SmallieBigs Posted December 29, 2009 Report Share Posted December 29, 2009 I am currently writing an aricle about an original archetype I have made well I now am working on it and this the archetype of Mist. I will give the link to it later, or I will post the article.The Mist Archetype monsters focus on direct attacks while the opponent controls monsters, they have relatively low ATK and DEF. Spells are used for Burn Damage while, Traps are used to increase the ATK of the monsters to higher amounts. Most have a cost for direct attacks, the Mist monsters tend to keep other Mist monsters from being destroyed. [spoiler=Monsters]Mist - Avius/WIND/Level 3/Winged-Beast/Effect/700 ATK/400 DEFLore: This card cannot be Special Summoned except by the effect of a "Mist" monster. This monster can attack your opponents Life Points directly, if you discard 1 card from your hand to the Graveyard. When this card is destroyed and sent to the Graveyard, Special Summon 1 "Mist" monster from your Graveyard except for "Mist - Avius." Mist - Hiddeni/WIND/Level 2/Warrior/Effect/100 ATK/1000 DEFLore: Activate this effect when a "Mist" monster you control is attacked or attacks, you can discard this card from your hand to the Graveyard to increase the ATK of the "Mist" monster by 2000 until the End Phase. You can return this card from your field face-up to the bottom of your Deck. Mist - Garygar/WIND/Level 4/Fiend/Effect/1000 ATK/500 DEFLore: This monster cannot be Special Summoned. This monster can attack your opponent directly by tributing 1 face-up WIND monster you control. If you control a face-up "Mist - Hiddeni" you can tribute it to increase the ATK of this monster by 2000. Mist - Belius/WIND/Level 2/Spellcaster/Effect/400 ATK/100 DEFLore: This monster can attack your opponent directly. "Mist" monsters you control cannot be destroyed by Spell card effects. If you discard 1 card from your hand you can Special Summon 1 "Mist" monster from your Graveyard. Mist - Caien/WIND/Level 3/Warrior/Effect/800 ATK/300 DEFLore: When this card is Summoned destroy 1 Spell or Trap card your opponent controls. This monster can attack your opponent directly, if you discard the top 2 cards of your Deck. Mist - Shinan/WIND/Level 2/Spellcaster/Effect/500 ATK/200 DEFLore: When this card is Special Summoned, Special Summon 2 "Mist" monsters from your hand. This monster can attack your opponent directly if you control 3 or more "Mist" monsters. When this card is destroyed and sent to the Graveyard, Special Summon 1 "Mist" monster from your Deck. Mist - Ravus/WIND/Level 3/Warior/Effect/900 ATK/300 DEFLore: This monster can be Special Summoned from your hand by tributing 1 face-up "Mist" monster you control. This monster can attack your opponent directly if you remove from play 1 card in your Graveyard. This monster cannot be destroyed by battle. Mist - Graiden/WIND/Level 2/Warrior/Effect/400 ATK/1100 DEFLore: This monster can be Special Summoned by removing from play 2 "Mist" monsters in your Graveyard. This monster can attack your opponent directly, if you use this effect all other "Mist" monster cannot attack this turn. You can remove from play WIND monsters in your Graveyard to increase the ATK of this monster x500 the monsters removed from play. Mist - Favinor/WIND/Level 1/Warrior/Effect/200 ATK/1200 DEFLore: You take no Battle Damage invloving this card. This monster can attack your opponent directly. When this monster destroys an opponents monster by battle inflict damage to your opponents Life Points equal to the ATK of the destroyed monster. Mist - Crow/WIND/Level 4/Winged-Beast/Effect/700 ATK/500 DEFLore: This monster can attack your opponent directly if you pay 500 Life Points. When this card attacks your opponent directly destroy 1 Monster they control OR remove from play 2 Spell or Traps they control. Mist - Rudius/WIND/Level 2/Warrior/Effect/300 ATK/100 DEFLore: When this monster is Normal Summoned, Special Summon 1 "Mist" monster from your hand. "Mist" monsters with 500 or less ATK cannot be destroyed by battle. This card can attack your opponent directly if you discard 1 card from your hand to the Graveyard. Mist Lord - Infinatius/WIND/Level 7/Spellcaster/Effect/2000 ATK/1000 DEFLore: This monster can only be Normal Summoned by tributing 2 "Mist" monsters you control. This monster can attack directly if you control another "Mist" monster. Trpas cannot be activated during the Battle Phase. You can discard 1 card from your hand to the Graveyard to negate the activation of a Spell and destroy it. Undead Mist Dragon/DARK/Level 8/Zombie/Effect/0 ATK/1600 DEFLore: This monster cannot be Normal Summoned or Set. This monster can only be Special Summoned by removing from play 2 "Mist" monsters. Increase the ATK of this monster by 800 for every "Mist" monster in your Graveyard. When this card inflicts Battle Damage to your opponents Life Points, discard 1 "Mist" monster from your hand to the Graveyard. [spoiler=Spells]Flames of the Mist/Spell/Quick-PlayLore: Activate only if you control a face-up "Mist" inflict 1000 damage to your opponents Life Points. The Mountains of Mist/Spell/FieldLore: When a monster you control inflicts Battle Damage to your opponents Life Points