Jump to content

Apex Academy, the TRUE Duel Academy Experience [PG13][Always Accepting][Started]


Hrash0

Recommended Posts

  • Replies 262
  • Created
  • Last Reply

cafeteria

Ken then looks up as his Battle phase is ended. "well i guess since my battle phase is gone you don't mind me summoning three monsters do you?" he asks. "i now play double summon to summon Ninja Master Shogun by tributing my Ninja Grandmaster Sasuke, then activating his effect to summon another Ninja Grandmaster Sasuke and a face-down defense monster". Ken then looks up at Peter quiet bored. "hmm.. well since there's nothing more i shall end my turn by equipping Ninja Master Shogun with Fusion Sword Murasame Blade increasing his atack to 2400, your turn".

Link to comment
Share on other sites

cafeteria

Ken then looks up as his Battle phase is ended. "well i guess since my battle phase is gone you don't mind me summoning three monsters do you?" he asks. "i now play double summon to summon Ninja Master Shogun by tributing my Ninja Grandmaster Sasuke, then activating his effect to summon another Ninja Grandmaster Sasuke and a face-down defense monster". Ken then looks up at Peter quiet bored. "hmm.. well since there's nothing more i shall end my turn by equipping Ninja Master Shogun with Fusion Sword Murasame Blade increasing his atack to 2400, your turn".

Link to comment
Share on other sites

cafeteria

Ken then looks up as his Battle phase is ended. "well i guess since my battle phase is gone you don't mind me summoning three monsters do you?" he asks. "i now play double summon to summon Ninja Master Shogun by tributing my Ninja Grandmaster Sasuke, then activating his effect to summon another Ninja Grandmaster Sasuke and a face-down defense monster". Ken then looks up at Peter quiet bored. "hmm.. well since there's nothing more i shall end my turn by equipping Ninja Master Shogun with Fusion Sword Murasame Blade increasing his atack to 2400, your turn".

Link to comment
Share on other sites

cafeteria

Ken then looks up as his Battle phase is ended. "well i guess since my battle phase is gone you don't mind me summoning three monsters do you?" he asks. "i now play double summon to summon Ninja Master Shogun by tributing my Ninja Grandmaster Sasuke, then activating his effect to summon another Ninja Grandmaster Sasuke and a face-down defense monster". Ken then looks up at Peter quiet bored. "hmm.. well since there's nothing more i shall end my turn by equipping Ninja Master Shogun with Fusion Sword Murasame Blade increasing his atack to 2400, your turn".

Link to comment
Share on other sites

cafeteria

Ken then looks up as his Battle phase is ended. "well i guess since my battle phase is gone you don't mind me summoning three monsters do you?" he asks. "i now play double summon to summon Ninja Master Shogun by tributing my Ninja Grandmaster Sasuke, then activating his effect to summon another Ninja Grandmaster Sasuke and a face-down defense monster". Ken then looks up at Peter quiet bored. "hmm.. well since there's nothing more i shall end my turn by equipping Ninja Master Shogun with Fusion Sword Murasame Blade increasing his atack to 2400, your turn".

Link to comment
Share on other sites

cafeteria

Ken then looks up as his Battle phase is ended. "well i guess since my battle phase is gone you don't mind me summoning three monsters do you?" he asks. "i now play double summon to summon Ninja Master Shogun by tributing my Ninja Grandmaster Sasuke, then activating his effect to summon another Ninja Grandmaster Sasuke and a face-down defense monster". Ken then looks up at Peter quiet bored. "hmm.. well since there's nothing more i shall end my turn by equipping Ninja Master Shogun with Fusion Sword Murasame Blade increasing his atack to 2400, your turn".

Link to comment
Share on other sites

OOC: Dude I have no clue the effects/atk/def of those monsters plz post them.

 

IC: "K, I draw! Now, I summon my Immortal Angel Warlord in ATK mode! (ATK/1600) Now, I'll use his effect, Special Summoning my Immortal Angel Soldier in ATK mode!(ATK/1500) Now, I use Double Summon, and Summon Immortal Angel Blader in ATK mode! (ATK/1700) I'll place 2 more cards face down and end my turn."

 

[spoiler=STATS:]

MONSTERS: 3

S/T: 3

LP: 4000

[spoiler=cards i used:]

366549o.jpg

366549.jpg

do i really need to post double summon?

