SephirothKirby Posted January 15, 2010 Report Share Posted January 15, 2010 RULE ADDITIONS: "Union" monsters always carry this effect:(A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.) MRD-000Gatekeeper of the Underworld DARK/LV12/Psychic/Synchro/3750/3400"Sanga of the Thunder" + 2 Level 4 Non-Tuner monsters Once per turn, select 1 monster. Reduce this card's ATK equal to half that monster's original ATK, and reduce the selected monster's ATK to 0. You can remove from play 1 "Demon Thunder God - Sanga", "Demon Wind God - Hyuga", and "Demon Water God - Suga" in your Graveyard to make this monster's ATK 3750. This card cannot be destroyed by the effects of monsters with less ATK than it. MRD-001Gremlin DARK/LV4/Demon/Effect/1600/1800 FLIP: Select 1 card from your Graveyard and return it to your Deck. MRD-002Winged Dragon - Fortress Guardian WIND/LV4/Dragon/Effect/1600/1400 Discard this card to add 1 "Mountains" from your Deck to your hand. MRD-003Summoned Demon DARK/LV6/Demon/Effect/2500/1200 When this card is Normal Summoned, you can destroy 1 card on the field for every 2 Demon-Type monsters you control, +1. Demon-Type monsters you control are not destroyed by effects that target them. MRD-004Rock Ogre EARTH/LV3/Rock/Effect/800/2000 This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation. MRD-005Armored Lizard EARTH/LV4/Reptile/Effect/1500/1200 A monster that battles with this card has its ATK reduced by 500 before Damage Calculation. MRD-006Killer Bee WIND/LV4/Insect/Effect/1200/1000 If the only monsters in your Graveyard are Insect-Type, a monster that battles with this card is destroyed at the end of the Damage Step. MRD-007Larvae Moth EARTH/LV2/Insect/Tuner/Effect/500/400 If this card is Special Summoned by the effect of "Cocoon of Evolution", your opponent randomly discards 1 card. You can discard this card from your hand to add 1 "Cocoon of Evolution" from your Deck or Graveyard to your hand. MRD-008Harpie Lady WIND/LV4/Bird/Effect/1400/1300 This card gains effects based on the number of "Harpie Lady" monsters you control.1+: A monster that battles with this card cannot attack or change its Battle Position.2+: All WIND monsters you control gain 200 ATK and DEF.3+: This card is uneffected by the effects of Effect Monsters your opponent controls. MRD-009The Harpie Lady Sisters WIND/LV6/Bird/Fusion/Effect/2600/23002 or more "Harpie Lady" monsters While this card is on the field, it is treated as "Harpie Lady".This card gains the following effects, depending on the number of monsters used for it's Fusion Summon:2+: Once per turn, return 1 card on the field to the owner's hand.3+: Once per turn, tribute 1 WIND Bird-Type monster you control to return a card to the top of the owner's Deck.. MRD-010Demon Hunter EARTH/LV4/Warrior/Effect/1700/1400 When this card is Summoned, destroy 1 Demon-Type monster on the field. This card cannot be destroyed by battle by Demon-Type monsters or by the card effects of Demon-Type monsters. MRD-011Cocoon of Evolution EARTH/LV3/Insect/Effect/0/2000 You can equip this card from your hand or on your side of the field as an Equip Spell Card to a face-up "Petit Moth". The equipped monster gains 1900 DEF. When the equipped monster is destroyed by an opponent's card effect and sent to the Graveyard, select and activate an appropriate effect based on how many turns this has been equipped to "Petit Moth".● 1: Special Summon 1 "Larvae Moth" from your hand or Deck.● 2 or more: Special Summon 1 "Great Moth" from your hand or Deck. MRD-012Crawling Dragon EARTH/LV4/Dragon/Effect/1600/1400 Once per turn, when a Dragon-Type monster(s) would be destroyed by the effect of a Trap Card, that monster(s) is not. MRD-013Revivification - Undead Zanki EARTH/LV4/Undead/Effect/1700/0 Remove from play 1 "Armored Warrior Zanki" in your Graveyard to Special Summon this card. If you do, this card gains the following effect:Once per turn, if this card destroys an opponent's monster by battle, it can attack once again in a row. MRD-014Mask of Insanity DARK/LV2/Demon/Effect/900/200 FLIP: Equip this card to a monster on your opponent's side of the field and treat it as an Equip Card. Take control of the equipped monster. MRD-015Angel of Death - Doma DARK/LV5/Angel/Effect/1900/1800 You can Special Summon this card from your hand when a card you control is destroyed. Your opponent cannot target or remove from play cards in the Graveyard. MRD-016White Magical Hat LIGHT/LV2/500/350 If this card successfully attacks directly, 1 card in your opponent's hand is randomly selected