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O.C.G. Club Contest


Deustodo

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[align=center][spoiler=Celestial Tree, Alyazi]

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This card is unaffected by Field Spell Cards. Each turn this card is on the field, decrease its ATK by 200. If this card is the only card you control, decrease your opponent's Life Points by 400. For each card your opponent controls, increase this card's DEF by 400. When this card's DEF is 1800 or higher, this card can attack directly. When this card's ATK is 1000 or lower, destroy all the cards you control (not including this card).

 

[spoiler=Celestial Life Generator]

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If there are 2 or more "Celestial" monsters on the field, you can destroy 1 of them to Special Summon "Celestial Tree, Alyazi" from your hand or Deck. Each Main Phase where there are 2 or more "Celestial" monsters on your field, all the monsters on your field gain 600 DEF. Each turn this card is on the field, pay 400 Life Points. If you do not, decrease the ATK of each monster on your Field by 800.

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[align=center][spoiler=[color=#8B4513]Celestial Baron, Siegfried The XIII[/color]]

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Lore

This card card cannot be Normal Summoned or Set. This card cannot be Special Summond except by Tributing 2 "Celestial" monsters with 1900 DEF or more. This card gains 300 DEF for each ocupied Monster Card Zone on the field. If this card's DEF is 2500 or higher, this card can attack your opponent directly. Once per turn, you can Tribute 1 monster you control to Special Summon 2 "Celestial" monsters from your Graveyard. They cannot declare an attack and they are destroyed during your Endphase. This card is unaffected by Spell Cards.

 

 

 

[spoiler=[color=#006400]Celestial Dragon Gate[/color]]

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Lore

Pay 800 Life Points. Special Summon 1 "Celestial Wyrm Token" (Dragon-Type/WIND/Level 4/ATK 0/DEF ?). Its DEF is equal to the number of occupied Monster Card Zones on the field x 400. While this card is in your Graveyard, you can select and activate 1 of the following effects: # Reveal 1 Level 7 or higher "Celestial" monster in your hand to return this card to your hand. # Tribute 1 "Celestial" monster you control to return this card to your hand. If you activate this effect while you control "Celestial Baron, Siegfried the XIII", you can pay 800 Life Points to add 1 "Celestial Dragon Gate" from your deck to your hand.

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[spoiler=[b]Celestial Thunderbird, Quetzalcoatl[/b]]

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You can Normal Summon this card by Tributing 1 "Celestial" monster and by paying Life Points equal to its original DEF. If you do, place 1 Lightning Counter on this card. This card is unaffected by the effects of Trap Cards. During battle between this attacking card and an Attack Position monster whose ATK is lower than the ATK of this card, you can reduce the Battle Damage to 0 to place 1 Lightning Counter on this card. You can remove 1 Lightning Counter and Tribute 1 monster you control to have this card gain DEF equal to the DEF of the Tributed monster. If this card's DEF is 2500 or more, it can attack your opponent directly.

 

This card charges lightning bolts to work it's magic and help towards blasting lightning directly at your opponent, and also uses them to work up a storm, like the one below.

 

 

[spoiler=[b]Relentless Celestial Thunderstorm[/b]]

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"Celestial Thunderbird, Quetzalcoatl" cards you control gain 500 DEF for each Lightning Counter on it and them and are unaffected by the effects of Spell Cards except this card. You can discard 1 "Celestial" monster to place 1 Lightning Counter on 1 "Celestial Thunderbird, Quetzalcoatl" you control. Once per turn, you can remove 2 Lightning Counters from 1 "Celestial Thunderbird, Quetzalcoatl" you control to select 1 "Celestial" monster from your Graveyard, Special Summon it, and toss a coin: ●Heads: Tribute the selected monster to destroy 1 card on the field. ●Tails: Pay 500 Life Points to place 1 Lightning Counter on 1 "Celestial Thunderbird - Quetzalcoatl" you control.

 

It's like real lightning, virtually unpredictable, which is why it has a coin toss making it uncertain where the lightning'll hit. xD

 

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This contest will have 8 rounds' date=' during each round 2 members will be eliminated.

Rules:

.This contest is for only for Member of "The Official Card Grammar Club".

. All YCM rules apply.

. No Spam.

. No Flam.

. Have Fun.

 

Entry Fee: 25 points.

[spoiler=Judges']

1. Deustodo

2.IpodTM

 

[spoiler=Contestants]

1. HP Doom (Card Sent)

2. ઽђαđѳખρℓαઽʍα

3. Lexadin

4. Chaos Zero

5. ~ P O L A R I S ~

6. Dark_Magician_Girl_=3 (Card Sent)

7. Gliscor™

8. ~JG~

9. Yu-Gi-Oh 5D`S

10. Shogun Chicken

12. Bösitige Zauberer

13. Bl♣ze (Card Sent)

14. Ðominant Ðaco

15. Raze

16. Marsuvees Black

 

 

Prizes:

1st Place: A higher position, 2 reps and 450 points

2nd Place: 1 rep and 400 points

3rd place: 100 points.

 

[spoiler=Round 1 Task]

Create 1 "Celestial" monster and 1 support Spell Card for it.

.The support card cannot be an Equip Spell Card

Info About Celestial Monsters:

1. They have a low DEF.

2. When they got their DEF at some point, they can attack directly. (Celestial Monster increases their own DEF by their own effects)

3. A Celestial Monster must be unaffected by at least 1 kind of card (Monster, Spell or Trap Card)

Example of a Celestial Monster:

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This card cannot be Special Summoned. This card can only be Normal Summoned or Set by Tributing 1 Reptile and 1 Rock-Type monster you control. This card cannot attack in the turn it is Summoned. This card gain 500 DEF for each non-Reptile-Type monster on the field. When this card's DEF is 2500 or higher, this card can attack your opponent directly. This card is unaffected by Trap Card Effects.

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END DATE FOR ROUND 1:

12/22

 

After you finish your Card, post here BUT IN A SPOILER. If you do not post in a Spoiler, your card will not be accepted, and you will have to make another.

The end date is tomorrow?!

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