Aesirson Posted February 8, 2010 Report Share Posted February 8, 2010 Tagging on to Griffin's idea. |Crystal Rain Dragon|0|CRMSN|Dragon/Effect|Light|4||1600|200|You can send this card from your hand to your Graveyard to add 1 Level 4 or lower Dragon-Type monster from your Deck to your hand.| |Daybreak Dragon|0|CRMSN|Dragon/Tuner|Light|4||0|1000|When this card is flipped face-up, increase the DEF of this card by 500 for each Dragon-Type Synchro monster in your Graveyard.| |Messiah Dragon|0|CRMSN|Dragon/Effect|Light|2||0|0|When this card is sent from your side of the field to the Graveyard, you can send 1 Dragon-Type Synchro monster from your Extra Deck to draw 1 card.| |Thunderclash Dragon|0|CRMSN|Dragon/Synchro/Effect|Light|8||2800|2300|1 Tuner monster + 1 or more non-Tuner monster(s) When this card is Synchro Summoned, destroy 1 Spell or Trap Card and 1 Monster your opponent controls. Once during your turn, you can discard 1 card to reveal the top 3 cards of your Deck. Place 1 of them in your hand. Shuffle the rest into your Deck.| |Tuning Ace|0|CRMSN|Dragon/Tuner|Wind|2||0|0|This card can be Special Summoned while you control a Level 6 Dragon-Type monster. If this card is Special Summoned this way, decrease the Level of this card by 1. When this card is used as a Synchro Material monster, you can increase this card's Level by 1.| |Andromeda Dragon|0|CRMSN|Dragon/Effect|Light|6||2000|2000|You can Special Summon this card during the turn that a Dragon-Type Synchro monster was sent to the Graveyard from the Extra Deck. Increase the ATK of this card by 300 for each Dragon-Type Synchro Monster in your Graveyard.| |Crimson Dragon|0|CRMSN|Dragon/Effect|Light|10||3500|3500|This card can only be Special Summoned by having at least 5 Dragon-Type Synchro Monsters in your Graveyard. Once during your turn, you can remove 1 Dragon-Type Synchro Monster in your Graveyard to activate 1 of the following effects: * Destroy all Defense Position monsters on the field. * Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that would destroy a card on the field, and destroy that card. * Change 1 monster your opponent controls to face-up Attack Position and decrease that monsters ATK to 0. * Increase your Life Points by 1000, and you can add 1 Field Spell card from your Deck to your hand. * When you receive damage from a card effect, inflict the same ammount of damage to your opponent.| |Judgment of the Dragon|0|CRMSN|Spell Card|Spell||None|||Discard 1 card. Send 1 Dragon-Type Synchro monster from your Extra Deck to your Graveyard. Draw 1 card.| |Crimson Star|0|CRMSN|Spell Card|Spell||Continuous|||When a Level 4 or lower Dragon-Type monster you control is about to be destroyed by battle and sent to the Graveyard, you can send 1 Dragon-Type Synchro monster from your Extra Deck to your Graveyard instead. (Damage Calculation is still applied as normal)| |Sacrifice to the Stars|0|CRMSN|Trap Card|Trap||None|||Activate only when a Dragon-Type Tuner monster you control is destroyed by battle. Remove that monster and a Dragon-Type monster in your hand or Graveyard from play and Special Summon 1 Dragon-Type Synchro monster from your Extra Deck with a Level equal to the total Level of the removed from play monsters.| Yes, I just made the biggest, most OP'd boss monster ever, but it's friggin' Crimson Dragon for Gods sake! Link to comment
Toffee. Posted February 8, 2010 Report Share Posted February 8, 2010 Crystal Rain Dragon is just made of awesome.Though giving it 1900ATK seems a little overkill IMO Link to comment
Aesirson Posted February 8, 2010 Author Report Share Posted February 8, 2010 I wanted it to be a Dragon-Type counterpart of the Field Searchers, but I'll lower it's ATK to 1600. Link to comment
Magnet Soldier Posted February 8, 2010 Report Share Posted February 8, 2010 I smell epic Opedness. If that crimson dragon card was real it would be serious undefeatableness. However if that was real it would instantly be banned and would never be unbanned again. Link to comment