and added to your hand. When this card is removed from the field, if any cards originally controlled by your opponent are in your hand, they return to your opponent's hand. MRD-017Big Eye DARK/LV4/Demon/Effect/1200/1000 When this card is Summoned, look at the top 5 cards of your Deck and rearrange them in any order. MRD-018Black Demon Dragon DARK/LV9/Dragon/Fusion/Effect/3200/2500"Summoned Demon" + 1 Dragon-Type monster When this card destroys a monster as a result of battle and sends it to the Graveyard, destroy all other face-up monsters on the field. MRD-019Masked Sorcerer DARK/LV3/Spellcaster/Effect/1200/1700 Once per turn, by removing 3 Spell Counters on the field, draw 1 card. MRD-020Leviathan WATER/LV6/Sea Serpent/Effect/2100/1800 You can Special Summoned this card by tributing 1 face-up "Umi" on the field. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can select 1 unoccupied card zone. As long as you control this card, your opponent cannot use cards in the selected card zone. MRD-021Water Dancer WATER/LV4/Sea Serpent/Effect/1400/1200 When this card is Flip Summoned from face-down Attack Position, declare Spell or Trap, and destroy one card of the type you declared. If the selected card is Set, pick up and see the card. If it is the type you declared, it is destroyed. MRD-022Ground Attacker Bugroth EARTH/LV4/Machine/Effect/1700/1400 When a Spell or Trap Card(s) you control would be destroyed, they are not. During the End Phase of a turn where you used this effect, this card is destroyed. MRD-023Petit Moth EARTH/LV1/Insect/Effect/300/200 If you control a face-up Insect-Type monster, you can Special Summon this card from your hand. MRD-024Elegant Egotist Normal Spell If you control a “Harpie Lady” monster, Special Summon 1 “Harpie Lady” monster from your hand, Deck, or Graveyard. MRD-025Demon Thunder God - Sanga LIGHT/LV4/Thunder/Tuner/Effect/1900/1200 If this card is used for a Synchro Summon, the other Synchro Material Monster(s) must be Level 4. Once, if you control "Demon Wind God - Hyuga" or "Demon Water God - Suga", you can reduce 1 face-up monster's ATK to 0 until the End Phase. MRD-026Demon Wind God - Hyuga WIND/LV4/Spellcaster/Effect/1700/1200 If this card is used for a Synchro Summon, the other Synchro Material Monster(s) must be Level 4. Once per turn, if you control "Demon Thunder God - Sanga" or "Demon Water God - Suga", you can return 1 Spell or Trap card on the field to the owner's hand. MRD-027Demon Water God - Suga WATER/LV4/Aqua/Effect/1500/1200 If this card is used for a Synchro Summon, the other Synchro Material Monster(s) must be Level 4. Once per turn, if you control a "Demon Thunder God - Sanga" or "Demon Wind God - Hyuga", when a monster you control would be destroyed as a result of battle, it is not. MRD-028Magic Lamp of Wishes DARK/LV1/Spellcaster/Union/Effect/400/300 When this card is Normal Summoned, you can add 1 "La Jinn, the Wish Djinni" from your Deck to your hand. If you control a "La Jinn, the Wish Djinni", you can Special Summon this card from your hand. Once per turn, you can equip this card to a "La Jinn, the Wish Djinni" you control, OR unequip it to Special Summon this card in face-up Attack Position. During your Standby Phase, place 1 "Wish Counter" on the equipped monster. MRD-029Steel Scorpion EARTH/LV1/Machine/Effect/250/300 A non Machine-Type monster that this card battles with card is destroyed before Damage Calculation. MRD-030Angel Eye LIGHT/LV4/Angel/Effect/1650/1550 When this card inflicts Battle Damage, your opponent randomly reveals 1 card in their hand, and plays with that card revealed for the remainder of the Duel. This card gains 200 ATK and DEF for every card that is revealed in the opponent's hand. MRD-031Leghul EARTH/LV1/Insect/Effect/300/200 This card may attack directly. If the only monsters in your Graveyard are Insect-Type, increase this monster's ATK by the number of Insect-Type monsters in your Graveyard x 100. MRD-032Large Mouth WATER/LV4/Aqua/Effect/800/0 Once per turn, you can select 1 monster whose level is lower than this monster's. Remove it from play, increase this monster's level by 1, and increase this monster's ATK and DEF equal to that monster's level x 200. If you do, this card cannot declare an attack this turn. MRD-033Leogun EARTH/LV5/Beast/Effect/2100/1500 Other Beast-Type monsters you control cannot be selected as attack targets, or be targeted by card effects. This card gains 100 ATK for every other Beast-Type monster you control. MRD-034Mr. Bomber FIRE/LV3/Pyro/Effect/1000/1000 You can