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Username : Ghost Ryder

How long have you been making cards : Well actually since 2008 June. I was a Guest' date=' couldn't save them though.

Best Card : No particular card to be honest, but you know me ;D

[/quote']

Advanced Card Maker

For not posting any card ;)

 

ME WANNA JOIN!!!!!

Username : .:~w0rm~:.

How long have you been making cards : Since I got on this site and longer. I made them and saved the pictures before I joined :D

Best Card :

315375.jpg

[spoiler=Lore (if you are at all interested)]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 5 DARK Reptile-Type monsters with different names from your Graveyard. This card is also treated as FIRE. When this card is Special Summoned' date=' remove from play 1 card in your opponent's Graveyard. Select and activate 1 of the following effect depending on the type of card removed from play:

Monster: Increase the ATK of this card by an amount equal to the removed monster's Level X200.

Spell: Place 1 DD-Venom Counter on all monsters your opponent controls. Increase this card's ATK by an amount equal to the number of DD-Venom counters on the field x150 (a monster with a DD-Venom counter on it is removed from play when they are targeted by a Spell, Trap or monster effect).

Trap: Select 1 of your removed from play Trap Cards and add it to your hand.

When this card is destroyed, remove from play 5 monsters in either players' Graveyards.

 

[/quote']

Too hard to summon.

Advanced Card Maker.

 

 

I havent seen an S/T among any of the submitted cards. People lack creativity much?

Well its hard to find pics for Spells and Traps.

My last card that I made was a Trap ;)

 

Lol' date=' you want a s/t do you? Here ya go then:

 

[img']http://img718.imageshack.us/img718/3774/315375.jpg[/img]

[spoiler=Lore]

All face-up Reptile-Type monsters gain 200 ATK and DEF. When a Reptile-Type monster is Summoned, place 1 Poison Counter on this card. When this card is destroyed, place DD-Venom counters on monsters your opponent controls equal to the number of Poison Counters on this card.

 

 

DD-Venom counters and Poision counters in 1 card?

Stick to 1 type of Counter.

Why the heck do I need to post a card? You know me and ah...forget it. I'll post my card, you better upgrade my rank >=[ Here's 2: [align=center]

 

2j29imc.png

 

Effect:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters you control. As long as this card remains face-up on the field, you cannot conduct your Battle Phase unless you pay 500 Life Points. Each time your opponent activates a Trap Card, inflict 800 damage to your opponent. Once per turn, you can remove from play 1 monster you control to inflict damage to your opponent equal to the Level of the removed monster x 300.

 

2ppjvgh.png

 

Effect:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 LIGHT monster. During your Standby Phase, if your opponent controls 2 or more Spell or Trap Cards, select 1 Spell or Trap Card your opponent controls. You can discard 1 card from your hand to destroy the selected card. During your Battle Phase, if this card destroys a Level 4 or lower monster by battle, you can halve this card's ATK, DEF, Level until the next Standby Phase and discard all cards from your hand to select upto 3 Dragon-Type monsters in your Graveyard and return it to your hand, each of them gain 400 ATK and DEF until the next Battle Phase of the turn the cards were affected by this card's effect.[/align]

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Well when it is attacked then the attack is sent to the zones next to him until it reaches another monster or to a column with no cards you control. when that happens it is considered a direct attacking to you. If the attack reaches either end to the monster card zone like where the field card zone or the graveyard is without being interrupted then you can destroy all cards in the column your opponent controls. From there you should understand I guess.

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Username : Ghost Ryder

How long have you been making cards : Well actually since 2008 June. I was a Guest' date=' couldn't save them though.

Best Card : No particular card to be honest, but you know me ;D

[/quote']

Advanced Card Maker

For not posting any card ;)

 

ME WANNA JOIN!!!!!

Username : .:~w0rm~:.

