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Bleach - Fear in Truth [PG16]{Started, Still Accepting; Almas Sesgadas Update First Page} New rule read it and follow it


PrimalFear

Which Title Do You Think This Rp Should Be Named?  

1 member has voted

  1. 1. Which Title Do You Think This Rp Should Be Named?

    • Bleach - Rise of The Underworld
    • Bleach - Rein of The Almas Sesgadas
    • Bleach - Combined Forces
      0
    • Bleach - Underworld Assault
    • Bleach - The Fear in Truth


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Co-Hosted by Andx

 

 

Update - Almas Sesgadas slots are still being filled so ATM you can RP about whatever until you receive your mission, Reminder you are still in the Underworld Until further notice, IDC fight other demons fight amongst yourselves just don't leave the Uderworld until I state otherwise.

 

 

 

[spoiler=Plot]

Over a Millennium ago during the battle at Kankura town, Sosuke Aizen was forced to finally fight alone after the team of the Vizard and Gotei 13 destroyed his fellow Espada and two team mates, Gin Ichimaru and Tousen Kaname. The Vizard put up a great fight drastically weakening Aizen but they where no match for Aizen and where clearly defeated and killed by him. In the end Ichigo himself would be the soul person to defeat Aizen, or so he and the rest of the Gotei 13 thought.

 

Several hundred years later back in Soul Society the Royal Palace announced that the Captains and lieutenants of the Gotei 13 would be the new Central 46 and their Gotei 13 position would be succeeded by that of the newer Vizard created around this time. After a millennium of training and scouting they chose the replacements for the new Gotei 13, and took their respected positions within the Central 46 Chambers.

 

Within Huceo Mundo their where few changes one including the newest king, an Arrancar replacing Aizen. New Espada where created through a new means while most if not everything else stayed the same, as the Hollow still engaged the souls within the Human world for food and to grow an even bigger army. They remained fighting the Shinigami trying to kill them to access the Human world easier.

 

Several wars where a result of these actions between the Hollow and the new Gotei 13. But unannounced to either side Aizen was not dead, It was later revealed that after Aizens defeat he disappeared from the radar making it seem as if he was dead. The fact is Aizen was never alive to begin with nor did Sosuke Aizen even exist. The Supreme Ruler of the Underworld who possessed the forbidden Zanpoktou which "Aizen" had control over while in the real world, created a mass illusion disguising his Soul as Aizen within the Gotei 13 to figure a way to create newer creatures. With the Supreme ruler of the Underworld's plan in motion he has gained DNA from both the Espada & Vizard creating the new creature known as Almas Sesgadas. The main objective for the Supreme Ruler of the Underworld is to eradicate all souls in the other dimensions of the universe, especially those who reside in the Soul Society and in Huceo Mundo.

 

Can the Gotei 13 team successfully team with the Hollow in order to combat these new Creatures spawned from the depths of the Underworld or will the Supreme Ruler conquer all in his way to succeed in his plans, only you can decide their fate.

 

 

 

 

[spoiler=Vizard/Shinigami App]

Characteristics
Name:
Squad & Position: (What Squad you want to join and what position)
Appearance: (Must be written, May have a pic as well)
Personality:
History: (Basicly your Bio on your past and recent events)

Powers & Abilities
Swordsmanship: (How well your character is with a sword)
Flash Step: (Explain in grave detail how well and to what length your character can use this ability)
Spiritual Pressure: (Explain in great detail your spiritual pressure, especially if you posses a element based Zanpakutō)
Strength: (Describe your characters strength level and how it affects his ability to fight.)
Endurance: (Describe your characters endurance level and how it affects his ability to fight)
Durability: (Describe your Characters durability level and how it would affect his battles.)
Kido: (Don't list the kido's you character can do, instead explain how well he can use it, and up to what numbers they can use.)
Hand to Hand: (Explain how well your character can fight in hand to hand combat, also explain how this would help or disable your character in a battle.)

Zanpakutō
Name:
Discription: (Explain in great detail about your Zanpakutō, color, weight, length, how its activated and anything else especially if its an element based Zanpakutō)
Release Phrase:
Shikai power:
Bankai Name:
Bankai special power:
Bankai transformation description: (let's face it. People like multiple forms for their bankai when they do Bleach RPs. It happens in the anime so I will allow it here. However, endless transformations would be god-modding so I will allow you to have 2 transformations. Only 2; list anymore here and I will make you remove them until you only have two.

Hollow Powers
Mask Description:
Mask Time limit: (Your Mask Time Limit cannot exceed 3 minutes in Bankai or 5 minutes in Shakai or 10 minutes in your sealed form)
What does your mask increase: (physical strength/kido power/speed, etc.)
Proficiency with Cero: (Master/Advanced/Good/Decent/Poor/None)(Master can only be earned by a Captain, and they gain a unique Cero created by themselves.)
Captain= Good and lower
Lieutenant= Decent and lower
Third seat and lower= Poor and Lower

Shinigami Stats
Shinigami Stats cannot exceed a total of 500

Offense:
Defense:
Agility:
Kido:
Intelligence:
Physical Stamina:
Total Stat Points:

(As a side note When in your Transformed Hollow state your stats will increase by 100. So this will put you well above 600 as a maximum total for a Shinigami.)

 

 

[spoiler=Arrancar App]


Name:
Appearance:
Personality:
History:
Powers & Abilities: (Explain what your characters abilities are, Cero, Swordsmanship, Hand to Hand, Sonído, Garganta, Spiritual Power and so on)

[u][b]Zanpaktou[/b][/u]
Description:
Number & position of number:
Remains of mask:
Zanpaktou name:
Release phrase:
Resurrección:
Resurrección Special Ability:
[/Code]

 

 

[spoiler=Almas Sesgadas App]

The Transfixion release Essentially it incorporates a temporary complete fusion of the user and their zanpakuto spirit. This grants tremendous power but if it's used too long it will lash back at the user, potentially killing them. The Transfixion Release is not easy to obtain. Each release is different, For example, one person may have obtained hers after sacrificing 100 souls from the underworld and their zanpakuto to their zanpakuto. Then having to fight their zanpakuto spirit which went insane with the power. After subduing it they would have the release. The release is not the true Transfixion Release however. That can only be obtained in one way. Every time someone with a Transfixion Release kills something with spirit power, that power becomes part of the Release; making them stronger. The only way to get the true release is for someone with the release to kill a few others with the release. The true release's power cannot be comprehended. Rachel intended to use it to destroy all of existence.

 

[Code]
[u][b]Characteristics[/b][/u]
[b]Name:[/b]
[b]Appearance:[/b] (Must be written, May have a pic as well)
[b]Personality:[/b]
[b]History:[/b] (Basicly your Bio on your past and recent events)

[u][b]Powers & Abilities[/b][/u]
[b]Swordsmanship:[/b] (How well your character is with a sword)
[b]Flash Step:[/b] (Explain in grave detail how well and to what length your character can use this ability)
[b]Spiritual Pressure:[/b] (Explain in great detail your spiritual pressure, especially if you posses a element based Zanpakutō)
Strength: (Describe your characters strength level and how it affects his ability to fight.)
[b]Endurance:[/b] (Describe your characters endurance level and how it affects his ability to fight)
[b]Durability:[/b] (Describe your Characters durability level and how it would affect his battles.)
[b]Kido:[/b] (Don't list the kido's you character can do, instead explain how well he can use it, and up to what numbers they can use.)
Hand to Hand: (Explain how well your character can fight in hand to hand combat, also explain how this would help or disable your character in a battle.)

[u][b]Zanpakutō[/b][/u]
[b]Name:[/b]
[b]Discription:[/b] (Explain in great detail about your Zanpakutō, color, weight, length, how its activated and anything else especially if its an element based Zanpakutō)
[b]Release Phrase:[/b]
[b]Description of the Remains of your mask:[/b] (You have Half a Mask, the other Half was ripped off)
[b]Shakai:[/b]
[b]Resurrección:[/b]
[b]Resurrección Special Ability: [/b]
[b]Transfixtion Release:[/b] (See above for the description of this power)
[b]Transfixtion Release Ability:[/b]

[u][b]Shinigami Stats[/b][/u]
Shinigami Stats cannot exceed a total of 550

[b]Offense:[/b]
[b]Defense:[/b]
[b]Agility:[/b]
[b]Kido:[/b]
[b]Intelligence:[/b]
[b]Physical Stamina:[/b]
[b]Total Stat Points:[/b][/Code]

 

 

 

 

List of known Kido Spells

 

[spoiler=Rules]

1: All YCM rules apply

2: All advanced rules apply

3: Keep the OOC's to a minimum, use PM instead!!!

4: Last but not Least Have fun and in joy the Rp.

 

 

 

[spoiler=Character Regulations]

[u][b]Soul Society[/b][/u]

 

1: The Shinigami/Vizard cannot use their Bankai within the Soul Society unless it has been declared in a state of war, or authorized by the Lieutenant of the 1st division or me Captain Commander.

 

2: Any Shinigami/Vizard sent to the real world has a limit placed on their Reitsu so they wont kill or destroy anything or any innocent people.

 

[u][b]Huceo Mundo[/b][/u]

 

1: Espada cannot release their Ressureccion inside Huceo Mundo, Except when the Almas Sesgadas arrive their.

 

2: Once the Huceo Mundo start working with Soul Society, their will be a limit on the use of spirit pressure when they enter then Human world.

 

3: As per an agreement during a Meeting (which will happen in the RP) all hollow must follow the rules that they cannot kill any soul or human when they enter the real world.

 

 

 

[spoiler=Accepted Apps]

[u][b]Gotei 13[/b][/u]

 

[spoiler=Hayate Masaru]

[u][b]Characteristics[/b][/u]

[b]Name:[/b] Hayate Masaru

[b]Squad & Position:[/b] 1st Squad Captain Commander

[b]Appearance:[/b] Hair Color: Black

Hair Style: Long Braids

Eye Color: Dark Brown

Ht: 5’11 or 180.3cm

Wt: 185 or 83.91kg

Description: A handsome dark -skinned man with a fairly muscular physique, his hair is worn in long dark braids much like Tōsen but with a dark blue tint, his eyes are dark brown almost black. His facial hair consists of a thin dark goatee. He wears a sleeveless haori over what appears to be the same uniform of the Onmitsukidō but with no sleeves, with long white gloves reaching the forearms, a white sash and white jika-tabi (boots).

[b]Personality:[/b] As the captain-commander of Gotei 13, Hayate is highly respected by most of the Shinigami, and Vizard. The embodiment of conviction, Hayate follows the laws and regulations of Soul Society to the letter, and expects the same of others. He is not a man to tolerate insubordination, and is vocal with those who attempt to act in such a manner. He is quick to anger in the face of possible betrayal, and can be quite aggressive in combat. When in a state of peace, he carries himself with an air of frailty, even to the point where he has fallen asleep standing while awaiting a Captains arrival for a meeting. Due to years of experience, Hayate very rarely shows any sign of distress or surprise, usually responding by opening one of his eyes.

 

Hayate appreciates Eastern cultures and is a master at the Japanese tea ceremony, and subsequently dislikes the "Western" traditions.

 

[b]History:[/b] Hayate was a former student at the Shinigami Academy at the time of the Battle at Kankura town about a Millennium and a half before the becoming the Captain Commander. After the battle at Kankura town he and another member of the Academy where made into Vizards by Kisuke Urahara by order from the Captain Commander at the time. Becoming Vizards the Captain Commander had them train with Ichigo Kurasaki in order to control their powers. The Captain Commander explained to these two young Vizards that they where being tested to see what position they would be chosen to take over in the Gotei 13. After a millennium of training with Ichigo, and every single Captain and Lieutenant of the Gotei 13 they where finally told which position they where recieving in the new Gotei 13.

 

The second member would become the Lieutenant of the 1st division while Hayate became the Captain Commander. As the former Gotei 13 chose the remaining members to replace them in the Gotei 13 Hayate worked hard to train and welcome each of the new Captains and Lieutenants into the Gotei 13. Hayate is currently working closely with Central 46 on a Highly Classified mission yet to be revealed.

 

[u][b]Powers & Abilities[/b][/u]

[b]Swordsmanship:[/b] With over a millenniums worth of combat experience, Hayate is arguably the most powerful combatant in all of the Gotei 13. Few would hope to come out alive from a fight with him. He is capable of fighting three captain-level Shinigami simultaneously and two Captain-level Vizard simultaneously. His skill in swordsmanship has been shown to be powerful enough to take down his opponent with two or three strikes.

[b]Flash Step:[/b] He is also seen to be experienced in the art of Shunpo, being able to outstrip most Captains in terms of speed during a chase across Seireitei. He is able to easily overtake two captains and arriving at their destination first without even being noticed by the other two captains

[b]Spiritual Pressure:[/b] Being one of the oldest members Vizards of Soul Society, Hayate's spiritual power has the same effect as his Zanpakutō, as it is elemental representative of Gravity. He tends to glow with a blueish aura which has the potential to manipulate his surroundings causing them to fall to the earth without the use of his Zanpakutō. Hayate possesses an exceedingly powerful Reiatsu, capable of making other captain level calibre sweat in fear and or paralyse them with a simple look.