discard this card from your hand to destroy up to 2 monsters whose combined ATK are equal to or less than 1000. You cannot conduct your Battle Phase this turn. MRD-035Android - Psycho Returning DARK/LV3/Psychic/Effect/600/1400 This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Remove it from play during the End Phase. MRD-036Saint Magician LIGHT/LV1/Spellcaster/Effect/300/400 FLIP: Remove 1 Spell Counter from your side of the field and add 1 Spell Card from your Graveyard to your hand. MRD-037Ancient Elf LIGHT/LV4/Spellcaster/Effect/1450/1200 Once per turn, you can move any number of Spell Counters from 1 face-up card on the field to another face-up card on the field. When this card is targeted by a Spell Card, place 1 Spell Counter on it. MRD-038Deepsea Shark WATER/LV5/Fish/Fusion/Effect/2300/16001 Fish-Type monster + 1 Sea Serpent-Type monster By removing from play the this card's Fusion Material monsters from your Graveyard when you control "Umi", you can Special Summon this card from your Extra Deck. If this card declares an attack while in face-down Attack Position, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. MRD-039God Fish WATER/LV7/Fish/Effect/2650/2700 When this card would be destroyed by a card effect, you can destroy 1 card your opponent controls instead. MRD-040Rock Golem EARTH/LV4/Rock/Effect/600/1900 Once per turn, you can destroy 1 "Golem" monster you control to Special Summon 1 "Golem" monster from your Graveyard whose level is equal to or lower than the destroyed monster's. MRD-041Anger of the Thunder God WIND/LV6/Thunder/Effect/2300/14001 Angel-Type monster + 1 Thunder-Type monster Once per turn, during either player's turn, when a Trap Card is activated, you can change its effect to "Destroy 1 card your opponent controls". MRD-042Rainbow Flower EARTH/LV2/Plant/Effect/800/600 If you control another Plant-Type monster, this card cannot be declared an attack target. This card can attack your opponent directly. MRD-043Morinphen DARK/LV5/Demon/Effect/1500/1300 Destroy a monster that Battles with this card after Damage Calculation. After this effect is used, if this card is in your Graveyard during the End Phase of your next turn, you can Special Summon it. MRD-044Mega Thunderball WIND/LV2/Thunder/Effect/750/600 Discard this card to destroy 1 monster on the field that has been Special Summoned. If you do, only Thunder-type monsters can declare an attack this turn. MRD-045Tongue Fish WATER/LV3/Fish/Effect/1400/800 When this card is Summoned, if you control a face-up Fish-Type monster, select 1 monster your opponent controls. This monster gains the selected monster's effect. MRD-046Empress Who Passes Judgment EARTH/LV6/Warrior/Fusion/Effect/2400/17001 "Judgment" monster + 1 Warrior-Type monster During either player's turn, when a monster is Summoned, you can reduce this card's ATK equal to the Summoned monster's level x 200 to negate it's Summon and destroy it. MRD-047Pale Beast EARTH/LV4/Beast/Effect/1500/1200 This card is unaffected by the effects of monster cards. MRD-048Electric Lizard EARTH/LV3/Thunder/Effect/800/800 Once per turn, you can select 1 face-up non Undead-Type monster your opponent controls. It cannot declare an attack while you control an "Electric Lizard". MRD-049Hunter Spider EARTH/LV4/Insect/Effect/1500/1400 If the only monsters your opponent controls are in Defense Position, this card can attack directly. MRD-050Ancient Lizard Warrior EARTH/LV4/Reptile/Effect/1850/1500 This card's ATK cannot be decreased. MRD-051Illusion of Judgment EARTH/LV2/Warrior/Effect/600/600 If you control another Warrior-Type monster, this card cannot be declared an attack target. When a Warrior-Type monster you control would be destroyed, you can tribute this monster instead. MRD-052Trent EARTH/LV5/Plant/Effect/1500/3000 Face-up Spell and Trap cards you control cannot be destroyed by the opponent's Card Effects. MRD-053Magical Hologram Continuous Trap After activation, Special Summon this card; it is treated as an Effect Monster Card (DARK/Machine-Type/Level 4/ATK 1600/DEF 1000). (This card is still treated as a Trap Card.) This card is Set in its Spell & Trap Card Zone during the End Phase. MRD-054Water Devil WATER/LV4/Aqua/Effect/2400/0 If this card is selected as an attack target, it is destroyed during the end of the Battle Phase. MRD-055Noise Channeler EARTH/LV4/Warrior/Effect/1400/1000 When this card would be destroyed by a card effect that doesn't target it, you can destroy 1 card your opponent controls instead. MRD-056Fake Trap Counter Trap Activate