sake of a godly boss.

 

There is, a highly costly one, Gale Dogra. Psychics aren't meta worthy, but are still a fun casual deck if you play them right.

Decks don't need to be meta-worthy. As you said they are a really fun deck and the whole point is to have fun.

 

It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

No you don't. And if you did it would be a -1. :S

 

Synchros are designed to either end the game or dramatically change the game to your favor. The fact that you would want to have it in the graveyard in order to turn Miracle Synchro into a -1 is counterproductive.

But you don't want it in the grave. The simple fact is odds are it's going to end up in the grave at least with this you have something to do with them when they end up their.

 

And Miracle is not a -1. The synchro is. If we start calling cards -1 or +1 base don the other cards you may use to get them out then a lot of cards will end up as -1 or worse.

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It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

But you want to get the synchro out. Odds are your going to get at least 1 or two into the grave so the fact you -1 yourself for the synchro is void.

 

If only this were in WC10......

*snaps out of dream montage of me snapping everyone's neck' date=' riding upon Ultimate Psychicker, and the music is going "He's mah best friend" the whole time.*

P.S. the music is only there to drown out the screams of my [s']victims[/s] opponents being obliterated

 

Well then! I like it..if only there were a foolish for extra decks....*snaps out of dream montage again*

 

Okay, yeah i like it. I pray that psychics become more splashable, or usable in a dedicated build, just for the sake of a godly boss.

 

There is, a highly costly one, Gale Dogra. Psychics aren't meta worthy, but are still a fun casual deck if you play them right.

Decks don't need to be meta-worthy. As you said they are a really fun deck and the whole point is to have fun.

 

It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

No you don't. And if you did it would be a -1. :S

 

Synchros are designed to either end the game or dramatically change the game to your favor. The fact that you would want to have it in the graveyard in order to turn Miracle Synchro into a -1 is counterproductive.

But you don't want it in the grave. The simple fact is odds are it's going to end up in the grave at least with this you have something to do with them when they end up their.

 

And Miracle is not a -1. The synchro is. If we start calling cards -1 or +1 base don the other cards you may use to get them out then a lot of cards will end up as -1 or worse.

 

So odds are your strategy is going to fail, and you will have to rely on Miracle Synchro to recover? If that's the case wouldn't it make more sense to run something like Solemn to prevent your strategy from failing to begin with?

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It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

But you want to get the synchro out. Odds are your going to get at least 1 or two into the grave so the fact you -1 yourself for the synchro is void.

 

If only this were in WC10......

*snaps out of dream montage of me snapping everyone's neck' date=' riding upon Ultimate Psychicker, and the music is going "He's mah best friend" the whole time.*

P.S. the music is only there to drown out the screams of my [s']victims[/s] opponents being obliterated

 

Well then! I like it..if only there were a foolish for extra decks....*snaps out of dream montage again*

 

Okay, yeah i like it. I pray that psychics become more splashable, or usable in a dedicated build, just for the sake of a godly boss.

 

There is, a highly costly one, Gale Dogra. Psychics aren't meta worthy, but are still a fun casual deck if you play them right.

Decks don't need to be meta-worthy. As you said they are a really fun deck and the whole point is to have fun.

 

It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

No you don't. And if you did it would be a -1. :S

 

Synchros are designed to either end the game or dramatically change the game to your favor. The fact that you would want to have it in the graveyard in order to turn Miracle Synchro into a -1 is counterproductive.

But you don't want it in the grave. The simple fact is odds are it's going to end up in the grave at least with this you have something to do with them when they end up their.

 

And Miracle is not a -1. The synchro is. If we start calling cards -1 or +1 base don the other cards you may use to get them out then a lot of cards will end up as -1 or worse.

 

So odds are your strategy is going to fail, and you will have to rely on Miracle Synchro to recover? If that's the case wouldn't it make more sense to run something like Solemn to prevent your strategy from failing to begin with?

 

Chances are that a deck can find space for both. Further, we end up at the same "you can't guarantee your draws without cheating" argument... again. This seems to be a recurring theme with you. >___>

 

Anyways, Miracle Synchro is useful if drawn AFTER the fact (because you cannot guarantee that you will draw Solemn in time, whether you run it or not, though it would most likely be in there). Further, cards being destroyed and RFPing them with this just puts them in range for DDR and co. to continue one's plan.

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It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

But you want to get the synchro out. Odds are your going to get at least 1 or two into the grave so the fact you -1 yourself for the synchro is void.

 

If only this were in WC10......

*snaps out of dream montage of me snapping everyone's neck' date=' riding upon Ultimate Psychicker, and the music is going "He's mah best friend" the whole time.*

P.S. the music is only there to drown out the screams of my [s']victims[/s] opponents being obliterated

 

Well then! I like it..if only there were a foolish for extra decks....*snaps out of dream montage again*

 

Okay, yeah i like it. I pray that psychics become more splashable, or usable in a dedicated build, just for the sake of a godly boss.