366549s.jpg

 

 

 

 

Link to comment
Share on other sites

Cafeteria

Gemin noticed another duel starting, but decided to ignore it. He was more intrigued by this duel, which was already into what he called "The Middlegame." Instnctively, he fingered his own deck, which only left his pocket and stowed away during classes. You never knew when you were about to receive a challenge in a school of adolecents.

Link to comment
Share on other sites

Cafeteria

Kenny then draws a card "hehehe, excellent" he mutters then placing that card face down in his spell or trap cards. "i play White ninja and now i activate my trap Ninjitsu Art of Transformation, now by tributing my White ninja i summon Dark Simorgh from my Deck". Kenny then looks up "now i guess you know what is coming Simorgh attack" he says pointing at the first monster you summoned on your last turn.

[spoiler=stats]

LP4000

Hand 1

S/T 4

[spoiler=cards on field]GoeGoetheGallantNinjaFOTB-EN-R-1E.jpg

NinjaMasterShogun-JP-Anime-DM.png (the cards japanese so..)Name: Ninja Master Shogun

Types: Warrior/Effect

Level: Level 5

ATK/DEF: 1600/1600

Card Effect Type(s): Trigger

Lore(s):

When this card is Tribute Summoned, you can Special Summon up to 2 Level 4 or lower "Ninja" monsters from your Deck.

FuhmaShurikenDR2-EN-C-UE.jpg on Goe Goe

FusionSwordMurasameBladeSD5-EN-C-1E.jpg on Shogun

NinjitsuArtofTransformationSD8-EN-C-1E.jpg used on white ninja, equipped technically to Dark Simorgh

DarkSimorghSOVR-EN-ScR-1E.jpg

 

 

Link to comment
Share on other sites

"I draw! I activate my Field Spell, Velgaia - City of Angels! This increases all my Immortal Angel's ATK and DEF points by 300 points. Also, none of them can be destroyed by card effects! Now, I use Immunity, defying me from taking Battle Damage this turn. Now, I'm using the effect of my Warlord, and Special Summon another Soldier from my hand. Now, I Normal Summon Immortal Angel Archer in ATK mode! Using her effect, by discarding my 3rd and final soldier, I can inflict 700 damage to you! Now I use Pot of Greed, drawing 2 cards. Also, all my monsters will attack your Dark Simorg, killing themselves. Thanks to my Immunity, I take no damage! Now that at least 6 Immortal Angels are in my Graveyard, I'll remove 6 from play. When angels finally give, they create the ultimate angel! Immortal Angel Dragon, Rise! With 3300 ATK, and being unable to be destroyed by card effects thanks to my Field Spell, it's gonna be a challenge. Now, I'll equip it with Angel Wings, further increasing it's ATK to 3600! I'll end my turn.

 

[spoiler=STATS:]

MONSTERS: 1

S/T: 1

CIH: 0

Grave: 4

[spoiler=cards i used:]

sorri my cards wont upload here:

 

Velgaia - City of Angels

Field Spell Card

All "Immortal Angel" monsters on the field gain 300 ATK and DEF points. "Immortal Angel" monsters on the field cannot be destroyed by card effects. Once per turn, you may move 1 "Immortal Angel" monster from anywhere in your deck to the top of your deck.

 

Immunity

Quick-play Spell Card

All Battle Damage you take this turn is reduced to 0.

 

Immortal Angel Archer ( ATK / 1200 DEF / 1050 )

Effect Monster Card

You may discard 1 "Immortal Angel" monster from your hand to the graveyard to inflict 700 damage to your opponent. This does not include cards discarded for a card effect, besides "Immortal Angel Archer." You may only use this effect once per turn. When this card is destroyed by battle and sent to the graveyard, you may discard 2 "Immortal Angel" monsters in your hand in order to Special Summon this card in face-up ATK position.

 

Immortal Angel Dragon ( ATK / 3000 DEF / 2700 )

Effect Monster Card

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 6 "Immortal Angel" monsters from your Graveyard. Whenever an "Immortal Angel" monster on your side of the field is destroyed by battle and sent to the Graveyard, inflict 500 points of direct damage to your opponent's Life Points. When this card is destroyed by battle and sent to the Graveyard, you may discard the top 2 cards from your deck. If either of those cards are "Immortal Angel" monsters, Special Summon this card in face-up ATK position.

