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[|\/|] Enter the Jungle: The Second Excursion (Round II) [|\/|]


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Enter the Jungle: The Second Excursion

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Welcome young explorer! In this 4 round contest, you will be tested on your Card Making abilities. Each round, you will have to make a specific kind of card and at the end, there will be an elimination. There can only be 16 explorers who can enter The Volcano and only 3 will come out victorious.

 

Explorers

1. Wanderley - Card Accepted

2. Łεσ™ - Card Accepted

3. Kotaro - Card Accepted

4. koramore - Card Accepted

5. Brittle Ice

6. Мᴀṩ₮єя ₮ѳяtᴓiṩԑ - Card Accepted

7. Bl♣ze

8. ► Jolta ◄

9. lightdiversion - Card Accepted

10. ~King Matrix~

 

Rules:

1. No Spamming, Flamming, or anything of that sort

2. Once cards have been submitted, you are only allowed to edit your entry once.

3. There is a 20 point entry fee which will be put towards the pot.

 

Prizes:

1st Place - 4 reps, 1/2 of the pot

2nd Place - 2 reps, 1/4 of the pot

3rd Place - other 1/4 of the pot

 

End Date: Once I have all my explorers, the first adventure will be explained and the end date will be released

 

Elimination Process:

Round 1 - 10 enter, only 6 come out

Round 2 - 6 enter, only 4 come out

Round 3 - 4 enter and compete for their position on the Top 3

 

Grading Rubric:

Name/Type/ATK/DEF/Attribute - 5/40

Image - 10/40

OCG - 15/40

Playability - 10/40

 

Mission: Prepare for, explore, and survive The Volcano and locate the Flaming Monkey

 

[spoiler=[color=#8B4513]Round I[/color]]

Welcome! You 10 are a select few who are given the opportunity to tackle this task and achieve glory. Your only mission is to survive and come out on top.

 

You stand before the base of the volcano, staring into it's glowing features. Lava spewing and flowing down it's walls, treacherous rocks that can give at any moment, and unforgiving traps set forth by Mother Nature. How will you protect and defend yourself? Choose your destiny, and pray that it leads you in the right path.

 

What You Need:

-1 Monster, Spell, or Trap

-Must defend against/destroy FIRE or Rock-Types.

*You can only choose 1. Think hard, pinpoint what the Attribute and Type focus on and hit it hard. Hit it before it can be useful. Be creative

-Image must be relevant to protection/armor

 

End Date:

January 2nd, 2010

*This is a rigorous contest, you will be expected to perform with quality and with haste.

 

 

[spoiler=[color=#8B4513]Round II[/color]]

You have managed to trek up the formation to the mouth of the mountain. During your climb, you pummel through streams of fire and flames. Without protection against the rugged terrain, you take some damage but manage to reach the summit. Sadly, you did have casualities, you lost 4 members of your group while ascending. A quick burial service was held and then you continued the excusion. Gazing into the beast's belly, you see fire gushing, boiling, and spewing from it's inside. With your protection, you dive right into the burning hell and meet what is waiting for you on the inside... Oddly enough, you meet a small creature, a guide almost. He appears to have been trapped inside for some time. He ventured for the same reason as you, to seek the Flaming Monkey. Who is this guide? Is he a herald in disguise or just a peasant? Let him be what he may be, but you have ideas for using him against the Flaming Monkey and his threats.

 

What You Need:

-Create 1 Tuner monster

-Must be Level 1, 2 or 3

-Can't be WATER or DARK

-No nature themes, remember, this a seemingly peasant-like creature.

-Must be weak to FIRE

-Also make a simple Level 4 monster with a 1 sentence effect.

*This Level 4 monster will NOT be judged, just used for the this Round and the next Round.

 

End Date:

January 30, 2010

 

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This Contest is Supported by:

 

Sanctum of Legends \>

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