Strength: Hayate's strength level is very high possessing the ability while training for his position to go head to head with the Former Captain Commander, and showed the potential to increase this ability with the power of his Zanpakutō.

[b]Endurance:[/b] Hayate is capable of fighting for long periods of time with Lieutenant-Level Vizard even when outnumbered with no visible signs of exhaustion.

[b]Durability:[/b] Hayate can last a few hours in a fight with multiple opponent's simultaneously. He has also shown able to take directed attacks from others without so much as flinching from the perceived damage.

[b]Kido:[/b] Hayate's vast knowledge of Kidō is great enough that he can perform them without calling out a name, while retaining its great potential power, whereas most users require a name to do so, if not a full incantation. Like the former Captain Commander he is also able to produce immensely powerful barriers to protect him from all but the strongest of dangers, although they are not nearly as strong as his former.

[b]Hand to Hand:[/b] Hayate has had over a millennium's worth of experience. As with his skill in swordsmanship, he also has skill in hand-to-hand combat, as evident from his ability to effortlessly catch a strike during his training with the Vizard Ichigo. While it is uncertain how much his skill has declined due to usually not being involved in battle, he is still a dangerous and highly skilled combatant.

[u][b]

Zanpakutō[/b][/u]

Name: Genshuku

Release Phrase: Release Genshuku

Shikai power: Gains the ability to manipulate gravity in a simple fashion. Using a Similar attack like Ichigo's Getsuga, Hayate can send a wave of gravity that can repulse normal attacks as with a Normal Shinigami's Bankai. Alternatly he can draw an attack at the same level as a normal Shinigami's Bankai toward himself to protect others.

Bankai Name: Hayai Genshuku

Bankai power: Currently Unknown except to his lieutenant and the Centeral 46.

Bankai transformation description: Unknown other then by his Lieutenant and the Centeral 46.

[u][b]

Hollow Powers[/b][/u]

[spoiler=Mask Description:]2s7xq39.jpg

 

[b]Mask Time limit:[/b] 5 minutes while in Bankai, 10 minutes in Shakai & 20 minutes with our Zanpakutō in their sealed forms.

What does your mask increase: (physical strength/kido power/speed, etc.)

[b]Proficiency with Cero:[/b] Master - Gravity Cero; When the Attack is shot from Hayate's hand it pulls its enemies toward the blast making sure it hits the enemy.

 

[u][b]Shinigami Stats[/b][/u]

Shinigami Stats cannot exceed a total of 500

 

[b]Offense:[/b] 95

[b]Defense:[/b] 90

[b]Agility:[/b] 90

[b]Kido:[/b] 100

[b]Intelligence:[/b] 95

[b]Physical Stamina:[/b] 90

Total Stat Points: 560

 

 

[spoiler=Andx]

[u][b]Characteristics[/b][/u]

[b]Name:[/b] Ryuunosuke Watanabe (Friends shorten it to Ryu for a nickname. Lower ranked shinigami refer to him as Vice-Captain Watanabe.)

[b]Squad & Position:[/b] 1st squad Vice-Captain

[spoiler=[b]Appearance:[/b]]

His height is about 5 feet 11 inches. Of course he wears the shinigami outfit instead of what's shown in the pic. He wears the 1st division vice-captain insignia around his right arm below his shoulder. The hair length is accurate as is everything else, except of course the sword which is described in the zanpakuto section of the app.

avlo2o.jpg

 

 

[b]Personality:[/b] Ryuunosuke is quite light-hearted considering the many battles, and harsh training sessions he's endured. He likes to keep things happy for himself and others. Though this front seems to hide deeper thoughts and a rough past. He's very loyal and cares for subordinates. He is by no means a blind follower though. If a superior decides something he believes to be flat out wrong he makes sure it's known. In battle Ryuunosuke is often cruel and unforgiving. There are no hesitations and he never shows pity. If he intends to strike someone down he does it. However a select few that show true honor in their battles make him reconsider.

[spoiler=[b]History:[/b]]

The Watanabe family has had a long line of Shinigami though no member of the tree has ever even made 3rd seat until Ryuunosuke. When he was born his parents could tell he had a truly vast store of spirit power. He was trained from an early age by his parents. He showed quite above average skills early on. Though when he was still young his mother died in combat with a strong hollow. This event hit Ryuunosuke very hard and for awhile he withdrew and became very introverted. Before long it was time for him to enter the shinigami academy. In the academy he was the second best member of his class; the third was a very distant third and the first, who became his best friend, was far and away better than him. Hayate, the best in the class, was one of the first people in a long time that Ryuunosuke had found himself talking to. This friendship restored Ryuunosuke's former bright personality.

 

Upon their graduation, Ryuunosuke and Hayate were chosen to become Vaizard, something that in no way pleased Ryuunosuke. Having to face his hollow was a truly traumatic experience that still haunts Ryuunosuke; though only his closest friends would ever notice it. He won but he never stopped thinking about his hollow's presence. He then was given very special training alongside Hayate. Though he became incredibly powerful very fast, Hayate excelled even further. Had Hayate been closer to his skills then he might have developed a bit of jealousy. When the time came to determine their positions in the Gotei 13 Ryuunosuke refused to be anything other than Hayate's vice-captain.

 

It became well known that Ryuunosuke had the potential to be a captain as he was on some of the other's levels or higher. Many wondered why he wasn't a captain. Still Ryuunosuke seemed more than content with being a vice-captain and performed every one of his duties with pride.

 

Still Ryuunosuke wonders why he fights. He's never had a reason more than his parent were shinigami, or he was forced. The hollowfication was enough to make him consider leaving the Gotei 13 more than once. He absolutely hates using his hollow powers as he hates feeling its presence at all. Not to mention how incompatible his zanpakuto powers and the power of a hollow are. He can only hope that as time moves on things will become clear to him.

 

 

 

[b][u]Powers & Abilities[/u][/b]

[b]Swordsmanship:[/b] Ryuunosuke could be considered a master of swordsmanship. He's able to hold his own against most opponents even with his inferior hand. He has seen enough of many styles that he knows how to counter most.

[b]Flash Step:[/b] Perhaps the highlight of Ryuunosukes's abilities. He has developed a strong talent in flash steps. With the addition of some special steps that have taken some time to master, he is able to make it so that his opponent doesn't see him disappear until he's practically finished moving. With one flash step he can cover a good part of the distance of the Seireitei. Though he dislikes using it for long distances like that. Even using a hundred flash steps in a row wouldn't have him short of breath.

[b]Spiritual Pressure:[/b] Ryuunosuke's spirit pressure is a blindingly bright yellow. As his sword is a light-elemental it makes sense. Due to his training and power his spirit pressure can become truly oppressive. When his power initially flares for his shikai, most shinigami lower than vice-captain rank wouldn't be able to move. However Ryuunosuke controls his pressure very well and won't let it oppress anyone he doesn't want it to.

[b]Strength:[/b] To be certain Ryuunosuke is no push over in physical strength. However it is not his forte. His sword doesn't require a lot of force to be lethal so Ryuunosuke is not a super strong person. In brute strength, he's only stronger than a bit more than half of the vice-captains. If there was one sure-fire way to defeat Ryuunosuke it would be a continual assault of raw brute strength.

[b]Endurance: [/b]His endurance is quite good. His own abilities almost never greatly tire him. He can keep his breathing mostly normal during a fight, unless of course injuries are sustained.

[b]Durability:[/b] Though he's pretty good at taking hits he prefers not to. He's not by any means a behemoth that can take hit after hit without even slowing down. But he doesn't crumple up after taking one hit either.

[b]Kido:[/b] His zanpakuto is kido based so he learned kido to a great extent to get a better handle on his sword. He can use numbers 1-90 of either type of kido. He can use hados 1-80 without incantation at full power, and bakudos 1-75 without incantation at full power. He knows advanced kido techniques such as double casting, and using an incantation after casting to increase strength. He also has a unique talent in combining lower leveled hado and bakudo to make devastating attacks.

Hand to Hand: Hand to hand is definitely not Ryuunosuke's thing. He learned a bit of it but never excelled at it like he did in kido and swordsmanship. Most foes could probably defeat him if it came to a hand to hand fight.

 

[b][u]Zanpakutō[/u][/b]

[b]Name:[/b] Karui Michi (Translates to "Light's Path".)

[b]Description:[/b] In it's sealed form, Karui Michi is a long katana, about equal in length to Ryuunosuke's height. Ryuunosuke has to keep it across his back due to the lenght. The handle is decorated with an orange opal in the center that is lodged in the sword and can be seen on either side of the handle. The rest of the handle is a yellow fabric. The blade itself is nothing different than the average blade except for its length.

[b]Release Phrase:[/b] "Pierce the center of the sun, pass through the deepest waters, and shred the strongest darkness to nothing! Harui Michi!"

[b]Shikai power:[/b] Ryuunosuke sheaths his sword. He then says the release phrase and pulls the sword out an inch or two. A massive amount of light burst forward. The sword and sheath become engulfed in the light. The light fades to reveal a highly decorated white staff. On either end there is a jewel connected by light to the end of the rod. These jewels can fly far distances from the staff and when spirit power courses through them they emit circular blades of light. These blades are flat circles with a 4 foot diameter, and very few things can resist being cut by them. The true power of this zanpakuto however is the increase in kido power it grants and that it adds a very powerful light-based attack to any hado, along with strengthening any bakudo.

[b]Bankai Name:[/b] Karuku Tamenteki na Michi.(Light's Multi-Faceted Path.)

[b]Bankai special power:[/b] Ryuunosuke declares bankai and the name. His sword dissipates and a massive sphere of light engulfs him. When he emerges his shinigami outfit turns an iridescent gold. Two massive golden wings made completely of spirit pressure form on his back. Behind him four large magical circles form. Whenever Ryuunosuke uses a hado in this form, the four circles move to surround the enemy and launch very powerful blasts of light at the enemy as the greatly empowered hado comes their way. When Ryuunosuke uses a bakudo in his bankai the circles overlap and strengthen the barrier greatly. Though he is unarmed, Ryuunosuke can transform one of the circles into a large broadsword with which to attack. As it is made out of light, the weapon weighs very little.

[b]Bankai transformation description:[/b]

[b]1st:[/b] Shinsei na Buki, Karuku Tamenteki na Michi. (Sacred Weapon, Light's Multi-Faceted Path.) The wings on Ryuunosuke's back and the four circles all merge into a sphere of light. The sphere then shatters into two swords, for Ryuunosuke to wield, and 10 spears that move on their own in conjunction with Ryuunosuke's attacks. As the power of his bankai becomes concentrated here the weapons are much more powerful.

[b]2nd:[/b] Naibu Chikara, Karuku Tamenteki na Michi. (Inner Power, Light's Multi-Faeted Path.) All of Ryuunosuke's bankai gathers inside of his body. He begins to glow with a great light. He can form any number of simple light blades in his hands. These blades are incredibly powerful especially since this transformation greatly increases Ryuunosuke's fighting capabilities.

 

[b][u]Hollow Powers[/u][/b]

[b]Mask Description:[/b] Ryuunosuke makes no motion to summon his mask. The black spirit pressure swarms around his face and then disappears. The mask in place looks much like a japanese dragon illustration. As in all cases, Ryuunosuke's iris's turn yellow and the rest of his eyes turns black.

[b]Mask Time limit:[/b] Bankai- 5 min., Shikai- 10 min., Sealed- 20 min.

[b]What does your mask increase:[/b] Speed, Kido, and Physical Strength.

[b]Proficiency with Cero:[/b] Master

[spoiler=Unique Cero]

[b]Name:[/b] Cero Caotico (literally "Zero Chaotic")

[b]Description: [/b]This cero is a representation of how much Ryuunosuke's light-based powers and the dark powers of the hollow mask don't mix. Ryuunosuke holds out his right hand with the fist closed. Light and dark spirit pressure surges around and attempts to mix. The cero fires while the two attempt to mix further. The cero moves much faster than a normal cero as it has light in it. Finally, before it hits the two powers mix and create a massive explosion outward.

 

 

 

[u][b]Shinigami Stats[/b][/u]

[b]Offense:[/b] 90/100

[b]Defense:[/b] 78/100

[b]Agility:[/b] 95/100

[b]Kido:[/b] 90/100

[b]Intelligence:[/b] 85/100

[b]Physical Stamina:[/b] 70/100

[b]Total Stat Points:[/b] 508/600

 

 

 

2nd Squad Captain: Reserved for Bösitige Zauberer

 

6th Squad Captain: Dark Lightning

 

7th Squad, Captain: FFR

 

[spoiler=Squad 9, Captain: Roxas]

[u][b]Characteristics[/b][/u]

[b]Name[/b] Tao Ren (道 蓮, everyone calls him Ren)

[b]Squad & Position[/b] Squad 3th, Captain (Squad's Job: Tactical Planning)

[b]Appearance[/b]

Ren

Tao Ren is Shorter than Toshiro Hitsugaya, at 4'9", but he seems to look Taller when the Length of the Spikes in his Hair is added up. His Hair is Waist Length, with Two Bangs in the Front Over the Chest and the Rest tied together in the Back, giving him a Second and Third Spike.

 

He is Relatively Thin, and his Spiked hair, called a Tongari, is a Shade of Dark Purple. Ren's Eyes are Golden in light, and in Shade or Dark Areas, they are Brownish. The Back of his Hair is Tied into a Braid which almost touches the Ground.

