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1st Splice


-DOOM

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The shading is good so good I can tell the light source is top left. I like version 1 better since it has the long tail which makes it look more balanced since it's leaning forward so it needs to even the weight out which the tail does nicely. All the pieces fit just the arm with the hand looks a lil off I think you should finish the circle at the top of the arm ( the one with a hand not the claw)

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Actually another thing balance can mean is a more artistic/splicing balance. A physical balance would be the tail issue. Yet with splicing, there is a blance in how much of one Pokemon you use, and how it all flows together.

 

I'll be C+C'ing Version 1, as I prefer the longer tail.

 

There are a lot of things going on with your sprite. A giant claw arm, a little talon hand, knee pads on odd feet, freaky eyes, and spikey back. This is a lot of themes, and it is a lot of clutter. Sometimes added pieces need to be more subtle.

 

Another issue I have is some stuff on the head. The eyes for example are almost mirrors of eachother, which should only happen if the Pokemon is looking towards us. This of course shouldn't be, since Pokemon sprites look to the side more. Basically change the left eye up so it wraps around the head more. The forehead also dosn't have a border.

 

Generally the shade is weird everywhere. You got some red/pink borders on the ears. You have the arm which has very few black borders, the other arm has almost nothing but black bordering. Besides the shading not matching the rest of it, there are texture inconsistancy. Furry feet, don't match the smoother arms and body look, nor the spikes.

 

There is a lack of shading too obviously, which is a problem that should be fixed. The belly and head need it, or they stick out like a sore thumb.

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Actually another thing balance can mean is a more artistic/splicing balance. A physical balance would be the tail issue. Yet with splicing' date=' there is a blance in how much of one Pokemon you use, and how it all flows together.

 

I'll be C+C'ing Version 1, as I prefer the longer tail.

 

There are a lot of things going on with your sprite. A giant claw arm, a little talon hand, knee pads on odd feet, freaky eyes, and spikey back. This is a lot of themes, and it is a lot of clutter. Sometimes added pieces need to be more subtle.

 

Another issue I have is some stuff on the head. The eyes for example are almost mirrors of eachother, which should only happen if the Pokemon is looking towards us. This of course shouldn't be, since Pokemon sprites look to the side more. Basically change the left eye up so it wraps around the head more. The forehead also dosn't have a border.

 

Generally the shade is weird everywhere. You got some red/pink borders on the ears. You have the arm which has very few black borders, the other arm has almost nothing but black bordering. Besides the shading not matching the rest of it, there are texture inconsistancy. Furry feet, don't match the smoother arms and body look, nor the spikes.

 

There is a lack of shading too obviously, which is a problem that should be fixed. The belly and head need it, or they stick out like a sore thumb.

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this. take it from two really good spriters.

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