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Leo's Duel Academy: Need Members!


.Leo

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Welcome to Leo's Duel Academy! Here at the Academy we can duel, host tournaments, Yu-Gi-Oh! Role Plays/Fan-Fictions, rate cards, decks and archetypes. We always welcome new members to the Academy. Hopefully you consider joining the club!

 

Also, if you are new to Yu-Gi-Oh!, don't hesitate joining! We will try to help you in any way to become better!

 

[spoiler=Rules]

- Spam is 100% unacceptable. All spam will be dealt with and if the situation calls for it, you will receive further punishment from the Forum Staff.

- All other YCM Rules apply.

- When posting Custom Cards, POP CULTURE and FAKE-TYPES are not allowed.

- When posting, posts like "What is the Topic" are considered spam and will be dealed with accordingly.

 

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[spoiler=Applications]

Username:

Decks (IRL or YVD):

Dueling Experience:

 

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[spoiler=Members -22-]

Leader:

Leo

 

Members:

Necro Pheonix

Ĩ¢ε

Voyeur

Daily News

DM_Dracos

~JG~

Santa's Little Helper

Yu-Gi-Oh! 5D`S

G-Break

dpphgss1

bagon46

Queen of Broken Hearts

Kotaro

~King Matix~

chrid97

Dark Paladin92

barkboy14

Yugiohrulez!

iHop

Slicer224

Master Fury

 

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[spoiler=Events]

 

 

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[spoiler=Featured Stuff]

[spoiler=Decks]

 

 

[spoiler=Cards]

 

 

[spoiler=Archetypes]

 

 

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HAI LEO

 

Username: You can read.....right?

Decks (IRL or YVD): BWs, DAD, Morphs, Etc.

Dueling Experience: Explain Plox. If you mean how long, I have been playing for....maybe 2-3 years. If you mean my skills, I'm pretty good. Won my fair share of games.

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Ok then. I'd like some rates on these cards.

[spoiler=Cards]

302098h.jpg

Lore:Once per turn, you can equip this card to a Face-Up "Necron" monster you control, OR unequip it to Special Summon this card in face-up Attack Position (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.) The equipped monster cannot be selected as an attack target by a LIGHT monster. When the equipped monster is the target of a Spell or Trap card flip a coin and call it. If you call it right, this card is unequipped from the monster and gains ATK and DEF equal to the ATK and DEF of the equipped monster. If you call it wrong, This card and the equipped monster is destroyed and you lose Life Points equal to the equipped monsters ATK.

302098e.jpg

Lore:1 Fiend-Type Tuner monster + 2 or more Non-Tuner monsters

When this card is Synchro Summoned, remove the top 5 cards of your deck from play. For each Fiend-Type monster removed from play by this cards effect, roll a die. Remove cards from the top of your deck equal to the result. While you have 5 or less cards in your deck, you can tribute this card and add 20 Fiend-Type monsters that are removed from play to your graveyard to flip a coin and call it. All other card effects are negated when this effect is activated. If you call it right, your opponent discards cards from the top of their deck for each Fiend-Type monster in your graveyard. If you call it wrong, draw a card for each card in your hand.

302098c.jpg

Lore:While this card is face-up on your side of the field, you can Normal Summon or Set monsters in your Field Spell Card Zone. If you do this, you cannot activate Field Spell Cards. The Summoned monster cannot attack. When the Summoned monster is destroyed, you can search your opponents deck for a Field Spell card and send it to the Graveyard.

ktn.png

Lore:1 "Necro" non-Tuner monster - 1 Dark Tuner

This card cannot be Special Summoned, except by a Dark Synchro Summon. When this card is Summoned, remove from play 3 "Necro" monsters you control. If you do not, this card is destroyed. You cannot Normal Summon or Set during the turn this card is Special Summoned. This card's ATK and DEF is equal to the combined Levels of all removed from play "Necro" monsters x 100. While you control another face-up "Necro" monster, this card cannot be targeted by the effects of Monster Cards or Spell Cards. If this card destroys a LIGHT monster by battle, you can halve this cards ATK to have it attack once again. If you not control another face-up "Necro" monster, pay 1000 Life Points during each of your Standby Phases (this is not optional).

 

 

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UserName:dpphgss1

Deck:good 4 burning & destroying your opponents monsters volcanic deck,iron chain good 4 deck out your opponent or if i need 2 burn there life points,yubel good 4 using your opponents attack against them,arcana force good 4 special summoning.