 

He doesn't wear a Traditional Shinigami Uniform, instead he wears is inspired by Kung-Fu Cloth. It consists of Black Pants, with an Open Triangular Pattern along Both Sides and Yellow Lining, that are tied with a thin White Scarf. He also wears a Black Vest tied together in a Triangular Pattern that also has Yellow Lining with a midsection revealing his Midriff. Over top his custom Outfit, is his Captain's Haori.

[u]Without Haori[/u]

Ren_Battle_Uniform.jpg

 

[b]Personality[/b] He is Serious, Logical, and Emotionally aloof. He has become like this because of how he was Raised. Because of his Father, Ren had adapted a Deep Hatred towards Humanity and a Strong Yearning to Eliminate them all. Ren's Anger and Hatred came from his Father. Forced to Train and Study at a Very Young Age, Ren had his Childhood Stolen from him. Ren tries hard to Maintain a Tough and Confident Exterior and is Aloof, but Deep Down would Risk his Life for his Allies. Ren is a Particularly Impatient Person with a Very Short Temper, and isn't Afraid to Hurt the Source of the Anger.

 

Ren is an Egotistical Person and usually doesn't Care that people think that he's Overly proud. He even created a Team of his Best Squad Members (Including himself) and named his own team, Team "The Ren", much to the Annoyance of his teammates.

[b]History[/b] (Note: This is during his life in the Late Feudal Era)

When he was Alive, Ren was Forced by his Father to Train as Martial Art Fighter, and a Skilled Sword Fighter, despite Ren not wanting to be those. Every Day, Ren was Trained until it Hurt to move, most called it Suffering, Ren's Farther called it "A Warm-up".

 

Because Ren's Farther was a Type of Warmonger, he owed an Arena where he would Force Friends, Family, and Complete Strangers to fight (depending on his Mood, it was usually a 2 Hours long Fight). By the time Ren was 16, he was almost a Master of Kung-fu, and a Expert Sword Fighter, which he says is thanks to "Hell", all because of his Father's "Tough Love".

 

One Day, Ren was entered in his Father's Tournament, and made it to the Semi-finals, mostly due to his Instincts, but mainly his Skills. However, during the Semi-final fight, his own Farther rigged the match, and purposely killed his own Son, all because of Money. Ever since that Day, Ren has hated his Father, and Blocked him from his Memory.

 

[u][b]Powers & Abilities[/b][/u]

[b]Swordsmanship[/b] Ren's Skill with his Sword was Honed to a Master Level, due to his Training as a Swordsman, letting him Strike Multiple Times with changes of Attack-Type (from Slash to Pierce) without any Difficulty. His Unpolished Skills and Strength with his Sword make it so he always Fights with One Hand Free. He only uses both Hands when faced against Opponents he feels will beat him otherwise. He is one of the most, if not the most, Proficient Swordsmen in all of Soul Society.

[b]Flash Step[/b] While he possesses Great Talent for Flash Step, Ren has shown to be Overly Fast for his Size and usually overshoots his Target Spot, so he usually Walks.

[b]Spiritual Pressure[/b] Even by Elite Captain-Levels, his Spiritual Pressure is Absolutely Monstrous. In fact, it is so great that when using Shikai Ren can Fight on-par with two other Captain-Level Opponents without using his Full Power (Bankai) and his Opponents release their Zanpakutō's Bankai. His Energy has been shown Great Enough to make Cracks in the Ground he Walks on, to the point of Disrupting Small-Medium Energy Attacks from Enemies, Affect Others from seemingly Miles Away and cause them to enter a State of Mild Confusion.

[b]Strength[/b] Perhaps due to Years of Combat Experience and his Training, Ren has a Very Large Degree of Physical Strength, most commonly displayed by his Ability to Fight Back his Opponent's Attacks with a Single Arm. Repeatedly, he has shown Clear Evidenced of his Strength from Acts like, while in Mid-Air, Roundhouse-Kicking a Menos Grande to the Ground and slamming an Adjuchas Menos over one of his Shoulders.

[b]Durability[/b] His Physical Strength is matched by his Durability, Amidamaru has been shown to Easily Ignore most of the Injuries he's Sustained in Battle (much like a Berserker), not Suffering from Debilitation Despite having Multiple Slash Wounds in his Body. During one of his battle with an Espada he suffered Numerous Slash Wounds and was even Impaled with no Visual Impairment of his Fighting Abilities despite the Espada noting that Most People would have already been Dead at that Point.

[b]Kido[/b] While not his Preferred Style of Combat, Ren has High Prowess in Kidō Combat. He is able to go up to Kido #28 without Incarnation. Despite this, he somehow managed NOT to Fail Kido Classes... Despite him Bad Aim.

[b]Hand-to-Hand[/b] Ren is Very Skilled in Martial Arts, in addition to also Learning Techniques by just watching them as he was able to learn many of Previous Captain's Techniques simply by Experiencing them Firsthand, and also Learning to use Kido by just Seeing Another Shinigami use his. He can easily catch an Opponent's Attack with a Single Hand (Size and Weight vary to how well he can resist the Force), perform Powerful Kicks and Take-downs, and has Demonstrated Superb Skill with Throwing Weapons.

 

[u][b]Zanpakutō[/b][/u]

[b]Name[/b] Bason(馬 孫)

[b]Description[/b] The Sealed Form of Ren'ss Zanpakutō takes the form of a Kwan Dao, with a Red Tassel and Nine Rings on the Back of the Blade. Like Hozukimaru, it can split, but it is able to split into Seven Sections, each connected by Chains.

[b]Release Phrase[/b] Shikai: "... Kill", Bankai: "Bason... Show these Weaklings your True Form" or "Bason... Punish these Fools!"

[b]Shikai Power[/b]

When Released, Bason takes the form of a Mace/Pole-arm Combo. Despite it's Massive Weight and Size, Ren doesn't feel it's weight, however, Others who Grab or Hold it are affected by the Extreme Weight. The Mace Section can detach for the Main Weapon (and is connected via Chain), and become a DEADLY Throwing Weapon.

Ren in Shikai (I can't describe the Weapon >.>)]

Super_Bushin.jpg

 

[b]Bankai Name[/b] Unknown (A.K.A: Still haven't though up >.>)

 

[u][b]Shinigami Stats[/b][/u]

[b]Offense[/b] 100

[b]Defense[/b] 80

[b]Agility[/b] 90

[b]Kido[/b] 40

[b]Intelligence[/b] 90

[b]Physical Stamina[/b] 100

[b]Total Stat Points[/b]

 

 

 

Squad 11, Vice Captain: IceRinger

 

13th squad captain: Zaneko

[u][b]

Huceo Mundo/ Arrancar/ Espada[/b][/u]

 

Primera Espada and King of Huceo Mundo: Marsuvees Black

 

Espada Numbero Dos: Reserved for Proto

 

Arrancar/ Possibly a Espada: .:Abarai Renji:.

 

[u][b]Army of Underworld/Almas Sesgadas:[/b][/u]

 

Reserved: Andx, Me, Bösitige Zauberer

 

[spoiler=Lord JZ The Enigma]

[u][b]Characteristics[/b][/u]

[b]Name:[/b]Nero Tengoku

[spoiler=Appearance]Height:6'2"

Weight:199 lbs.

Has shaggy Brown hair, that looks like he had just woken up though he takes a few hours to put the braids in the back of his hair ,His eyes actually resonate with a type of gold when in the sun or looked directly upon. He dislikes the average captains Hakama and only wears it when called by the Captain-Commander. Under it he wears a blue cloth armoring with various metal protrusions on the legs and Elbows, Under it he wears a Black T-shirt from the Human world and White tapered pants.

2lmrltw.jpg

 

[b]Personality:[/b]Nero is quite the sarcastic smart aleck. He is a person that isn't to interested in the Political side of the world, though he isn't above doing his own work. He does prefer spending his time doing other things such as flirting with Females (of any race), However when in battle, he can be rather cruel and sadistic during a serious fight. Only calming down when it is absolutely necessary, once calm his demeanor changes dramatically, making him seem like a totally different person.

[b]History:[/b] (Basicly your Bio on your past and recent events)

 

[u][b]Powers & Abilities[/b][/u]

[b]Swordsmanship[/b]:He is Average with his sword, mostly because he was never well trained with it other than the mandatory Kendo Classes that he was given, His Style can be more accurately be described as a berserker with a large piece of Iron masquerading a sword. His True Art is that of the Scythe, which he personally boasts is the true weapon of a "Reaper" and has made it to the point that training with him while wielding a Scythe for anybody under Lieutenant level would be an accidental Suicide.

[b]Flash Step[/b]: He's quick and his reflexes can spot another with Flash Steps, though he is only Average in the art itself, he trains it often but he can't manage to go really fast. about ten feet with each and can only go through about 60-80 before he trips over something, but he prefers standing his ground anyway.

[b]Spiritual Pressure[/b]: His Spiritual Pressure can accurately be described as "Messy". He prefers not to hide it so his opponents can find him, and he does his best to keep it in control while in the barracks, though if he has a nightmare, he normally wakes up to a room that has been crushed under his own pressure. When in an actual fight his Dark Red Spirit causes great damage to his surrounding area.

[b]Strength[/b]: He's Very proud of his strength, often using it to his advantage, He works his arms out in difficult conditions to makes sue he is never in a situation that his Strength can't break through.

[b]Endurance[/b]:His Stamina is above average, but not extraordinary, He can go into a fight for a few hours, but his main drive is the will to prove himself the best.

[b]Durability[/b]: While his stamina is average, his ability to take a hit is amazing in comparison, and a large amount of Energy must be used to cause him real pain,

[b]Kido[/b]: He's fortunate that he can use Kido to a good extent, he learned how to use spells because of the fact that he sings the lyrics of a spell, making his abilities to memorize a spell pretty well, he is nowhere near a master, but he is still pretty good, using spells that go up to 70 with little difficulty, but with an incantation of course.

[b]Hand to Hand[/b]: He's pretty good in hand to hand, as it was his main ability before he gained his powers He's at a level where he can fight off large amounts of people by himself, Trying to fight him can be difficult, but good training can still best him.

 

[u][b]Zanpakutō[/b][/u]

[b]Name:[/b]El Segador (Reaper)

[b]Discription:[/b]it is a simple Buster sword(6 feet long, about 150 lbs) of sorts, it has deep engravements along the blade making it look more like a machine than a sword, and must be held on by a string on his shoulder.When he is still in his sealed form.

[b]Release Phrase:[/b] Cosecha el alma

[b]Description of the Remains of your mask:It looks like an Oni mask with Organic Dread Locks to the edges of the Mask that seem to be of the same color as his hair.

[b]Shikai:[/b]In it's Shikai release it becomes an enlarged Scythe, With two Long Crooked Blades extending about 4 feet long, Blades also protrude from the other side of the blade, though the are only about 2 feet long.The shaft is about 7 feet long in itself, with various symbols in an ancient In Shikai the Blade of His scythe begins exuding a dark aura, reminiscent of it's Dark Element. As the aura falls towards the ground the earth begins to age, and if there is grass it would die immediately. When Nero waves his Scythe and only if it strikes the opponent will it begin aging them, unlike Barragan's Zanpaktou, the time increase is only proportional to the damage inflicted, thus a scratch will only cause skin cells to die, while puncture wound may cause the individual body part to age years Human world language

[b]Resurrección:[/b]causes the Scythe to Enlarge to the point where it looks as if it could no longer be held, His Clothes become darker and he begins growing fangs. Black Markings go on his skin as if they bleeding constantly and from his back he gains one large Black wing

[b]Resurrección Special Ability: [/b]A large field appears Where both he and his opponent must battle, the radius of the field is that of about 1000 meters, if one steps out of the field they will go through a time passage that will age them to death almost instantly. Nero himself is not immune thus making it an entertaining battle between himself and his opponent, The field moves along with him if he wishes and though he has the ability to move the field as he wishes he finds that victory "boring". It can however be bested if he runs out of energy to keep bankai in place

[b]Transfixtion Release:[/b] With The mixing of his Spirit his normal outfit becomes a shroud of Darkness, reminiscent of the Grim Reaper himself, His Spirit "Segador" grants Nero the ability to absorb souls quickly, though he prefers to take the souls of strong opponents. and leaves the souls of the weak in their place, While he may be cruel to his opponent he seems to truly care for the passage of the afterlife, despite his goals.

[b]Transfixtion Release Ability:[/b]With the power of a "Reaper" he has the ability to absorb the souls of those that have fallen to his Blade, though this interrupts the power of Transfixtion, giving him strength that is a bit more stable, but less reliable than the energy from the Transfixion, he prides himself in a fairly longer transformation, though he gets a horrible Hangover from using this.( <---Comedy) But His ability to control Time has become nearly masterful, but this drains large amounts of reiatsu

 

[u][b]Shinigami Stats[/b][/u]

Shinigami Stats cannot exceed a total of 550

 

[b]Offense:[/b]100

[b]Defense:[/b]90

[b]Agility:[/b]90

[b]Kido:[/b]85

[b]Intelligence:[/b]85

[b]Physical Stamina:[/b]100

[b]Total Stat Points:[/b] 550

 

 

 

 

 

 

Andx - Etsuko De Saldanha

 

PrimalFear - Kenji Shinobu

 

 

 

[/align]

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Hope you guys enjoy the RP. Well, that is once you guys apply. I'm excited. And, PrimalFear, if you feel like it the espada/hollow apps can go in this post and the shinigami apps in yours. Just a suggestion.

