Jump to content

Defense Points Suddenly Matter.


~Wright~

Recommended Posts

This archetype Rocks! Get it!?

 

[spoiler=Monsters]

Perfect Shield - Omega Gardna

EARTH/Level 8/Rock

Your opponent must select this card as an attack target. When your opponent takes 800 or more damage in a battle against a DEF position monster, Special Summon this card from your hand, and add 1 "Impenetrable Fortress" from your Deck to your hand. You cannot activate it until the End Phase of your next turn. "Impenetrable Fortress" cannot be destroyed by a card effect while you control this card.

0/3000

 

Emergency Gardna

EARTH/Level 4/Rock

When your opponent declares an attack and you control no monsters, Special Summon this card from your hand. The target of the attack becomes this monster. If your opponent took less than 500 battle damage from that battle, destroy this card. When this card is Summoned, change it to Defense Position.

0/2200

 

Standard Gardna

EARTH/Level 2/Rock/Tuner

When this card is Summoned, change it to Defense Position. When your opponent attacks this monster, reduce it's ATK by 800. When this card is destroyed by battle, Special Summon 1 "Standard Gardna" from your Deck. It cannot be used for a Synchro Summon until the End Phase of your next turn.

0/1000

 

Fortress Gardna

EARTH/Level 4/Rock

You can discard this card to add 1 "Impenetrable Fortress" from your Deck to your hand. When this card is Summoned, change it to Defense Position. Increase the DEF of all Defense Position monsters by 300, and reduce the ATK of Attack Position monsters by 200.

0/1700

 

Honest Gardna

EARTH/Level 1/Rock/Tuner

If this card is Normal Summoned, change it to DEF position. When a monster you control battles, you can discard this card to increase the DEF of your monster by the ATK of the opposing monster.

0/1400

 

Summoning Gardna

EARTH/Level 3/Rock

When this card is Summoned, change it to Defense Position. Once per turn, by discarding 1 monster, Special Summon 1 "Gardna" monster from your Graveyard with a Level less than that of the discarded monster in DEF position.

0/1800

 

Fighter Gardna

EARTH/Level 4/Rock

When this card is Summoned, change it to Defense Position. Increase the DEF of Defense Position monsters by 500. This card can attack while in Defense Position. When it does, switch this card's ATK and DEF.

0/1400

 

Odd Shield Gardna

EARTH/Level 6/Synchro

This card can attack while in Defense Position. When it does, apply its DEF for damage calculation. When a player takes battle damage in a battle involving a DEF Position monster, that player takes 300 damage.

0/2500

 

 

 

[spoiler=Spells]

Impenetrable Fortress

Field Spell

Increase the DEF of all Defense Position monsters by 600. All Attack Position monsters must declare an attack during the Battle Phase. If an Attack Position monster cannot attack, it is destroyed, and the owner of that monster takes 1000 damage. If a player attacks a Defense Position monster and takes battle damage, the attacking monster is destroyed.

 

Zero Force

Quick Play Spell

Discard 1 card. Decrease the ATK of a monster your opponent controls to 0.

 

Defensive Offensive

Continuous Spell

Defense Position monsters gain 200 DEF. Monsters you control can declare an attack while in Defense Position. If a monster attacks while in Defense Position, apply its DEF for damage calculation.

 

Frustrated Assault

Continuous Spell

During your opponent's first End Phase after this card is activated, draw 2 cards. Monsters your opponent controls must attack 1 extra time during the Battle Phase.

 

En Garde!

Quick Play Spell

Special Summon 1 Level 4 or lower monster from your Graveyard in Defense position. Its Battle Position cannot be changed. Your opponent Special Summons 1 Level 4 or lower monster from their Graveyard in Attack Position. The Attack Position monster then attacks the Defense Position monster.

 

 

 

[spoiler=Traps]

Distraction Rebound

Normal Trap

When your opponent attacks a DEF position monster, roll a six-sided die, and send that many cards from the top of your Deck to the Graveyard. Special Summon a "Gardna" monster from your Deck with a Level equal to or less than the number rolled, and change the attack target to that monster.

 

 

 

More are coming!

Link to comment

I love the concept. Im into defensive dueling myself' date=' so its nice to see someone with ideas other than the use of simple, blatant force.

[/quote']

 

Thanks dude. :) But really, defensive dueling isn't a good idea, unless you're playing these. :) BUT dueling without using simple blatant force and overextending yourself is a great idea.

Link to comment

Frustrated Assault is the FTKs best friend. Don't let it draw until your opponent attacks.

 

Overall' date=' interesting set, I skimmed the monsters but love Defensive Offensive. It's one of the best card I've seen in a while, and could become a new Skill Drain with the Field, very fun.

[/quote']

 

Thanks, I'll change frustrated assault, I see now it could easily support Exodia FTK. I'll change it to this.

 

Frustrated Assault

Continuous Spell

During your opponent's first End Phase after this card is activated, draw 2 cards. Monsters your opponent controls must attack 1 extra time during the Battle Phase.

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...