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A few new cards for Card Draw


Ragnus

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Here's a few ideas for some form of card draw in this game;

 

Name: Armored Warrior

Rare Level: Super Rare

L.P.D.: 1

Level: 4

Type: Warrior

Attribute: Earth

ATK/DEF: 0/1000

Effect: If this card is normal summoned Sucessfully, Draw 2 cards and switch this card to Defense Position. Cards Drawn by this card effect cannot be activated this turn.

 

Name: Double Charity

Rare Level: Rare

L.P.D.: 2

Type: Normal Spell

Effect: Both Players draw 3 cards, and then discard 2 cards. If you activate this card, you cannot draw anymore cards this turn, Except by a card effect made by your opponent.

 

Name: Simulation of the Speedster

Rare Level: Rare

Type: Field Spell

Effect: During each players Draw Phase, they may pay 1000 life points to draw 1 additional card.

 

Name: Forceful Draw

Rare Level: Rare

Type: Normal Trap

Effect: Negate 1 attack your opponent declares, and then draw 1 card. Only 1 copy of this card can be activated each turn.

 

For those of you who are wondering what L.P.D. means, it short for Limits Per Deck.

 

Send me your opinions please. Thank you :)

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Armored Warrior: A Pot of Greed that can stall. Extremely overpowered.

 

Double Charity: Better in theory but it'd be banned for the same reason as Graceful Charity - it's just too impossibly good in certain decks.

 

Simulation: That's the only card I can see possibly being somehow balanced, but for one thing it's bland, for another, it still doesn't convince me. Sure it can be used by your opponent as well as you but it still doesn't change the fact that a +1 each turn, even at a cost, can greatly screw the game.

 

Forceful Draw: Needs cost.

 

All +draw cards need to be: either +/-0, or +1 with restrictions. All your cards are +1 or better without restrictions. Fix.

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Here's a few ideas for some form of card draw in this game;

 

Name: Armored Warrior

Rare Level: Super Rare

L.P.D.: 1

Level: 4

Type: Warrior

Attribute: Earth

ATK/DEF: 0/1000

Effect: If this card is normal summoned' date=' Draw 2 cards and switch this card to Defense Position. Cards Drawn by this card effect cannot be activated this turn. [b']What about Summoned or set? He shouldn't switch, and you should have to discard 1 card.[/b]

 

Name: Double Charity

Rare Level: Rare

L.P.D.: 2

Type: Normal Spell

Effect: Both Players draw 3 cards, and then discard 2 cards. If you activate this card, you cannot activate any card effects which allow you to draw cards. Just as was said, same problems as Charity before it.

 

Name: Simulation of the Speedster

Rare Level: Rare

Type: Field Spell

Effect: During each players Draw Phase, they may pay 1000 life points to draw 1 additional card. Meh. It's okay.

 

Name: Forceful Draw

Rare Level: Rare

Type: Normal Trap

Effect: Negate 1 attack your opponent declares, and then draw 1 card. Only 1 "Forceful Draw" can be activated per turn. Yeah, needs to be cost.

 

For those of you who are wondering what L.P.D. means, it short for Limits Per Deck.

 

Send me your opinions please. Thank you :)

 

6/10.

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Here's a few ideas for some form of card draw in this game;

 

Name: Armored Warrior

Rare Level: Super Rare

L.P.D.: 1

Level: 4

Type: Warrior

Attribute: Earth

ATK/DEF: 0/1000

Effect: If this card is Normal Summoned sucessfully' date=' Draw 2 cards and switch this card to Defense Position. Cards [b']drawn[/b] by this card's effect cannot be activated this turn.

 

Name: Double Charity

Rare Level: Rare

L.P.D.: 2

Type: Normal Spell

Effect: Both Players Draw 3 cards, and then discard 2 cards. If you activate this card, you cannot draw anymore cards this turn, except by a card effect made by your opponent.

 

Name: Simulation of the Speedster

Rare Level: Rare

Type: Field Spell

Effect: During each players Draw Phase, they can pay 1000 Life Points to Draw 1 additional card.

 

Name: Forceful Draw

Rare Level: Rare

Type: Normal Trap

Effect: This card can only be activated when your opponent declares an attack. Negate the attack and then Draw 1 card. Only 1 "Forceful Draw" can be activated each turn.

 

For those of you who are wondering what L.P.D. means, it short for Limits Per Deck.

 

Send me your opinions please. Thank you :)

 

Hope these are good fixes.

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