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[spoiler=App] Characteristics

Name: Raizen Osia

Squad & Position: 6th Squad Captain

[spoiler=[b]Appearance[/b]] Wears a captain's cape in the form of a hoodie. He keeps the hoodie on unless he is in a fight. People with respect call him 'Captain Osia'. His captain's hoodie has a few tears at the end, and in between, it has a lightning bolt. Underneath, he wears a regular soul reaper robe. His hair seems shoulder length when he wears his hoodie, but in truth, his hair is long and flowing, {As revealed in Bankai Form}often remarked as a 'girly haired shinigami' by his family; His hair comes down on his face, often prejecting a shade on his face, making him seem a bit scary. His eyes are usually covered by either his hoodie or his hair, but is sometimes seen. His eye color is a deep amber. His hair color is jet black with a blue tint, as well as a Blood red, bang that hangs down his face almost all the time

 

[spoiler=[b]Personality [/b]] Raizen has a rather kind out look on the world. He believes in fighting spirit, and also tells his students to always keep trying. As a captain, he takes his position seriously, and always stays calm. To everyone's surprise, he is young, but extremely mature. Raizen sees the world differently than most people, and is kind to the unfortunate. Only in the heat of a battle, can he start to lose his cool. He acts older than he really is, and so most forget the fact that he's so young.

 

[spoiler=[b]History[/b]]: Raizen Osia comes from a poor family who has a deep hate for most noble families. He is one of the most skilled Captains and, like most, has mastered the flash step. Not much is known about him, other than that. Many do not know of his Vizard status, because he prefers to keep it at simple hand to hand or Zanjutsu, unless the situation requires it. When younger, Raizen was not respected. At first, the idea of becoming a Shinigami sounded worse than jumping off a roof to him. But when his mother was killed by a hollow, he decided that he needed to become strong in order to protect those dear to him. His mother's last request was for Raizen to realize his potential. After wards he entered the Shinigami academy, to his surprise, passing with flying colors in most subjects. Even though he was respected by his teachers, his peers seemed to always look down on him. Only when he became a Shinigami at a young age, was he respected. Raizen is probably one of the youngest Captains in the Gotei 13, but no one seems to remember because of his mature out look.

 

 

Powers & Abilities

[spoiler=[b]Swordsmanship[/b]] Considered a master or an expert when wielding a sword. Although, because of his physical speed and ability to fight, he only uses a sword when facing a tough opponent. When beginning a fight, he turns to his Zanpakutō and whispers a few words of kindness, usually stating that he hopes for the best outcome. Raizen believes that true fighting spirit comes from the bond shared by the user and his Zanpakutō.

 

[spoiler=[b]Flash Step[/b]]: Extremely good at flash stepping. Since he was a child, he worked on his speed because it was said by his family that his speed could easily surpass most, if he were to work on it. Because of his childhood spent with the poor, he didn't have much to do but train. Whenever he got bored, or needed something to do, he would work on speed. It came to the point where he had been able to flash step without knowing it. When in use of flash step, he draws his sword in an instant that only a keen eye would be able to see. He doesn't intend to kill using flash steps, however, since he once stated that it 'was like cheating'.

 

[spoiler=[b]Spiritual Pressure[/b]]: Raizen usually keeps his spiritual pressure compressed, either to stay hidden, or to seem weaker than he really is. When released at full level, the opponent feels lightning strikes and can hear thunderous roars, as if a large storm was approaching. Only those with high resistance, can see past it. He usually doesn't release it though.

 

[spoiler=[b]Strength[/b]]: On a scale of 1-10 it would be 6/10. Not as in brute strength, but as pure fighting ability. Such as karate abiltly, using his speed and years of pure training.

 

[spoiler=[b]Endurance[/b]]: Not as much as Ichigo Kurosaki's endurance. Raizen, when smaller, found himself in many situations where he found himself unable to stand and covered in blood. Raizen for the most part, is unable to continue once he knows that he has been defeated. As a true warrior, he accepts defeat. Only when lives are at sake, he feels as if he cannot give up.

 

[spoiler=[b]Durability[/b]]: Such as most captains, is not easily affected by weak spiritual pressure. Only immense spiritual pressure can make him fall to his knees. Although he cannot easily stay unaffected for long. Durabilty is not his strongest or best skill.

 

[spoiler=[b]Kido[/b]]: Kido is not Raizen's strongest skill. He doesn't use it unless for some reason he cannot use his speed, or if it was useless to us it, or if his Zanpakutō was out of reach. He doesn't know many techiniqes in this case, but as most captains, can still us it when all else is lost.

 

[spoiler=[b]Hand to Hand[/b]]: Before drawing his Zanpakutō, he keeps it in it's sealed katana form and uses it along with his speed and agility. Raizen maybe one of the best at hand to hand combat. If his opponent is weaker than the Vice-Captain level, he usually keeps it at hand to hand combat. It was remarked by his sensei that he had blinding punches and kicks. Raizen can easily defeat a lower-ranking enemy using only hand to hand combat.

 

[spoiler=[b]Zanpakutō (Not Done)[/b]]

Name: Rai-kenmaru {Meaning is unknown}

[spoiler=[b]Description[/b]] Rai-kenmaru in it's sealed form is a katana that he carries on his back, unlike most Shinigami. The handle of the katana is dark purple, with a bit of a blue tint. The blade it's self is the same as any regular katana. When in it's released form, Rai-kenmaru is a blade that calls upon thunder and lightning when it strikes. Rai-kenmaru is a Electric-Type Zanpakutō, one of the few.

 

Release Phrase: 'Strike with your thunderous roar, Rai-kenmaru'

Shikai power: Strikes with lightning bolts when making contact; anything the sword hits, is hit by lightning in the next 3 seconds.

Bankai Name: Rai-Kenmachi

Bankai special power: Lightning strikes rain down with great speed and range.

Bankai transformation description: Raizen's hoodie comes off completely, revealing his rather long hair. The Lightning bolt on Raizen's captain's cape begins to glow. Raizen's speed and range also increases.

 

 

[spoiler=[b]Hollow Powers[/b]]

Mask Description: The mask is a standard hollow mask with a lightning bolt symbol in between the eyes. It's a rough and extremely solid mask, like most. When wearing the mask, Raizen's eyes go from a deep and stoothing amber, to a glowing blood red. Raizen's hair also darkens, instead of having a blue tint, it is only jet black when wearing the mask.

Mask Time limit: Bankai: 2 minutes. Shikai: 3 minutes.

What does your mask increase: Speed and range of attacks.

Proficiency with Cero: Good- An attack that surrounds Raizen with lightning, in which he uses it at his own will.

Captain= Good and lower

Lieutenant= Decent and lower

Third seat and lower= Poor and Lower

 

 

[spoiler=Shinigami Stats]

Shinigami Stats cannot exceed a total of 500

 

Offense: 94/100

Defense: 86/100

Agility: 97/100

Kido: 64/100

Intelligence: 80/100

Physical Stamina: 78/100

Total Stat Points: 500

 

(As a side note When in your Transformed Hollow state your stats will increase by 100. So this will put you well above 600 as a maximum total for a Shinigami.)

 

 

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[spoiler=Not Done; But Reserved.] Characteristics

Name: Raizen Osia

Squad & Position: 2nd Captain

Appearance: Wears a captain's cape in the form of a hoodie. He keeps the hoodie on unless he is in a fight. People with respect call him 'Captain Osia'. His captain's hoodie has a few tears at the end' date=' and in between, it has a lightning bolt. Underneath, he wears a regular soul reaper robe. His hair seems shoulder length when he wears his hoodie, but in truth, his hair is long and flowing, {As revealed in Bankai Form}often remarked as a 'girly haired shinigami' by his family; His hair comes down on his face, often prejecting a shade on his face, making him seem a bit scary. His eyes are usually covered by either his hoodie or his hair, but is sometimes seen. His eye color is a deep amber. His hair color is jet black with a blue tint, as well as a Blood red, bang that hangs down his face.

Personality: Serious, Calm, Wise.

History: Raizen Osia comes from a poor family who has a deep hate for most noble families. He is one of the most skilled Captains and, like most, has mastered the flash step. Not much is known about him, other than that. Many do not know of his Vizard status.

 

Powers & Abilities

Swordsmanship: Considered a master or an expert when wielding a sword. Although, because of his physical speed and ability to fight, he only uses a sword when facing a tough opponent.

Flash Step: Extremely good at flash stepping. Since he was a child, he worked on his speed because it was said by his family that his speed could easily surpass most, if he were to work on it. Because of his childhood spent with the poor, he didn't have much to do but train. Whenever he got bored, or needed something to do, he would work on speed. It came to the point where he had been able to flash step without knowing it. When in use of flash step, he draws his sword in an instant that only a keen eye would be able to see. He doesn't intend to kill using flash steps, however, since he once stated that it 'was like cheating'.

Spiritual Pressure: Raizen usually keeps his spiritual pressure compressed, either to stay hidden, or to seem weaker than he really is. When released at full level, the opponent feels lightning strikes and can hear thunderous roars, as if a large storm was approaching. Only those with high resistance, can see past it. He usually doesn't release it though.

Strength: On a scale of 1-10 it would be 6/10. Not as in brute strength, but as pure fighting ability. Such as karate abiltly, using his speed and years of pure training.

Endurance: Not as much as Ichigo Kurosaki's endurance. Raizen, when smaller, found himself in a situation where he found himself unable to stand and covered in blood. Raizen for the most part, is unable to continue once he knows that he has been defeated. As a true warrior, he accepts defeat. Only when lives are at sake, he feels as if he cannot give up.

Durability: Such as most captains, is not easily affected by weak spiritual pressure. Only immense spiritual pressure can make him fall to his knees. Although he cannot easily stay unaffected for long. Durabilty is not his strongest or best skill.

Kido: Kido is not Raizen's strongest skill. He doesn't use it unless for some reason he cannot use his speed, or if it was useless to us it, or if his Zanpakutō was out of reach. He doesn't know many techiniqes in this case, but as most captains, can still us it when all else is lost.

Hand to Hand: Before drawing his Zanpakutō, he keeps it in it's sealed katana form and uses it along with his speed and agility. Raizen maybe one of the best at hand to hand combat. If his opponent is weaker than the Vice-Captain level, he usually keeps it at hand to hand combat. It was remarked by his sensei that he had blinding punches and kicks.

Zanpakutō

Name: Rai-kenmaru {Meaning is unknown}

Discription: (Explain in great detail about your Zanpakutō, color, weight, length, how its activated and anything else especially if its an element based Zanpakutō)

Release Phrase: 'Strike with your thunderous roar, Rai-kenmaru'

Shikai power:

Bankai Name: Rai-Kenmachi

Bankai special power:

Bankai transformation description: (let's face it. People like multiple forms for their bankai when they do Bleach RPs. It happens in the anime so I will allow it here. However, endless transformations would be god-modding so I will allow you to have 2 transformations. Only 2; list anymore here and I will make you remove them until you only have two.

 

Hollow Powers

Mask Description:

Mask Time limit: (Your Mask Time Limit cannot exceed 3 minutes in Bankai or 5 minutes in Shakai or 10 minutes in your sealed form)

What does your mask increase: (physical strength/kido power/speed, etc.)

Proficiency with Cero: (Master/Advanced/Good/Decent/Poor/None)(Master can only be earned by a Captain, and they gain a unique Cero created by themselves.)

Captain= Good and lower

Lieutenant= Decent and lower

Third seat and lower= Poor and Lower

 

Shinigami Stats

Shinigami Stats cannot exceed a total of 500

 

Offense:

Defense:

Agility:

Kido:

Intelligence:

Physical Stamina:

Total Stat Points:

 

(As a side note When in your Transformed Hollow state your stats will increase by 100. So this will put you well above 600 as a maximum total for a Shinigami.)

 

[/quote']

 

Dark Lightning, I'm sorry but if you really want to get into this rp you'll have to greatly impress me with your app, If you do manage to get in I need you to post bigger posts then you normally do and have better grammar.

 

I'll reserve the 13th squad. App is half done.

 

Zaneko I would be glad to hold the position for you as long as your app is as good as I've seen in the past I wont have a problem.

 

Reserve me the Captain seat of second squad.

 

X-31 Glad to here it, Reservation accepted.

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[spoiler=Alamos Kentachi]

Name: Alamos Kentachi

Squad & Position: 7th Squad, Captain.

Appearance: Alamos wears the traditional captains uniform with the 7th Squad symbol on the back of his uniform. Draped on his shoulders he wears a long forest green cloak with two arms that drape in the wind. He has short black hair, blue eyes, and an emotionless look on his face (these characteristics are almost always covered by a black hood that he has added as part of his traditional uniform).

Personality: Alamos Kentachi is a shigami who is generally emotionless. While he is clam, cool, and collective he has his moments of subtle surprise and solemn sadness. Alamos is by far the least known captain out of all the captains, even the other captain rank shinigami are beginning to not trust him...