 

Angel Wings

Equip Spell Card

Equip only to an "Immortal Angel" monster. The equipped monster gains 300 ATK and DEF points. The equipped monster cannot be destroyed by card effects other than those of "Immortal Angel" monsters you control. If the equipped card is removed from play, return it to the top of the deck.

 

 

 

 

Link to comment
Share on other sites

"ok so i see you would like me to actually start now..". Ken then draws a card and plays pot of greed " i then playing Giant Trunade putting all spells and traps back in their owners hands then i play fusion sword Mursame and Fuhma Shuriken onto Ninja Master Shogun raising his attack to 3100. Then i play Snatch Steal taking your Immortal Angel Dragon and Attacking you Directly with it leaving you with 700 life points now i end and you gain 1000 life points during your standby". "most of my deck is ninja but as you see i've got some cards to help with various situations especially when my opponent gets something strong". [spoiler=stats]

LP 4000

Hand 2

S/T 3

[spoiler=cards on field]GoeGoetheGallantNinjaFOTB-EN-R-1E.jpg

NinjaMasterShogun-JP-Anime-DM.png (the cards japanese so..)Name: Ninja Master Shogun

Types: Warrior/Effect

Level: Level 5

ATK/DEF: 1600/1600

Card Effect Type(s): Trigger

Lore(s):

When this card is Tribute Summoned, you can Special Summon up to 2 Level 4 or lower "Ninja" monsters from your Deck.

FuhmaShurikenDR2-EN-C-UE.jpg on Shogun

FusionSwordMurasameBladeSD5-EN-C-1E.jpg on Shogun

NinjitsuArtofTransformationSD8-EN-C-1E.jpg used on white ninja, equipped technically to Dark Simorgh

DarkSimorghSOVR-EN-ScR-1E.jpg

SnatchStealSD5-EN-C-1E.jpgequipped to the following

 

 

Immortal Angel Dragon ( ATK / 3000 DEF / 2700 )

Effect Monster Card

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 6 "Immortal Angel" monsters from your Graveyard. Whenever an "Immortal Angel" monster on your side of the field is destroyed by battle and sent to the Graveyard, inflict 500 points of direct damage to your opponent's Life Points. When this card is destroyed by battle and sent to the Graveyard, you may discard the top 2 cards from your deck. If either of those cards are "Immortal Angel" monsters, Special Summon this card in face-up ATK position.

 

 

 

ooc: the automatic attack wasnt g-mod as you had nothing to stop it and i didnt kill you with it anyway...

Link to comment
Share on other sites

OK, so Cyber Kuriboh Defender destroyed Lightning's Devotee. You ended your turn, OK. During my next turn I activated the Continuous Spell Card 'Lightning's Resurrection' (look for the post, it's on page 3.) and Special Summoned Lightning Fiend Devotee. I Tuned it with Messenger of Lightning Child Prodigy and got the level 9 Lightning Fiend Warrior.

Link to comment
Share on other sites

OOC: Oh ok. But you still haven't changed the name on your post from donny to Kris.

 

IC: "Your still down to 1500 life points. And now my Captains effect Increases it's attack by the difference in our life points meaning it now has 5100 attack points! Your finished because now I activate the card I just drew. Cyber disfiguration. This card decreases your lightning fiend warrior's attack by 1000 and increases it's defence by 900 aswell as increasing it's level to level 12. Now since you have no face downs I can attack your Warrior with out fear. Even if you activate it's effect My card will still win." Kris laughed. "You will still have 900 life points left but they will be dealt with quickly. NOW ATTACK CYBER KURIBOH CAPTAIN!"

 

Should have posted these earlier:

[spoiler=Cards used][spoiler=Cyber kuriboh captain]LVL: 8

Att: WATER

Type: Machine/synchro

Atk: 2600

Def: 2400

Effect: 'Cyber kuriboh pirate' + 1 or more Machine type 'Kuriboh' monsters.

This card cannot be special summoned except by synchro summon. Increase the attack of this card by the difference between you and your opponent's life points.

 

[spoiler=Cyber disfiguration]Type: normal

Effect: Decrease the attack of your opponents monster by 1000. then Increase it's level to level 12. Increase it's defence by the amount of levels it increased X 300.

 

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...