Coffee Black Posted February 12, 2010 Report Share Posted February 12, 2010 I randomly thought of a idea using Paladin of White Dragon. It would be hard to pull off, but I wanna see some opinions. Paladin of White Dragon summoned by Djinn Releaser of Rituals and Djinn Disserere of RitualsUse Burden of the Mighty and Ritual Cage So with these cards, you have a 1900 ritual monster that isn't effect by traps. Your opponent can't special summon, the monsters they have are weak, and Paladin can't be destroyed by Monster Effects. This idea probably isn't special, but I figure it would be interesting to try out. Link to comment Share on other sites More sharing options...
Fraz Posted February 12, 2010 Report Share Posted February 12, 2010 I play storm then smashing ground or brain control. Link to comment Share on other sites More sharing options...
Coffee Black Posted February 13, 2010 Author Report Share Posted February 13, 2010 I play storm then smashing ground or brain control. yeah, spells still work. fissure, lightning vortex, hammer shot (like anyone uses that), etc. still destroy this. Spells are the only flaw i think. Link to comment Share on other sites More sharing options...
CrabHelmet Posted February 13, 2010 Report Share Posted February 13, 2010 It's a four-card combo of which every component is specific and half of which are unsearchable, and it also requires two specific monsters in the Graveyard as well in setup. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 14, 2010 Report Share Posted February 14, 2010 It's a four-card combo of which every component is specific and half of which are unsearchable' date=' and it also requires two specific monsters in the Graveyard as well in setup.[/quote'] and is easily beaten/negated. not really that great you know. Link to comment Share on other sites More sharing options...
Coffee Black Posted February 14, 2010 Author Report Share Posted February 14, 2010 It's a four-card combo of which every component is specific and half of which are unsearchable' date=' and it also requires two specific monsters in the Graveyard as well in setup.[/quote'] and is easily beaten/negated. not really that great you know. I don't think summoning Paladin or getting the djinns in the grave would be that hard. Burden and Ritual Cage are the only two things that would be difficult to accomplish. Paladin would be decent but vulnerable without those spells, that's why I put them in the strategy. I just thought this up to make a bad ritual somewhat playable. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 16, 2010 Report Share Posted February 16, 2010 its not a bad ritual, at least it has an effect. there's worse ones out there.and if you wanted to do this, you could do it with any other ritual. Demise for instance. Link to comment Share on other sites More sharing options...
Coffee Black Posted February 16, 2010 Author Report Share Posted February 16, 2010 Paladin is still easier to summon, but if Demise goes to 2, it will be the most played ritual. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 17, 2010 Report Share Posted February 17, 2010 Demise is still better at 1 than Paladin at 3 because he has an OTK. plus, he's a field nuker and 2400 beatstick. im sure he outclasses paladin everywhere. Link to comment Share on other sites More sharing options...
Imperial tech Posted February 20, 2010 Report Share Posted February 20, 2010 HMMMM........I still like my PoWD as a sorta keep-safe card but would never use it as part of my BEUD deck. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.