History: Alamos was born in the human world but died while coming out of his human mothers womb. After passing his soul was sent to Soul Society by way of the shinigami named Jax Sisco and upon entering Soul Society his soul was found by an old mans soul. They lived their spiritual lives together and when Alamos' soul was old enough to be trained in the way of the sword the old main happily agreed to teach him. After a life full of training and lying about Alamos decided to go off on his own to explore Soul Society for bigger and better things. While on his journeys he found the shinigami that sent him to Soul Society, Jax Sisco, and had discovered that that he was the Captain of the 7th Protection Squad. Seeing as Alamos has never seen the infrastructure of Soul Society, he boldly entered a bout with Jax for his position.

 

Jax Sisco, using the new aged sword styles and studying them all his life, he was no match for the old techniques that Alamos had learned. Alamos Kentachi came out the victor and brought his body to the infrastructure of Soul Society so he could prove his winning over Jax. Do to the rules that Soul Society had Alamos was made the Captain of the 7th Squad. Whether or not Alamos Kentachi has a Shikai, Bankai, or ANY actual shinigami techniques or skills is currently unknown...

 

Powers & Abilities

 

Swordsmanship: Alamos Kentachi has been sword training for three fourths of his life and had a mentor who was an expert in sword fighting. Although he has never had any official combat or mission experience he has said to have gotten his Captain Rank position by killing the former captain with just his swordsmanship.

Flash Step: Alamos Kentachi has never been to a shinigami training school before and has therefore never refined his abilities. However, since becoming a captain he has picked this skill up quite well and can use it on a moderate scale.

Spiritual Pressure: Alamos Kentachi's spiritual pressure comes off as very weak when in company with his other captains. When in serious confrontation he has been said to have the darkest black aura in all of Soul Society.

Strength: Alamos Kentachi, being unable to use most shinigami abilities, has trained himself in strength, endurance, and durability quite well. It is said that he once split a mountain with one straight punch to it's center.

Endurance: Alamos Kentachi, being unable to use most shinigami abilities, has trained himself in strength, endurance, and durability quite well. He can withstand almost anything, this was tested in the fight with one of his subordinates when his enemies blade could cut him.

Durability: Alamos Kentachi, being unable to use most shinigami abilities, has trained himself in strength, endurance, and durability quite well. Alamos tends not to age as significantly as the other Captains have and when faced with acid it doesn't seem to burn quite as badly as it would others skin.

Kido: Alamos has no kido abilities what so ever in the way of spells. However at times he has been known to throw his aura at his opponent as a means of attack. He is extremely exhausted after this so it is expected that his is not much of an attack, rater a very reckless and unhealthy act.

Hand to Hand: Alamos Kentachi has been trained lightly and hand to hand combat. He would never be as good at hand to hand compared to his swordsmanship but he could hold is own if he absolutely had to.

 

Zanpakutō (this section is N/A)

 

Mask Description: Alamos Kentachi's mask, when summoned, is manifested as a mask half that goes over the right side of his face. The color of Alamos Knetachi's mask is quite odd, instead of being white his mask has an all black base with a horn coming out of the top right corner of his mask.

Mask Time limit: Alamos can sustain his mask for 10 minutes in sealed for.

What does your mask increase: Offensive Strength

Proficiency with Cero: Master

 

 

Shinigami Stats

Shinigami Stats cannot exceed a total of 500

 

Offense: 128

Defense: 120

Agility: 32

Kido: 20

Intelligence: 95

Physical Stamina: 105

 

Total Stat Points: 500

 

 

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Name: Danni Sora

Squad & Position: 13th squad captain

[spoiler=Appearance]

Height- 5’5 / 165.1

Weight- 119.97 lb / 54.42 kg

Her eye colour, hair colour and hair style (including clips) is the same. She wears an altered version of the captains uniform. She abandoned the hakama wearing only the kosode like a mini skirt. Her sleeves are large and baggy and she cut three slits in them, near the top, for fashion. Her haori underside colour is jade green and she has alternating jade green summer snowflakes and black cat faces patterned on the edges of her haori.

True to her early training in the 2nd squad, she carries several kunai and shuriken hidden in her clothing and has two spools of thin but strong wire hidden in her belt.

Anime-Girl-anime-girls-6908423-620-877.jpg

 

 

 

Personality:

She has a very mischievous personality and a bit moody. She isn’t very serious about things and would prefer nap or snack than attend a meeting, even carrying a sleep mask, a pair of ear plugs and a chocolate bar around with her. She is known for holding grudges and is always ready to talk her way out of trouble. She is childish but also very tomboyish. She is not afraid to give her opinion on anything and is known for her sharp tongue and peppery attitude.

Overall, Danni is a slacker and often sneaks out of her office when she has paperwork to do. She is also known for her wild nature that resulted from her upbringing. She is fond of cute things and eating, but also concerned about her body (though she never gains weight) and does not take kindly to comments about her height, weight or breast size.

 

[spoiler=History]

She was born to a large somewhat wealth extended family in the human world. She was the youngest of five children of her mother but the youngest of the thirteen children in the household. Aside from the three oldest children -19, 18 and 16 at the time of her birth- she was the only girl. Soon after her birth, when she was 2, the family fell on hard times and suffered. The children blamed her birth, calling her and unlucky child, shunning her. This led her to frequently hide from the family for days at a time in the expansive grounds. She gained impressive tracking and stealth skills from these ventures. Because of her seclusion from the other children, she created several imaginary friends.

 

When she was 10, the family again regained its wealth and it was revealed that one of the older members was heading a gang. After this, the children started to warm up to her, and she welcome the change, but was always wary and cautious of others.

 

She was killed by a member of her uncle’s gang at 16 and had trouble crossing over due to her resentment of him. A shinigami stopped her before becoming a hollow and once she arrived in soul society, she was determined to become one herself. After completing her studies, she was accepted into the 2nd division, due to the stealth she developed in the real world. She underwent intense training in martial arts and weapons techniques while there. She spent a few years there before discovering her inner hollow. Once this was discovered, the captain of the 13th division transferred her to his squad and trained her. Under his tutelage, she rose through the ranks, eventually becoming lieutenant. Unfortunately, the captain of the division died from a health complication a little over a year before the present, thrusting her into the captain position.

 

Aside from her position as captain, she is also the vice-president of the Shinigami Women’s Association and has a subscription to Seireitei Communication Monthly and has a food critic column. In her squad, she is known by several nicknames; Black cat, Luck’s Reaper, Bad Luck’s Messenger and the Plague and Jade Bomb (her least favourites).

 

 

[spoiler=Powers & Abilities]

Swordsmanship: She was good skills with swords but her real skills lies in blades a meter or less in length. She has been training in weapon usage since before her death and honed her knife skills in spats with her older siblings and cousins outside the dojo. She is also skilled in the use of fans as weapons. Her assassination like fighting style is considered wild and unpredictable, being based not only of her kendo training, but also the techniques used in the 2nd squad, traditional dance and her wild self-made techniques.

 

Flash Step: Danni is a shunpo expert, but not a master. She is easily able to execute over five hundred flashsteps, but her range is limited to around twenty or thirty feet per step. She knows many of the advanced techniques and proves to be deadly with them, especially when coupled with knife skills and zanpakuto. She is talented in the fact that while her steps are not as fast as the masters, it is completely silent and her steps are feather light. She can clear a field of fallen leaves without crushing one and hardly disturbing the pattern in her wake. A regular training for her is to toss the dry leaves into the air and crush or slice them before they hit the ground.

 

Spiritual Pressure: While her spirit level is high, her inbreed wariness and caution causes her to rarely release pressure. When she does, the range is often short and directed at the few in it. It is directly connect with her mood, being most potent when she is angry, capable of causing unseated shinigami to faint.

 

Strength: Strength is not Danni’s strong point. She is a strike fast, strike accurate and strike silently kind of person. She sees extreme strength as pointlessly extravagant. She isn’t weak though. Her petite body hides incredible strength, just not massive. She can kick down a door and throw a ball over 90km/hr but breaking through a wall or squeezing someone’s arm till it breaks is beyond her.

 

Endurance: Endurance is one of her key features. She can flashstep around the perimeter of seireitei several times no sweat. Just don’t ask her to hold something over her head for too long. Her main strength is in her lower body.

 

Durability: Like her endurance, she is pretty durable for her size. Punch her in the gut and she will gasp, but not fall. Punch her in the head hard and she will fall, but that doesn’t mean she won’t get back up. There are benefits to being attacked by three or more guys attacking every couple of days during your formative years.

 

Kido: Danni uses kido to varying degrees of success. Sometimes it works and her carefully restrained reitsu proves to be the batteries for deaths arsenal, other times (most of the time, in fact), she is a disaster waiting to happen (the 4th squad has a small team specialized in treating kido wounds set aside to cater to both Danni and her squad). Why else would they call her ‘The Plague’ and ‘Jade Bomb’? Despite this, she can complete up to number 40 in both Hado and Bakudo, with the incantation of course.

 

Hand to Hand: Being a wielder of short weapons, Danni excels at hand-to-hand combat. She handles larger opponents well, but is not that great at people smaller that she is. She fights mainly with evasive steps and sharp attacks at vulnerable points in the opponents defence or at blind spots. Her light and fast movements also mean that she can’t afford a lot of defence. She covers her weak defences with fast reactions to move in ways to waste the opponent’s energy and strength or turn it against them.

 

 

[spoiler=Zanpakutō]

Name: Kiri no Seishin (Spirit of the mist)

Description:

In the sealed form, Kiri no Seishin is a pair of knifes. They are about 14” long, with a 7” blade, 6” hilt and a 1” guard. The last inch of each hilt is a small ring that has two 6” strands of a ragged jade green ribbon tied to it. The blades are single edged with a silver cutting edge and a black back. The guard and hilt holds some medical glaze to lightly treat wounds (the former captain of the 13th squad insisted on that alteration when he realized her pitiful skills at Kido). To release the zanpakuto, she only has to speak the phrase, and snap the knifes with a quick wrist movement, like when flicking a fan open. The knives each weight about 20lbs.

 

In released form, the knives transform into a unique weapon that she calls a blade-fans. The blade is 2.5” wide, near 3/4 meter/ 2.5ft long and single edged. The back is straight and the cutting edge is curved, but the last 3” are double edged. A flat gold bar set with jade stones and emeralds runs from the guard to 4” from the tip. Both blades can open into fans. She generally opens it to a 2.5 foot arc with it can be opened to a full circle and used like a boomerang. The hilts still have the medicine as when as the ribbons, which are now longer and look new. The fans have ancient runes on then that read; ‘Amidst falsehood hides the truth’

 

In the bankai form, the fans are more elaborate. She also wears a Miko outfit similar to the one below, but the sleeves do not hang down that much, it is more like 1/3 that length. The red sections are jade green. The fans can also extend from their 1m/ 3ft length to almost 5ft long. The fans now read; ‘Deception shall reveal the truth ’

[spoiler=Bankai outfit]2527336113_7cbd4945f4.jpg

 

 

 

Release Phrase: Distort the truth (shinjitsu wo hizume nasai)

 

Shikai power: She can create a mist that completely hides her presence. But she must emerge from the mist to attack. She can also trap opponents in the mist in illusions that cannot hurt them physically or be hurt. A massive burst of reitsu is needed to break free. Using the mist, she can create illusionary monsters (like hollows) that trick the mind into feeling the pain of the illusionary injuries. A strong mind can overpower the illusions, but any weakness of their will will cause to illusion to win.

The Kiri no seishin can also create two illusionary guardians that can attack but they fade it they take a good hit. They have a form made fron Danni's reitsu so they can cause physical damage. The guardians are based off her two favourite imaginary friends from her childhood, which also serve as the base for the two zanpakuto spirits. By creating them, she cuts her own reitsu and lowers her own abilities. Each spirit is weaker than she is and only has captain level power in one or two traits.

[spoiler=Kiri]The fastest one. Her highest traits are her speed, she is a Hohō master, and her endurance. She also has good skills in swordsmanship and hand-to-hand combat. Her defence is basically none existent, making her vulnerable to fighters capable of matching her speed.

34yoima.jpg

 

[spoiler=Seishin] The defensive one. She can use the fans to create powerful barriers and can manipulate the mist. Her highest traits are her defensive power and her traditional dance like martial arts. She is physically weak though, fighting by diverting strength, and her speed is only that of 4th seat officer. She has mild healing healing abilities.

34exekg.jpg

 

 

 

Bankai Name: Kiri no Sakkaku no Seishin

 

Bankai special power: The power of the illusions are vastly increased and she can now cause injuries with all her illusions, even if the target has a strong will. She can also turn her body into and illusion, When she does, she cannot attack but is immune to physical attacks and average power and lower kido spells. She can also summon the most powerful of her guardians, Sakkaki.

[spoiler=Sakkaki]He is the most powerful. His key trait is his strength and defence. He is a brawler in terms of hand-to-hand combat and his speed is lower than Seishin's.

