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[|\/|] Legendary Cardmakers 2009 - Where Legends Gather: A New Beginning [|\/|]


Monkey

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[align=center]Welcome to the Legendary Cardmakers 2009!

 

This club was originally made by God Kaze and then carried on by Dj Osiris and Shini until the club ultimately failed again. It was then brought back to life by Napoléon, who has sadly left YCM.

 

"Here, the greatest card makers on YCM will gather to further improve the abilities of each other, as well as helping lesser members to reach their level of ingenuity. Each day, a different one of us will post a short pieces of writing about card making. This way, each of us will improve in the area that we lack in, but others strive. This will also be a place where we support each other’s threads. A Legendary Member of LCM never has to have his/her thread sink into the forum without a post. You help other, and you will be helped in turn.

 

There are a few different types of members; the Legendary Members, who I will PM invitations to join and they can post here, Former Legendary Members, LCM that have either retired or can't stay active; Elite Cardmakers (junior members showing superior skill and impressive cardmaking) and Junior Members, who can sign up here without an invitation. Junior members are members who want to become the best, want to participate with this organization, and also want me to keep an eye on them as possible future Legendary Members."

 

There have been 12 invitations for the title of Legendary Cardmakers. Members will be added as they accept. If members were to decline the invitation, another invitation will be sent to another member who I feel is worthy. If there are any old legendary Cardmakers who would like to join that I left out, they can join under the title of "Former Legendary Cardmakers" that goes along with Legendary Cardmakers and Junior Cardmakers.

 

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All current LCM, ECM, and JCM, please post here so I can add your name to this list: Everybody should know what rank they are, if you don't, post a card and you'll be rated.

To join, just start posting cards and provide an avi for the first post.

 

Card Makers:

Monkey

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Łεσ™

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Bösitige Zauberer

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GHawk

avatar_113601.png

 

~Main Event~

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Welche

4htjkm.jpg

 

Luna Lovegood

avatar111474.jpg

 

ΣДĢĪςίÅл Φƒ Đåŗķлꪪ

rotate.php

 

Läufer

2952t6g.png

 

Kotaro

r1hg6w.png

 

 

 

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Ok. I should be on the list. Here is a card.

 

315534kp.jpg

Effect:

"Lava Golem" + 1 Dragon-Type monster

This card is also treated as a Pyro-Type monster while on the field and in the Graveyard. This monster cannot be Special Summoned except for Fusion Summon. This card is unaffected by any Field Spell Cards. If this monster is destroyed by a Dragon-Type monster you can discard 1 card from your hand and activate 1 of the following effects:

- Pay 500 Life Points to Special Summon 1 "Lava Golem" from your Graveyard.

- Draw 1 card. If you drew a monster you can Special Summon it in Defence Position.

- Remove from play 1 monster in your Graveyard. Destroy 1 Attack Position monster your opponent controls. You cannot conduct your Battle Phase the turn after this card was activated.

 

Sad Hunter left YCM D:

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[align=center]

avatar_113601.png

[img=http://forum.yugiohcardmaker.net/uploads/avatars/avatar_113601.png]

 

[spoiler=Cards]

113601.jpg

Lore:

This card is also treated as a Sea-Serpent-Type monster. When this card is Summoned, remove from play 1 FIRE Dragon-Type monster in your opponent's Deck. When this card destroys a face-down Defense Position monster whose ATK is lower than the ATK of this card, this card can attack twice this turn.

 

113601w.jpg

Lore:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 "Ancient Gear" monsters. When this card is Summoned, add 1 "Ancient Gear Golem" from your Deck or Graveyard to your hand. During your next Battle Phase after this card is Summoned, Special Summon 1 "Ancient Gear Golem" from your hand. While this card is face-up on the field, "Ancient Gear Golem" cannot be targeted by card effects. When this card is destroyed, remove this card from play.

 

113601x.jpg

Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 1000 Life Points and removing 3 DARK monsters in your Graveyard from play. This card cannot attack unless you discard 1 DARK monster from your hand. If this card attacks an opponent's Attack Position monster, destroy 1 Spell or Trap Card on your opponent's field at the end of the Damage Step. This card is unaffected by Spell and Trap Cards.

 

 

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4htjkm.jpg

[img=http://i50.tinypic.com/4htjkm.jpg]

 

[spoiler=Card] 111476.jpg

 

This card cannot be placed on the field from your hand. When this card is sent to the graveyard from your hand you can pay Life Points x 100 to add 1 EARTH or DARK monster from you deck to your hand whose level is equal to the amount of Life Points you payed divided by 100. When this card is in your graveyard and your opponent activates a Field Spell you can discard a card to put this card into play. When this card is put onto the field, place it in your opponents Field Spell card zone, but it is still in your control. While this card is Face-Up, the player whose side of the field this is on cannot activate any Continuous Spells. The player who controls this card cannot play any cards Face-Down.

 

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avatar111474.jpg

[img=http://img138.imageshack.us/img138/8929/avatar111474.jpg]

 

[spoiler=Card]

111474e.jpg

This card cannot be Normal Summoned or Flip Summoned. If this card is destroyed in Defense Position, all monsters on your side of the field are destroyed. This card can only be Special Summoned by Releasing 3 Fairy-Type monsters on your side of the field. When this card is Special Summoned, it must be Advanced Summoned in face-up Attack Position. This card cannot be switched into face-up Defense Position from face-up Attack Position. Once per turn, during your Main Phase, you may switch the control of 1 monster you control with a monster on your opponent side of the field with a lower Level. The monster you gain control of loses 500 ATK. If you switch control of this card, this card is sent directly to the Graveyard. If this card is destroyed by it's own effect, you need to pay 1500 Life Points. This card cannot gain ATK. If this card is destroyed by the effect of a monster whose name starts with L, your opponent loses Life Points equal to the Level of the monster who destroyed this card x100.

 

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191897f.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Ritual Summoned with the effect of "Darkness Summoning Orb". You must also send from your hand or your side of the field to the Graveyard monsters whos stars equal 9 or more stars as a Tribute.Once per turn Special Summon 1 "Secret Spell Book" (Max 2) in ATK.Once there is 3 "Secret Spell Book"s you can halve this card ATK directly.If this card ATK with this effect swich this card in DEF.If this card is destroyed choose a card in your opponents hand and guss its type if correct tribute 1 monster on your side of the field and 1 card from your opponents side of the field to Special Summon this card to the played with the least LP.

 

Avi: rotate.php

[img=http://www.thestorks.net/skippysimages/MODRRIAVI/rotate.php]

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