2Dual Posted January 8, 2010 Report Share Posted January 8, 2010 i think griffin is right, in a set you usually cannot find all the cards needed to make a proper deck, in fact, in real tcg, cards of the same archtype are often spread in different sets. ah, and i'm glad my cards got accepted :) so i'll make more: |Dice Daemon|0|YCCG|Fiend/Effect|Dark|3||1000|0|FLIP: Roll a six-sided die, then, add 1 monster from your Deck to your hand whose Level is equal to the result.| |Rampage Blaster|0|YCCG|Warrior/Effect|Fire|3||500|500|Once per turn, you can discard any number of cards, if you do, inflict damage to your opponent equal to the number of cards discarded x 300.| |Baron's Concession|0|YCCG|Trap Card|Trap||None|||You can only activate this card when you Special Summon a monster(s). Pay 800 Life Points to Special Summon 1 additional monster from your hand whose Level is lower than that monster's Level.| Link to comment Share on other sites More sharing options...
2Dual Posted January 8, 2010 Report Share Posted January 8, 2010 i think griffin is right, in a set you usually cannot find all the cards needed to make a proper deck, in fact, in real tcg, cards of the same archtype are often spread in different sets. ah, and i'm glad my cards got accepted :) so i'll make more: |Dice Daemon|0|YCCG|Fiend/Effect|Dark|3||1000|0|FLIP: Roll a six-sided die, then, add 1 monster from your Deck to your hand whose Level is equal to the result.| |Rampage Blaster|0|YCCG|Warrior/Effect|Fire|3||500|500|Once per turn, you can discard any number of cards, if you do, inflict damage to your opponent equal to the number of cards discarded x 300.| |Baron's Concession|0|YCCG|Trap Card|Trap||None|||You can only activate this card when you Special Summon a monster(s). Pay 800 Life Points to Special Summon 1 additional monster from your hand whose Level is lower than that monster's Level.| Link to comment Share on other sites More sharing options...
2Dual Posted January 8, 2010 Report Share Posted January 8, 2010 i think griffin is right, in a set you usually cannot find all the cards needed to make a proper deck, in fact, in real tcg, cards of the same archtype are often spread in different sets. ah, and i'm glad my cards got accepted :) so i'll make more: |Dice Daemon|0|YCCG|Fiend/Effect|Dark|3||1000|0|FLIP: Roll a six-sided die, then, add 1 monster from your Deck to your hand whose Level is equal to the result.| |Rampage Blaster|0|YCCG|Warrior/Effect|Fire|3||500|500|Once per turn, you can discard any number of cards, if you do, inflict damage to your opponent equal to the number of cards discarded x 300.| |Baron's Concession|0|YCCG|Trap Card|Trap||None|||You can only activate this card when you Special Summon a monster(s). Pay 800 Life Points to Special Summon 1 additional monster from your hand whose Level is lower than that monster's Level.| Link to comment Share on other sites More sharing options...
JG. Posted January 8, 2010 Report Share Posted January 8, 2010 Griffin, that's fine, I don't mind. Can I make some awesome effect cards now? Link to comment Share on other sites More sharing options...
JG. Posted January 8, 2010 Report Share Posted January 8, 2010 Griffin, that's fine, I don't mind. Can I make some awesome effect cards now? Link to comment Share on other sites More sharing options...
JG. Posted January 8, 2010 Report Share Posted January 8, 2010 Griffin, that's fine, I don't mind. Can I make some awesome effect cards now? Link to comment Share on other sites More sharing options...
