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Set Revision: Metal Raiders (148/143)


SephirothKirby

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RULE ADDITIONS:

 

"Union" monsters always carry this effect:

(A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

 

 

MRD-000

Gatekeeper of the Underworld

 

DARK/LV12/Psychic/Synchro/3750/3400

"Sanga of the Thunder" + 2 Level 4 Non-Tuner monsters

 

Once per turn, select 1 monster. Reduce this card's ATK equal to half that monster's original ATK, and reduce the selected monster's ATK to 0. You can remove from play 1 "Demon Thunder God - Sanga", "Demon Wind God - Hyuga", and "Demon Water God - Suga" in your Graveyard to make this monster's ATK 3750. This card cannot be destroyed by the effects of monsters with less ATK than it.

 

 

MRD-001

Gremlin

 

DARK/LV4/Demon/Effect/1600/1800

 

FLIP: Select 1 card from your Graveyard and return it to your Deck.

 

 

MRD-002

Winged Dragon - Fortress Guardian

 

WIND/LV4/Dragon/Effect/1600/1400

 

Discard this card to add 1 "Mountains" from your Deck to your hand.

 

 

MRD-003

Summoned Demon

 

DARK/LV6/Demon/Effect/2500/1200

 

When this card is Normal Summoned, you can destroy 1 card on the field for every 2 Demon-Type monsters you control, +1. Demon-Type monsters you control are not destroyed by effects that target them.

 

 

MRD-004

Rock Ogre

 

EARTH/LV3/Rock/Effect/800/2000

 

This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation.

 

 

MRD-005

Armored Lizard

 

EARTH/LV4/Reptile/Effect/1500/1200

 

A monster that battles with this card has its ATK reduced by 500 before Damage Calculation.

 

 

MRD-006

Killer Bee

 

WIND/LV4/Insect/Effect/1200/1000

 

If the only monsters in your Graveyard are Insect-Type, a monster that battles with this card is destroyed at the end of the Damage Step.

 

 

MRD-007

Larvae Moth

 

EARTH/LV2/Insect/Tuner/Effect/500/400

 

If this card is Special Summoned by the effect of "Cocoon of Evolution", your opponent randomly discards 1 card. You can discard this card from your hand to add 1 "Cocoon of Evolution" from your Deck or Graveyard to your hand.

 

 

MRD-008

Harpie Lady

 

WIND/LV4/Bird/Effect/1400/1300

 

This card gains effects based on the number of "Harpie Lady" monsters you control.

1+: A monster that battles with this card cannot attack or change its Battle Position.

2+: All WIND monsters you control gain 200 ATK and DEF.

3+: This card is uneffected by the effects of Effect Monsters your opponent controls.

 

 

MRD-009

The Harpie Lady Sisters

 

WIND/LV6/Bird/Fusion/Effect/2600/2300

2 or more "Harpie Lady" monsters

 

While this card is on the field, it is treated as "Harpie Lady".

This card gains the following effects, depending on the number of monsters used for it's Fusion Summon:

2+: Once per turn, return 1 card on the field to the owner's hand.

3+: Once per turn, tribute 1 WIND Bird-Type monster you control to return a card to the top of the owner's Deck..

 

 

MRD-010

Demon Hunter

 

EARTH/LV4/Warrior/Effect/1700/1400

 

When this card is Summoned, destroy 1 Demon-Type monster on the field. This card cannot be destroyed by battle by Demon-Type monsters or by the card effects of Demon-Type monsters.

 

 

MRD-011

Cocoon of Evolution

 

EARTH/LV3/Insect/Effect/0/2000

 

You can equip this card from your hand or on your side of the field as an Equip Spell Card to a face-up "Petit Moth". The equipped monster gains 1900 DEF. When the equipped monster is destroyed by an opponent's card effect and sent to the Graveyard, select and activate an appropriate effect based on how many turns this has been equipped to "Petit Moth".

● 1: Special Summon 1 "Larvae Moth" from your hand or Deck.

● 2 or more: Special Summon 1 "Great Moth" from your hand or Deck.

 

 

MRD-012

Crawling Dragon

 

EARTH/LV4/Dragon/Effect/1600/1400

 

Once per turn, when a Dragon-Type monster(s) would be destroyed by the effect of a Trap Card, that monster(s) is not.

 

 

MRD-013

Revivification - Undead Zanki

 

EARTH/LV4/Undead/Effect/1700/0

 

Remove from play 1 "Armored Warrior Zanki" in your Graveyard to Special Summon this card. If you do, this card gains the following effect:

Once per turn, if this card destroys an opponent's monster by battle, it can attack once again in a row.

 

 

MRD-014

Mask of Insanity

 

DARK/LV2/Demon/Effect/900/200

 

FLIP: Equip this card to a monster on your opponent's side of the field and treat it as an Equip Card. Take control of the equipped monster.

 

 

MRD-015

Angel of Death - Doma

 

DARK/LV5/Angel/Effect/1900/1800

 

You can Special Summon this card from your hand when a card you control is destroyed. Your opponent cannot target or remove from play cards in the Graveyard.

