RbSanderz21 Posted February 24, 2010 Report Share Posted February 24, 2010 OK LOOK, I JUS WANNA HAVE A DISCUSSION ABOUT THE HYPER SYNCHRON MONSTER CARD it reads: "if this card is sent to the graveyard for the synchro summon of a dragon-type synchro monster, that monster gains 800 atk. Remove it from play during the end phase." "Remove it from play during the end phase" that part confuses me, say i used it for a stardust, would that mean at the end of my turn stardust is removed from play? help me clear this up Link to comment Share on other sites More sharing options...
byak Posted February 24, 2010 Report Share Posted February 24, 2010 Unless you Book it.I'd rather run Rose Warrior. Link to comment Share on other sites More sharing options...
Father Wolf Posted February 24, 2010 Report Share Posted February 24, 2010 i rather run Flamvell magician. also yes stardust is removed. Link to comment Share on other sites More sharing options...
RbSanderz21 Posted February 24, 2010 Author Report Share Posted February 24, 2010 ok gotcha thanks for helping out, im not trying to have a one hit wonder stardust i want him to stick around Link to comment Share on other sites More sharing options...
Toffee. Posted February 24, 2010 Report Share Posted February 24, 2010 Hyper Synchron's artwork is epic.Its like a Samauri/Megaman/Demonic Motor Omega hybrid<3 Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 24, 2010 Report Share Posted February 24, 2010 It's the Autobot's transport carrier guy... can't remember his name, Omega Supreme? Link to comment Share on other sites More sharing options...
Chaos Flame Posted February 24, 2010 Report Share Posted February 24, 2010 If your gonna use this to synch for a dragon, don't summon stardust. If you want a beatstick, go for RDA, and if you want a nuke, go for BRD. Stardust's value is in staying on the field for a while. One way around that though, would be to synch for startdust, and get it to activate its effect somehow. Then it wouldn't be removed if I'm correct. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted February 25, 2010 Report Share Posted February 25, 2010 If your gonna use this to synch for a dragon' date=' don't summon stardust. If you want a beatstick, go for RDA, and if you want a nuke, go for BRD. Stardust's value is in staying on the field for a while. One way around that though, would be to synch for startdust, and get it to activate its effect somehow. Then it wouldn't be removed if I'm correct.[/quote']This.Of course, you can still use this to summon Colossal Fighter or Thought Ruler. Overall, Flamvell Magical, Rose, and especially Soldier of Mist Valley are better. It should be noted, though, that this can be searched by Genex Neutron, while Rose and Soldier are very difficult to search. Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 25, 2010 Report Share Posted February 25, 2010 I'd rather run Bri Synchron when it comes out. Link to comment Share on other sites More sharing options...
Azuh Posted February 26, 2010 Report Share Posted February 26, 2010 Flamvell Magical > This Link to comment Share on other sites More sharing options...
BehindTheMask Posted February 26, 2010 Report Share Posted February 26, 2010 This is a very underrated card. Expect good Monarchs to run this. Link to comment Share on other sites More sharing options...
burnpsy Posted February 26, 2010 Report Share Posted February 26, 2010 IMO: Hyper Synchron (Anime Version) > Flamvell Magician > Mist Valley Soldier > Debris Dragon > The Fabled Rubyruda > Rose, Warrior of Revenge > Morphtronic Scopen > Road Synchron > Royal Swamp Eel > Hyper Synchron (IRL Version) > Trap Eater > Witch of the Black Rose In terms of LV4 Tuners. Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 26, 2010 Report Share Posted February 26, 2010 IMO: Hyper Synchron (Anime Version) > Flamvell Magician > Mist Valley Soldier > Debris Dragon > The Fabled Rubyruda > Rose' date=' Warrior of Revenge > Morphtronic Scopen > Road Synchron > Royal Swamp Eel > Hyper Synchron [i'](IRL Version)[/i] > Trap Eater > Witch of the Black Rose In terms of LV4 Tuners. I'd put Road Synchron just before Witch and Trap Eater before OCG/TCG Hyper Synchron, but otherwise I agree. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted February 26, 2010 Report Share Posted February 26, 2010 IMO: Hyper Synchron (Anime Version) > Flamvell Magician > Mist Valley Soldier > Debris Dragon > The Fabled Rubyruda > Rose' date=' Warrior of Revenge > Morphtronic Scopen > Road Synchron > Royal Swamp Eel > Hyper Synchron [i'](IRL Version)[/i] > Trap Eater > Witch of the Black Rose In terms of LV4 Tuners. I'd put Road Synchron just before Witch and Trap Eater before OCG/TCG Hyper Synchron, but otherwise I agree. But Road Synchron can be used as Levels 2 and 4 Which gives him searchability + flexibility....also is a light Machine Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 27, 2010 Report Share Posted February 27, 2010 IMO: Hyper Synchron (Anime Version) > Flamvell Magician > Mist Valley Soldier > Debris Dragon > The Fabled Rubyruda > Rose' date=' Warrior of Revenge > Morphtronic Scopen > Road Synchron > Royal Swamp Eel > Hyper Synchron [i'](IRL Version)[/i] > Trap Eater > Witch of the Black Rose In terms of LV4 Tuners. I'd put Road Synchron just before Witch and Trap Eater before OCG/TCG Hyper Synchron, but otherwise I agree. But Road Synchron can be used as Levels 2 and 4 Which gives him searchability + flexibility....also is a light Machine Some flexibility, but not searchability. Also, Hyper Synchron's also a LIGHT Machine. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted February 27, 2010 Report Share Posted February 27, 2010 IMO: Hyper Synchron (Anime Version) > Flamvell Magician > Mist Valley Soldier > Debris Dragon > The Fabled Rubyruda > Rose' date=' Warrior of Revenge > Morphtronic Scopen > Road Synchron > Royal Swamp Eel > Hyper Synchron [i'](IRL Version)[/i] > Trap Eater > Witch of the Black Rose In terms of LV4 Tuners. I'd put Road Synchron just before Witch and Trap Eater before OCG/TCG Hyper Synchron, but otherwise I agree. But Road Synchron can be used as Levels 2 and 4 Which gives him searchability + flexibility....also is a light Machine Some flexibility, but not searchability. Also, Hyper Synchron's also a LIGHT Machine. He is searchable by monk =) Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted February 27, 2010 Report Share Posted February 27, 2010 Better just to Sync into a non-Dragon-Type unless going for game. I've played around with this a little and found that 1600 is a little dicey in LIGHT Oppression beatdown sorts of Decks (simply not Syncing should Oppression be out of course) just because it doesn't quite have the ATK and getting hit by Boras and Shuras feels bad, although with Eltanin out I could see being played a lot more in a variety of different Decks with Eltanin playing either a minor or major role. Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 27, 2010 Report Share Posted February 27, 2010 IMO: Hyper Synchron (Anime Version) > Flamvell Magician > Mist Valley Soldier > Debris Dragon > The Fabled Rubyruda > Rose' date=' Warrior of Revenge > Morphtronic Scopen > Road Synchron > Royal Swamp Eel > Hyper Synchron [i'](IRL Version)[/i] > Trap Eater > Witch of the Black Rose In terms of LV4 Tuners. I'd put Road Synchron just before Witch and Trap Eater before OCG/TCG Hyper Synchron, but otherwise I agree. But Road Synchron can be used as Levels 2 and 4 Which gives him searchability + flexibility....also is a light Machine Some flexibility, but not searchability. Also, Hyper Synchron's also a LIGHT Machine. He is searchable by monk =) As with any of these Tuners besides Trap Eater and Witch. Link to comment Share on other sites More sharing options...
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