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It's time to Speed through this duel!!


Lonk

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I have decided to make an Archtype that is pretty splashable in any Deck. Well, please enjoy and try your best to make a comment on these cards.

 

Speedmaster Goralus

Level 3

WIND

Warrior/Effect

ATK/500 DEF/1200

 

Once per turn, you can send any card in your Deck to the Graveyard to have this card attack your opponent's Life Points directly. At the End Phase of the turn this effect was activated, you can remove this card from play to add the card sent to your Graveyard by this card's effect to your hand.

 

Speedmaster Zerious

Level 1

WIND

Fish/Effect

ATK/200 DEF/200

 

If this face-up card is selected as an attack target, you can Special Summon 1 Monster from your hand whose Level is equal to the attacking monster and make that the new attack target.

 

Speedmaster Elbinis

Level 4

WIND

Beast/Effect

ATK/800 DEF/1000

 

If this card is in your hand, you can send it to the Graveyard to add 1 Spell or Trap Card from your Graveyard. If this card is face-up on the field, you can release it to Special Summon 1 Level 4 or lower monster from your Graveyard.

 

Speedmaster Kalius

Level 2

WIND

Reptile/Effect

ATK/300 DEF/300

 

Once per turn, you can send up to 5 cards from the top of your Deck to the Graveyard. Then select face-up monsters you control equal to the number of cards you sent to the Graveyard by this card's effect. The designated monsters can attack once more during the battle phase.

 

Speed Draw

Quick-Play Spell

 

You and your opponent can remove from play up to 3 cards in each of the respective owner's Graveyards. Draw cards up to the number of cards removed from play.

 

Supersonic Speed!

Quick-Play Spell

 

Pay 1500 Life Pointsand remove from play 1 monster. Special Summon 1 monster whose level is equal to or lower than the monster removed from play. During the end phase of the turn this card is activated, Special Summon the monster that has been removed from play.

 

Floor Flip

Trap

 

You can activate this card if you control no monsters but control Spell and Trap Cards. Destroy all monsters your opponent controls. Send all cards that are in your Spell & Trap Card Zone onto your opponent's Spell & Trap Card Zone.

 

More to come. Let me know what you think of these cards and give me some more card Ideas.

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