Aesirson Posted February 8, 2010 Author Report Share Posted February 8, 2010 Crimson Dragon > Egyptian God Cards, it's one of the laws of physics. Link to comment
Magnet Soldier Posted February 8, 2010 Report Share Posted February 8, 2010 Yes, I absolutoly agree. If 3>X over Nw/rt(r+H)HxY=I-t(Blah blah blahTHree hours later) Then the only way to defeat it is, funnily enough, a stupid card called mirror force. Link to comment
Guest Lily Posted February 8, 2010 Report Share Posted February 8, 2010 Yes' date=' I absolutoly agree. If 3>X over Nw/rt(r+H)HxY=I-t(Blah blah blahTHree hours later) Then the only way to defeat it is, funnily enough, a stupid card called mirror force.[/quote'] Funnily enough, Crimson Dragon can negate it with it's super awesome effect.But these would be lulzy to play irl. AND DID IT COME TO YOUR MIND THAT BRIONAC JUST GOT ANOTHER USE? Link to comment
Aesirson Posted February 8, 2010 Author Report Share Posted February 8, 2010 Brionac is not a Dragon, it's a Sea Serpent. Link to comment
Guest Lily Posted February 8, 2010 Report Share Posted February 8, 2010 Brionac is not a Dragon' date=' it's a Sea Serpent.[/quote']-goes to Wiki--checks Brionac-Oshi- Woops, I meant his brother x.xBut yeah, use Exploder Dragonwing with this card and you'll get Crimson's effect... Wow o.o Link to comment
-Griffin Posted February 9, 2010 Report Share Posted February 9, 2010 So Crimson is a SDD/AM that stays vulnerable on the field and has a max of 5 uses? M'kay, not that broken. You know that if I attack Daybreak Dragon with a 1100 ATK monster, it dies before the DEF increase right? Just make it always have the boost instead of a flip effect if you don't want that to happen. Andromeda Dragon misses timing with everything except Judgment of the Dragon (both are pretty UP'd, IMO.) Tuning Ace just isn't that useful IMO. Reliable levels tend to be better than changing ones so that you can always Synchro for what the Deck actually needs. Other than those few points, the set seems really nice and well put together. Good job, and sorry for focusing on the negatives so much, just nothing to fix with good cards =p Link to comment
Aesirson Posted February 9, 2010 Author Report Share Posted February 9, 2010 Thanks for the comments. I fixed the details that you mentioned (and completely re-wrote Tuning Ace's effect) Link to comment
-Griffin Posted February 9, 2010 Report Share Posted February 9, 2010 Great. Solid set seems pretty solid =D Link to comment
Magnet Soldier Posted February 9, 2010 Report Share Posted February 9, 2010 Great. Solid set seems pretty solid =D Sorry, yust a little lolzer. 'Solid set seems solid'? HAHAHAHAHA....Heheheh....lol.....rofl......roflmao. Link to comment
玄魔の王 Posted February 10, 2010 Report Share Posted February 10, 2010 Crimson Dragon > Egyptian God Cards' date=' it's one of the laws of physics.[/quote'] *Paradox appears, changes Crimson Dragon into a Sin.* I like these dragons for their power. 9.5/10. Link to comment
Aesirson Posted February 11, 2010 Author Report Share Posted February 11, 2010 *Paradox appears' date=' changes Crimson Dragon into a Sin.*[/quote']... You know, you just gave me the most wicked idea ever... *Laughs like an evil maniac* Link to comment
玄魔の王 Posted February 12, 2010 Report Share Posted February 12, 2010 *Paradox appears' date=' changes Crimson Dragon into a Sin.*[/quote']... You know, you just gave me the most wicked idea ever... *Laughs like an evil maniac* Glad to see I could help. Posted? Link to comment
L_Lawliet083 Posted February 12, 2010 Report Share Posted February 12, 2010 it should be this Crimson Dragon l Divine-beast/Effect| Divine |12||3500|3000|This card cannot be Normal Summoned or set. This card can only be Special Summoned by having at least 5 Dragon-Type Synchro Monsters in your Graveyard. Once during your turn, you can remove 1 Dragon-Type Synchro Monster in your Graveyard to activate 1 of the following effects: * Destroy all Defense Position monsters on the field. * Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that would destroy a card on the field, and destroy that card. * Change 1 monster your opponent controls to face-up Attack Position and decrease that monsters ATK to 0. * Increase your Life Points by 1000, and you can add 1 Field Spell card from your Deck to your hand. * When you receive damage from a card effect, decrease this cards ATK by the same amount of damage you have taken until your next standby phase, then inflict the same amount of damage to your opponent.| thats a less op'ed boss monster Link to comment