 

There is, a highly costly one, Gale Dogra. Psychics aren't meta worthy, but are still a fun casual deck if you play them right.

Decks don't need to be meta-worthy. As you said they are a really fun deck and the whole point is to have fun.

 

It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

No you don't. And if you did it would be a -1. :S

 

Synchros are designed to either end the game or dramatically change the game to your favor. The fact that you would want to have it in the graveyard in order to turn Miracle Synchro into a -1 is counterproductive.

But you don't want it in the grave. The simple fact is odds are it's going to end up in the grave at least with this you have something to do with them when they end up their.

 

And Miracle is not a -1. The synchro is. If we start calling cards -1 or +1 base don the other cards you may use to get them out then a lot of cards will end up as -1 or worse.

 

So odds are your strategy is going to fail, and you will have to rely on Miracle Synchro to recover? If that's the case wouldn't it make more sense to run something like Solemn to prevent your strategy from failing to begin with?

 

Chances are that a deck can find space for both. Further, we end up at the same "you can't guarantee your draws without cheating" argument... again. This seems to be a recurring theme with you. >___>

 

Anyways, Miracle Synchro is useful if drawn AFTER the fact (because you cannot guarantee that you will draw Solemn in time, whether you run it or not, though it would most likely be in there). Further, cards being destroyed and RFPing them with this just puts them in range for DDR and co. to continue one's plan.

 

Nothing in the game is a guarantee, it is neigh impossible to always win when playing fairly.

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It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

But you want to get the synchro out. Odds are your going to get at least 1 or two into the grave so the fact you -1 yourself for the synchro is void.

 

If only this were in WC10......

*snaps out of dream montage of me snapping everyone's neck' date=' riding upon Ultimate Psychicker, and the music is going "He's mah best friend" the whole time.*

P.S. the music is only there to drown out the screams of my [s']victims[/s] opponents being obliterated

 

Well then! I like it..if only there were a foolish for extra decks....*snaps out of dream montage again*

 

Okay, yeah i like it. I pray that psychics become more splashable, or usable in a dedicated build, just for the sake of a godly boss.

 

There is, a highly costly one, Gale Dogra. Psychics aren't meta worthy, but are still a fun casual deck if you play them right.

Decks don't need to be meta-worthy. As you said they are a really fun deck and the whole point is to have fun.

 

It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

No you don't. And if you did it would be a -1. :S

 

Synchros are designed to either end the game or dramatically change the game to your favor. The fact that you would want to have it in the graveyard in order to turn Miracle Synchro into a -1 is counterproductive.

But you don't want it in the grave. The simple fact is odds are it's going to end up in the grave at least with this you have something to do with them when they end up their.

 

And Miracle is not a -1. The synchro is. If we start calling cards -1 or +1 base don the other cards you may use to get them out then a lot of cards will end up as -1 or worse.

 

So odds are your strategy is going to fail, and you will have to rely on Miracle Synchro to recover? If that's the case wouldn't it make more sense to run something like Solemn to prevent your strategy from failing to begin with?

It's called having back ups. In order for Solemn to be effective you need to have it when your making your pushes, but what if you don't? Seeing as how it's at 1 odds are you won't and you'll need to take a risk. Now lets say you can do some damage but can't end it, and during your next turn they kill your field. With this you can pick up from when you left off.

 

Also since did you synchro only when your going to push or when you know your safe. Your always going to have to take risks and they will fail at times. At least with stuff liike this it is a lot easier to pick up from where you leave off.

 

With this card... Sayer will revive the Arcadia Movement... BWAHAHAHAHA!!!

Only in America.

Odds are it will be in Canada.

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It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

But you want to get the synchro out. Odds are your going to get at least 1 or two into the grave so the fact you -1 yourself for the synchro is void.

 

If only this were in WC10......

*snaps out of dream montage of me snapping everyone's neck' date=' riding upon Ultimate Psychicker, and the music is going "He's mah best friend" the whole time.*

P.S. the music is only there to drown out the screams of my [s']victims[/s] opponents being obliterated

 

Well then! I like it..if only there were a foolish for extra decks....*snaps out of dream montage again*

 

Okay, yeah i like it. I pray that psychics become more splashable, or usable in a dedicated build, just for the sake of a godly boss.

 

There is, a highly costly one, Gale Dogra. Psychics aren't meta worthy, but are still a fun casual deck if you play them right.

Decks don't need to be meta-worthy. As you said they are a really fun deck and the whole point is to have fun.

 

It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

No you don't. And if you did it would be a -1. :S

 

Synchros are designed to either end the game or dramatically change the game to your favor. The fact that you would want to have it in the graveyard in order to turn Miracle Synchro into a -1 is counterproductive.

