Wizarus Posted January 17, 2010 Report Share Posted January 17, 2010 Discuss. Link to comment Share on other sites More sharing options...
jabber2033 Posted January 17, 2010 Report Share Posted January 17, 2010 Crossout = Good for decks with lots of Flip effects; tronta's Flip Trolls for example.Extermination = I guess good for removing multiple Oppressions or Skill Drains. I probably wouldn't main them. But that's why the side deck exists. Link to comment Share on other sites More sharing options...
Coffee Black Posted January 17, 2010 Report Share Posted January 17, 2010 crossout ain't that bad, extermination is really unneeded. Link to comment Share on other sites More sharing options...
burnpsy Posted January 18, 2010 Report Share Posted January 18, 2010 Extermination was pro when Solemn was at 3. That's about it. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 18, 2010 Report Share Posted January 18, 2010 Crossout was pro when Magician of Faith was at 3. Still funny when you hit a GK's Spy. Link to comment Share on other sites More sharing options...
OnSlaUghT Posted January 18, 2010 Report Share Posted January 18, 2010 Extermination is like a reversed twister, only not as fast Link to comment Share on other sites More sharing options...
b0b3rt Posted January 18, 2010 Report Share Posted January 18, 2010 Funny to side if you know the meta in your area well.Otherwise, meh. Link to comment Share on other sites More sharing options...
LuffyLaxer Posted January 18, 2010 Report Share Posted January 18, 2010 I still main my noblemen's of crossout. helpful when someone has a stall monster or flip effects such as marshmallon or morphing jar. Link to comment Share on other sites More sharing options...
Canadian Posted January 18, 2010 Report Share Posted January 18, 2010 I used to play a crossout than I realized, if they are only using def for stupid unnable to be destroyed cards to stall, why not just run 3 sheild crush's. Link to comment Share on other sites More sharing options...
-Berserker- Posted January 18, 2010 Report Share Posted January 18, 2010 Can be used to slim the deck. Set a filler, activate this and your deck becomes -2 cards fat. Of course, that idea is stupid... Link to comment Share on other sites More sharing options...
Bringerofcake Posted January 19, 2010 Report Share Posted January 19, 2010 Crossout is cool tech against Rykko. Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 19, 2010 Report Share Posted January 19, 2010 I used to play a crossout than I realized' date=' if they are only using def for stupid unnable to be destroyed cards to stall, why not just run 3 sheild crush's.[/quote'] because crossout takes out the other copies as well if it's a flip-effect monster. and you can target your own monsters with crossout, making it a toolbox card for fortune ladies.set light, rfp w/ cross out, summon dark, activate fortune's future, attack with dark, re-summon light face-up. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted January 19, 2010 Report Share Posted January 19, 2010 I sided them both last format. NoE for Solemns and NoC for Spy/Guard/Ryko/other Rescue Kitty stuff. Now I am thinking of trying NoC for the Zombie match. Getting rid of their 1st turn recruiter can be devastating and unlike Ehren and Banisher, this can't be BTHed/MForced/etc ... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.