burnpsy Posted February 2, 2010 Report Share Posted February 2, 2010 One of the few name changes that was to be expected, as Widespread Ruin has the OCG name Claymore Mine [align=center] Activate by selecting 2 Attack Position monsters on the field. When either of the selected monsters are removed from the field' date=' this card is destroyed. When this card is destroyed, those monsters are destroyed.[/quote'][/align] Is this card of any use? Link to comment Share on other sites More sharing options...
BulletMan Posted February 2, 2010 Report Share Posted February 2, 2010 Against DAD/JD. Or another type of monsterremoval monster that stays on the field after words. It's sideable. Quite good. Link to comment Share on other sites More sharing options...
Canadian Posted February 2, 2010 Report Share Posted February 2, 2010 lolz when opponent uses heavy storm, but offensively it would be hard to pull off. If it wasn't "Attack position" I'd like it more however. Link to comment Share on other sites More sharing options...
Wizarus Posted February 2, 2010 Report Share Posted February 2, 2010 It would be so much better if it was a 1 for 1. I suppose it's still decent. Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted February 2, 2010 Report Share Posted February 2, 2010 If it said send, instead of destroy this card would be nuts xD.And Uria might get slightly playable. Link to comment Share on other sites More sharing options...
burnpsy Posted February 2, 2010 Author Report Share Posted February 2, 2010 It would be so much better if it was a 1 for 1. I suppose it's still decent. Still, in response to JD, your monster will be dying anyways, and chances are you have something in Attack mode. Many people would have 2 monsters out when something like this gets triggered as well. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted February 2, 2010 Report Share Posted February 2, 2010 LOL they forgot something. It's been censored. Link to comment Share on other sites More sharing options...
Toffee. Posted February 2, 2010 Report Share Posted February 2, 2010 LOL they forgot something. It's been censored. Link to comment Share on other sites More sharing options...
werewolfjedi Posted February 2, 2010 Report Share Posted February 2, 2010 hey guys, it is chainable as long as there are 2 attack mode monsters on the field. this thing could be quite effective. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted February 2, 2010 Report Share Posted February 2, 2010 It would be so much better if it was a 1 for 1. I suppose it's still decent. It's a 1 for 2. >_> Is card advantage counterproductive now? Was there a memo I missed? Link to comment Share on other sites More sharing options...
Father Wolf Posted February 2, 2010 Report Share Posted February 2, 2010 idk if ill run this over Fiendish Chain =/ i might side it Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted February 2, 2010 Report Share Posted February 2, 2010 It would be so much better if it was a 1 for 1. I suppose it's still decent. It can be a +1...Learn to count If it said send' date=' instead of destroy this card would be nuts xD.And Uria might get slightly playable.[/quote'] No if it was send this + Magic Planter would be-2 to opponent+1 to you Same thing would happen with "removed from the field" where it could be abussed by Brionac But all in all AWESOME SIDE MATERIAL Link to comment Share on other sites More sharing options...
Toffee. Posted February 2, 2010 Report Share Posted February 2, 2010 idk if ill run this over Fiendish Chain =/ i might side itYOUR GIVING PEOPLE IDEAS! Look' date=' its bad enough that people on the Wc09 Wi-Fi runs Spellbinding Circle, Shadow Spell, [i']and[/i] Nightmare Wheel in 3s. Link to comment Share on other sites More sharing options...
werewolfjedi Posted February 2, 2010 Report Share Posted February 2, 2010 idk if ill run this over Fiendish Chain =/ i might side itYOUR GIVING PEOPLE IDEAS! Look' date=' its bad enough that people on the Wc09 Wi-Fi runs Spellbinding Circle, Shadow Spell, [i']and[/i] Nightmare Wheel in 3s. and I run breaker with endymion and break them all one by one. and then they quit. ah, good times. Link to comment Share on other sites More sharing options...
