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Oblivion Phantasy ~The Dark Void~ [PG-13] -Statistical Roleplay-


ShadowKnight27

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((Doesn't Abrahel have the ability to fly, giving her immunity to those kinds of Special Cells?))

 

Abrahel moves to D6, then to D5.

 

"Eww! That's gross!" The demoness exclaimed as she moved away from the bubbling acid.

"Anyone know where I can get some cough drops or something? My throat's a bit hoarse from all this singing."

 

((How do I recharge TP?))

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Taiga moves to C6, D6, D7 then E7.

 

"Acid spill, fun," Taiga sighed. "Why did I take this job again? Oh yeah... money."

He pulled another tag from his pouch. "Seeing that I'm the only one with an really offensive long range skill," he smiled. "But these things just keep getting uglier..."

 

Taiga cast Explosive Tag on Xanan Bult[H8]!

TP: 13/25

Xanan Bult takes 5 Fire Damage! Xanan Bult may be afflicted with a burn!

 

"Secret Art: Exploding Tag!" The weapon sailed over the acid and exploded on the new enemy. I can do this about four more times, he thought. After that, it's all close range. He eyed the acid with distaste.

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OoC: Yes, Hover Status gives Abrahel (Or the afflicted) to a complete immunity of Acid Cells. You can't recharge TP, except by Items. TP is automaticaly restored on the next Battle. And the Xanan Bult meant to have 2 SPR.

 

Chapter I ~ I: Tutorial

 

Location: Daemos - Novak City, Entrace

 

Objective: Defeat all Enemy Characters!

 

Atmosphere: None

 

Music:

 

Abrahel (Demon Mage)

HP: 17/25

TP: 1/15

ATK: 3

DEF: 2

INT: 5

SPR: 1

MVT: 2

 

Taiga (Ninja)

HP: 16/20

TP: 13/25

ATK: 3

DEF: 2

INT: 4

SPR: 2

MVT: 4

 

Merin (Life Monk)

HP: 23/30

TP: 0/0

ATK: 5

DEF: 3

INT: 0

SPR: 3

MVT: 3

---------------------------

Xanan Bult takes 6 Fire Damage, Weakness!

HP: 14/20

 

{#} {#} {#} { } { } { } {#} {#} {#} A

{#} {#} {#} { } { } { } {#} {#} {#} B

{#} {#} {#} { } { } { } {#} {#} {#} C

{ } { } { } { } {A} { } { } { } { } D

{ } { } { } { } { } { } {T} {=} { } E

{ } { } { } { } {M} { } {=} {=} {=} F

{#} {#} {#} { } { } {=} {#} {=} {#} G

{#} {#} {#} { } {=} {=} {=} {B} {#} H

{#} {#} {#} { } { } {=} {#} {#} {=} I

-1---2---3---4---5---6---7---8---9

 

~Enemy Phase V~

 

Xanan Bult moves to H7, then H6, and finally to H5.

Xanan Bult uses Poison Spit on Merin!

Poison Spit has 2 Use Counters left.

 

Palpitate appears at H8.

[Xanafalgue-type Enemy]

Palpitate moves to G8, then F8, and finally to E8.

Palpitate uses Tentacle Spear on Taiga!

Tentacle Spear has 1 Use Counter left.

Taiga takes 6 Damage.

 

~Neutral Phase V~

 

N/A

 

~Calculation Phase V~

 

Xanan Bult evades Burn Status!

 

Merin is afflicted with Poison Status! [1/6 Max HP Damage for 3 Turns.]

Poison has 3 Turns left.

Merin takes 5 Damage

HP: 18/30

 

Xanan Bult (Mutant)

HP: 14/20

TP: 0/0

ATK: 7

DEF: 2

INT: 0

SPR: 1

MVT: 3

 

Palpitate (Mutant)

HP: 10/10

TP: 0/0

ATK: 7

DEF: 2

INT: 0

SPR: 1

MVT: 3

 

{#} {#} {#} { } { } { } {#} {#} {#} A

{#} {#} {#} { } { } { } {#} {#} {#} B

{#} {#} {#} { } { } { } {#} {#} {#} C

{ } { } { } { } {A} { } { } { } { } D

{ } { } { } { } { } { } {T} {P} { } E

{ } { } { } { } {M} { } {=} {=} {=} F

{#} {#} {#} { } { } {=} {#} {=} {#} G

{#} {#} {#} { } {B} {=} {=} {=} {#} H

{#} {#} {#} { } { } {=} {#} {#} {=} I

-1---2---3---4---5---6---7---8---9-

 

~Player Phase VI~

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Taiga takes 4 Damage!

HP: 12/20

 

Taiga cut off a curse as another tentacle pirced his shoulder. Another mutant! He was really beginning to hate the stupid things.