 

 

MRD-016

White Magical Hat

 

LIGHT/LV2/500/350

 

If this card successfully attacks directly, 1 card in your opponent's hand is randomly selected and added to your hand. When this card is removed from the field, if any cards originally controlled by your opponent are in your hand, they return to your opponent's hand.

 

 

MRD-017

Big Eye

 

DARK/LV4/Demon/Effect/1200/1000

 

When this card is Summoned, look at the top 5 cards of your Deck and rearrange them in any order.

 

 

MRD-018

Black Demon Dragon

 

DARK/LV9/Dragon/Fusion/Effect/3200/2500

"Summoned Demon" + 1 Dragon-Type monster

 

When this card destroys a monster as a result of battle and sends it to the Graveyard, destroy all other face-up monsters on the field.

 

 

MRD-019

Masked Sorcerer

 

DARK/LV3/Spellcaster/Effect/1200/1700

 

Once per turn, by removing 3 Spell Counters on the field, draw 1 card.

 

 

MRD-020

Leviathan

 

WATER/LV6/Sea Serpent/Effect/2100/1800

 

You can Special Summoned this card by tributing 1 face-up "Umi" on the field. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can select 1 unoccupied card zone. As long as you control this card, your opponent cannot use cards in the selected card zone.

 

 

MRD-021

Water Dancer

 

WATER/LV4/Sea Serpent/Effect/1400/1200

 

When this card is Flip Summoned from face-down Attack Position, declare Spell or Trap, and destroy one card of the type you declared. If the selected card is Set, pick up and see the card. If it is the type you declared, it is destroyed.

 

 

MRD-022

Ground Attacker Bugroth

 

EARTH/LV4/Machine/Effect/1700/1400

 

When a Spell or Trap Card(s) you control would be destroyed, they are not. During the End Phase of a turn where you used this effect, this card is destroyed.

 

 

MRD-023

Petit Moth

 

EARTH/LV1/Insect/Effect/300/200

 

If you control a face-up Insect-Type monster, you can Special Summon this card from your hand.

 

 

MRD-024

Elegant Egotist

 

Normal Spell

 

If you control a “Harpie Lady” monster, Special Summon 1 “Harpie Lady” monster from your hand, Deck, or Graveyard.

 

 

MRD-025

Demon Thunder God - Sanga

 

LIGHT/LV4/Thunder/Tuner/Effect/1900/1200

 

If this card is used for a Synchro Summon, the other Synchro Material Monster(s) must be Level 4. Once, if you control "Demon Wind God - Hyuga" or "Demon Water God - Suga", you can reduce 1 face-up monster's ATK to 0 until the End Phase.

 

 

MRD-026

Demon Wind God - Hyuga

 

WIND/LV4/Spellcaster/Effect/1700/1200

 

If this card is used for a Synchro Summon, the other Synchro Material Monster(s) must be Level 4. Once per turn, if you control "Demon Thunder God - Sanga" or "Demon Water God - Suga", you can return 1 Spell or Trap card on the field to the owner's hand.

 

 

MRD-027

Demon Water God - Suga

 

WATER/LV4/Aqua/Effect/1500/1200

 

If this card is used for a Synchro Summon, the other Synchro Material Monster(s) must be Level 4. Once per turn, if you control a "Demon Thunder God - Sanga" or "Demon Wind God - Hyuga", when a monster you control would be destroyed as a result of battle, it is not.

 

 

MRD-028

Magic Lamp of Wishes

 

DARK/LV1/Spellcaster/Union/Effect/400/300

 

When this card is Normal Summoned, you can add 1 "La Jinn, the Wish Djinni" from your Deck to your hand. If you control a "La Jinn, the Wish Djinni", you can Special Summon this card from your hand. Once per turn, you can equip this card to a "La Jinn, the Wish Djinni" you control, OR unequip it to Special Summon this card in face-up Attack Position. During your Standby Phase, place 1 "Wish Counter" on the equipped monster.

 

 

MRD-029

Steel Scorpion

 

EARTH/LV1/Machine/Effect/250/300

 

A non Machine-Type monster that this card battles with card is destroyed before Damage Calculation.

 

 

MRD-030

Angel Eye

 

LIGHT/LV4/Angel/Effect/1650/1550

 

When this card inflicts Battle Damage, your opponent randomly reveals 1 card in their hand, and plays with that card revealed for the remainder of the Duel. This card gains 200 ATK and DEF for every card that is revealed in the opponent's hand.

 

 

MRD-031

Leghul

 

EARTH/LV1/Insect/Effect/300/200

 

This card may attack directly. If the only monsters in your Graveyard are Insect-Type, increase this monster's ATK by the number of Insect-Type monsters in your Graveyard x 100.

 

 

MRD-032

Large Mouth

 

WATER/LV4/Aqua/Effect/800/0

 

Once per turn, you can select 1 monster whose level is lower than this monster's. Remove it from play, increase this monster's level by 1, and increase this monster's ATK and DEF equal to that monster's level x 200. If you do, this card cannot declare an attack this turn.

