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The Destiny Organization - More Active Members ?


Alexis Rhodes

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Is the only topic transformers ?

No' date=' anything. Like Club Espeon, we talk about anything practically and its a pokemon club.

 

I'd join, if I knew anything about tranformers except they tranform into trucks, cars, and all that other stuff.

Its not just a transformer club, just the main theme.

 

I kinda have an idea for your club' date=' you can have like that members either be Desepticons or Autobots.

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I was going to do that and might change it, but then would have be lots of contests and stuf which we will do some once we get more members.

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X-Box, I love that thing.

I made some cards, so what do you think.

It will be part of a small Headless knight Subtype.

 

[align=center][spoiler=For Cards look here]

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"Headless Knight" + 1 Level 6 or higher FIRE monster

This monster cannot be Special Summoned except by Fusion Summon. Any effect that would inflict damage to a player instead increases their Life Points by the same amount. Once per turn, you can destroy 1 Spell or Trap Card on the field, increase this cards ATK by 100 for each card destroyed by this effect. When this card's has 3300 or more ATK, destroy this card.

Pic from Father Wolf.

 

1jsz8k.jpg

"Headless Knight" + 1 Level 6 or higher WIND monster

This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when this card would be destroyed by battle, you can return 1 monster from your side of the field to your hand to negate this cards destruction. (Damage calculation is applied normally.) Once per turn, you can decrease the ATK of all other face-up monsters on the field by 300 until the end of your turn.

Pic also from Father Wolf

 

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"Headless Knight" + 1 Level 6 or higher LIGHT monster

This monster cannot be Special Summoned except by Fusion Summon. As long as this card remains face-up on the field, all card send from the Deck to the Graveyard are removed from play instead. Once per turn, when this card is in face-up Attack Position, you can remove 1 Field Spell Card on the field from play. This card cannot attack during the turn this card effect was activated.

Pic from Wanderley

 

 

 

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