"Forget close range combat," Taiga grunted. He danced back several steps, moving past Merin and Abrahel and readied another tag.

"Secret Art: Exploding Tag!"

 

Taiga moves to E6, E5, then E4.

Taiga cast Explosive Tag on Throb/Palpitate[E8]!

TP: 7/25

Palpitate takes 5 Fire Damage! Palpitate may be afflicted with a burn!

 

He panted a bit as the tag exploded on the mutant. That would probably be the last tag for a while, but it would have to do. When this was all over, he would definately ask for a raise.

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Abrahel moves to D6, then to E6.

 

"Let's see if I have enough for one more show." She declares as she musters her succubus powers. She then concentrates, and decides she has enough.

 

Abrahel uses Seduce on Palpitate!

 

Seduce Music: http://www.youtube.com/watch?v=22tC0M1MOSI

 

Abrahel changes outfits into something more fitting of a prisoner of war than a demon princess as heavy pop music comes out of nowhere. She then sings along to the song, putting on a show for Palpitate, stunning it.

 

((I thought Seduce had a paralyzing ability...))

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Merin panted as the poison coursed through her body. She cursed herself for not learning to deal with such affects before; she resolved to do so once this battle was over.

 

For now, she had to deal with the monster in front of her; it was going to be tough, and her clock was ticking. Her ability to heal herself was rather pitiful for a life monk; there are those who could go an entire battle stealing the life force of others and using it to heal themselves. As for Merin, she could eke out one drain - two tops - before she needed to rest before using it again, compared to her contemporaries who could use it three or four times, and drain about three-fourths of the target's life, more than she ever leeched. No use in worrying about Merin's training regiment however... now is the time to strike.

 

Merin's fists glowed with a bright light, as she strafed around her opponent and struck it in its side, with both palms simultaneously. Her foray into the sludge was It was quite the show, with the many bright particles sparkled and faded in the air near where Merin attacked. All that energy, wasted, she thought to herself, as she reassumed a defensive stance. I've even cut off it's escape route into this sludge, hopefully, the others will capitalize on my sacrifice.

 

Merin moves to G5,G6, then H6.

Merin activates Draining Fist.

Merin attacks Xanan Bult.

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OoC: It does, but each time you did use Seduce on a target, it died before it could even get the chance to be afflicted with Infatuate. encapturer, now you've activated Draining Fist... Let's say it would last 3 Turns or so. And, yeah, I intended for the enemy to be named "Throb", but it would cause confusion along with Tentacle, so I applied a synonym instead and forgot to chance "Throb" back to "Palpitate".

 

Chapter I ~ I: Tutorial

 

Location: Daemos - Novak City, Entrace

 

Objective: Defeat all Enemy Characters!

 

Atmosphere: None

 

Music:

 

Abrahel (Demon Mage)

HP: 17/25

TP: 1/15

ATK: 3

DEF: 2

INT: 5

SPR: 1

MVT: 2

 

Taiga (Ninja)

HP: 12/20

TP: 7/25

ATK: 3

DEF: 2

INT: 4

SPR: 2

MVT: 4

 

Merin (Life Monk)

HP: 18/30

TP: 0/0

ATK: 5

DEF: 3

INT: 0

SPR: 3

MVT: 3

---------------------------

Palpitate takes 8 Fire Damage, Weakness!

HP: 2/10

 

Abrahel hasn't got TP for Seduce (7 TP)!

 

Xanan Bult takes 3 Damage!

HP: 11/20

Merin's S-Ability "Draining Fist" activates!

Merin is healed for 3 Damage.

HP: 21/30

 

Bag surges from an Acid Cell in H7.

 

{#} {#} {#} { } { } { } {#} {#} {#} A

{#} {#} {#} { } { } { } {#} {#} {#} B

{#} {#} {#} { } { } { } {#} {#} {#} C

{ } { } { } { } { } { } { } { } { } D

{ } { } { } { } { } {A} {T} {P} { } E

{ } { } { } { } { } { } {=} {=} {=} F

{#} {#} {#} { } { } {=} {#} {=} {#} G

{#} {#} {#} { } {B} {M} {B} {=} {#} H

{#} {#} {#} { } { } {=} {#} {#} {=} I

-1---2---3---4---5---6---7---8---9-

 

~Enemy Phase VI~

 

Palpitate uses Tentacle Spear on Taiga!

Tentacle Spear has no Use Counters left.

Taiga takes 6 Damage.

Abrahel takes 6 Damage.

Palpitate moves to F8, then G8.

 

Xanan Bult uses Tentacle Spear on Merin!

Tentacle Spear has 1 Use Counter left.

Merin takes 8 Damage.