-Griffin Posted January 8, 2010 Author Report Share Posted January 8, 2010 |Dice Daemon|0|YCCG|Fiend/Effect|Dark|3||1000|0|FLIP: Roll a six-sided die' date=' then, add 1 monster from your Deck to your hand whose Level is equal to the result.| [b']Accepted, I like.[/b] |Rampage Blaster|0|YCCG|Warrior/Effect|Fire|3||500|500|Once per turn, you can discard any number of cards, if you do, inflict damage to your opponent equal to the number of cards discarded x 300.| Seems UP'd, but I'm sure it'll end up with a use. Accepted with chance of slight power increase later. |Baron's Concession|0|YCCG|Trap Card|Trap||None|||You can only activate this card when you Special Summon a monster(s). Pay 800 Life Points to Special Summon 1 additional monster from your hand whose Level is lower than that monster's Level.| Confllicts with the SS'ing Once per turn rule Griffin' date=' that's fine, I don't mind. Can I make some awesome effect cards now?[/quote'] Sure, just keep the rules in mind. Link to comment Share on other sites More sharing options...
-Griffin Posted January 8, 2010 Author Report Share Posted January 8, 2010 |Dice Daemon|0|YCCG|Fiend/Effect|Dark|3||1000|0|FLIP: Roll a six-sided die' date=' then, add 1 monster from your Deck to your hand whose Level is equal to the result.| [b']Accepted, I like.[/b] |Rampage Blaster|0|YCCG|Warrior/Effect|Fire|3||500|500|Once per turn, you can discard any number of cards, if you do, inflict damage to your opponent equal to the number of cards discarded x 300.| Seems UP'd, but I'm sure it'll end up with a use. Accepted with chance of slight power increase later. |Baron's Concession|0|YCCG|Trap Card|Trap||None|||You can only activate this card when you Special Summon a monster(s). Pay 800 Life Points to Special Summon 1 additional monster from your hand whose Level is lower than that monster's Level.| Confllicts with the SS'ing Once per turn rule Griffin' date=' that's fine, I don't mind. Can I make some awesome effect cards now?[/quote'] Sure, just keep the rules in mind. Link to comment Share on other sites More sharing options...
-Griffin Posted January 8, 2010 Author Report Share Posted January 8, 2010 |Dice Daemon|0|YCCG|Fiend/Effect|Dark|3||1000|0|FLIP: Roll a six-sided die' date=' then, add 1 monster from your Deck to your hand whose Level is equal to the result.| [b']Accepted, I like.[/b] |Rampage Blaster|0|YCCG|Warrior/Effect|Fire|3||500|500|Once per turn, you can discard any number of cards, if you do, inflict damage to your opponent equal to the number of cards discarded x 300.| Seems UP'd, but I'm sure it'll end up with a use. Accepted with chance of slight power increase later. |Baron's Concession|0|YCCG|Trap Card|Trap||None|||You can only activate this card when you Special Summon a monster(s). Pay 800 Life Points to Special Summon 1 additional monster from your hand whose Level is lower than that monster's Level.| Confllicts with the SS'ing Once per turn rule Griffin' date=' that's fine, I don't mind. Can I make some awesome effect cards now?[/quote'] Sure, just keep the rules in mind. Link to comment Share on other sites More sharing options...
JG. Posted January 8, 2010 Report Share Posted January 8, 2010 Griffin' date=' that's fine, I don't mind. Can I make some awesome effect cards now?[/quote'] Sure, just keep the rules in mind. I always do. *Looks innocent* Link to comment Share on other sites More sharing options...
JG. Posted January 8, 2010 Report Share Posted January 8, 2010 Griffin' date=' that's fine, I don't mind. Can I make some awesome effect cards now?[/quote'] Sure, just keep the rules in mind. I always do. *Looks innocent* Link to comment Share on other sites More sharing options...
JG. Posted January 8, 2010 Report Share Posted January 8, 2010 Griffin' date=' that's fine, I don't mind. Can I make some awesome effect cards now?[/quote'] Sure, just keep the rules in mind. I always do. *Looks innocent* Link to comment Share on other sites More sharing options...
