Killey Posted January 10, 2010 Report Share Posted January 10, 2010 I'm in the process of creating a theme based around Equip Spell Cards. However, I'm not particularly impressed with the Theme name. I used Arcana as the theme name because I was basing cards on the Major Arcanas but as I developed the theme I went away from that so I'm hoping someone here can create a good name based on the card effects and theme of the monsters. Anyways, the theme resolves around using Equip Cards to activate a wide variety of effects. Equip Cards nowadays are never that useful as losing the monster means losing the equip card as well so it was always a -2 to you. I'm aiming to change that with this set and hopefully succeed in creating a balanced theme that can compete with the meta. The plan for the first set is that they are a Duel Terminal release. I'm titling this Duel Terminal release as "Crusaders of Fate". I'll be releasing more cards as I work out the details. I've also created a Wiki on these cards (you can view it in my signature) that has a ton of details on the theme as well as tips and general use in the TCG/OCG. Name: Direga, Crusader of the ArcanaAttribute: WaterType: Beast-Warrior/TunerLevel: 3ATK/DEF: 1500/500Card Effect Type(s): Trigger/IgnitionEffect: If your opponent controls more Spell & Trap Cards then you, you can discard 1 card to place 1 "Ice Token" in your Spell & Trap Card Zone as a Continuous Spell Card. You can only control 1 "Ice Token". While a "Ice Token" is in your Spell & Trap Card Zone, the activation and effect(s) of your Spell Cards cannot be negated. Destroy the "Ice Token" during your next Standby Phase. Name: Arcana III - The Azure EmpressAttribute: WaterType: AquaLevel: 8ATK/DEF: 2800/2200Card Effect Type(s): Continuous/QuickEffect: 1 Beast-Warrior-Type Tuner + 1 or more non-Tuner monsters Your opponent can activate only 1 Spell/Trap Card each turn. You can Tribute 1 face-up Spell or Trap Card you control to negate the activation and effect(s) of an opponent's Spell Card and destroy it. Name: Zalren, Crusader of the ArcanaAttribute: FireType: Beast-Warrior/TunerLevel: 3ATK/DEF: 1000/200Card Effect Type(s): TriggerEffect: When this card is Summoned, you can remove from play 1 Equip Spell Card from your hand to select 1 Quick-Play Spell Card in your Graveyard and Set it. Name: Arcana I - The Crimson MagicianAttribute: FireType: Synchro/SpellcasterLevel: 6ATK/DEF: 2400/200Card Effect Type(s): TriggerEffect: 1 Beast-Warrior-Type Tuner + 1 or more non-Tuner monsters When a Spell Card is activated during your opponent's Main Phase, you can place 1 "Shield Token" in your Spell & Trap Card Zone as a Equip Spell Card and Equip it to a face-up "Arcana" monster you control. If the equipped monster would be destroyed, destroy the "Shield Token" instead. Name: Cornelia, Knight of the ArcanaAttribute: WaterType: WarriorLevel: 4ATK/DEF: 1800/1200Card Effect Type(s): TriggerEffect: When this card is Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card. When this monster destroys an opponent's monster by battle and sends it to the Graveyard, you can send 1 Equip Card equipped to this card to the Graveyard to Special Summon 1 "Arcana" monster with 1500 or less ATK from your Deck. Name: Bedivere, Knight of the ArcanaAttribute: WaterType: WarriorLevel: 2ATK/DEF: 1200/300Card Effect Type(s): TriggerEffect: When this card is Summoned, you can send 1 Equip Spell Card from your hand or field to the Graveyard to reduce the ATK of 1 monster your opponent controls to 0 until the End Phase. Name: Tor, Knight of the ArcanaAttribute: EarthType: WarriorLevel: 4ATK/DEF: 800/2200Card Effect Type(s): Trigger/IgnitionEffect: When this card is Normal Summoned or Flipped Summoned, it is changed to Defense Position. Once per turn, you can Tribute 1 face-up Spell or Trap Card you control to select 1 Equip Spell Card from your Deck and equip it to a face-up "Arcana" monster. Also, when a "Arcana" monster is Special Summoned, you can select 1 Equip Spell Card from your Graveyard and equip it to that monster.