C00173_01.jpg

 

 

Bankai transformation description:

 

1- Illusionary spirit of the mist veiled warrior (kiri no sakkaku no seishin ha senshi wo be^ru de ootta)- She traps the opponent in a large mass of mist. She can freely appear and disappear into the rolling mist, armed and dressed in a manner similar to Kiri, but in jade coloured clothing. The swords's bear the words; 'Shrouded in false shadows, Leaving false impressions, Striking with true light'

 

2- Illusionary spirit of the mist engulfed priestess (kiri no sakkaku no seishin ha nisou wo maki kon da)- Simular to the first, but she is dressed in a kimono like Seishin’s, just jade green and a pattern showing black cats frolicking in summer snowflakes. In this version, she can manipulate the uncertainties and weaknesses of the opponent, leaving them mentally broken. Her fan's are marked with; 'The lies of your heart shall break and shatter that which you saw as truth and surety'

 

 

 

[spoiler=Hollow Powers]

[spoiler=Mask Description] The mask is white instead of red. The top horns are jade green and the green extends into strips that run over the eye sockets then to the top fangs, which are also jade green. The side horns have jade green stripes on them. To form the mask, she roars, stretch out her mouth. The teeth form first then the rest of the mask follows.

2wpjkus.jpg

 

Mask Time limit:

Sealed- 8 min, 56 secs

Released- 4min, 13 secs

Bankai- 2 min 8 secs

What does your mask increase: kido power, speed

Proficiency with Cero: Poor. Like her Kido skills. But she sometimes focuses her energy into one massive and destructive blast. Still a basic cero but her seated officers jokingly call it the Zero Armageddon.

 

 

 

Shinigami Stats

 

Offense: 95

Defence: 74

Agility: 100

Kido: 48

Intelligence: 89

Physical Stamina: 94

Total Stat Points: 500

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[spoiler=Not Done; But Reserved.] Characteristics

Name: Raizen Osia

Squad & Position: 2nd Captain

Appearance: Wears a captain's cape in the form of a hoodie. He keeps the hoodie on unless he is in a fight. People with respect call him 'Captain Osia'. His captain's hoodie has a few tears at the end' date=' and in between, it has a lightning bolt. Underneath, he wears a regular soul reaper robe. His hair seems shoulder length when he wears his hoodie, but in truth, his hair is long and flowing, {As revealed in Bankai Form}often remarked as a 'girly haired shinigami' by his family; His hair comes down on his face, often prejecting a shade on his face, making him seem a bit scary. His eyes are usually covered by either his hoodie or his hair, but is sometimes seen. His eye color is a deep amber. His hair color is jet black with a blue tint, as well as a Blood red, bang that hangs down his face.

Personality: Serious, Calm, Wise.

History: Raizen Osia comes from a poor family who has a deep hate for most noble families. He is one of the most skilled Captains and, like most, has mastered the flash step. Not much is known about him, other than that. Many do not know of his Vizard status.

 

Powers & Abilities

Swordsmanship: Considered a master or an expert when wielding a sword. Although, because of his physical speed and ability to fight, he only uses a sword when facing a tough opponent.

Flash Step: Extremely good at flash stepping. Since he was a child, he worked on his speed because it was said by his family that his speed could easily surpass most, if he were to work on it. Because of his childhood spent with the poor, he didn't have much to do but train. Whenever he got bored, or needed something to do, he would work on speed. It came to the point where he had been able to flash step without knowing it. When in use of flash step, he draws his sword in an instant that only a keen eye would be able to see. He doesn't intend to kill using flash steps, however, since he once stated that it 'was like cheating'.

Spiritual Pressure: Raizen usually keeps his spiritual pressure compressed, either to stay hidden, or to seem weaker than he really is. When released at full level, the opponent feels lightning strikes and can hear thunderous roars, as if a large storm was approaching. Only those with high resistance, can see past it. He usually doesn't release it though.

Strength: On a scale of 1-10 it would be 6/10. Not as in brute strength, but as pure fighting ability. Such as karate abiltly, using his speed and years of pure training.

Endurance: Not as much as Ichigo Kurosaki's endurance. Raizen, when smaller, found himself in a situation where he found himself unable to stand and covered in blood. Raizen for the most part, is unable to continue once he knows that he has been defeated. As a true warrior, he accepts defeat. Only when lives are at sake, he feels as if he cannot give up.

Durability: Such as most captains, is not easily affected by weak spiritual pressure. Only immense spiritual pressure can make him fall to his knees. Although he cannot easily stay unaffected for long. Durabilty is not his strongest or best skill.

Kido: Kido is not Raizen's strongest skill. He doesn't use it unless for some reason he cannot use his speed, or if it was useless to us it, or if his Zanpakutō was out of reach. He doesn't know many techiniqes in this case, but as most captains, can still us it when all else is lost.

Hand to Hand: Before drawing his Zanpakutō, he keeps it in it's sealed katana form and uses it along with his speed and agility. Raizen maybe one of the best at hand to hand combat. If his opponent is weaker than the Vice-Captain level, he usually keeps it at hand to hand combat. It was remarked by his sensei that he had blinding punches and kicks.

Zanpakutō

Name: Rai-kenmaru {Meaning is unknown}

Discription: (Explain in great detail about your Zanpakutō, color, weight, length, how its activated and anything else especially if its an element based Zanpakutō)

Release Phrase: 'Strike with your thunderous roar, Rai-kenmaru'

Shikai power:

Bankai Name: Rai-Kenmachi

Bankai special power:

Bankai transformation description: (let's face it. People like multiple forms for their bankai when they do Bleach RPs. It happens in the anime so I will allow it here. However, endless transformations would be god-modding so I will allow you to have 2 transformations. Only 2; list anymore here and I will make you remove them until you only have two.

 

Hollow Powers

Mask Description:

Mask Time limit: (Your Mask Time Limit cannot exceed 3 minutes in Bankai or 5 minutes in Shakai or 10 minutes in your sealed form)

What does your mask increase: (physical strength/kido power/speed, etc.)

Proficiency with Cero: (Master/Advanced/Good/Decent/Poor/None)(Master can only be earned by a Captain, and they gain a unique Cero created by themselves.)

Captain= Good and lower

Lieutenant= Decent and lower

Third seat and lower= Poor and Lower

 

Shinigami Stats

Shinigami Stats cannot exceed a total of 500

 

Offense:

Defense:

Agility:

Kido:

Intelligence:

Physical Stamina:

Total Stat Points:

 

(As a side note When in your Transformed Hollow state your stats will increase by 100. So this will put you well above 600 as a maximum total for a Shinigami.)

 

[/quote']

 

Dark Lightning, I'm sorry but if you really want to get into this rp you'll have to greatly impress me with your app, If you do manage to get in I need you to post bigger posts then you normally do and have better grammar.

 

I'll reserve the 13th squad. App is half done.

 

Zaneko I would be glad to hold the position for you as long as your app is as good as I've seen in the past I wont have a problem.

 

Reserve me the Captain seat of second squad.

 

X-31 Glad to here it' date=' Reservation accepted.

[/quote']

 

I know. I wasn't done, still making changes and stuff. By the way, please reserve me the 6th Squad Captain seat. App has been edited

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Guest Tainted Black

[spoiler=App]

Name: Johnis

Appearance: With BLONDE Hair.

http://corvux-corax.deviantart.com/art/Arrancar-137187406

Personality: Smart, in both senses, and generally good natured, but gives into bloodlust. Passionate. Does not get along with the Other Arrancar when they get out of hand. He is a generally social person, but not necessarily a socialite.

History: In life, Johnis was a man who was pretty much the same, but in love. He killed his love when he first became a Hollow. After that, Johnis fought to just survive. He was never one that generally enjoyed ingesting other Hollows, but it was eat or be eaten for him. After he became a Gillian, he continued on in cannibalism, being addicted to it, rather than enjoying it, still. This continued on through his Adjuchas state as well, and he was a lone wolf, as he didn't want to get out of hand with his ingestion desires. Eventually, he became a Vasto Lordes. That was when things picked up. After Aizen's dissappearance, he became a little ambitious and set out on his own. He was a lone wolf again. The difference this time, is that he ripped his mask off, and became an Arrancar. Now he is starting his own Espada. He already has his Segunda. He is the new King of the Hollows.

[spoiler=Powers & Abilities]

Hierro: His hierro is by no means the hardest thing in existence but it is still a force to be reckoned with. You'll find hurting him to be no simple task. The opponent has to take the fight seriously in order to inflict damage.

Garganta: He is able to use the Garganta. In addition he can bring multiple others with, most likely his fraccion.

Swordsmanship: Well practiced and skilled. When looking for his weaknesses, flaws in swordsmanship are certainly not going to be found among them. Only true masters of the sword could out perform him.

Spiritual Pressure: His spirit pressure is red in color and incredibly powerful. Many shinigami below captain-level would find it hard, maybe even impossible, to move in his presence. To be certain, it can be felt from far away if fully unleashed.

Hand to hand: Not particularly skilled. He can still use it but wouldn't win if left only to hand-to-hand.

Sonido: He is able to use it in very fast, but very short bursts. It doesn't take too many uses to leave him short of breath. The distance he can cover in one sonido is perhaps about 5-10 yards. However small, he covers the distance in almost no time.

Cero: Only the basic red Cero can be used. However, as he is an Espada even a basic Cero should be feared.

Physical Strength: His physical strength is quite good. He's able to toss most people through distant walls with relative ease. His strength only makes his skilled sword all the more dangerous. It is not in the opponent's best interest to continually clash with him if they are not as physically strong as he.

 

 

 

Zanpaktou

Description: A Medium length katana, with a single spike coming off towards the end. (See here), which has a red handle, and orange twine coming off of it.

Number & position of number: 1, or Primera. On the back of his right shoulder.

Remains of mask: Surrounds his head down to the top of his nose, and his nose is covered by a beak shaped piece. Has eye sockets, shaped like Orochimaru's eyes.

Zanpaktou name: Fuegoave (Firebird)

Release phrase: Blaze

Resurrección: Fuegoave:

The covering on his head dissappears, and his blue eyes turn red. His feet turn into eagle like talons, and his hands turn into 5 fingered talons. He grows skeletal wing protusions off his back as well. His body also has red vine shapes all over it.

Resurrección Special Ability: Ardiendo:

All bony parts of his body are set ablaze, and his wings grow larger, and more connected, so they look more like an eagle's, feathers and all. He then begins to "Fly" on the newly full wings, and can burn anything within a 20 yard radius. He can also shoot flames in flamethrower like blasts.

 

 

 

Tell me any, and everything you would like me to expand on.

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[spoiler=App] Characteristics

Name: Raizen Osia

Squad & Position: 6th Squad Captain

[spoiler=[b]Appearance[/b]] Wears a captain's cape in the form of a hoodie. He keeps the hoodie on unless he is in a fight. People with respect call him 'Captain Osia'. His captain's hoodie has a few tears at the end' date=' and in between, it has a lightning bolt. Underneath, he wears a regular soul reaper robe. His hair seems shoulder length when he wears his hoodie, but in truth, his hair is long and flowing, {As revealed in Bankai Form}often remarked as a 'girly haired shinigami' by his family; His hair comes down on his face, often prejecting a shade on his face, making him seem a bit scary. His eyes are usually covered by either his hoodie or his hair, but is sometimes seen. His eye color is a deep amber. His hair color is jet black with a blue tint, as well as a Blood red, bang that hangs down his face almost all the time

 

[spoiler=[b']Personality [/b]] Raizen has a rather kind out look on the world. He believes in fighting spirit, and also tells his students to always keep trying. As a captain, he takes his position seriously, and always stays calm. To everyone's surprise, he is young, but extremely mature. Raizen sees the world differently than most people, and is kind to the unfortunate. Only in the heat of a battle, can he start to lose his cool. He acts older than he really is, and so most forget the fact that he's so young.

 

[spoiler=[b]History[/b]]: Raizen Osia comes from a poor family who has a deep hate for most noble families. He is one of the most skilled Captains and, like most, has mastered the flash step. Not much is known about him, other than that. Many do not know of his Vizard status, because he prefers to keep it at simple hand to hand or Zanjutsu, unless the situation requires it. When younger, Raizen was not respected. At first, the idea of becoming a Shinigami sounded worse than jumping off a roof to him. But when his mother was killed by a hollow, he decided that he needed to become strong in order to protect those dear to him. His mother's last request was for Raizen to realize his potential. After wards he entered the Shinigami academy, to his surprise, passing with flying colors in most subjects. Even though he was respected by his teachers, his peers seemed to always look down on him. Only when he became a Shinigami at a young age, was he respected. Raizen is probably one of the youngest Captains in the Gotei 13, but no one seems to remember because of his mature out look.

 

 

Powers & Abilities

[spoiler=[b]Swordsmanship[/b]] Considered a master or an expert when wielding a sword. Although, because of his physical speed and ability to fight, he only uses a sword when facing a tough opponent. When beginning a fight, he turns to his Zanpakutō and whispers a few words of kindness, usually stating that he hopes for the best outcome. Raizen believes that true fighting spirit comes from the bond shared by the user and his Zanpakutō.

 

[spoiler=[b]Flash Step[/b]]: Extremely good at flash stepping. Since he was a child, he worked on his speed because it was said by his family that his speed could easily surpass most, if he were to work on it. Because of his childhood spent with the poor, he didn't have much to do but train. Whenever he got bored, or needed something to do, he would work on speed. It came to the point where he had been able to flash step without knowing it. When in use of flash step, he draws his sword in an instant that only a keen eye would be able to see. He doesn't intend to kill using flash steps, however, since he once stated that it 'was like cheating'.