place a Moisture Counter on this card. (max: 10) All "Mist" monsters you control gain 500 ATK for every Moisture Counter on this card. You can remove all Moisture Counters on this card to inflict 500 damage to your opponents Life Points for each Moisture Counter removed. This card cannot be destroyed as long as you control a face-up "Mist" monster. Mist Strike/Spell/ContinuousLore: When a "Mist" monster you control is Summoned inflict damage to your opponents Life Points x500 the amount of face-up "Mist" monsters you control. Mist Vail/Spell/EquipLore: Equip only to a "Mist" monster. The equipped monster can attack twice per turn, but all other monsters cannot attack this turn. If the equipped monster is destroyed and sent to the Graveyard you can equip this card to another "Mist" monster. Mist Unity/Spell/NormalLore: You can only activate this card if you control 2 face-up "Mist" monsters. Increase the ATK of the monsters on the field equal to the ATK of the other monster you control. [spoiler=Traps]Mist Trapper/Trap/NormalLore: Discard 1 card remove from play 1 monster your opponent controls until the 2nd End Phase after actiavtion. Mist Gravity/Trap/CounterLore: When your opponent declares an attack on a face-up "Mist" monster you control increase the attack of the target monster equal to the attacking monsters ATK until the End Phase. Link to comment
-Griffin Posted December 29, 2009 Report Share Posted December 29, 2009 You say this is a community archtype. Without knowing the idea behind the archtype, we can't help. Link to comment
SmallieBigs Posted December 29, 2009 Author Report Share Posted December 29, 2009 Yeah I forgot that part...Anyway new cards are being added and brief description being added also. Link to comment
SmallieBigs Posted December 30, 2009 Author Report Share Posted December 30, 2009 BUMPITYBUMP Link to comment
Darj Posted December 30, 2009 Report Share Posted December 30, 2009 Mist - PlumusAttribute: WINDType: Winged Beast/Tuner/EffectLevel: 2ATK: 400DEF: 0Effect: Once per turn, you can discard 1 "Mist" monster to Special Summon 1 "Mist" Monster from your Deck. Remove from play that monster during your End Phase. Mist - ZorveAttribute: WINDType: Spellcaster/EffectLevel: 1ATK: 100DEF: 600Effect: You do not have to pay costs to activate the effects of "Mist" monsters you control. It's a new concept, so I don't know if the OCG is correct Mist - EncalAttribute: WINDType: Fiend/EffectLevel: 3ATK: 700DEF: 100Effect: Any Battle Damage a "Mist" monster inflicts to your opponent is doubled. Mist - TratoriAttribute: WINDType: Fiend/EffectLevel: 1ATK: 200DEF: 200Effect: All "Mist" monsters you control can attack your opponent directly. Yes, I know most "Mist" monsters can attack directly already. But this card is designed for those monsters which are not "Mist", but have "Mist" in their name (Mist Valley, Mist Archfiend, etc.) Mist - LornadorAttribute: WINDType: Winged Beast/Synchro/EffectLevel: 4ATK: 1500DEF: 900Effect: "Mist - Plumus" + 1 non-Tuner "Mist" monster. When a "Mist" monster you control (except "Mist - Lornador") successfully attacks your opponent directly, activate 1 of the following effects: • This card can attack directly this turn. • Destroy 1 Spell or Trap card on your opponent's side of the field. • Special Summon 1 of your removed from play "Mist" monster in face-up Defense Position. Mist CurtainSpell cardType: ContinuousEffect: Level 2 and lower "Mist" monsters you control cannot be destroyed by battle or by your opponent's card effects. Mist IllusionTrap cardType: NormalEffect: Activate only when a face-up "Mist" monster you control is selected as an attack target. Conduct battle between the attacking monster and other monster your opponent controls. (other effects cannot be activated during this battle). Link to comment
SmallieBigs Posted December 30, 2009 Author Report Share Posted December 30, 2009 So yeah cool. Besides I didn't even know there was an archetype called Mist Valleys and Mist Archfiend okay. There is only 1 is only 1 Mist monster in this whole Set that can't attack and it is the best support card ever. Link to comment
duel tester Posted January 2, 2010 Report Share Posted January 2, 2010 i got one Mist tiger-KhanzuAttribue/DarkLevel 5 Beast-warrior/effectAtk 2300Def 1200Effect: this cards attribute is also treated as "Wind" If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. once per turn by discarding a trap card in your hand With "Mist" in its name. you may activate it during your next turn by paying 500 life points. when this card is removed from the field add 2 level 2 "Mist" monsters in the graveyard to the bottom of the deck. hope you like it!!1 Link to comment
SmallieBigs Posted January 2, 2010 Author Report Share Posted January 2, 2010 Sorry but the whole Archetype really has more Direct Attacking, it's more of a one for one swap most of the time. The whole basic Archetype is WIND and Level 4 or lower. And they are just called Mist - "Insert Name" we also focus on keeping the Graveyard full. Link to comment
SmallieBigs Posted January 6, 2010 Author Report Share Posted January 6, 2010 CRTICALBUMPAGE! Link to comment
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