when a card is activated that would destroy a Spell or Trap Card(s) on the field. Negate it's activation and destroy it. MRD-057Offering of the Dead Normal Spell Destroy 1 monster on the field. Then, discard 1 card. MRD-058Soul Release Normal Spell Remove from play up to 5 cards from either player's Graveyard. If you remove 5 monsters, draw 1 card. MRD-059The Cheerful Coffin Normal Spell Discard up to 3 monsters from your hand and draw cards equal to the number discarded. MRD-060Change of Heart Equip Spell Discard 1 Monster Card. Equip this card to an opponent's monster. Take control of the equipped monster. MRD-061Baby Dragon WIND/LV3/Dragon/1700/700 And you, child, shall wield the destructive power of your ancestry. But not yet. You've much to endure til then. MRD-062Dragon of Darkness DARK/LV4/Dragon/Effect/1500/1000 Once per turn, you can select 1 DARK Dragon-Type monster you control and send 1 Dragon-Type monster from your Deck to the Graveyard to increase the selected monster's ATK by 300. MRD-063Green Oni EARTH/LV4/Hybrid/Effect/1750/1200 When this card is Summoned, you can add 1 "Red Oni" from your Deck to your hand. While you control both "Red Oni" and "Green Oni", they cannot be destroyed by the opponent's Card Effects. MRD-064Bull Djinn EARTH/LV4/Hybrid/Effect/1800/1300 During your End Phase, if this card didn't declare an attack, it is destroyed. When this card battles, before Damage Calculation, this card gain 200 ATK. MRD-065Time Magician LIGHT/LV2/Spellcaster/Effect/500/400 Once per turn, you can toss a coin. If the result is Heads, destroy all monsters your opponent controls. If the result is Tails, destroy all monsters you control. MRD-066Saggi the Dark Clown DARK/LV3/Spellcaster/Effect/1000/1000 When this card is sent to the Graveyard, remove it from play and Special Summon 1 "Saggi the Dark Clown" from your hand or Deck. MRD-067Dragon Charmer FIRE/LV3/Spellcaster/Effect/200/1900 Once per turn, if you control "Dragon Capture Jar", you can select 1 face-up Dragon-Type monster your opponent controls and take control of it. When this card is sent to the Graveyard or if you no longer control "Dragon Capture Jar", all monsters affected by this monster's effect return to the opponent. MRD-068No Face Illusionist DARK/LV5/Spellcaster/Effect/1200/2200 Once per turn, when this card would be destroyed as a result of battle, it is not (Damage Calculation is applied normally). Take control of a monster that battled with this card during the End Phase. When this card is removed from the field, return all monsters effected by this card's effect to their original controller. MRD-069Critter DARK/LV3/Demon/Effect/1000/600 When this card is destroyed and sent to the Graveyard, add 1 level 4 or lower monster with 1500 or less ATK from your Deck to your hand. MRD-070Great Moth EARTH/LV6/Insect/Effect/2600/2500 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Cocoon of Evolution", or by tributing 1 "Petit Moth" that has been equipped with "Cocoon of Evolution" for at least 2 turns. This card is unaffected by the effects Spell Cards. MRD-071Kuriboh DARK/LV1/Demon/Effect/300/200 You can discard this card to make any battle damage you take this turn 0. This effect can be activated during either player's turn. MRD-072Jellyfish WATER/LV3/Aqua/Effect/1200/1700 If this card is in face-down Attack Position, you can flip it into face-up Defense Position to negate the effect of a Spell, Trap, or Monster Effect that targets 1 WATER monster you control. MRD-073Castle of Concealing Darkness DARK/LV4/Rock/Effect/0/2200 This card's position cannot be changed except by it's own effect. When this card is Summoned, switch it to face-up Defense Position. During your Standby Phase, increase the ATK and DEF of all DARK monsters you control by 300. DARK monsters you control cannot be targeted by the opponent's card effects. MRD-074Supreme King of Demon World DARK/LV5/Demon/Effect/2000/1500 While this card is in your hand, if you control "Castle of Concealing Darkness", reduce it's level by 1. This card cannot be destroyed by the effects of Monster Cards. MRD-075Catapult Turtle WATER/LV5/Aqua/Effect/1550/2000 You can Tribute 1 monster to inflict damage to your opponent equal to half of its ATK. MRD-076Centaur EARTH/LV4/Hybrid/Effect/1400/1500 This card is not destroyed as a result of battle when this card battles with a monster with the same ATK. When this card is destroyed and sent to the Graveyard, return 1 monster on the field to its owner's hand. MRD-077Minocentaurus EARTH/LV6/Hybrid/Effect/2000/17001 