Baroque in Paradise Posted February 2, 2010 Report Share Posted February 2, 2010 Emergency Provisions + this card. Destroy 2 of your opponent's monsters and gain 1000 LP, I'd say that's runnable. Link to comment Share on other sites More sharing options...
burnpsy Posted February 2, 2010 Author Report Share Posted February 2, 2010 Emergency Provisions + this card. Destroy 2 of your opponent's monsters and gain 1000 LP' date=' I'd say that's runnable.[/quote'] It's more effective, and more fun, to just activate this in response to an effect that would destroy it. :/ Link to comment Share on other sites More sharing options...
Wizarus Posted February 2, 2010 Report Share Posted February 2, 2010 It would be so much better if it was a 1 for 1. I suppose it's still decent. It can be a +1...Learn to count I never said it couldn't be; learn to read. This card can either be a -3(When you use it on both of your monsters)' date=' a -1(When you use it on your monster and your opponent's monster), or a +1(When you use it on both of your opponent's monster. It's not that it [i']can[/i] be a +1, to gain any type of advantage from this, it must be a +1. Not to mention both monsters must be face-up and in attack postion, and the fact that card fails if either one of them leave the field before it does. It's not that bad, just a bit situational. An extreme example of what I'm talking about would be this Link to comment Share on other sites More sharing options...
burnpsy Posted February 2, 2010 Author Report Share Posted February 2, 2010 that card fails if either one of them leave the field before it does. If either card leaves the field, the other one dies. I don't get how that's a failure... Link to comment Share on other sites More sharing options...
Wizarus Posted February 2, 2010 Report Share Posted February 2, 2010 that card fails if either one of them leave the field before it does. If either card leaves the field' date=' the other one dies. I don't get how that's a failure...[/quote'] You're right, my mistake. Link to comment Share on other sites More sharing options...
werewolfjedi Posted February 2, 2010 Report Share Posted February 2, 2010 that card fails if either one of them leave the field before it does. If either card leaves the field' date=' the other one dies. I don't get how that's a failure...[/quote'] it's an understandable mistake, the card really isn't that easy to look at and understand right away. Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted February 2, 2010 Report Share Posted February 2, 2010 This.... isn't that bad.Stops most, if not all boss monsters in the game. Link to comment Share on other sites More sharing options...
CrabHelmet Posted February 2, 2010 Report Share Posted February 2, 2010 It would be so much better if it was a 1 for 1. I suppose it's still decent. It can be a +1...Learn to count I never said it couldn't be; learn to read. This card can either be a -3(When you use it on both of your monsters)' date=' a -1(When you use it on your monster and your opponent's monster), or a +1(When you use it on both of your opponent's monster. It's not that it [i']can[/i] be a +1, to gain any type of advantage from this, it must be a +1. Not to mention both monsters must be face-up and in attack postion, and the fact that card fails if either one of them leave the field before it does. It's not that bad, just a bit situational. An extreme example of what I'm talking about would be this[Flash of the Forbidden Spell image] It can actually very easily be a +0, such as in response to a boss monster. Remember the principle of sunk costs. Link to comment Share on other sites More sharing options...
ridiculosity Posted February 2, 2010 Report Share Posted February 2, 2010 I like it, it looks like fun to play with. I have definitely been in a few situations where this could have let me win. Link to comment Share on other sites More sharing options...
Rose Posted February 2, 2010 Report Share Posted February 2, 2010 idk if ill run this over Fiendish Chain =/ i might side itYOUR GIVING PEOPLE IDEAS! Look' date=' its bad enough that people on the Wc09 Wi-Fi runs [b']Spellbinding Circle, Shadow Spell, and Nightmare Wheel in 3s.[/b] But think if this happoned in real life?...Welcome to my world.OT: Not half bad at all. Link to comment Share on other sites More sharing options...
Father Wolf Posted February 2, 2010 Report Share Posted February 2, 2010 idk if ill run this over Fiendish Chain =/ i might side itYOUR GIVING PEOPLE IDEAS! Look' date=' its bad enough that people on the Wc09 Wi-Fi runs Spellbinding Circle, Shadow Spell, [i']and[/i] Nightmare Wheel in 3s. thing is Fiendish Chain is good negate any effect and stopping attacks. nothing wrong with that. Link to comment Share on other sites More sharing options...
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