But you don't want it in the grave. The simple fact is odds are it's going to end up in the grave at least with this you have something to do with them when they end up their.

 

And Miracle is not a -1. The synchro is. If we start calling cards -1 or +1 base don the other cards you may use to get them out then a lot of cards will end up as -1 or worse.

 

So odds are your strategy is going to fail, and you will have to rely on Miracle Synchro to recover? If that's the case wouldn't it make more sense to run something like Solemn to prevent your strategy from failing to begin with?

It's called having back ups. In order for Solemn to be effective you need to have it when your making your pushes, but what if you don't? Seeing as how it's at 1 odds are you won't and you'll need to take a risk. Now lets say you can do some damage but can't end it, and during your next turn they kill your field. With this you can pick up from when you left off.

 

Also since did you synchro only when your going to push or when you know your safe. Your always going to have to take risks and they will fail at times. At least with stuff liike this it is a lot easier to pick up from where you leave off.

 

With this card... Sayer will revive the Arcadia Movement... BWAHAHAHAHA!!!

Only in America.

Odds are it will be in Canada.

 

This card is brilliant, at least it is easier to use than Neos Wiseman.

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It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

But you want to get the synchro out. Odds are your going to get at least 1 or two into the grave so the fact you -1 yourself for the synchro is void.

 

If only this were in WC10......

*snaps out of dream montage of me snapping everyone's neck' date=' riding upon Ultimate Psychicker, and the music is going "He's mah best friend" the whole time.*

P.S. the music is only there to drown out the screams of my [s']victims[/s] opponents being obliterated

 

Well then! I like it..if only there were a foolish for extra decks....*snaps out of dream montage again*

 

Okay, yeah i like it. I pray that psychics become more splashable, or usable in a dedicated build, just for the sake of a godly boss.

 

There is, a highly costly one, Gale Dogra. Psychics aren't meta worthy, but are still a fun casual deck if you play them right.

Decks don't need to be meta-worthy. As you said they are a really fun deck and the whole point is to have fun.

 

It's at least a -2.

Did you not see Miracle Synchro Fusion?

 

Synchro = -1. Miracle Synchro = -1.

 

When the Synchro and Psychic are in the grave' date=' Miracle Synchro Fusion is a +0. You would activate Miracle Synchro Fusion at any other time because...?

[/quote']

 

It doesn't change the fact that you have to -1 yourself to get the synchro out.

No you don't. And if you did it would be a -1. :S

 

Synchros are designed to either end the game or dramatically change the game to your favor. The fact that you would want to have it in the graveyard in order to turn Miracle Synchro into a -1 is counterproductive.

But you don't want it in the grave. The simple fact is odds are it's going to end up in the grave at least with this you have something to do with them when they end up their.

 

And Miracle is not a -1. The synchro is. If we start calling cards -1 or +1 base don the other cards you may use to get them out then a lot of cards will end up as -1 or worse.

 

So odds are your strategy is going to fail, and you will have to rely on Miracle Synchro to recover? If that's the case wouldn't it make more sense to run something like Solemn to prevent your strategy from failing to begin with?

 

Chances are that a deck can find space for both. Further, we end up at the same "you can't guarantee your draws without cheating" argument... again. This seems to be a recurring theme with you. >___>

 

Anyways, Miracle Synchro is useful if drawn AFTER the fact (because you cannot guarantee that you will draw Solemn in time, whether you run it or not, though it would most likely be in there). Further, cards being destroyed and RFPing them with this just puts them in range for DDR and co. to continue one's plan.

 

ORLY? I really don't feel like arguing that point again, so I'll just say that this an ok tech for Psychics and leave it at that.

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it is neigh impossible to always win when playing fairly.

Konami's world-Champ games will disagree with that.

 

Aside from falty programming....

 

This card is brilliant' date=' at least it is easier to use than Neos Wiseman.

[/quote']

Its because this card has more support behind it, and isnt a random Nomi that should have ben a Fusion monster.

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I bet Theed yells at people for Tribute Summoning Monarchs. "ITS A f***ing MINUS ONE. WHY THE HELL ARE YOU BRINGING OUT A MONARCH WHEN YOU COULD JUST WIN WITH THE MONSTER YOURE TRIBUTING. SEEMS RATHER FOOLISH TO ME."

 

Cauis is a +0. Raiza can potentially be a +1. I fail to see what any of this has to do with what I was talking about.

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I bet Theed yells at people for Tribute Summoning Monarchs. "ITS A f***ing MINUS ONE. WHY THE HELL ARE YOU BRINGING OUT A MONARCH WHEN YOU COULD JUST WIN WITH THE MONSTER YOURE TRIBUTING. SEEMS RATHER FOOLISH TO ME."

 

Cauis is a +0. Raiza can potentially be a +1. I fail to see what any of this has to do with what I was talking about.

That you only look at things as the number of cards you have rather than their value.

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