 

[spoiler=[b]Spiritual Pressure[/b]]: Raizen usually keeps his spiritual pressure compressed, either to stay hidden, or to seem weaker than he really is. When released at full level, the opponent feels lightning strikes and can hear thunderous roars, as if a large storm was approaching. Only those with high resistance, can see past it. He usually doesn't release it though.

 

[spoiler=[b]Strength[/b]]: On a scale of 1-10 it would be 6/10. Not as in brute strength, but as pure fighting ability. Such as karate abiltly, using his speed and years of pure training.

 

[spoiler=[b]Endurance[/b]]: Not as much as Ichigo Kurosaki's endurance. Raizen, when smaller, found himself in many situations where he found himself unable to stand and covered in blood. Raizen for the most part, is unable to continue once he knows that he has been defeated. As a true warrior, he accepts defeat. Only when lives are at sake, he feels as if he cannot give up.

 

[spoiler=[b]Durability[/b]]: Such as most captains, is not easily affected by weak spiritual pressure. Only immense spiritual pressure can make him fall to his knees. Although he cannot easily stay unaffected for long. Durabilty is not his strongest or best skill.

 

[spoiler=[b]Kido[/b]]: Kido is not Raizen's strongest skill. He doesn't use it unless for some reason he cannot use his speed, or if it was useless to us it, or if his Zanpakutō was out of reach. He doesn't know many techiniqes in this case, but as most captains, can still us it when all else is lost.

 

[spoiler=[b]Hand to Hand[/b]]: Before drawing his Zanpakutō, he keeps it in it's sealed katana form and uses it along with his speed and agility. Raizen maybe one of the best at hand to hand combat. If his opponent is weaker than the Vice-Captain level, he usually keeps it at hand to hand combat. It was remarked by his sensei that he had blinding punches and kicks. Raizen can easily defeat a lower-ranking enemy using only hand to hand combat.

 

[spoiler=[b]Zanpakutō (Not Done)[/b]]

Name: Rai-kenmaru {Meaning is unknown}

[spoiler=[b]Description[/b]] Rai-kenmaru in it's sealed form is a katana that he carries on his back, unlike most Shinigami. The handle of the katana is dark purple, with a bit of a blue tint. The blade it's self is the same as any regular katana. When in it's released form, Rai-kenmaru is a blade that calls upon thunder and lightning when it strikes. Rai-kenmaru is a Electric-Type Zanpakutō, one of the few.

 

Release Phrase: 'Strike with your thunderous roar, Rai-kenmaru'

Shikai power: Strikes with lightning bolts when making contact; anything the sword hits, is hit by lightning in the next 3 seconds.

Bankai Name: Rai-Kenmachi

Bankai special power: Lightning strikes rain down with great speed and range.

Bankai transformation description: Raizen's hoodie comes off completely, revealing his rather long hair. The Lightning bolt on Raizen's captain's cape begins to glow. Raizen's speed and range also increases.

 

 

[spoiler=[b]Hollow Powers[/b]]

Mask Description: The mask is a standard hollow mask with a lightning bolt symbol in between the eyes. It's a rough and extremely solid mask, like most. When wearing the mask, Raizen's eyes go from a deep and stoothing amber, to a glowing blood red. Raizen's hair also darkens, instead of having a blue tint, it is only jet black when wearing the mask.

Mask Time limit: Bankai: 2 minutes. Shikai: 3 minutes.

What does your mask increase: Speed and range of attacks.

Proficiency with Cero: Good- An attack that surrounds Raizen with lightning, in which he uses it at his own will.

Captain= Good and lower

Lieutenant= Decent and lower

Third seat and lower= Poor and Lower

 

 

[spoiler=Shinigami Stats]

Shinigami Stats cannot exceed a total of 500

 

Offense: 94/100

Defense: 86/100

Agility: 97/100

Kido: 64/100

Intelligence: 80/100

Physical Stamina: 78/100

Total Stat Points: 500

 

(As a side note When in your Transformed Hollow state your stats will increase by 100. So this will put you well above 600 as a maximum total for a Shinigami.)

 

 

 

Accepted

 

[spoiler=Alamos Kentachi]

Name: Alamos Kentachi

Squad & Position: 7th Squad' date=' Captain.

Appearance: Alamos wears the traditional captains uniform with the 7th Squad symbol on the back of his uniform. Draped on his shoulders he wears a long forest green cloak with two arms that drape in the wind. He has short black hair, blue eyes, and an emotionless look on his face (these characteristics are almost always covered by a black hood that he has added as part of his traditional uniform).

Personality: Alamos Kentachi is a shigami who is generally emotionless. While he is clam, cool, and collective he has his moments of subtle surprise and solemn sadness. Alamos is by far the least known captain out of all the captains, even the other captain rank shinigami are beginning to not trust him...

History: Alamos was born in the human world but died while coming out of his human mothers womb. After passing his soul was sent to Soul Society by way of the shinigami named Jax Sisco and upon entering Soul Society his soul was found by an old mans soul. They lived their spiritual lives together and when Alamos' soul was old enough to be trained in the way of the sword the old main happily agreed to teach him. After a life full of training and lying about Alamos decided to go off on his own to explore Soul Society for bigger and better things. While on his journeys he found the shinigami that sent him to Soul Society, Jax Sisco, and had discovered that that he was the Captain of the 7th Protection Squad. Seeing as Alamos has never seen the infrastructure of Soul Society, he boldly entered a bout with Jax for his position.

 

Jax Sisco, using the new aged sword styles and studying them all his life, he was no match for the old techniques that Alamos had learned. Alamos Kentachi came out the victor and brought his body to the infrastructure of Soul Society so he could prove his winning over Jax. Do to the rules that Soul Society had Alamos was made the Captain of the 7th Squad. Whether or not Alamos Kentachi has a Shikai, Bankai, or ANY actual shinigami techniques or skills is currently unknown...

 

Powers & Abilities

 

Swordsmanship: Alamos Kentachi has been sword training for three fourths of his life and had a mentor who was an expert in sword fighting. Although he has never had any official combat or mission experience he has said to have gotten his Captain Rank position by killing the former captain with just his swordsmanship.

Flash Step: Alamos Kentachi has never been to a shinigami training school before and has therefore never refined his abilities. However, since becoming a captain he has picked this skill up quite well and can use it on a moderate scale.

Spiritual Pressure: Alamos Kentachi's spiritual pressure comes off as very weak when in company with his other captains. When in serious confrontation he has been said to have the darkest black aura in all of Soul Society.

Strength: Alamos Kentachi, being unable to use most shinigami abilities, has trained himself in strength, endurance, and durability quite well. It is said that he once split a mountain with one straight punch to it's center.

Endurance: Alamos Kentachi, being unable to use most shinigami abilities, has trained himself in strength, endurance, and durability quite well. He can withstand almost anything, this was tested in the fight with one of his subordinates when his enemies blade could cut him.

Durability: Alamos Kentachi, being unable to use most shinigami abilities, has trained himself in strength, endurance, and durability quite well. Alamos tends not to age as significantly as the other Captains have and when faced with acid it doesn't seem to burn quite as badly as it would others skin.

Kido: Alamos has no kido abilities what so ever in the way of spells. However at times he has been known to throw his aura at his opponent as a means of attack. He is extremely exhausted after this so it is expected that his is not much of an attack, rater a very reckless and unhealthy act.

Hand to Hand: Alamos Kentachi has been trained lightly and hand to hand combat. He would never be as good at hand to hand compared to his swordsmanship but he could hold is own if he absolutely had to.

 

Zanpakutō (this section is N/A)

 

Shinigami Stats

Shinigami Stats cannot exceed a total of 500

 

Offense: 128

Defense: 120

Agility: 32

Kido: 20

Intelligence: 95

Physical Stamina: 105

 

Total Stat Points: 500

 

 

[/quote']

 

Accepted under the condition that you read and send the rest of the stuff I sent you through PM.

 

Name: Danni Sora

Squad & Position: 13th squad captain

[spoiler=Appearance]

Height- 5’5 / 165.1

Weight- 119.97 lb / 54.42 kg

Her eye color' date=' hair color and hair style (including clips) is the same. She wears an altered version of the captains uniform. She abandoned the hakama wearing only the kosode like a mini skirt. Her sleeves are large and baggy and she cut three slits in them, near the top, for fashion. Her haori underside color is jade green and she has alternating jade green summer snowflakes and black cat faces patterned on the edges of her haori.

True to her early training in the 2nd squad, she carries several kunai and shuriken hidden in her clothing and has two spools of thin but strong wire hidden in her belt.

[img']http://images2.fanpop.com/images/photos/6900000/Anime-Girl-anime-girls-6908423-620-877.jpg[/img]

 

 

 

Personality:

She has a very mischievous personality and a bit moody. She isn’t very serious about things and would prefer nap or snack than attend a meeting, even carrying a sleep mask, a pair of ear plugs and a chocolate bar around with her. She is known for holding grudges and is always ready to talk her way out of trouble. She is childish but also very tomboyish. She is not afraid to give her opinion on anything and is known for her sharp tongue and peppery attitude.

Overall, Danni is a slacker and often sneaks out of her office when she has paperwork to do. She is also known for her wild nature that resulted from her upbringing. She is fond of cute things and eating, but also concerned about her body (though she never gains weight) and does not take kindly to comments about her height, weight or breast size.

 

[spoiler=History]

She was born to a large somewhat wealth extended family in the human world. She was the youngest of five children of her mother but the youngest of the thirteen children in the household. Aside from the three oldest children -19, 18 and 16 at the time of her birth- she was the only girl. Soon after her birth, when she was 2, the family fell on hard times and suffered. The children blamed her birth, calling her and unlucky child, shunning her. This led her to frequently hide from the family for days at a time in the expansive grounds. She gained impressive tracking and stealth skills from these ventures. Because of her seclusion from the other children, she created several imaginary friends.

 

When she was 10, the family again regained its wealth and it was revealed that one of the older members was heading a gang. After this, the children started to warm up to her, and she welcome the change, but was always wary and cautious of others.

 

She was killed by a member of her uncle’s gang at 16 and had trouble crossing over due to her resentment of him. A shinigami stopped her before becoming a hollow and once she arrived in soul society, she was determined to become one herself. After completing her studies, she was accepted into the 2nd division, due to the stealth she developed in the real world. She underwent intense training in martial arts and weapons techniques while there. She spent a few years there before discovering her inner hollow. Once this was discovered, the captain of the 13th division transferred her to his squad and trained her. Under his tutelage, she rose through the ranks, eventually becoming lieutenant. Unfortunately, the captain of the division died from a health complication a little over a year before the present, thrusting her into the captain position.

 

Aside from her position as captain, she is also the vice-president of the Shinigami Women's Association and has a subscription to Seireitei Communication Monthly and has a food critic column. In her squad, she is known by several nicknames; Black cat, Luck’s Reaper, Bad Luck’s Messenger and the Plague and Jade Bomb (her least favorites).

 

 

[spoiler=Powers & Abilities]

Swordsmanship: She was good skills with swords but her real skills lies in blades a meter or less in length. She has been training in weapon usage since before her death and honed her knife skills in spats with her older siblings and cousins outside the dojo. She is also skilled in the use of fans as weapons. Her assassination like fighting style is considered wild and unpredictable, being based not only of her kendo training, but also the techniques used in the 2nd squad, traditional dance and her wild self-made techniques.

 

Flash Step: Danni is a shunpo expert, but not a master. She is easily able to execute over five hundred flashsteps, but her range is limited to around twenty or thirty feet per step. She knows many of the advanced techniques and proves to be deadly with them, especially when coupled with knife skills and zanpakuto. She is talented in the fact that while her steps are not as fast as the masters, it is completely silent and her steps are feather light. She can clear a field of fallen leaves without crushing one and hardly disturbing the pattern in her wake. A regular training for her is to toss the dry leaves into the air and crush or slice them before they hit the ground.

 

Spiritual Pressure: While her spirit level is high, her inbreed wariness and caution causes her to rarely release pressure. When she does, the range is often short and directed at the few in it. It is directly connect with her mood, being most potent when she is angry, capable of causing unseated shinigami to faint.

 

Strength: Strength is not Danni’s strong point. She is a strike fast, strike accurate and strike silently kind of person. She sees extreme strength as pointlessly extravagant. She isn’t weak though. Her petite body hides incredible strength, just not massive. She can kick down a door and throw a ball over 90km/hr but breaking through a wall or squeezing someone’s arm till it breaks is beyond her.

 

Endurance: Endurance is one of her key features. She can flashstep around the perimeter of seireitei several times no sweat. Just don’t ask her to hold something over her head for too long. Her main strength is in her lower body.

 

Durability: Like her endurance, she is pretty durable for her size. Punch her in the gut and she will gasp, but not fall. Punch her in the head hard and she will fall, but that doesn’t mean she won’t get back up. There are benefits to being attacked by three or more guys attacking every couple of days during your formative years.

 

Kido: Danni uses kido to varying degrees of success. Sometimes it works and her carefully restrained reitsu proves to be the batteries for deaths arsenal, other times (most of the time, in fact), she is a disaster waiting to happen (the 4th squad has a small team specialized in treating kido wounds set aside to cater to both Danni and her squad). Why else would they call her ‘The Plague’ and ‘Jade Bomb’? Despite this, she can complete up to number 40 in both Hado and Bakudo, with the incantation of course.