Beast or Hybrid-Type monster + 1 Warrior or Hybrid-Type monster This card is not destroyed as a result of battle when this card battles with a monster with the same ATK. When this card is removed from the field, return 1 card on the field to the owner's hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card battles, you can increase its ATK by 200 before OR after Damage Calculation. MRD-078Murder Circus DARK/LV4/Demon/Effect/1300/1100 Once per turn, you can return 1 Level 4 or lower monster on the field to the owner's hand. If you do, this card cannot declare an attack this turn. MRD-079Pumpking, the King of Ghosts DARK/LV5/Undead/Effect/1800/2000 If you control no monsters, you can Special Summon this card from your hand. If "Castle of Dark Illusions" is face-up on the field, this card cannot be destroyed as a result of battle. Once per turn, you can select 1 "Revivification" monster you control, and apply its effect. MRD-080Dream Pierrot EARTH/LV4/Warrior/Effect/1300/1100 When this card is switched from Attack Position to Defense Position, destroy 1 card on the opponent's side of the field. MRD-081Demon's Wisdom DARK/LV3/Demon/Effect/800/800 When this card is changed from Attack Position to Defense Position, select 1 card in your Deck and put it on top of your Deck. MRD-082Old Fallen Angel LIGHT/LV3/Demon/Effect/1500/1500 This card cannot be destroyed as a result of battle by DARK and LIGHT monsters, and is uneffected by the effects of DARK and LIGHT monsters. Once per turn, you can select 1 face-up DARK or LIGHT monster and negate its effect(s) as long as you control an "Old Fallen Angel". MRD-083Guard of the Underworld DARK/LV4/Warrior/Effect/1800/1200 Your opponent cannot check cards in your Graveyard, or activate card effects that effect cards in your Graveyard. MRD-084Rat Trap EARTH/LV4/Beast/Effect/0/2200 When this card is flipped face-up, force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. MRD-085The Hobbit of Landstar WATER/LV3/Warrior/Effect/800/1300 Once per turn, tribute 1 monster on your side of the field to increase this monster's ATK equal to that monster's ATK or DEF. MRD-086Princess of Tsurogai WIND/LV3/Warrior/Effect/900/700 FLIP: Inflict 400 points of damage to the opponent for each Spell and Trap Card on the field. MRD-087Protector of the Throne EARTH/LV4/Warrior/Effect/400/1900 When this card is Summoned, you can switch it to Defense Position. Increase this monster's DEF by 200 each time a monster is sent from the field to the Graveyard. During either player's turn, by decreasing this monster's DEF by 500, during your opponent's next Battle Phase, they can only select this monster as an ATK target. MRD-088Tremendous Fire Normal Spell Inflict 1100 points of damage. You receive 700 points of damage. MRD-089Landmine Spider EARTH/LV4/Insect/Effect/2400/100 When you declare an attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, if this card inflicts Battle Damage, you take damage equal to the amount inflicted. MRD-090Shadow Stalker - Ghoul DARK/LV4/Demon/Effect/1500/1000 When your opponent declares a face-down "Shadow Labyrinth" as an attack target, by flipping it face-up, you can Special Summon this card from your Deck and switch the attack target to this monster. Increase this monster's ATK for every monster in your Graveyard x 150. MRD-091Labyrinth Tank DARK/LV7/Machine/Effect/2700/24001 "Cannon Soldier" monster + 1 Machine-Type monster During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a monster as a result of battle, it is removed from play. MRD-092Darkness Gargoyle DARK/LV4/Demon/Effect/2000/800 This card cannot be Normal Summoned. You can Special Summon this monster from your hand by tributing 1 face-up "Gargoyle". When this card is destroyed and sent to the Graveyard, you can remove it from play and Special Summon 1 "Gargoyle" from your Graveyard. MRD-083Bickuribox DARK/LV7/Demon/Fusion/Toon/2300/2000"Toon" monster + 1 "Toon" monsterThis card can only be Fusion Summoned by removing from play the above Fusion monsters on your side of the field (you do not use "Polymerization".) This card cannot be Special Summoned unless "Toon World" in on the field. If your opponent does not control a "Toon" monster, this card can attack your opponent's Life Points Directly. Once per turn, you can select and activate 1 of the following effects. If you do, you cannot conduct your Battle Phase.● Add 1 "Toon" card from your Graveyard to your hand.● Select cards in your opponent's graveyard up to the number of Toon Monsters you control. Return them to the opponent's deck.