2Dual Posted January 8, 2010 Report Share Posted January 8, 2010 OCG fix for Draylun:When this card is Ritual Summoned succesfully, you can remove from play up to 5 Trap Cards in your Graveyard. This card gains 100 ATK for each card removed. When this card is destroyed by battle or by your opponent's Effect Monster's effect, you can remove this card from play to inflict damage to your opponent equal to the number of Trap Cards in your Graveyard x200.the original text was quite correct aswell, i just edited it with the most updated OCG and following griffin's corrections. @griffin: baron's concession is just some kind of ultimate offer but for SS, i thought it would be allowed since like in Ultimate Offer you pay LPs to perform extro summons.and for rampage blaster, i could raise the damage to 400 per cards discarded. it's 2000 damage in a turn and it would helps handless decks if we'll make some. Link to comment Share on other sites More sharing options...
2Dual Posted January 8, 2010 Report Share Posted January 8, 2010 OCG fix for Draylun:When this card is Ritual Summoned succesfully, you can remove from play up to 5 Trap Cards in your Graveyard. This card gains 100 ATK for each card removed. When this card is destroyed by battle or by your opponent's Effect Monster's effect, you can remove this card from play to inflict damage to your opponent equal to the number of Trap Cards in your Graveyard x200.the original text was quite correct aswell, i just edited it with the most updated OCG and following griffin's corrections. @griffin: baron's concession is just some kind of ultimate offer but for SS, i thought it would be allowed since like in Ultimate Offer you pay LPs to perform extro summons.and for rampage blaster, i could raise the damage to 400 per cards discarded. it's 2000 damage in a turn and it would helps handless decks if we'll make some. Link to comment Share on other sites More sharing options...
2Dual Posted January 8, 2010 Report Share Posted January 8, 2010 OCG fix for Draylun:When this card is Ritual Summoned succesfully, you can remove from play up to 5 Trap Cards in your Graveyard. This card gains 100 ATK for each card removed. When this card is destroyed by battle or by your opponent's Effect Monster's effect, you can remove this card from play to inflict damage to your opponent equal to the number of Trap Cards in your Graveyard x200.the original text was quite correct aswell, i just edited it with the most updated OCG and following griffin's corrections. @griffin: baron's concession is just some kind of ultimate offer but for SS, i thought it would be allowed since like in Ultimate Offer you pay LPs to perform extro summons.and for rampage blaster, i could raise the damage to 400 per cards discarded. it's 2000 damage in a turn and it would helps handless decks if we'll make some. Link to comment Share on other sites More sharing options...
-Griffin Posted January 8, 2010 Author Report Share Posted January 8, 2010 OCG fix for Draylun:When this card is Ritual Summoned succesfully' date=' you can remove from play up to 5 Trap Cards in your Graveyard. This card gains 100 ATK for each card removed. When this card is destroyed by battle or by your opponent's Effect Monster's effect, you can remove this card from play to inflict damage to your opponent equal to the number of Trap Cards in your Graveyard x200.the original text was quite correct aswell, i just edited it with the most updated OCG and following griffin's corrections. [b']EDIT: Fixed the version in the first post[/b] @griffin: baron's concession is just some kind of ultimate offer but for SS, i thought it would be allowed since like in Ultimate Offer you pay LPs to perform extro summons. The game's rules itself say you can only Special Once Per Turn. So unless you add, "In addition to your normal Special Summon for the turn" (which I'd rather you didn't), it can never be activated.Maybe make it chain to a Normal Summon or Ritual Summon instead? Link to comment Share on other sites More sharing options...