How long have you been making cards : Since I got on this site and longer. I made them and saved the pictures before I joined :D

Best Card :

315375.jpg

[spoiler=Lore (if you are at all interested)]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 5 DARK Reptile-Type monsters with different names from your Graveyard. This card is also treated as FIRE. When this card is Special Summoned' date=' remove from play 1 card in your opponent's Graveyard. Select and activate 1 of the following effect depending on the type of card removed from play:

Monster: Increase the ATK of this card by an amount equal to the removed monster's Level X200.

Spell: Place 1 DD-Venom Counter on all monsters your opponent controls. Increase this card's ATK by an amount equal to the number of DD-Venom counters on the field x150 (a monster with a DD-Venom counter on it is removed from play when they are targeted by a Spell, Trap or monster effect).

Trap: Select 1 of your removed from play Trap Cards and add it to your hand.

When this card is destroyed, remove from play 5 monsters in either players' Graveyards.

 

[/quote']

Too hard to summon.

Advanced Card Maker.

 

 

I havent seen an S/T among any of the submitted cards. People lack creativity much?

Well its hard to find pics for Spells and Traps.

My last card that I made was a Trap ;)

 

Lol' date=' you want a s/t do you? Here ya go then:

 

[img']http://img718.imageshack.us/img718/3774/315375.jpg[/img]

[spoiler=Lore]

All face-up Reptile-Type monsters gain 200 ATK and DEF. When a Reptile-Type monster is Summoned, place 1 Poison Counter on this card. When this card is destroyed, place DD-Venom counters on monsters your opponent controls equal to the number of Poison Counters on this card.

 

 

DD-Venom counters and Poision counters in 1 card?

Stick to 1 type of Counter.

Why the heck do I need to post a card? You know me and ah...forget it. I'll post my card, you better upgrade my rank >=[ Here's 2: [align=center]

 

2j29imc.png

 

Effect:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters you control. As long as this card remains face-up on the field, you cannot conduct your Battle Phase unless you pay 500 Life Points. Each time your opponent activates a Trap Card, inflict 800 damage to your opponent. Once per turn, you can remove from play 1 monster you control to inflict damage to your opponent equal to the Level of the removed monster x 300.

 

2ppjvgh.png

 

Effect:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 LIGHT monster. During your Standby Phase, if your opponent controls 2 or more Spell or Trap Cards, select 1 Spell or Trap Card your opponent controls. You can discard 1 card from your hand to destroy the selected card. During your Battle Phase, if this card destroys a Level 4 or lower monster by battle, you can halve this card's ATK, DEF, Level until the next Standby Phase and discard all cards from your hand to select upto 3 Dragon-Type monsters in your Graveyard and return it to your hand, each of them gain 400 ATK and DEF until the next Battle Phase of the turn the cards were affected by this card's effect.[/align]

 

1st one seems as Dark Strike fighter but its still hard to summon.

Ill put you in Expert for now.

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Username : Ghost Ryder

How long have you been making cards : Well actually since 2008 June. I was a Guest' date=' couldn't save them though.

Best Card : No particular card to be honest, but you know me ;D

[/quote']

Advanced Card Maker

For not posting any card ;)

 

ME WANNA JOIN!!!!!

Username : .:~w0rm~:.

How long have you been making cards : Since I got on this site and longer. I made them and saved the pictures before I joined :D

Best Card :

315375.jpg

[spoiler=Lore (if you are at all interested)]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 5 DARK Reptile-Type monsters with different names from your Graveyard. This card is also treated as FIRE. When this card is Special Summoned' date=' remove from play 1 card in your opponent's Graveyard. Select and activate 1 of the following effect depending on the type of card removed from play:

Monster: Increase the ATK of this card by an amount equal to the removed monster's Level X200.

Spell: Place 1 DD-Venom Counter on all monsters your opponent controls. Increase this card's ATK by an amount equal to the number of DD-Venom counters on the field x150 (a monster with a DD-Venom counter on it is removed from play when they are targeted by a Spell, Trap or monster effect).

Trap: Select 1 of your removed from play Trap Cards and add it to your hand.

When this card is destroyed, remove from play 5 monsters in either players' Graveyards.

 

[/quote']

Too hard to summon.

Advanced Card Maker.

