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lost Winds, ADDED a spell and trap destroyer, 13/??.


{Galvantula}

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Since i made this card, "Blur, Armed Destroyer of the Forgotten Winds", ive decided to make a set of cards based on that card. These cards focus on the graveyard and manipulating many cards within it. Quick combo noted, the disadvantage of forbidden makes an advantage when used with lost wind of the sky. More synchros coming sooner or later.

[spoiler=Monster Cards]

Lost Wind of the sky

level: 4 ATT:~WIND~ ATK/200 DEF/1200 Type:Winged-beast

You may only summon this card if the only monsters in your graveyard are "Lost Wind" monsters. You may return 1 "Lost Wind monster from your graveyard to the deck to switch the attack and defence of this card OR special summon a monster with a lower level than the returned from your deck in face-up defence position.

Lost Wind of the Forgotten

level: 2 ATT:~WIND~ ATK/400 DEF/400 Type:Winged-beast

FLIP: Select one "Lost Wind" monster from your graveyard and this cards level becomes the same as the selected. After this card has been destroyed, if it was flipped face up, select one card from your opponents graveyard and swap it with a random card from your opponents hand.

Lost Wind of the Earthbound

level:3 ATT:~WIND~ ATK/500 DEF/700 Type:Winged-beast

If this card is normal summoned, select and return one "Lost Wind" monster from your graveyard to your hand. It is revealed to your opponent while it is in your hand. This card cannot be destroyed by battle if the returned card is in your hand.

Lost Wind of the Sufferers

level: 1 ATT:~WIND~ ATK/0 DEF/? Type:Winged-beast (Tuner)

When this card is summoned, change it to defece position. By paying 500 life points, select "Lost Wind" monsters from your deck up to the amount of "Lost Wind" monster you control and send them to the graveyard. This card gains 400 DEF for each card sent.

Lost Wind of the Forbidden

level: 5 ATT:~WIND~ ATK/0 DEF/1200 Type:Winged-beast (Tuner)

This card cannot be normal summoned or set, this card can only be special summoned by its own effect or by another "Lost Wind" monster. When you draw this card, send it to your graveyard. When this card is return to the deck, special summon it.

Lost Wind of Bravery

level: 6 ATT:~WIND~ ATK/2200 DEF/1600 Type: Winged-beast

This card cannot be targeted by the effect of level 4 or lower "Lost Wind" monsters. Once per turn, you may discard one card to special summon one "Lost Wind" monster that is level 3 or lower, from your graveyard.

Lost Wind of Ignorance

level: 4 ATT:~WIND~ ATK/1200 DEF/1200 Type: Winged-beast

When this card is summoned, you may discard 2 cards to destroy 2 set spell or trap cards your opponent controls. When this card is destroyed, destroy one face-up spell or trap card your opponent controls.

 

 

[spoiler=Spells]

Land of the Lost

field spell

Cards cannot be removed from play. Each time your opponent attacks, place one memory counter on this card. Once per turn, you may remove memory counters from this card to special summon, from your graveyard or deck, a "Lost Wind" monster whose level is equal to the amount of counters removed.

Sudden Memory

quick-play

Reveal 2 cards in your hand to your opponent, select one level 4 or lower "Lost Wind" monster in your graveyard and special summon it.

the Lost Path

normal spell

Select up to 4 "Lost Wind" monster in your graveyard and return them to the deck. By revealing one card in your hand, draw 2 cards.

 

 

[spoiler=traps]

the True Memory

normal trap

Activate only during your opponents battle phase. All "Lost Wind" monsters you control gain 500 ATK, until the end of the battle phase.

 

 

[spoiler=extra deck cards]

Lost Wind of the Ancients

level: 8 ATT:~WIND~ ATK/2500 DEF/2500 Type: winged-beast (synchro)

1 "Lost Wind" tuner + one or more non-tuner WIND monsters. When this card is synchro summoned, select one monster from your deck whos level is lower than this cards and send it to the graveyard. While you control "Land of the Lost", your opponent cannot attack monster you control that are level 5 or lower.

Lost Wind of infinite torture

level: 7 ATT:~WIND~ ATK/0 DEF/0 Type: Winged-beast (synchro)

"Lost Wind of the Sufferers" + 1 WIND monster. This card cannot be destroyed by battle while both its ATK and DEF are under 1800. Once per turn, you may send the top card of your deck to the graveyard to inflict damage to your according to the type of card it is. Monster: 800 points of damage. Spell: 500 points of damage. Trap: 400. This card gains ATK and DEF equal to the amount of damage inflicted. This monsters ATK and DEF cannot exceed 3500.

 

 

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Hello there! i see that you´re making a Wind Attribute set just like me ^.^(Voltage).

 

The effects of your cards looks good. The only problem I see is your bad OCG (Official Card Grammar), I can give a complet fix to your cards but I´m kindda new to YCM so I suggest you to get to this thread to get some help: http://forum.yugiohcardmaker.net/thread-51154.html.

 

Anyways, I can fix one of them:

Lost Wind of the Sky

level: 4 ATT:~WIND~ ATK/200 DEF/1200 Type:Winged-Beast

You can only Normal Summon, Special Summon or Set this card if the only monsters in your Graveyard are "Lost Wind" monsters. You can return 1 "Lost Wind" monster from your Graveyard to the Deck to switch the ATK and DEF of this card or Special Summon a monster with a lower level than the returned monster from your Deck in face-up Defence Position.

 

Hope I helped!!!

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