 

 

MRD-033

Leogun

 

EARTH/LV5/Beast/Effect/2100/1500

 

Other Beast-Type monsters you control cannot be selected as attack targets, or be targeted by card effects. This card gains 100 ATK for every other Beast-Type monster you control.

 

 

MRD-034

Mr. Bomber

 

FIRE/LV3/Pyro/Effect/1000/1000

 

You can discard this card from your hand to destroy up to 2 monsters whose combined ATK are equal to or less than 1000. You cannot conduct your Battle Phase this turn.

 

 

MRD-035

Android - Psycho Returning

 

DARK/LV3/Psychic/Effect/600/1400

 

This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Remove it from play during the End Phase.

 

 

MRD-036

Saint Magician

 

LIGHT/LV1/Spellcaster/Effect/300/400

 

FLIP: Remove 1 Spell Counter from your side of the field and add 1 Spell Card from your Graveyard to your hand.

 

 

MRD-037

Ancient Elf

 

LIGHT/LV4/Spellcaster/Effect/1450/1200

 

Once per turn, you can move any number of Spell Counters from 1 face-up card on the field to another face-up card on the field. When this card is targeted by a Spell Card, place 1 Spell Counter on it.

 

 

MRD-038

Deepsea Shark

 

WATER/LV5/Fish/Fusion/Effect/2300/1600

1 Fish-Type monster + 1 Sea Serpent-Type monster

 

By removing from play the this card's Fusion Material monsters from your Graveyard when you control "Umi", you can Special Summon this card from your Extra Deck. If this card declares an attack while in face-down Attack Position, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

 

MRD-039

God Fish

 

WATER/LV7/Fish/Effect/2650/2700

 

When this card would be destroyed by a card effect, you can destroy 1 card your opponent controls instead.

 

 

MRD-040

Rock Golem

 

EARTH/LV4/Rock/Effect/600/1900

 

Once per turn, you can destroy 1 "Golem" monster you control to Special Summon 1 "Golem" monster from your Graveyard whose level is equal to or lower than the destroyed monster's.

 

 

MRD-041

Anger of the Thunder God

 

WIND/LV6/Thunder/Effect/2300/1400

1 Angel-Type monster + 1 Thunder-Type monster

 

Once per turn, during either player's turn, when a Trap Card is activated, you can change its effect to "Destroy 1 card your opponent controls".

 

 

MRD-042

Rainbow Flower

 

EARTH/LV2/Plant/Effect/800/600

 

If you control another Plant-Type monster, this card cannot be declared an attack target. This card can attack your opponent directly.

 

 

MRD-043

Morinphen

 

DARK/LV5/Demon/Effect/1500/1300

 

Destroy a monster that Battles with this card after Damage Calculation. After this effect is used, if this card is in your Graveyard during the End Phase of your next turn, you can Special Summon it.

 

 

MRD-044

Mega Thunderball

 

WIND/LV2/Thunder/Effect/750/600

 

Discard this card to destroy 1 monster on the field that has been Special Summoned. If you do, only Thunder-type monsters can declare an attack this turn.

 

 

MRD-045

Tongue Fish

 

WATER/LV3/Fish/Effect/1400/800

 

When this card is Summoned, if you control a face-up Fish-Type monster, select 1 monster your opponent controls. This monster gains the selected monster's effect.

 

 

MRD-046

Empress Who Passes Judgment

 

EARTH/LV6/Warrior/Fusion/Effect/2400/1700

1 "Judgment" monster + 1 Warrior-Type monster

 

During either player's turn, when a monster is Summoned, you can reduce this card's ATK equal to the Summoned monster's level x 200 to negate it's Summon and destroy it.

 

 

MRD-047

Pale Beast

 

EARTH/LV4/Beast/Effect/1500/1200

 

This card is unaffected by the effects of monster cards.

 

 

MRD-048

Electric Lizard

 

EARTH/LV3/Thunder/Effect/800/800

 

Once per turn, you can select 1 face-up non Undead-Type monster your opponent controls. It cannot declare an attack while you control an "Electric Lizard".

 

 

MRD-049

Hunter Spider

 

EARTH/LV4/Insect/Effect/1500/1400

 

If the only monsters your opponent controls are in Defense Position, this card can attack directly.

 

 

MRD-050

Ancient Lizard Warrior

 

EARTH/LV4/Reptile/Effect/1850/1500

 

This card's ATK cannot be decreased.

 

 

MRD-051

Illusion of Judgment

 

EARTH/LV2/Warrior/Effect/600/600

 

If you control another Warrior-Type monster, this card cannot be declared an attack target. When a Warrior-Type monster you control would be destroyed, you can tribute this monster instead.

 

 

MRD-052

Trent

 

EARTH/LV5/Plant/Effect/1500/3000

 

Face-up Spell and Trap cards you control cannot be destroyed by the opponent's Card Effects.

 

 

MRD-053

Magical Hologram

 

Continuous Trap

 

After activation, Special Summon this card; it is treated as an Effect Monster Card (DARK/Machine-Type/Level 4/ATK 1600/DEF 1000). (This card is still treated as a Trap Card.) This card is Set in its Spell & Trap Card Zone during the End Phase.