● Discard 1 "Toon" card. Randomly select 1 card in your opponent's hand and add it to their deck. MRD-094Giltia the Magic Lancer LIGHT/LV5/Warrior/Fusion/Effect/1800/15001 Warrior-type monster + 1 Spellcaster-type monster When a Spell Card is activated, place 1 Spell Counter on this card. Increase this monster's ATK by 200 for each Spell Counter on it. You can remove all Spell Counters (at least 3) to negate the activation of an Effect Monster's effect and destroy it. MRD-095Launcher Spider FIRE/LV7/Machine/Fusion/Effect/2700/25001 Insect-type monster + "Metalmorphosis" Once per turn, you can destroy 1 Defense Position monster on the field. MRD-096Gigatech Wolf FIRE/LV4/Machine/Effect/1700/1200 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent MRD-097Thunder Dragon LIGHT/LV5/Thunder/Effect/1600/1500 During your Main Phase, you can discard this card to add up to 2 "Thunder Dragon" from your Deck to your hand. MRD-098Rainbow Fish WATER/LV4/Fish/Effect/1800/800 Once per turn, when another face-up Fish-Type monster(s) you control would be destroyed by a card effect, you can remove from play that Fish-Type monster(s) until the End Phase instead. MRD-099Thunder Hermit LIGHT/LV4/Thunder/Effect/1500/1700 When this card is Summoned, increase your Life Points by 3000. When this card is sent from the field to the Graveyard, reduce your Life Points equal to the number of monsters your opponent controls x 1000. MRD-100Judgment Hawk WIND/LV6/Bird/Fussion/Effect/2100/14001 "Judgment" monster + 1 Bird-Type monster Once per turn, during either player's turn, when a Spell Card is activated, you can reduce this card's ATK by 700 to negate it's activation and destroy it. MRD-101Insect Swarm from the Sky WIND/LV3/Insect/Effect/1000/1000 When a monster you control battles a WIND monster, increase its ATK by 1000 during Damage Calculation only. MRD-102Super Star LIGHT/LV2/Angel/Effect/1000/500 All LIGHT monsters you control gain 500 ATK. All DARK monsters your opponent controls lose 500 ATK. MRD-103Musician King LIGHT/LV4/Spellcaster/Effect/1700/15001 Fairy-Type monster + 1 Spellcaster-Type monster You can remove 2 Spell Counters on the field to make a face-up monster's ATK and DEF their original value and remove any Counters on that monster. MRD-104Hermit Crab Dragon WATER/LV4/Aqua/Effect/900/1900 When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order to draw an equal number of cards. MRD-105Cybersaurus EARTH/LV5/Machine/Fusion/Effect/2300/7001 Dinosaur-Type monster + 1 Machine-Type monster Once per turn, you can destroy 1 face-up monster whose DEF is lower than this monster's ATK. If you do, this card cannot declare an attack this turn. MRD-106Angry Crab EARTH/LV2/Rock/Effect/900/300 Increase this card's ATK and DEF equal to the number of cards in your hand x 300. MRD-107Cannon Soldier DARK/LV4/Machine/Effect/1400/1300 Tribute 1 monster you control to inflict 500 points of damage to your opponent. You cannot use this effect more than 4 times per turn. MRD-108Devil Cook DARK/LV4/Demon/Effect/1900/1000 When this card inflicts Battle Damage, your opponent draws 2 cards and you draw 1. MRD-109Star Boy WATER/LV2/Aqua/Effect/1000/500 All WATER monsters you control gain 500 ATK. All FIRE monsters your opponent controls lose 500 ATK. MRD-110Milus Radiant EARTH/LV2/Beast/Effect/1000/500 All EARTH monsters you control gain 500 ATK. All WIND monsters your opponent controls lose 500 ATK. MRD-111Hell Cerberus FIRE/LV5/Pyro/Effect/2100/1800 Any Battle Damage this card inflicts is treated as Effect Damage. Once per turn, if this card destroys a monster as a result of battle, it can attack once again in a row. MRD-112Royal Fowl - Cluck EARTH/LV3/Bird/Effect/900/800 When this card destroys a monster as a result of battle, increase it's ATK equal to the destroyed monster's level x 200. MRD-113Dark Elf DARK/LV4/Spellcaster/Effect/2000/800 During your Standby Phase, you take damage equal to the number of cards you control x 100. MRD-114Poisonous Mushroom EARTH/LV3/Plant/Effect/1200/800 During the turn this card is Summoned, you can pay 1000 Life Points to switch control of this card to your opponent. During your End Phase, you lose life points equal to the number of "Mushroom" monsters you control x 200. During your Standby Phase, Special Summon 1 "Mushroom Token" (EARTH/LV1/Plant/Effect/0/0) to your side of the field. They cannot be tributed. MRD-115Red Oni EARTH/LV4/Hybrid/Effect/1550/1800 When this card is Summoned, you can add 1 "Green Oni" from your Deck to your hand. This