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★ Club Espeon - We have mastery over Shooting Star Dragon★


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A lot of times for me, I've relied on Stardust/RDA to back me up (in addition to other Fusions I brought out if I could do it).

Most of time, it's been RDA.

 

As for decktypes I don't like much, well Infernities are one of them (not that I hate them in general, but I think Infernity Launcher made them win a little too fast [got beaten by one of them]

 

@Kotaro about YN: Haven't gone on lately, but yeah I'm still there (need to update my decks though)

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I find Lightsworns much easier to stop than Infernities. I mean, the whole point of Infernities is discarding your hand to wreak havoc on your opponents. In Lightsworns, all you really have to look out for are Honests and Judgments.

Though I personally find Gladiator Beasts hard to stop...

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^ - Oh, nothing much. They just changed their name for the New Year.

 

Infernities is just a matter of speed.

Lightsworns take a while to set up but a good deck can make several victory conditions in a few turns.

 

That's why you should always pack Gragonith, Honest, JD, thatLSfieldspelleveryonedisses and even Wulf and Lumina. And if you need it, The Creator.

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