 

Hand to Hand: Being a wielder of short weapons, Danni excels at hand-to-hand combat. She handles larger opponents well, but is not that great at people smaller that she is. She fights mainly with evasive steps and sharp attacks at vulnerable points in the opponents defence or at blind spots. Her light and fast movements also mean that she can’t afford a lot of defence. She covers her weak defences with fast reactions to move in ways to waste the opponent’s energy and strength or turn it against them.

 

 

[spoiler=Zanpakutō]

Name: Kiri no Seishin (Spirit of the mist)

Description:

In the sealed form, Kiri no Seishin is a pair of knifes. They are about 14” long, with a 7” blade, 6” hilt and a 1” guard. The last inch of each hilt is a small ring that has two 6” strands of a ragged jade green ribbon tied to it. The blades are single edged with a silver cutting edge and a black back. The guard and hilt holds some medical glaze to lightly treat wounds (the former captain of the 13th squad insisted on that alteration when he realized her pitiful skills at Kido). To release the zanpakuto, she only has to speak the phrase, and snap the knifes with a quick wrist movement, like when flicking a fan open. The knives each weight about 20lbs.

 

In released form, the knives transform into a unique weapon that she calls a blade-fans. The blade is 2.5” wide, near 3/4 meter/ 2.5ft long and single edged. The back is straight and the cutting edge is curved, but the last 3” are double edged. A flat gold bar set with jade stones and emeralds runs from the guard to 4” from the tip. Both blades can open into fans. She generally opens it to a 2.5 foot arc with it can be opened to a full circle and used like a boomerang. The hilts still have the medicine as when as the ribbons, which are now longer and look new. The fans have ancient runes on then that read; ‘Amidst falsehood hides the truth’

 

In the bankai form, the fans are more elaborate. She also wears a Miko outfit similar to the one below, but the sleeves do not hang down that much, it is more like 1/3 that length. The red sections are jade green. The fans can also extend from their 1m/ 3ft length to almost 5ft long. The fans now read; ‘Deception shall reveal the truth ’

[spoiler=Bankai outfit]2527336113_7cbd4945f4.jpg

 

 

 

Release Phrase: Distort the truth (shinjitsu wo hizume nasai)

 

Shikai power: She can create a mist that completely hides her presence. But she must emerge from the mist to attack. She can also trap opponents in the mist in illusions that cannot hurt them physically or be hurt. A massive burst of reitsu is needed to break free. Using the mist, she can create illusion monsters (like hollows) that trick the mind into feeling the pain of the illusion injuries. A strong mind can overpower the illusions, but any weakness of their will will cause to illusion to win.

The Kiri no seishin can also create two illusion guardians that can attack but they fade it they take a good hit. They have a form made from Danni's reitsu so they can cause physical damage. The guardians are based off her two favorite imaginary friends from her childhood, which also serve as the base for the two zanpakuto spirits. By creating them, she cuts her own reitsu and lowers her own abilities. Each spirit is weaker than she is and only has captain level power in one or two traits.

[spoiler=Kiri]The fastest one. Her highest traits are her speed, she is a Hohō master, and her endurance. She also has good skills in swordsmanship and hand-to-hand combat. Her defence is basically none existent, making her vulnerable to fighters capable of matching her speed.

34yoima.jpg

 

[spoiler=Seishin] The defensive one. She can use the fans to create powerful barriers and can manipulate the mist. Her highest traits are her defensive power and her traditional dance like martial arts. She is physically weak though, fighting by diverting strength, and her speed is only that of 4th seat officer. She has mild healing healing abilities.

34exekg.jpg

 

 

 

Bankai Name: Kiri no Sakkaku no Seishin

 

Bankai special power: The power of the illusions are vastly increased and she can now cause injuries with all her illusions, even if the target has a strong will. She can also turn her body into and illusion, When she does, she cannot attack but is immune to physical attacks and average power and lower kido spells. She can also summon the most powerful of her guardians, Sakkaki.

[spoiler=Sakkaki]He is the most powerful. His key trait is his strength and defence. He is a brawler in terms of hand-to-hand combat and his speed is lower than Seishin's.

C00173_01.jpg

 

 

Bankai transformation description:

 

1- Illusionary spirit of the mist veiled warrior (kiri no sakkaku no seishin ha senshi wo be^ru de ootta)- She traps the opponent in a large mass of mist. She can freely appear and disappear into the rolling mist, armed and dressed in a manner similar to Kiri, but in jade coloured clothing. The swords's bear the words; 'Shrouded in false shadows, Leaving false impressions, Striking with true light'

 

2- Illusionary spirit of the mist engulfed priestess (kiri no sakkaku no seishin ha nisou wo maki kon da)- Simular to the first, but she is dressed in a kimono like Seishin’s, just jade green and a pattern showing black cats frolicking in summer snowflakes. In this version, she can manipulate the uncertainties and weaknesses of the opponent, leaving them mentally broken. Her fan's are marked with; 'The lies of your heart shall break and shatter that which you saw as truth and surety'

 

 

 

[spoiler=Hollow Powers]

[spoiler=Mask Description] The mask is white instead of red. The top horns are jade green and the green extends into strips that run over the eye sockets then to the top fangs, which are also jade green. The side horns have jade green stripes on them. To form the mask, she roars, stretch out her mouth. The teeth form first then the rest of the mask follows.

2wpjkus.jpg

 

Mask Time limit:

Sealed- 8 min, 56 secs

Released- 4min, 13 secs

Bankai- 2 min 8 secs

What does your mask increase: kido power, speed

Proficiency with Cero: Poor. Like her Kido skills. But she sometimes focuses her energy into one massive and destructive blast. Still a basic cero but her seated officers jokingly call it the Zero Armageddon.

 

 

 

Shinigami Stats

 

Offense: 95

Defence: 74

Agility: 100

Kido: 48

Intelligence: 89

Physical Stamina: 94

Total Stat Points: 500

 

I have to discuss your app with Andx before I can give an answer, you may have to change your Zanpaktou's ability from illusions because its to much like Aizens. I will let you know what we decided as soon as possible!!!

 

[spoiler=App]

Name: Johnis

Appearance: With BLONDE Hair.

http://corvux-corax.deviantart.com/art/Arrancar-137187406

Personality: Smart' date=' in both senses, and generally good natured, but gives into bloodlust. Passionate. Does not get along with the Other Arrancar when they get out of hand. He is a generally social person, but not necessarily a socialite.

History: In life, Johnis was a man who was pretty much the same, but in love. He killed his love when he first became a Hollow. After that, Johnis fought to just survive. He was never one that generally enjoyed ingesting other Hollows, but it was eat or be eaten for him. After he became a Gillian, he continued on in cannibalism, being addicted to it, rather than enjoying it, still. This continued on through his Adjuchas state as well, and he was a lone wolf, as he didn't want to get out of hand with his ingestion desires. Eventually, he became a Vasto Lordes. That was when things picked up. After Aizen's disappearance, he became a little ambitious and set out on his own. He was a lone wolf again. The difference this time, is that he ripped his mask off, and became an Arrancar. Now he is starting his own Espada. He already has his Segunda. He is the new King of the Hollows.

[spoiler=Powers & Abilities']

Hierro: His hierro is by no means the hardest thing in existence but it is still a force to be reckoned with. You'll find hurting him to be no simple task. The opponent has to take the fight seriously in order to inflict damage.

Garganta: He is able to use the Garganta. In addition he can bring multiple others with, most likely his fraccion.

Swordsmanship: Well practiced and skilled. When looking for his weaknesses, flaws in swordsmanship are certainly not going to be found among them. Only true masters of the sword could out perform him.

Spiritual Pressure: His spirit pressure is red in color and incredibly powerful. Many shinigami below captain-level would find it hard, maybe even impossible, to move in his presence. To be certain, it can be felt from far away if fully unleashed.

Hand to hand: Not particularly skilled. He can still use it but wouldn't win if left only to hand-to-hand.

Sonido: He is able to use it in very fast, but very short bursts. It doesn't take too many uses to leave him short of breath. The distance he can cover in one sonido is perhaps about 5-10 yards. However small, he covers the distance in almost no time.

Cero: Only the basic red Cero can be used. However, as he is an Espada even a basic Cero should be feared.

Physical Strength: His physical strength is quite good. He's able to toss most people through distant walls with relative ease. His strength only makes his skilled sword all the more dangerous. It is not in the opponent's best interest to continually clash with him if they are not as physically strong as he.

 

 

 

Zanpaktou

Description: A Medium length katana, with a single spike coming off towards the end. (See here), which has a red handle, and orange twine coming off of it.

Number & position of number: 1, or Primera. On the back of his right shoulder.

Remains of mask: Surrounds his head down to the top of his nose, and his nose is covered by a beak shaped piece. Has eye sockets, shaped like Orochimaru's eyes.

Zanpaktou name: Fuegoave (Firebird)

Release phrase: Blaze

Resurrección: Fuegoave:

The covering on his head dissappears, and his blue eyes turn red. His feet turn into eagle like talons, and his hands turn into 5 fingered talons. He grows skeletal wing protrusions off his back as well. His body also has red vine shapes all over it.

Resurrección Special Ability: Ardiendo:

All bony parts of his body are set ablaze, and his wings grow larger, and more connected, so they look more like an eagle's, feathers and all. He then begins to "Fly" on the newly full wings, and can burn anything within a 20 yard radius. He can also shoot flames in flamethrower like blasts.

 

 

 

Tell me any, and everything you would like me to expand on.

 

Seems Good you are accepted!!! Nice app by the way.

 

 

By the way except for the people who are reserved I will no longer be accepting shinigami ATM.

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[spoiler=Espada Numbero Dos]

Name: Cahienti Garcias

Appearance: Canhienti is a quite tall man, ranging at almost six and a half feet and possess tanned skin with the remainder of his Hollow Mask located at the tip of his skull as a single bit of bone that resembles a cranium. His hair is a light brown and he has blue eyes, a odd look but he enjoys it. His build is thin and possess sinewy muscle across his arms and legs. His Hollow Hole is located in the spot where his navel should normally be and he wears a slightly altered version of Aaroniero's clothing, not possessing the frills.

Personality: Cahienti is quite a intellegent man in most cases, however most of his strenghts in knowledge is usually not accounted for thanks to his love of battle. He may not be blood-thirsty, but he is not above relishing a good fight. His relationship with most Arrancar is positive but he has no tollerance for cowards.

History: In life Cahienti was a known schoolar, apparently killed by a bulletshot to the head given by a insane classmate. Cahienti instantly resolved to get his revenge as a spirit, and after transformation to a Hollow, slaughtered the murderers entire family then killed him after three days of the massacure. After he became a Gillian he ran his own group of a small band of Hollows who were resolving to consume all others and become the next Espada. This continued on until he was almost at his Vasto Lordes stage and began to degenerate. His fellows demanded that he eat them, as he was by far the most eligible of the group in skill. He eventually managed to become a Vasto Lordes and had his mask forced off, he meet up with his new leader, he would take orders from only him now.

[spoiler=Powers & Abilities]

Hierro: The Hierro of Cahienti is quite a hard one, most sharp objects cannot harm him.

Garganta: He is able to use small Garganta, unable to take others with him and mostly relies on his leader on this.

Swordsmanship: Skilled. He is not the best sword fighter in the Espada but is able to hold his own agianst Captain-Level Shinigami.

Spiritual Pressure: His Spiritual Pressure is quite large, most Seat-Level Shinigami are mostly paralized by it.

Hand to hand: Somewhat skilled, he is better then most of his comrades and can use it in battle.

Sonido: His has a shorter range then most ones but he is able to use it quickly if needed.

Cero: His Cero is quite destructive and is a bright yellow color, the attack is quite formidable.

 

 

 

Zanpaktou

Description: His is a long Katana which has a yellow handle with black twine covering the hilt.

Number & position of number: 2 or Segunda, on the back of his right hand.

Remains of mask: A small bit of bone on the tip of his skull.

Zanpaktou name: Cusuco (Armadillo)

Release phrase: Crush the earth

Resurrección: Cusuco: He grows a heavy plating of armor on his chest, arms and half of his face which comes in as a knight-like helmet in style. He grows large claws from his arms and his eye color switches to a bright yellow.

Resurrección Special Ability: Pelotova: Cahienti can grow several bone-like appendages that can either be used to defend a opponents attack or stab them with it. He also can roll himself up with these appendages in a fasion similiar to a armadillo and roll into the enemy in the shape of a rapid-speed sphere.

 

 

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Proto I will Reserve the position of Numeros dos but I cannot accept the app until you put a bit more effort into your app, explain more, if you are getting stuck on this take a look at Mursuvees Black's app and see how it should look. Mostly your (Powers & Abilities & Zanpaktou) need to be expanded on everything else looks ok.

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Primal I won't be on until Sunday' date=' I will PM my app when I get back to my house.

[/quote']

 

Thats Fine, I will hold the reservation until you send it in.

 

Actually that was on the spot' date=' thats what I usually do in RP apps, usually when I plan it out I fail until I make it on the spot and then I improve it.

[/quote']

 

As long as you improve it as soon as possible I will be happy. I will hold your reservation.

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