card gains 400 ATK and DEF for every "Green Oni" you control. MRD-116Black Witch DARK/LV4/Spellcaster/Effect/1100/1200 When this card is sent from the field to the Graveyard, remove any number of Spell Counters from your side of the field. Then, you can add 1 monster from your Deck to your hand whose level is equal to or less than the number of Spell Counters you removed x 2, and whose DEF is equal to or less than the number of Spell Counters you removed x 800. MRD-117Hellcat FIRE/LV2/Beast/Effect/1000/500 All FIRE monsters you control gain 500 ATK. All WATER monsters your opponent controls lose 500 ATK. MRD-118Bladefly WIND/LV2/Insect/Effect/1000/500 All WIND monsters you control gain 500 ATK. All EARTH monsters your opponent controls lose 500 ATK. MRD-119High Priestess LIGHT/LV3/Spellcaster/Effect/1100/800 Tribute this monster and 1 other monster you control to Special Summon 1 "Elemental Mistress Doraido" from your hand or Deck. This Summon is treated as a Ritual Summon. MRD-120Twin Thunder Dragon LIGHT/LV7/Thunder/Fusion/Effect/2800/21001 Thunder-Type monster + 1 Thunder-Type monster Your opponent cannot Special Summon during your turn. MRD-121Witch's Apprentice DARK/LV2/Spellcaster/Effect/1000/500 All DARK monsters you control gain 500 ATK. All LIGHT monsters your opponent controls lose 500 ATK. MRD-122Crowned Fowl - Azure Crown WIND/LV4/Bird/Effect/1700/1200 When this card destroys a monster as a result of battle, you can tribute this card to send the destroyed monster to the top of the owner's Deck instead of the Graveyard. MRD-123Horseman of the Apocolypse - Plague DARK/LV7/Warrior/Fusion/Effect/2800/23001 DARK Demon-Type monster + 1 DARK Warrior-Type monster During your Standby Phase, reduce the ATK of all other face-up monsters by 200. When a monster's ATK is reduced to 0 by this effect, it is destroyed and this monster gains 300 ATK. MRD-124Phantom Beast Gazelle King EARTH/LV4/Beast/Effect/1500/1200 A number of times per turn up to the number of different "Phantom Beast" monsters in your Graveyard, this card is not destroyed as a result of battle or by an opponent's card effect. MRD-125Ganesha Elephantom EARTH/LV7/Hybrid/Effect/2700/2400 Your opponent cannot activate any cards in response to your Trap Cards. MRD-126Revolver Dragon DARK/LV7/Machine/Effect/2600/2200 Once per turn, you can toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 card on the field. MRD-127God's Judgment Counter Trap Pay half of your Life Points. Negate the activation of a Spell Card / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster. MRD-128Magic Jammer Counter Trap Negate the activation of a Spell Card and destroy it. Then, discard 1 card. After activation, as long as this card exists in your Graveyard, cards of the same name as the negated card cannot be activated. MRD-129Seven Tools of the Bandit Counter Trap Negate the activation of a Trap Card and destroy it. After activation, as long as this card exists in your Graveyard, cards of the same name as the negated card cannot be activated. MRD-130Hunting Horn of Heaven Counter Trap Tribute 1 monster you control. Negate the Summon of a monster and destroy it. MRD-131Shield in the Right Hand, Sword in the Left Hand Normal Spell Switch the original ATK and DEF of all face-up monsters on the field. Monsters Summoned after this card's activation are excluded. MRD-132Sword of Tenacity Equip Spell Incease the equipped monster's ATK and DEF by 500. When this card is sent to the Graveyard, by reducing the equipped monster's ATK and DEF by 500, add this card to your hand. MRD-133Block Attack Quick-Play Spell Select 1 face-up Attack Position monster on the field and switch it to Defense Position. It cannot switch its Battle Position. MRD-134The Unhappy Maiden LIGHT/LV1/Spellcaster/Effect/0/100 When this card is sent to the Graveyard during your opponent's turn, they skip their Battle Phase. If it is currently the Battle Phase, it ends immediately. MRD-135Highway Robber Goblin Continuous Trap When a monster you control inflicts Battle Damage to the opponent, your opponent discards 1 card. MRD-136Parasitic Infection Equip Spell If this card is equipped to a Machine-Type monster, it is destroyed. Decrease the ATK of the equipped monster by 100 x its own level during each of its controller's Standby Phases. If a monster's ATK is reduced to 0 by this effect, it is destroyed. By removing from play 1 "Parasitic Infection" in your Graveyard, add this card from your Graveyard to your hand. MRD-137Paralysis Potion Equip Spell The equipped monster cannot