Xanan Bult moves to G5, then F5, and finally to E5.

 

~Neutral Phase VI~

 

N/A

 

~Calculation Phase VI~

 

Palpitate evades Burn Status!

 

Merin takes 3 Damage from Acid Cell G6!

HP: 18/30

Merin takes 3 Damage from Acid Cell H6!

HP: 15/30

 

Merin's S-Ability "Draining Fist" has 3 Turns left.

 

Poison has 2 Turns left.

Merin takes 5 Damage

HP: 10/30

 

Xanan Bult (Mutant)

HP: 11/20

TP: 0/0

ATK: 7

DEF: 2

INT: 0

SPR: 1

MVT: 3

 

Palpitate (Mutant)

HP: 2/10

TP: 0/0

ATK: 7

DEF: 2

INT: 0

SPR: 1

MVT: 3

 

{#} {#} {#} { } { } { } {#} {#} {#} A

{#} {#} {#} { } { } { } {#} {#} {#} B

{#} {#} {#} { } { } { } {#} {#} {#} C

{ } { } { } { } { } { } { } { } { } D

{ } { } { } { } { } {A} {T} {=} { } E

{ } { } { } { } {B} { } {=} {=} {=} F

{#} {#} {#} { } { } {=} {#} {P} {#} G

{#} {#} {#} { } {=} {M} {B} {=} {#} H

{#} {#} {#} { } { } {=} {#} {#} {=} I

-1---2---3---4---5---6---7---8---9-

 

~Player Phase VII~

 

Moving Diagonally is treated quite differently here... We need a Mini-Battlefield to demonstrate how useful it can be.

 

{P} {=} {=} A

{=} {=} {=} B

{=} {=} {X} C

-1---2---3-

 

"P" is the Player, and the Indigo-Colored "X" is the Goal. The objective is to get to the Goal. Simple isn't it? Assuming the Player has a MVT of 4. But, the matter is that the Player has only 5 HP. There's no way he/she could make it alive, as he/she would be dead halfway through. Well, moving Diagonally can change the odds very fast. Assume Player is moving from A1 to A2, then B2, to C2 next, and finally to the C3 "Goal". Now, instead of moving Horizontally and Vertically, we move Player Diagonally to B2, so he/she doesn't take 6 Damage, only 3. That takes 2 MVT of our 4 MVT.

 

{ } {=} {=} A

{=} {P} {=} B

{=} {=} {X} C

-1---2---3-

 

Now, Player just simply moves Diagonally again, immediately reaching the C3 Goal safe-and-sound with 2 HP, and all of his/her MVT used already.

 

{ } {=} {=} A

{=} {=} {=} B

{=} {=} {P} C

-1---2---3-

 

See how it works? This is represented by...

 

[Character] moves from [Current Cell] to [Diagonal Cell]

 

But please, don't go overusing it. If you can simply move normally, then do it. Try to move in Diagonal only when your Character is in a critical situation or in any scenario like that.

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((Draining fist is 50% or 100%? Guess no one wanted to move before Merin got into place.))

 

 

Merin takes 5 damage!

HP: 5/30

 

Merin moves to G5.

Merin attacks Xanan Blut.

 

Merin was panting heavily as she pulled herself out of the sludge. Her hands were still glowing; looks like adversity helps one achieve their hidden potential, after all. Still, if they were having *this* much trouble with a few mutants... Merin would need much more training before she went out and fought.

 

"Graagh!" The life monk's screams echoed throughout the cavern as she tackled her foe; her normally reserved self was no more. If anything, she was going to do everything she could to let her comrades live. After all, that is the code of the Life Monk.

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Taiga noves to E6, then E5, then E4 and finally F4

Taiga attacks Xanan Bult!

Xanan Bult takes 3 Damage!

 

Taiga frowned at the retreating mutant as it scuttled back unto acid drenched ground.

"As if I would follow you there," he muttered. "I'm not stupid you know."

He instead circled around the larger mutant that Merin was targetting. He attacked it swiftly, his kunai a blur of movement.

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((Question: What's the range of my Demon Spell attack?))

((And can I use my X-Ability now?))

 

Abrahel takes 6 damage!

Abrahel moves to F6.

 

The demon lady breathed heavily from that last move.

"Alright! That's enough!"

She whipped out a container that simply said "Chaos in a Jar" in a very poor scrawl.

 

Abrahel uses "Chaos in a Jar"!

 

"I'm sick and tired of these motherf**king monsters in this motherf**king dungeon!!!"

She took the lid off of the jar as multicolored streams of elemental energy shot from the jar.

"Yeah! Eat pure elemental power, b***hes!"

She gave the middle finger with her free hand as she held the jar tightly in between her arm and her armpit.

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