-Griffin Posted February 13, 2010 Report Share Posted February 13, 2010 it should be this Crimson Dragon l Divine-beast/Effect| Divine |12||3500|3000|This card cannot be Normal Summoned or set. This card can only be Special Summoned by having at least 5 Dragon-Type Synchro Monsters in your Graveyard. Once during your turn' date=' you can remove 1 Dragon-Type Synchro Monster in your Graveyard to activate 1 of the following effects: * Destroy all Defense Position monsters on the field. * Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that would destroy a card on the field, and destroy that card. * Change 1 monster your opponent controls to face-up Attack Position and decrease that monsters ATK to 0. * Increase your Life Points by 1000, and you can add 1 Field Spell card from your Deck to your hand. * When you receive damage from a card effect, decrease this cards ATK by the same amount of damage you have taken until your next standby phase, then inflict the same amount of damage to your opponent.| thats a less op'ed boss monster[/quote'] Other than clarifying the whole Normal Summon thing, no. Divine(beast) is bad and the effect was fine. Link to comment
L_Lawliet083 Posted February 13, 2010 Report Share Posted February 13, 2010 it should be this Crimson Dragon l Divine-beast/Effect| Divine |12||3500|3000|This card cannot be Normal Summoned or set. This card can only be Special Summoned by having at least 5 Dragon-Type Synchro Monsters in your Graveyard. Once during your turn' date=' you can remove 1 Dragon-Type Synchro Monster in your Graveyard to activate 1 of the following effects: * Destroy all Defense Position monsters on the field. * Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that would destroy a card on the field, and destroy that card. * Change 1 monster your opponent controls to face-up Attack Position and decrease that monsters ATK to 0. * Increase your Life Points by 1000, and you can add 1 Field Spell card from your Deck to your hand. * When you receive damage from a card effect, decrease this cards ATK by the same amount of damage you have taken until your next standby phase, then inflict the same amount of damage to your opponent.| thats a less op'ed boss monster[/quote'] Other than clarifying the whole Normal Summon thing, no. Divine(beast) is bad and the effect was fine. thats a legal type/attributeit also would take away LOTS support and it fits the effect becomes more like bf dragon Link to comment
-Griffin Posted February 13, 2010 Report Share Posted February 13, 2010 it should be this Crimson Dragon l Divine-beast/Effect| Divine |12||3500|3000|This card cannot be Normal Summoned or set. This card can only be Special Summoned by having at least 5 Dragon-Type Synchro Monsters in your Graveyard. Once during your turn' date=' you can remove 1 Dragon-Type Synchro Monster in your Graveyard to activate 1 of the following effects: * Destroy all Defense Position monsters on the field. * Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that would destroy a card on the field, and destroy that card. * Change 1 monster your opponent controls to face-up Attack Position and decrease that monsters ATK to 0. * Increase your Life Points by 1000, and you can add 1 Field Spell card from your Deck to your hand. * When you receive damage from a card effect, decrease this cards ATK by the same amount of damage you have taken until your next standby phase, then inflict the same amount of damage to your opponent.| thats a less op'ed boss monster[/quote'] Other than clarifying the whole Normal Summon thing, no. Divine(beast) is bad and the effect was fine. thats a legal type/attributeit also would take away LOTS support and it fits the effect becomes more like bf dragon #1 It's only used on two cards and should generally be avoided#2 The support is a good thing IMO, taking it away is stupid#3 BF Dragon's effect is pretty awful. There's no reason to make it like that. Link to comment