 

 

I havent seen an S/T among any of the submitted cards. People lack creativity much?

Well its hard to find pics for Spells and Traps.

My last card that I made was a Trap ;)

 

Lol' date=' you want a s/t do you? Here ya go then:

 

[img']http://img718.imageshack.us/img718/3774/315375.jpg[/img]

[spoiler=Lore]

All face-up Reptile-Type monsters gain 200 ATK and DEF. When a Reptile-Type monster is Summoned, place 1 Poison Counter on this card. When this card is destroyed, place DD-Venom counters on monsters your opponent controls equal to the number of Poison Counters on this card.

 

 

DD-Venom counters and Poision counters in 1 card?

Stick to 1 type of Counter.

Why the heck do I need to post a card? You know me and ah...forget it. I'll post my card, you better upgrade my rank >=[ Here's 2: [align=center]

 

2j29imc.png

 

Effect:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters you control. As long as this card remains face-up on the field, you cannot conduct your Battle Phase unless you pay 500 Life Points. Each time your opponent activates a Trap Card, inflict 800 damage to your opponent. Once per turn, you can remove from play 1 monster you control to inflict damage to your opponent equal to the Level of the removed monster x 300.

 

2ppjvgh.png

 

Effect:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 LIGHT monster. During your Standby Phase, if your opponent controls 2 or more Spell or Trap Cards, select 1 Spell or Trap Card your opponent controls. You can discard 1 card from your hand to destroy the selected card. During your Battle Phase, if this card destroys a Level 4 or lower monster by battle, you can halve this card's ATK, DEF, Level until the next Standby Phase and discard all cards from your hand to select upto 3 Dragon-Type monsters in your Graveyard and return it to your hand, each of them gain 400 ATK and DEF until the next Battle Phase of the turn the cards were affected by this card's effect.[/align]

 

1st one seems as Dark Strike fighter but its still hard to summon.

Ill put you in Expert for now.

It doesn't matter. Lots of cards have same effects. Well not exactly.

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Username: LinkSonicRoxas but you can call me Chris

How long have you been making cards: 11-18-2009, 06:02 PM

Best card:435848.jpg

 

Effect:This card cannot be Special Summoned by any card effect. This card can only be Normal Summoned by tributing 3 monsters. Once per turn if you have no cards in your hand sacrifice this card. You may pay 1000 life points to destroy all cards on the field except this card. When this card is Normal Summoned it cannot be countured and you cannot activate any effect trap or spell card.

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Username: LinkSonicRoxas but you can call me Chris

How long have you been making cards: 11-18-2009' date=' 06:02 PM

Best card:[img']http://img710.imageshack.us/img710/6121/435848.jpg[/img]

 

Effect:This card cannot be Special Summoned by any card effect. This card can only be Normal Summoned by tributing 3 monsters. Once per turn if you have no cards in your hand sacrifice this card. You may pay 1000 life points to destroy all cards on the field except this card. When this card is Normal Summoned it cannot be countured and you cannot activate any effect trap or spell card.

 

Its divine beast

its 6600 ATK

Plus you can just pay 1000 LP and then you can attack directly.

Novice Card Maker

 

GR : Why?

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Username : Luna Lovegood

How long have you been making cards : Since I joined

Best Card : 111474.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned if you control no other monsters. If this card is selected as an attack target, you can switch its Monster Card Zone with any monster you control. The attack target is also switched to the switched monster. The switched monster's ATK is halved and it is destroyed at the end of the turn, ignoring its effect. If you control no other monsters and this card is selected as an attack target, you can switch its Monster Card Zone and the attack is treated as a Direct Attack.

 

I don't really have a best card

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Username: emilkon

how long i have been making cards: a while

best card: idk so i post my newest (will probbably fail cuz idk how to post pictures) C:\Documents and Settings\Tessa\Mina dokument\Mina bilder\ööööööööööööööööööööööööööö.bmp

this card can't be normal summoned or set. the only way to special summon this card is to tribute 1 monster on your side of the field. if this monster is used as synchro material for a synchro monster it is not sent to the graveyard, also the synchro monster gains 500 attackpoints. if your hand is empty, destroy this card and take dammage equal to it's atk. if this card is destroyed this way you can special summon a tuner monster from your deck.

