Thomas★Zero Posted February 26, 2010 Report Share Posted February 26, 2010 I can see this as a good and annoying card. Player wise1.bad unless graveyard effects like necro guardna2. good unless graveyard effect like Necro guardna3. good4. bad5. good6. doesn't really matter unless the six is lanned on the first use. so what do you think. Link to comment Share on other sites More sharing options...
burnpsy Posted February 26, 2010 Report Share Posted February 26, 2010 Use with Appropriate and Zombies for maximum efficiency? *shot* Link to comment Share on other sites More sharing options...
Thomas★Zero Posted February 26, 2010 Author Report Share Posted February 26, 2010 Use with Appropriatenot a bad idea as with that if it lands on a 4 it allows you to draw setting it in a fair advantage >.> Link to comment Share on other sites More sharing options...
Lonk Posted February 26, 2010 Report Share Posted February 26, 2010 This card gives a bit more control of the field to the user. Specialized decks could abuse it though. Link to comment Share on other sites More sharing options...
-Berserker- Posted February 26, 2010 Report Share Posted February 26, 2010 Dark World should always main this... Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted February 26, 2010 Report Share Posted February 26, 2010 Dark World should always main this...This. Also... Once I had Yubel out, and he had this out. I didn't use Doom Shaman (my bad) so I tributed all the other monsters. He rolled out a 5 and made me win. Link to comment Share on other sites More sharing options...
Coffee Black Posted February 27, 2010 Report Share Posted February 27, 2010 Dark World should always main this... Odd tech to me, but it could work in DW.I try to avoid using cards based on luck. That's why I hate playing with Arcanas. Link to comment Share on other sites More sharing options...
.Leo Posted February 27, 2010 Report Share Posted February 27, 2010 1. Good for Dark Worlds, Infernities and Necro Gardna. :32. Same with #1 but for opponent. D:3. Lol +14. Meh. He/she got an extra card.5. Might get ride of a big pain.6. I would lol if this activated on the first time the effect activated. Interesting card is interesting. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted February 27, 2010 Author Report Share Posted February 27, 2010 cards like these are needed so that if we battle LS when may possibly send their Honest to the graveyard like a big middle finger >:U Link to comment Share on other sites More sharing options...
Azuh Posted February 27, 2010 Report Share Posted February 27, 2010 Haha, Risky Machine Type 6 Link to comment Share on other sites More sharing options...
daboss144 Posted February 27, 2010 Report Share Posted February 27, 2010 Run in Dark world. Is there some lock achievable with effect 2? Link to comment Share on other sites More sharing options...
Scatty Posted February 27, 2010 Report Share Posted February 27, 2010 Depends on your view of the card. Mine is: 1: can be made good2: good3: good4: yes, I do have a milling deck. good5: great6: bad Due to that, I Side this card. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted February 28, 2010 Author Report Share Posted February 28, 2010 lol if a person activates 3. rolls dicelands on 2,3,5Opponent - FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU Link to comment Share on other sites More sharing options...
Canadian Posted March 2, 2010 Report Share Posted March 2, 2010 What are you talking about? This is the best card in the game. *Brings loaded dice*. Hehehehehe. Link to comment Share on other sites More sharing options...
daboss144 Posted March 2, 2010 Report Share Posted March 2, 2010 The art almost looks like it says type-8. Link to comment Share on other sites More sharing options...
Canadian Posted March 2, 2010 Report Share Posted March 2, 2010 You bring up a good point. I want to see the 5 other dangerous machine types. : > Link to comment Share on other sites More sharing options...
daboss144 Posted March 3, 2010 Report Share Posted March 3, 2010 You bring up a good point. I want to see the 5 other dangerous machine types. : > Dangerous Machine Type 1: Effect: Roll a one-sided die, and activate an appropriate effect based on the result. 1: you win the game. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted March 3, 2010 Report Share Posted March 3, 2010 this card most always shuud be trun with dark worlds and Zombies leaving you know bad consequences mostly... Link to comment Share on other sites More sharing options...
Canadian Posted March 3, 2010 Report Share Posted March 3, 2010 I want a second coin toss like continuous card for dice. Not Dice-try. Link to comment Share on other sites More sharing options...
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