L_Lawliet083 Posted February 13, 2010 Report Share Posted February 13, 2010 it should be this Crimson Dragon l Divine-beast/Effect| Divine |12||3500|3000|This card cannot be Normal Summoned or set. This card can only be Special Summoned by having at least 5 Dragon-Type Synchro Monsters in your Graveyard. Once during your turn' date=' you can remove 1 Dragon-Type Synchro Monster in your Graveyard to activate 1 of the following effects: * Destroy all Defense Position monsters on the field. * Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that would destroy a card on the field, and destroy that card. * Change 1 monster your opponent controls to face-up Attack Position and decrease that monsters ATK to 0. * Increase your Life Points by 1000, and you can add 1 Field Spell card from your Deck to your hand. * When you receive damage from a card effect, decrease this cards ATK by the same amount of damage you have taken until your next standby phase, then inflict the same amount of damage to your opponent.| thats a less op'ed boss monster[/quote'] Other than clarifying the whole Normal Summon thing, no. Divine(beast) is bad and the effect was fine. thats a legal type/attributeit also would take away LOTS support and it fits the effect becomes more like bf dragon #1 It's only used on two cards and should generally be avoided#2 The support is a good thing IMO, taking it away is stupid#3 BF Dragon's effect is pretty awful. There's no reason to make it like that. #1 thats only because there arent many divine beasts there should be more #2 its broken as it is#3 it should be more accurate Link to comment
玄魔の王 Posted February 13, 2010 Report Share Posted February 13, 2010 #1 It's only used on two cards and should generally be avoided#2 The support is a good thing IMO' date=' taking it away is stupid#3 BF Dragon's effect is pretty awful. There's no reason to make it like that.[/quote'] #1 that's only because there aren't many divine beasts there should be more #2 its broken as it is#3 it should be more accurate #1: Until there are actual DIVINE(-Beast) Supports, no there shouldn't.#2: NO F**KING S**T. IT'S THE F**KING CRIMSON DRAGON. [/obvious]#3: Do not sacrifice power for authentic-ism. EVER. Link to comment
L_Lawliet083 Posted February 14, 2010 Report Share Posted February 14, 2010 #1 It's only used on two cards and should generally be avoided#2 The support is a good thing IMO' date=' taking it away is stupid#3 BF Dragon's effect is pretty awful. There's no reason to make it like that.[/quote'] #1 that's only because there aren't many divine beasts there should be more #2 its broken as it is#3 it should be more accurate #1: Until there are actual DIVINE(-Beast) Supports, no there shouldn't.#2: NO F**KING S**T. IT'S THE F**KING CRIMSON DRAGON. [/obvious]#3: Do not sacrifice power for authentic-ism. EVER.#1 hmm iguess all we can do is be idiots and create some!we are YCM for zero's sake we have the technology #2 crimson dragon = god = divine nuff saidit should at least be a divine attribute#3 ok i agree on #3 thats a battle i cant win Link to comment
-Griffin Posted February 14, 2010 Report Share Posted February 14, 2010 L'y, just roll with it. We don't like Divine(-beast). We aren't using them. Resistance is futile. We are the Written Cards. Do not question the Written Cards >_> Link to comment
L_Lawliet083 Posted February 14, 2010 Report Share Posted February 14, 2010 L'y' date=' just roll with it. We don't like Divine(-beast). We aren't using them. Resistance is futile. We are the Written Cards. Do not question the Written Cards >_>[/quote'] fine but i stick with my argument Link to comment
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