[/align] Name: Caradoc, Knight of the ArcanaAttribute: FireType: WarriorLevel: 3ATK/DEF: 1400/200Card Effect Type(s): Trigger/IgnitionEffect: When a Spell Card is activated, you can place 1 "Arrow Token" in your Spell & Trap Card Zone as a Equip Spell Card and Equip it to this card. Once per turn, you can Tribute 1 "Arrow Token" to inflict 800 damage to your opponent. This monster cannot declare an attack during the turn this effect is used. When this card is used for a Synchro Summon, you can destroy a number of Spell or Trap Cards on the field equal to the number of "Arrow Tokens" that were equipped to this card. Name: Armory of the FallenType: SpellProperty: Field Effect: Equip Cards you control are not destroyed when the equipped monster is removed from the field. Once per turn, you can select 1 Equip Card you control and equip it to another correct target. If this card would be destroyed, you can Tribute 1 Equip Spell Card instead. Name: Arcana ChainsType: SpellProperty: Equip Effect: Equip only to a "Arcana" monster. When it attacks, destroy 1 Spell or Trap Card at the end of the Damage Step. When this card is sent from the Field to the Graveyard by a card effect, remove this card from play and equip 1 Synchro Monster from your opponent's Extra Deck to a "Arcana" monster you control. The effects of the equipped monster becomes the effect(s) of the monster equipped to it. Name: Arms RecoveryType: SpellProperty: Quick-PlayEffect: Select 1 Equip Spell Card from your Graveyard or that is removed from play and equip it to a face-up monster you control. While this card is in your Graveyard, you can return 2 "Arcana" monsters from your Graveyard to the Deck to return this card to your hand. Name: Arcana BladeType: TrapProperty: NormalEffect: Activate while you control a face-up "Arcana" monster. Equip this card to 1 "Arcana" monster you control. It gains 800 ATK. If it destroys your opponent's monster by battle, draw 1 card. The next 2 cards are part of planned promo set. Name: Ryougen, Crusader of the ArcanaAttribute: EarthType: Beast-Warrior/TunerLevel: 3ATK/DEF: 1300/400Card Effect Type(s): Trigger/Ignition Effect: If this card is in your Graveyard, it is treated as an Equip Spell Card. You can Tribute this card while it is equipped to a monster to make 1 face-up monster you control become un-targetable by effects this turn. You can use this effect during either player's turn. Name: Arcana XIV - The Amber TemperanceAttribute: FireType: PyroLevel: 7ATK/DEF: 1800/2500Card Effect Type(s): TriggerEffect: 1 Beast-Warrior-Type Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned, equip as many Equip Spell Cards from your Graveyard as possible to this card. Once per turn, if a face-up "Arcana" monster(s) would be destroyed by a Spell Card, Trap Card, or Effect Monster's effect, you can send 1 Equip Spell Card on this card to the Graveyard to negate the effect and destroy that card. I'm starting work on the next Duel Terminal Release titled "Knight of Arms". Name: Oruja, Crusader of the ArcanaAttribute: WindType: Beast-Warrior/TunerLevel: 1ATK/DEF: 900/700Card Effect Type(s): TriggerEffect: When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Arcana" monster from your Graveyard in face-up Defense Position. Destroy it during the End Phase.[/align] Name: Arcana V - The Celadon HierophantAttribute: WindType: Synchro/DragonLevel: 5ATK/DEF: 2600/1800Card Effect Type(s): IgnitionEffect: 1 Beast-Warrior-Type Tuner + 1 or more non-Tuner monsters Once per turn, you can add 1 Level 4 or lower "Arcana" monster or Equip Spell Card from your Deck to your hand then discard 1 "Arcana" monster or Equip Spell Card. I have an existing thread in the realistic section but considering the posts have been less then stellar I'm hoping I can get some actual feedback from this section since you guys are judging by pics alone. Comments and discussion are more then welcomed. Link to comment
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