 

 

MRD-054

Water Devil

 

WATER/LV4/Aqua/Effect/2400/0

 

If this card is selected as an attack target, it is destroyed during the end of the Battle Phase.

 

 

MRD-055

Noise Channeler

 

EARTH/LV4/Warrior/Effect/1400/1000

 

When this card would be destroyed by a card effect that doesn't target it, you can destroy 1 card your opponent controls instead.

 

 

MRD-056

Fake Trap

 

Counter Trap

 

Activate when a card is activated that would destroy a Spell or Trap Card(s) on the field. Negate it's activation and destroy it.

 

 

MRD-057

Offering of the Dead

 

Normal Spell

 

Destroy 1 monster on the field. Then, discard 1 card.

 

 

MRD-058

Soul Release

 

Normal Spell

 

Remove from play up to 5 cards from either player's Graveyard. If you remove 5 monsters, draw 1 card.

 

 

MRD-059

The Cheerful Coffin

 

Normal Spell

 

Discard up to 3 monsters from your hand and draw cards equal to the number discarded.

 

 

MRD-060

Change of Heart

 

Equip Spell

 

Discard 1 Monster Card. Equip this card to an opponent's monster. Take control of the equipped monster.

 

 

MRD-061

Baby Dragon

 

WIND/LV3/Dragon/1700/700

 

And you, child, shall wield the destructive power of your ancestry. But not yet. You've much to endure til then.

 

 

MRD-062

Dragon of Darkness

 

DARK/LV4/Dragon/Effect/1500/1000

 

Once per turn, you can select 1 DARK Dragon-Type monster you control and send 1 Dragon-Type monster from your Deck to the Graveyard to increase the selected monster's ATK by 300.

 

 

MRD-063

Green Oni

 

EARTH/LV4/Hybrid/Effect/1750/1200

 

When this card is Summoned, you can add 1 "Red Oni" from your Deck to your hand. While you control both "Red Oni" and "Green Oni", they cannot be destroyed by the opponent's Card Effects.

 

 

MRD-064

Bull Djinn

 

EARTH/LV4/Hybrid/Effect/1800/1300

 

During your End Phase, if this card didn't declare an attack, it is destroyed. When this card battles, before Damage Calculation, this card gain 200 ATK.

 

 

MRD-065

Time Magician

 

LIGHT/LV2/Spellcaster/Effect/500/400

 

Once per turn, you can toss a coin. If the result is Heads, destroy all monsters your opponent controls. If the result is Tails, destroy all monsters you control.

 

 

MRD-066

Saggi the Dark Clown

 

DARK/LV3/Spellcaster/Effect/1000/1000

 

When this card is sent to the Graveyard, remove it from play and Special Summon 1 "Saggi the Dark Clown" from your hand or Deck.

 

 

MRD-067

Dragon Charmer

 

FIRE/LV3/Spellcaster/Effect/200/1900

 

Once per turn, if you control "Dragon Capture Jar", you can select 1 face-up Dragon-Type monster your opponent controls and take control of it. When this card is sent to the Graveyard or if you no longer control "Dragon Capture Jar", all monsters affected by this monster's effect return to the opponent.

 

 

MRD-068

No Face Illusionist

 

DARK/LV5/Spellcaster/Effect/1200/2200

 

Once per turn, when this card would be destroyed as a result of battle, it is not (Damage Calculation is applied normally). Take control of a monster that battled with this card during the End Phase. When this card is removed from the field, return all monsters effected by this card's effect to their original controller.

 

 

MRD-069

Critter

 

DARK/LV3/Demon/Effect/1000/600

 

When this card is destroyed and sent to the Graveyard, add 1 level 4 or lower monster with 1500 or less ATK from your Deck to your hand.

 

 

MRD-070

Great Moth

 

EARTH/LV6/Insect/Effect/2600/2500

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Cocoon of Evolution", or by tributing 1 "Petit Moth" that has been equipped with "Cocoon of Evolution" for at least 2 turns. This card is unaffected by the effects Spell Cards.

 

 

MRD-071

Kuriboh

 

DARK/LV1/Demon/Effect/300/200

 

You can discard this card to make any battle damage you take this turn 0. This effect can be activated during either player's turn.

 

 

MRD-072

Jellyfish

 

WATER/LV3/Aqua/Effect/1200/1700

 

If this card is in face-down Attack Position, you can flip it into face-up Defense Position to negate the effect of a Spell, Trap, or Monster Effect that targets 1 WATER monster you control.

 

 

MRD-073

Castle of Concealing Darkness

 

DARK/LV4/Rock/Effect/0/2200

 

This card's position cannot be changed except by it's own effect. When this card is Summoned, switch it to face-up Defense Position. During your Standby Phase, increase the ATK and DEF of all DARK monsters you control by 300. DARK monsters you control cannot be targeted by the opponent's card effects.

 

 

MRD-074

Supreme King of Demon World

 

DARK/LV5/Demon/Effect/2000/1500

 

While this card is in your hand, if you control "Castle of Concealing Darkness", reduce it's level by 1. This card cannot be destroyed by the effects of Monster Cards.