declare an attack, change its Battle Position, or activate its effect(s). MRD-138Holy Barrier - Mirror Force Normal Trap Activate only when an opponent's monster declares an attack. Destroy all monsters that have declared an attack this turn. MRD-139Ring of Magnetism Equip Spell Your opponent cannot select a monster other than the equipped monster as an attack target (if it is equipped to your monster), or as the target of a Card Effect. MRD-140Shared Wound Quick-Play Spell Activate when a monster you control is destroyed. You opponent selects 1 monster they control and tribute it. MRD-141Stim-Pack Equip Spell Increase the equipped monster's ATK by 700. The equipped monster gains 200 ATK during each of your Standby Phase (this ATK remains even after this card is unequipped). MRD-142Tempest Normal Spell Destroy all face-down Spell and Trap Cards on the field. MRD-143Chrono Dragon WIND/LV10/Dragon/Fusion/Effect/2700/3000"Time Wizard" + "Baby Dragon" When you activate the effect of "Time Wizard" and the result is Heads, you can negate his effect and send "Time Wizard" and "Baby Dragon" you control to the Graveyard to Special Summon this card from your Extra Deck. If you do, it gains this effect:x: This card cannot be destroyed by card effects that do not target it. Once per turn, you can select 2 Phases and switch the order in which they occur during your opponent's next turn. MRD-XX1The Gate Continuous Spell Once per turn, you can Special Summon 1 "Demon Thunder God - Sanga", "Demon Wind God - Hyuga", or "Demon Water God - Suga" from your Deck. If you do, you cannot Summon this turn. MRD-XX2Armored Warrior Zanki EARTH/LV5/1700/1500 If this monster destroys a card as a result of battle, select and activate one of the following effects:[?] Increase this monster's ATK by 500.[?] This card attack once again in a row. MRD-XX3Revivification - Undead Circus DARK/LV4/Undead/Effect/1300/0 Remove from play 1 "Murder Circus" in your Graveyard to Special Summon this card. If you do, this card gains the following effect: Once per turn, you can return 1 level 6 or lower monster to the owner's hand. If you do, this card cannot declare an attack. MRD-XX4Gargoyle DARK/LV3/Demon/Effect/1000/500 Unless it is your Battle Phase, this card cannot be targeted by Card Effects, or selected as an attack target. MRD-XX5Ultimate Perfect Moth EARTH/LV10/Insect/Effect/3500/2800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by tributing 1 "Petit Moth" that has been equipped with "Cocoon of Evolution" for 3 or more turns, and by its own effect. When this card is destroyed and sent to the Graveyard, put 1 Poison Counter on each face-up monster your opponent controls. Each Standby Phase, your opponent loses 200 Life Points for every Poison Counter on a monster they control. Monsters lose 100 ATK x their own level for every Poison Counter on them. Also, during the End Phase of a turn this card was destroyed and sent to the Graveyard, you can remove from play 1 "Cocoon of Evolution" from your hand or Graveyard to Special Summon this monster. Link to comment
Darj Posted January 15, 2010 Report Share Posted January 15, 2010 Wow, you gave good effects to most of them. Great job. I have not read all the cards yet, but "Chrono Dragon" caught my attention: it got an interesting effect. I know it only affects the opponent, but if only you could use the effect on yourself I would move the Standby Phase to the end of my turn while I have "Mirror Wall" active so I get the chance of attacking before destroying it. Link to comment
jack781217 Posted January 15, 2010 Report Share Posted January 15, 2010 very interesting remake, though I haven't read all of them yet Your Harpie Lady remake are pretty good, especially Harpie Lady Sisters. (the original one is just a sad story = =") Though I personally like Harpie Lady cards to be as simple as possible. Elegant Egotist is not elegent anymore if you can't spam it from your hand :( Link to comment
SephirothKirby Posted January 23, 2010 Author Report Share Posted January 23, 2010 I made Elegant Egotist better; Reduce Hunter Spider's ATK by 100 so you can use Howling Insect on it. Link to comment
SephirothKirby Posted February 16, 2010 Author Report Share Posted February 16, 2010 Bumping this; I poured a lot of time in this and I'd like some more feedback. Link to comment
Coaster Guy Posted June 8, 2010 Report Share Posted June 8, 2010 you just made mirror force slightly worse, otherwise you did pretty good. 9.5/10 Link to comment
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