Dualing Exp:6-7 Years

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Ok then. I'd like some rates on these cards.

[spoiler=Cards]

302098h.jpg

Lore:Once per turn' date=' you can equip this card to a Face-Up "Necron" monster you control, OR unequip it to Special Summon this card in face-up Attack Position (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.) The equipped monster cannot be selected as an attack target by a LIGHT monster. When the equipped monster is the target of a Spell or Trap card flip a coin and call it. If you call it right, this card is unequipped from the monster and gains ATK and DEF equal to the ATK and DEF of the equipped monster. If you call it wrong, This card and the equipped monster is destroyed and you lose Life Points equal to the equipped monsters ATK.

[img']http://img713.imageshack.us/img713/5453/302098e.jpg[/img]

Lore:1 Fiend-Type Tuner monster + 2 or more Non-Tuner monsters

When this card is Synchro Summoned, remove the top 5 cards of your deck from play. For each Fiend-Type monster removed from play by this cards effect, roll a die. Remove cards from the top of your deck equal to the result. While you have 5 or less cards in your deck, you can tribute this card and add 20 Fiend-Type monsters that are removed from play to your graveyard to flip a coin and call it. All other card effects are negated when this effect is activated. If you call it right, your opponent discards cards from the top of their deck for each Fiend-Type monster in your graveyard. If you call it wrong, draw a card for each card in your hand.

302098c.jpg

Lore:While this card is face-up on your side of the field, you can Normal Summon or Set monsters in your Field Spell Card Zone. If you do this, you cannot activate Field Spell Cards. The Summoned monster cannot attack. When the Summoned monster is destroyed, you can search your opponents deck for a Field Spell card and send it to the Graveyard.

ktn.png

Lore:1 "Necro" non-Tuner monster - 1 Dark Tuner

This card cannot be Special Summoned, except by a Dark Synchro Summon. When this card is Summoned, remove from play 3 "Necro" monsters you control. If you do not, this card is destroyed. You cannot Normal Summon or Set during the turn this card is Special Summoned. This card's ATK and DEF is equal to the combined Levels of all removed from play "Necro" monsters x 100. While you control another face-up "Necro" monster, this card cannot be targeted by the effects of Monster Cards or Spell Cards. If this card destroys a LIGHT monster by battle, you can halve this cards ATK to have it attack once again. If you not control another face-up "Necro" monster, pay 1000 Life Points during each of your Standby Phases (this is not optional).

 

 

 

Well?

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why, thank you :)

 

[spoiler= More Cards (Pics might be considered PG-13 by some people)]

302098e.jpg

Lore: During each of your Standby Phases, Special Summon 1 "Star Token" (Fairy-Type/LIGHT/Level 1/ATK 500/DEF 500). This token cannot be Tributed, except for the Tribute Summon of a "Planetary Guardian" monster. During your End Phase, you can discard 1 card to Special Summon a "Star Token" to your side of the field. When a "Star Token" is destroyed, you can pay 500 Life Points. If you do, Special Summon 1 "Star Token" during your End Phase.

302098i.jpg

Lore:

This card cannot be Special Summoned. This card can only be Normal Summoned or Set by Tributing 2 "Star Tokens" you control. When an EARTH monster you control is destroyed, you can discard 1 Spell Card from your hand to add that monster to your hand. You can Tribute 2 WATER and 1 EARTH monster to destroy all cards your opponent controls. If you activate this effect, skip your Battle Phase. When this card battles with a FIRE monster, decrease this card's DEF by 500, until the End Phase.

302098.jpg

Lore: This card cannot be Special Summoned. This card can only be Normal Summoned or Set by Tributing 2 "Star Tokens" you control. Once per turn, during your Main Phase, you can Tribute 1 FIRE monster to inflict damage to your opponent equal to that monster's Level x 300. While you control a different, face-up Pyro-Type monster, this card cannot be selected as the target of a Spell or Trap Card. When a Pyro-Type monster you control is destroyed, this card loses 500 ATK and DEF.

302098h.jpg

Lore: This card cannot be Special Summoned. This card can only be Normal Summoned or Set by Tributing 2 "Star Tokens" you control. As long as this card remains face-up on the field, Spirit monsters you control do not have to have their effect that returns them to the hand activated. When a Spirit monster you control is destroyed by battle, you can discard 1 Trap Card to add 1 Spirit monster from your Deck to your hand.

 

 

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