 

 

MRD-075

Catapult Turtle

 

WATER/LV5/Aqua/Effect/1550/2000

 

You can Tribute 1 monster to inflict damage to your opponent equal to half of its ATK.

 

 

MRD-076

Centaur

 

EARTH/LV4/Hybrid/Effect/1400/1500

 

This card is not destroyed as a result of battle when this card battles with a monster with the same ATK. When this card is destroyed and sent to the Graveyard, return 1 monster on the field to its owner's hand.

 

 

MRD-077

Minocentaurus

 

EARTH/LV6/Hybrid/Effect/2000/1700

1 Beast or Hybrid-Type monster + 1 Warrior or Hybrid-Type monster

 

This card is not destroyed as a result of battle when this card battles with a monster with the same ATK. When this card is removed from the field, return 1 card on the field to the owner's hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card battles, you can increase its ATK by 200 before OR after Damage Calculation.

 

 

MRD-078

Murder Circus

 

DARK/LV4/Demon/Effect/1300/1100

 

Once per turn, you can return 1 Level 4 or lower monster on the field to the owner's hand. If you do, this card cannot declare an attack this turn.

 

 

MRD-079

Pumpking, the King of Ghosts

 

DARK/LV5/Undead/Effect/1800/2000

 

If you control no monsters, you can Special Summon this card from your hand. If "Castle of Dark Illusions" is face-up on the field, this card cannot be destroyed as a result of battle. Once per turn, you can select 1 "Revivification" monster you control, and apply its effect.

 

 

MRD-080

Dream Pierrot

 

EARTH/LV4/Warrior/Effect/1300/1100

 

When this card is switched from Attack Position to Defense Position, destroy 1 card on the opponent's side of the field.

 

 

MRD-081

Demon's Wisdom

 

DARK/LV3/Demon/Effect/800/800

 

When this card is changed from Attack Position to Defense Position, select 1 card in your Deck and put it on top of your Deck.

 

 

MRD-082

Old Fallen Angel

 

LIGHT/LV3/Demon/Effect/1500/1500

 

This card cannot be destroyed as a result of battle by DARK and LIGHT monsters, and is uneffected by the effects of DARK and LIGHT monsters. Once per turn, you can select 1 face-up DARK or LIGHT monster and negate its effect(s) as long as you control an "Old Fallen Angel".

 

 

MRD-083

Guard of the Underworld

 

DARK/LV4/Warrior/Effect/1800/1200

 

Your opponent cannot check cards in your Graveyard, or activate card effects that effect cards in your Graveyard.

 

 

MRD-084

Rat Trap

 

EARTH/LV4/Beast/Effect/0/2200

 

When this card is flipped face-up, force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position.

 

 

MRD-085

The Hobbit of Landstar

 

WATER/LV3/Warrior/Effect/800/1300

 

Once per turn, tribute 1 monster on your side of the field to increase this monster's ATK equal to that monster's ATK or DEF.

 

 

MRD-086

Princess of Tsurogai

 

WIND/LV3/Warrior/Effect/900/700

 

FLIP: Inflict 400 points of damage to the opponent for each Spell and Trap Card on the field.

 

 

MRD-087

Protector of the Throne

 

EARTH/LV4/Warrior/Effect/400/1900

 

When this card is Summoned, you can switch it to Defense Position. Increase this monster's DEF by 200 each time a monster is sent from the field to the Graveyard. During either player's turn, by decreasing this monster's DEF by 500, during your opponent's next Battle Phase, they can only select this monster as an ATK target.

 

 

MRD-088

Tremendous Fire

 

Normal Spell

 

Inflict 1100 points of damage. You receive 700 points of damage.

 

 

MRD-089

Landmine Spider

 

EARTH/LV4/Insect/Effect/2400/100

 

When you declare an attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, if this card inflicts Battle Damage, you take damage equal to the amount inflicted.

 

 

MRD-090

Shadow Stalker - Ghoul

 

DARK/LV4/Demon/Effect/1500/1000

 

When your opponent declares a face-down "Shadow Labyrinth" as an attack target, by flipping it face-up, you can Special Summon this card from your Deck and switch the attack target to this monster. Increase this monster's ATK for every monster in your Graveyard x 150.

 

 

MRD-091

Labyrinth Tank

 

DARK/LV7/Machine/Effect/2700/2400

1 "Cannon Soldier" monster + 1 Machine-Type monster

 

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a monster as a result of battle, it is removed from play.

 

 

MRD-092

Darkness Gargoyle

 

DARK/LV4/Demon/Effect/2000/800

 

This card cannot be Normal Summoned. You can Special Summon this monster from your hand by tributing 1 face-up "Gargoyle". When this card is destroyed and sent to the Graveyard, you can remove it from play and Special Summon 1 "Gargoyle" from your Graveyard.

