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There is no such thing as a Synchro Tuner that doesn't need a Tuner for summoning. Until now.


DARKPLANT RISING

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Synchro/Tuner/DARK/LV 6/ Fiend

1 Non-Tuner Monster + 1 Non-Tuner Monster

When this card is summoned, draw 1 card. As long as this card remains Face-Up on the field, your opponent cannot activate Trap Cards. This card cannot attack, and cannot be destroyed by battle. If this card is used in a Synchro Summon, you can destroy 1 card on the field.

 

Unique...

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corrections:

1 non-Tuner Monster + 1 non-Tuner Monster

When this card is Summoned, draw 1 card. As long as this card remains face-up on the field, your opponent cannot activate Trap Cards. This card cannot attack, and cannot be destroyed by battle. If this card is used in a Synchro Summon, you can destroy 1 card on the field.

just cap errors, other than that, it is creative, though it cant really be a synchro without a tuner o.o lol

8/10

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Yeah, I can totally see Konami making a Synchro monster like this. 1 free card, Trap lock, battle invincible, decent stats, and you only need any two monsters to summon it? ...That sounds ridiculous. A Synchro without a Tuner is like a Fusion without Polymerization. Oh wait... Okay, they did that, but at least those required specific monsters.

 

Maybe you could limit the Trap locking to just their turn. Or at least require a certain monster for the summon. Perhaps any Archfiend monster? Other than that, not too bad. 7/10

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