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Username: emilkon

how long i have been making cards: a while

best card: idk so i post my newest (will probbably fail cuz idk how to post pictures) C:\Documents and Settings\Tessa\Mina dokument\Mina bilder\ööööööööööööööööööööööööööö.bmp

this card can't be normal summoned or set. the only way to special summon this card is to tribute 1 monster on your side of the field. if this monster is used as synchro material for a synchro monster it is not sent to the graveyard' date=' also the synchro monster gains 500 attackpoints. if your hand is empty, destroy this card and take dammage equal to it's atk. if this card is destroyed this way you can special summon a tuner monster from your deck.

[/quote']

 

since this didn't work i decided to post all the info instead.

name: Commando #2

LVL:2

Warrior/tuner

u can see the effects easily

atk: 1500

def: 900

attribute: fire

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Username: emilkon

how long i have been making cards: a while

best card: idk so i post my newest (will probbably fail cuz idk how to post pictures) C:\Documents and Settings\Tessa\Mina dokument\Mina bilder\ööööööööööööööööööööööööööö.bmp

this card can't be normal summoned or set. the only way to special summon this card is to tribute 1 monster on your side of the field. if this monster is used as synchro material for a synchro monster it is not sent to the graveyard' date=' also the synchro monster gains 500 attackpoints. if your hand is empty, destroy this card and take dammage equal to it's atk. if this card is destroyed this way you can special summon a tuner monster from your deck.

[/quote']

 

Click the card in YCM and a code will appear. Click it and copy the code and paste in the post. Tada!

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Username: emilkon

how long i have been making cards: a while

best card: idk so i post my newest (will probbably fail cuz idk how to post pictures) C:\Documents and Settings\Tessa\Mina dokument\Mina bilder\ööööööööööööööööööööööööööö.bmp

this card can't be normal summoned or set. the only way to special summon this card is to tribute 1 monster on your side of the field. if this monster is used as synchro material for a synchro monster it is not sent to the graveyard' date=' also the synchro monster gains 500 attackpoints. if your hand is empty, destroy this card and take dammage equal to it's atk. if this card is destroyed this way you can special summon a tuner monster from your deck.

[/quote']

 

Click the card in YCM and a code will appear. Click it and copy the code and paste in the post. Tada!

 

oops, i deleted the 1 with wrong code so this is my real newest (awww man... same pic again well this one... is correct [i hope]) 499432d.jpg

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Well, I will be honest with you. The effect is not that original and the effect has errors.

 

"this card gains 500 atk when battleing with a monster as long as the monster isn't machine type. your oponent can't activate traps when this card attacks."

 

should be

 

"This card gains 500 ATK when battling a non-Machine-Type monster. Your opponent cannot activate Trap Cards when this card battles."

 

But other than that it looks fine, except the name. Not the best.

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Guest Welche

Username : Welche

How long have you been making cards : A couple years.

Best Card :

111476.jpg

 

This card cannot be placed on the field from your hand. When this card is sent to the graveyard from your hand you can pay Life Points x 100 to add 1 EARTH or DARK monster from you deck to your hand whose level is equal to the amount of Life Points you payed divided by 100. When this card is in your graveyard and your opponent activates a Field Spell you can discard a card to put this card into play. When this card is put onto the field, place it in your opponents Field Spell card zone, but it is still in your control. While this card is Face-Up, the player whose side of the field this is on cannot activate any Continuous Spells. The player who controls this card cannot play any cards Face-Down.

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wow, i made a new card 499432.jpg

This card can be normal summoned in face-up deffence possition. When this card is summoned, place 3 Z.P.M. counters on this card. If this card is used as synchro material for a synchro summon you can pay 500 lifepoints and remove 1 Z.P.M. counter for this to stay on the field. if this card has 0 Z.P.M. counters it will become a normal monster and lose 1000 DEF

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