 

 

MRD-083

Bickuribox

 

DARK/LV7/Demon/Fusion/Toon/2300/2000

"Toon" monster + 1 "Toon" monster

This card can only be Fusion Summoned by removing from play the above Fusion monsters on your side of the field (you do not use "Polymerization".) This card cannot be Special Summoned unless "Toon World" in on the field. If your opponent does not control a "Toon" monster, this card can attack your opponent's Life Points Directly. Once per turn, you can select and activate 1 of the following effects. If you do, you cannot conduct your Battle Phase.

● Add 1 "Toon" card from your Graveyard to your hand.

● Select cards in your opponent's graveyard up to the number of Toon Monsters you control. Return them to the opponent's deck.

● Discard 1 "Toon" card. Randomly select 1 card in your opponent's hand and add it to their deck.

 

 

MRD-094

Giltia the Magic Lancer

 

LIGHT/LV5/Warrior/Fusion/Effect/1800/1500

1 Warrior-type monster + 1 Spellcaster-type monster

 

When a Spell Card is activated, place 1 Spell Counter on this card. Increase this monster's ATK by 200 for each Spell Counter on it. You can remove all Spell Counters (at least 3) to negate the activation of an Effect Monster's effect and destroy it.

 

 

MRD-095

Launcher Spider

 

FIRE/LV7/Machine/Fusion/Effect/2700/2500

1 Insect-type monster + "Metalmorphosis"

 

Once per turn, you can destroy 1 Defense Position monster on the field.

 

 

MRD-096

Gigatech Wolf

 

FIRE/LV4/Machine/Effect/1700/1200

 

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent

 

 

MRD-097

Thunder Dragon

 

LIGHT/LV5/Thunder/Effect/1600/1500

 

During your Main Phase, you can discard this card to add up to 2 "Thunder Dragon" from your Deck to your hand.

 

 

MRD-098

Rainbow Fish

 

WATER/LV4/Fish/Effect/1800/800

 

Once per turn, when another face-up Fish-Type monster(s) you control would be destroyed by a card effect, you can remove from play that Fish-Type monster(s) until the End Phase instead.

 

 

MRD-099

Thunder Hermit

 

LIGHT/LV4/Thunder/Effect/1500/1700

 

When this card is Summoned, increase your Life Points by 3000. When this card is sent from the field to the Graveyard, reduce your Life Points equal to the number of monsters your opponent controls x 1000.

 

 

MRD-100

Judgment Hawk

 

WIND/LV6/Bird/Fussion/Effect/2100/1400

1 "Judgment" monster + 1 Bird-Type monster

 

Once per turn, during either player's turn, when a Spell Card is activated, you can reduce this card's ATK by 700 to negate it's activation and destroy it.

 

 

MRD-101

Insect Swarm from the Sky

 

WIND/LV3/Insect/Effect/1000/1000

 

When a monster you control battles a WIND monster, increase its ATK by 1000 during Damage Calculation only.

 

 

MRD-102

Super Star

 

LIGHT/LV2/Angel/Effect/1000/500

 

All LIGHT monsters you control gain 500 ATK. All DARK monsters your opponent controls lose 500 ATK.

 

 

MRD-103

Musician King

 

LIGHT/LV4/Spellcaster/Effect/1700/1500

1 Fairy-Type monster + 1 Spellcaster-Type monster

 

You can remove 2 Spell Counters on the field to make a face-up monster's ATK and DEF their original value and remove any Counters on that monster.

 

 

MRD-104

Hermit Crab Dragon

 

WATER/LV4/Aqua/Effect/900/1900

 

When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order to draw an equal number of cards.

 

 

MRD-105

Cybersaurus

 

EARTH/LV5/Machine/Fusion/Effect/2300/700

1 Dinosaur-Type monster + 1 Machine-Type monster

 

Once per turn, you can destroy 1 face-up monster whose DEF is lower than this monster's ATK. If you do, this card cannot declare an attack this turn.

 

 

MRD-106

Angry Crab

 

EARTH/LV2/Rock/Effect/900/300

 

Increase this card's ATK and DEF equal to the number of cards in your hand x 300.

 

 

MRD-107

Cannon Soldier

 

DARK/LV4/Machine/Effect/1400/1300

 

Tribute 1 monster you control to inflict 500 points of damage to your opponent. You cannot use this effect more than 4 times per turn.

 

 

MRD-108

Devil Cook

 

DARK/LV4/Demon/Effect/1900/1000

 

When this card inflicts Battle Damage, your opponent draws 2 cards and you draw 1.

 

 

MRD-109

Star Boy

 

WATER/LV2/Aqua/Effect/1000/500

 

All WATER monsters you control gain 500 ATK. All FIRE monsters your opponent controls lose 500 ATK.

 

 

MRD-110

Milus Radiant

 

EARTH/LV2/Beast/Effect/1000/500

 

All EARTH monsters you control gain 500 ATK. All WIND monsters your opponent controls lose 500 ATK.

 

 

MRD-111

Hell Cerberus

 

FIRE/LV5/Pyro/Effect/2100/1800

 

Any Battle Damage this card inflicts is treated as Effect Damage. Once per turn, if this card destroys a monster as a result of battle, it can attack once again in a row.