-Griffin Posted January 8, 2010 Author Report Share Posted January 8, 2010 OCG fix for Draylun:When this card is Ritual Summoned succesfully' date=' you can remove from play up to 5 Trap Cards in your Graveyard. This card gains 100 ATK for each card removed. When this card is destroyed by battle or by your opponent's Effect Monster's effect, you can remove this card from play to inflict damage to your opponent equal to the number of Trap Cards in your Graveyard x200.the original text was quite correct aswell, i just edited it with the most updated OCG and following griffin's corrections. [b']EDIT: Fixed the version in the first post[/b] @griffin: baron's concession is just some kind of ultimate offer but for SS, i thought it would be allowed since like in Ultimate Offer you pay LPs to perform extro summons. The game's rules itself say you can only Special Once Per Turn. So unless you add, "In addition to your normal Special Summon for the turn" (which I'd rather you didn't), it can never be activated.Maybe make it chain to a Normal Summon or Ritual Summon instead? Link to comment Share on other sites More sharing options...
-Griffin Posted January 8, 2010 Author Report Share Posted January 8, 2010 OCG fix for Draylun:When this card is Ritual Summoned succesfully' date=' you can remove from play up to 5 Trap Cards in your Graveyard. This card gains 100 ATK for each card removed. When this card is destroyed by battle or by your opponent's Effect Monster's effect, you can remove this card from play to inflict damage to your opponent equal to the number of Trap Cards in your Graveyard x200.the original text was quite correct aswell, i just edited it with the most updated OCG and following griffin's corrections. [b']EDIT: Fixed the version in the first post[/b] @griffin: baron's concession is just some kind of ultimate offer but for SS, i thought it would be allowed since like in Ultimate Offer you pay LPs to perform extro summons. The game's rules itself say you can only Special Once Per Turn. So unless you add, "In addition to your normal Special Summon for the turn" (which I'd rather you didn't), it can never be activated.Maybe make it chain to a Normal Summon or Ritual Summon instead? Link to comment Share on other sites More sharing options...
2Dual Posted January 8, 2010 Report Share Posted January 8, 2010 k, got it. if you want change it, but i'd prefer dropping the idea at all, i'll make something better :)just to resume, you can make 1 SS, 1 normal summon and 1 ritual summon a turn, right? Link to comment Share on other sites More sharing options...
2Dual Posted January 8, 2010 Report Share Posted January 8, 2010 k, got it. if you want change it, but i'd prefer dropping the idea at all, i'll make something better :)just to resume, you can make 1 SS, 1 normal summon and 1 ritual summon a turn, right? Link to comment Share on other sites More sharing options...
2Dual Posted January 8, 2010 Report Share Posted January 8, 2010 k, got it. if you want change it, but i'd prefer dropping the idea at all, i'll make something better :)just to resume, you can make 1 SS, 1 normal summon and 1 ritual summon a turn, right? Link to comment Share on other sites More sharing options...
-Griffin Posted January 8, 2010 Author Report Share Posted January 8, 2010 k' date=' got it. if you want change it, but i'd prefer dropping the idea at all, i'll make something better :)just to resume, you can make 1 SS, 1 normal summon and 1 ritual summon a turn, right?[/quote'] Any number of Ritual Summons, if you have the cards. But the rest is correct. Link to comment Share on other sites More sharing options...
-Griffin Posted January 8, 2010 Author Report Share Posted January 8, 2010 k' date=' got it. if you want change it, but i'd prefer dropping the idea at all, i'll make something better :)just to resume, you can make 1 SS, 1 normal summon and 1 ritual summon a turn, right?[/quote'] Any number of Ritual Summons, if you have the cards. But the rest is correct. Link to comment Share on other sites More sharing options...
-Griffin Posted January 8, 2010 Author Report Share Posted January 8, 2010 k' date=' got it. if you want change it, but i'd prefer dropping the idea at all, i'll make something better :)just to resume, you can make 1 SS, 1 normal summon and 1 ritual summon a turn, right?[/quote'] Any number of Ritual Summons, if you have the cards. But the rest is correct. Link to comment Share on other sites More sharing options...
Sidepipe Posted January 8, 2010 Report Share Posted January 8, 2010 Can you make cards/reword OCG/balance cards well in your opinion?: Yeah, not the best tho ;)Do you have YVD: I will soon. Already got some ideas... Link to comment Share on other sites More sharing options...
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