 

 

MRD-112

Royal Fowl - Cluck

 

EARTH/LV3/Bird/Effect/900/800

 

When this card destroys a monster as a result of battle, increase it's ATK equal to the destroyed monster's level x 200.

 

 

MRD-113

Dark Elf

 

DARK/LV4/Spellcaster/Effect/2000/800

 

During your Standby Phase, you take damage equal to the number of cards you control x 100.

 

 

MRD-114

Poisonous Mushroom

 

EARTH/LV3/Plant/Effect/1200/800

 

During the turn this card is Summoned, you can pay 1000 Life Points to switch control of this card to your opponent. During your End Phase, you lose life points equal to the number of "Mushroom" monsters you control x 200. During your Standby Phase, Special Summon 1 "Mushroom Token" (EARTH/LV1/Plant/Effect/0/0) to your side of the field. They cannot be tributed.

 

 

MRD-115

Red Oni

 

EARTH/LV4/Hybrid/Effect/1550/1800

 

When this card is Summoned, you can add 1 "Green Oni" from your Deck to your hand. This card gains 400 ATK and DEF for every "Green Oni" you control.

 

 

MRD-116

Black Witch

 

DARK/LV4/Spellcaster/Effect/1100/1200

 

When this card is sent from the field to the Graveyard, remove any number of Spell Counters from your side of the field. Then, you can add 1 monster from your Deck to your hand whose level is equal to or less than the number of Spell Counters you removed x 2, and whose DEF is equal to or less than the number of Spell Counters you removed x 800.

 

 

MRD-117

Hellcat

 

FIRE/LV2/Beast/Effect/1000/500

 

All FIRE monsters you control gain 500 ATK. All WATER monsters your opponent controls lose 500 ATK.

 

 

MRD-118

Bladefly

 

WIND/LV2/Insect/Effect/1000/500

 

All WIND monsters you control gain 500 ATK. All EARTH monsters your opponent controls lose 500 ATK.

 

 

MRD-119

High Priestess

 

LIGHT/LV3/Spellcaster/Effect/1100/800

 

Tribute this monster and 1 other monster you control to Special Summon 1 "Elemental Mistress Doraido" from your hand or Deck. This Summon is treated as a Ritual Summon.

 

 

MRD-120

Twin Thunder Dragon

 

LIGHT/LV7/Thunder/Fusion/Effect/2800/2100

1 Thunder-Type monster + 1 Thunder-Type monster

 

Your opponent cannot Special Summon during your turn.

 

 

MRD-121

Witch's Apprentice

 

DARK/LV2/Spellcaster/Effect/1000/500

 

All DARK monsters you control gain 500 ATK. All LIGHT monsters your opponent controls lose 500 ATK.

 

 

MRD-122

Crowned Fowl - Azure Crown

 

WIND/LV4/Bird/Effect/1700/1200

 

When this card destroys a monster as a result of battle, you can tribute this card to send the destroyed monster to the top of the owner's Deck instead of the Graveyard.

 

 

MRD-123

Horseman of the Apocolypse - Plague

 

DARK/LV7/Warrior/Fusion/Effect/2800/2300

1 DARK Demon-Type monster + 1 DARK Warrior-Type monster

 

During your Standby Phase, reduce the ATK of all other face-up monsters by 200. When a monster's ATK is reduced to 0 by this effect, it is destroyed and this monster gains 300 ATK.

 

 

MRD-124

Phantom Beast Gazelle King

 

EARTH/LV4/Beast/Effect/1500/1200

 

A number of times per turn up to the number of different "Phantom Beast" monsters in your Graveyard, this card is not destroyed as a result of battle or by an opponent's card effect.

 

 

MRD-125

Ganesha Elephantom

 

EARTH/LV7/Hybrid/Effect/2700/2400

 

Your opponent cannot activate any cards in response to your Trap Cards.

 

 

MRD-126

Revolver Dragon

 

DARK/LV7/Machine/Effect/2600/2200

 

Once per turn, you can toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 card on the field.

 

 

MRD-127

God's Judgment

 

Counter Trap

 

Pay half of your Life Points. Negate the activation of a Spell Card / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.

 

 

MRD-128

Magic Jammer

 

Counter Trap

 

Negate the activation of a Spell Card and destroy it. Then, discard 1 card. After activation, as long as this card exists in your Graveyard, cards of the same name as the negated card cannot be activated.

 

 

MRD-129

Seven Tools of the Bandit

 

Counter Trap

 

Negate the activation of a Trap Card and destroy it. After activation, as long as this card exists in your Graveyard, cards of the same name as the negated card cannot be activated.

 

 

MRD-130

Hunting Horn of Heaven

 

Counter Trap

 

Tribute 1 monster you control. Negate the Summon of a monster and destroy it.

 

 

MRD-131

Shield in the Right Hand, Sword in the Left Hand

 

Normal Spell

 

Switch the original ATK and DEF of all face-up monsters on the field. Monsters Summoned after this card's activation are excluded.

 

 

MRD-132

Sword of Tenacity

 

Equip Spell

 

Incease the equipped monster's ATK and DEF by 500. When this card is sent to the Graveyard, by reducing the equipped monster's ATK and DEF by 500, add this card to your hand.

 

 

MRD-133

Block Attack

 

Quick-Play Spell

 

Select 1 face-up Attack Position monster on the field and switch it to Defense Position. It cannot switch its Battle Position.

 

 

MRD-134

The Unhappy Maiden

 

LIGHT/LV1/Spellcaster/Effect/0/100

 

When this card is sent to the Graveyard during your opponent's turn, they skip their Battle Phase. If it is currently the Battle Phase, it ends immediately.

 

 

MRD-135

Highway Robber Goblin

 

Continuous Trap

 

When a monster you control inflicts Battle Damage to the opponent, your opponent discards 1 card.

 

 

MRD-136

Parasitic Infection

 

Equip Spell

 

If this card is equipped to a Machine-Type monster, it is destroyed. Decrease the ATK of the equipped monster by 100 x its own level during each of its controller's Standby Phases. If a monster's ATK is reduced to 0 by this effect, it is destroyed. By removing from play 1 "Parasitic Infection" in your Graveyard, add this card from your Graveyard to your hand.

 

 

MRD-137

Paralysis Potion

 

Equip Spell

 

The equipped monster cannot declare an attack, change its Battle Position, or activate its effect(s).

 

 

MRD-138

Holy Barrier - Mirror Force

 

Normal Trap

 

Activate only when an opponent's monster declares an attack. Destroy all monsters that have declared an attack this turn.

 

 

MRD-139

Ring of Magnetism

 

Equip Spell

 

Your opponent cannot select a monster other than the equipped monster as an attack target (if it is equipped to your monster), or as the target of a Card Effect.

 

 

MRD-140

Shared Wound

 

Quick-Play Spell

 

Activate when a monster you control is destroyed. You opponent selects 1 monster they control and tribute it.

 

 

MRD-141

Stim-Pack

 

Equip Spell

 

Increase the equipped monster's ATK by 700. The equipped monster gains 200 ATK during each of your Standby Phase (this ATK remains even after this card is unequipped).

 

 

MRD-142

Tempest

 

Normal Spell

 

Destroy all face-down Spell and Trap Cards on the field.

 

 

MRD-143

Chrono Dragon

 

WIND/LV10/Dragon/Fusion/Effect/2700/3000

"Time Wizard" + "Baby Dragon"

 

When you activate the effect of "Time Wizard" and the result is Heads, you can negate his effect and send "Time Wizard" and "Baby Dragon" you control to the Graveyard to Special Summon this card from your Extra Deck. If you do, it gains this effect:

x: This card cannot be destroyed by card effects that do not target it. Once per turn, you can select 2 Phases and switch the order in which they occur during your opponent's next turn.

 

 

MRD-XX1

The Gate

 

Continuous Spell

 

Once per turn, you can Special Summon 1 "Demon Thunder God - Sanga", "Demon Wind God - Hyuga", or "Demon Water God - Suga" from your Deck. If you do, you cannot Summon this turn.

 

 

MRD-XX2

Armored Warrior Zanki

 

EARTH/LV5/1700/1500

 

If this monster destroys a card as a result of battle, select and activate one of the following effects:

[?] Increase this monster's ATK by 500.

[?] This card attack once again in a row.

 

 

MRD-XX3

Revivification - Undead Circus

 

DARK/LV4/Undead/Effect/1300/0

 

Remove from play 1 "Murder Circus" in your Graveyard to Special Summon this card. If you do, this card gains the following effect: Once per turn, you can return 1 level 6 or lower monster to the owner's hand. If you do, this card cannot declare an attack.

 

 

MRD-XX4

Gargoyle

 

DARK/LV3/Demon/Effect/1000/500

 

Unless it is your Battle Phase, this card cannot be targeted by Card Effects, or selected as an attack target.

 

 

MRD-XX5

Ultimate Perfect Moth

 

EARTH/LV10/Insect/Effect/3500/2800

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by tributing 1 "Petit Moth" that has been equipped with "Cocoon of Evolution" for 3 or more turns, and by its own effect. When this card is destroyed and sent to the Graveyard, put 1 Poison Counter on each face-up monster your opponent controls. Each Standby Phase, your opponent loses 200 Life Points for every Poison Counter on a monster they control. Monsters lose 100 ATK x their own level for every Poison Counter on them. Also, during the End Phase of a turn this card was destroyed and sent to the Graveyard, you can remove from play 1 "Cocoon of Evolution" from your hand or Graveyard to Special Summon this monster.

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Wow, you gave good effects to most of them. Great job.

 

I have not read all the cards yet, but "Chrono Dragon" caught my attention: it got an interesting effect. I know it only affects the opponent, but if only you could use the effect on yourself I would move the Standby Phase to the end of my turn while I have "Mirror Wall" active so I get the chance of attacking before destroying it.

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very interesting remake, though I haven't read all of them yet

 

Your Harpie Lady remake are pretty good, especially Harpie Lady Sisters. (the original one is just a sad story = =") Though I personally like Harpie Lady cards to be as simple as possible.

Elegant Egotist is not elegent anymore if you can't spam it from your hand :(

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