Eury Posted December 20, 2009 Report Share Posted December 20, 2009 Morpheel and Argorok >>>>>>> this forum. TBH, this game was too easy. The only dungeon I found slightly challenging was Stallord's dungeon. The only thing I haven't done in this game is get 99 Arrows. D: Link to comment Share on other sites More sharing options...
'tyleR Posted December 20, 2009 Report Share Posted December 20, 2009 Good game. Easy, and the ending pissed me off, but good game. Link to comment Share on other sites More sharing options...
Shrekstasy Posted December 20, 2009 Report Share Posted December 20, 2009 the ending pissed me off' date=' but good game.[/quote'] Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted December 20, 2009 Report Share Posted December 20, 2009 Notable for being the first Zelda game to set up an effective ship war. I'm personally Lidna, incidentally. The ending was win, as was the last boss. The other bosses were way too easy, though. As usual, I found the hard dungeon easy and fun; Arbiter's Grounds were quite awesome. The City in the Sky is just annoying, though. Link to comment Share on other sites More sharing options...
'tyleR Posted December 20, 2009 Report Share Posted December 20, 2009 The ending was win I hated the ending, but it was good. Midna just f***ed up what I was thinking. Link to comment Share on other sites More sharing options...
starwebs1 Posted December 20, 2009 Report Share Posted December 20, 2009 Morpheel and Argorok >>>>>>> this forum. TBH' date=' this game was too easy. The only dungeon I found slightly challenging was Stallord's dungeon. The only thing I haven't done in this game is get 99 Arrows. D:[/quote'] Stallord's dungeon = easy. City in the Sky = hard. And you mean 100 arrows. Link to comment Share on other sites More sharing options...
Eury Posted December 20, 2009 Author Report Share Posted December 20, 2009 City in the Sky was the farthest thing from hard. And the ending wasn't bad, but it could have been so much better. Link to comment Share on other sites More sharing options...
Deucalion Posted December 20, 2009 Report Share Posted December 20, 2009 Didn't need Ganondorf. Zant was a perfectly workable figure in his own right. Both his appearance theme and battle theme were better than Ganondorf's, and frankly he was a better character (Zant had motivation - he was batshit crazy and spurned from the throne. Ganondorf just wants to take over the world for unspecified reasons). Ganondorf just dragged the game down, and made it much too similar to Ocarina. Also, needed less remixes. The few pieces of original music (Midna's Lament, Blizzeta Stage 2, Zant's Theme, etc) were amazing, so why did we need the constant remixes of all the Ocarina tunes? I mean, there's nostalgia and fan service, and then there's blatant, "oh, we couldn't be bothered"-itis. Needed less old concept whoring in general, methinks. How many water temples have we had now? Four? Five? Did we really need another? There were some great concepts - City in the Sky, the Arbitre's Grounds, the Twilight Palace - but the first few dungeons really dragged it down. Also, it needs voice acting. Like, seriously. Games have moved on to an age where presentation is actually important. You can't just stuff things in text boxes and hope it will suffice. Basically, I liked it, it was an 8/10 game, but it had the potential to be so much better, and it was much too similar to Ocarina of Time. Link to comment Share on other sites More sharing options...
fooba Posted December 21, 2009 Report Share Posted December 21, 2009 i never played it but i think it will be good. iam going to get a wii soon and then play it and iall tell u guys my oppion on the game :} Link to comment Share on other sites More sharing options...
VolTama Posted December 21, 2009 Report Share Posted December 21, 2009 City in the Sky was the farthest thing from hard. Wut? Also' date=' it needs voice acting.[/quote'] Do you really want a repeat of Bowser's voice from Mario Sunshine on an LoZ character? Link to comment Share on other sites More sharing options...
.:Mimi:. Posted December 21, 2009 Report Share Posted December 21, 2009 I really liked the battle with Zant, but he was far too easy. The most annoying boss would be Ganondorf's Horse Battle, but the hardest would have to be Stallord. The hardest dungeon though would have to be...Lakebed. Link to comment Share on other sites More sharing options...
Aero~ Posted December 21, 2009 Report Share Posted December 21, 2009 Morpheel and Argorok >>>>>>> this forum. TBH' date=' this game was too easy. The only dungeon I found slightly challenging was Stallord's dungeon. The only thing I haven't done in this game is get 99 Arrows. D:[/quote'] Stallord's dungeon = easy. City in the Sky = hard. And you mean 100 arrows. This. Ganon was WWWWAAAAAAAYYYYYYYY to easy. Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted December 22, 2009 Report Share Posted December 22, 2009 1) Didn't need Ganondorf. Zant was a perfectly workable figure in his own right. Both his appearance theme and battle theme were better than Ganondorf's' date=' and frankly he was a better character (Zant had motivation - he was batshit crazy and spurned from the throne. Ganondorf just wants to take over the world for unspecified reasons). Ganondorf just dragged the game down, and made it much too similar to Ocarina. 2) Also, needed less remixes. The few pieces of original music (Midna's Lament, Blizzeta Stage 2, Zant's Theme, etc) were amazing, so why did we need the constant remixes of all the Ocarina tunes? I mean, there's nostalgia and fan service, and then there's blatant, "oh, we couldn't be bothered"-itis. Needed less old concept whoring in general, methinks. How many water temples have we had now? Four? Five? Did we really need another? There were some great concepts - City in the Sky, the Arbitre's Grounds, the Twilight Palace - but the first few dungeons really dragged it down. 3) Also, it needs voice acting. Like, seriously. Games have moved on to an age where presentation is actually important. You can't just stuff things in text boxes and hope it will suffice. 4) Basically, I liked it, it was an 8/10 game, but it had the potential to be so much better, and it was much too similar to Ocarina of Time.[/quote']1) "Batshit crazy" is the anti-excuse; it replaces actual motivation with simple "that's just the way he is." On the other hand, seeing as this is the same Ganondorf as in WW, he's got plenty of motivation; notice that the Gerudo aren't there. 2) Actually, we haven't had many Water Temples at all; the only ones I can think of offhand are Lakebed and the nominal one, and they're fun anyway, so they get passes. Still, I'll admit that the dungeons up to Lakebed sucked. City in the Sky was executed very, very badly anyway. 3) This one is a tad... irrelevant. Even if we had voice acting, though, I doubt NoA would bother localizing it. Still, it'd be nice... as long as they were good VAs on both sides. 4) Truth; Nintendo doesn't excel at innovation. Morpheel and Argorok >>>>>>> this forum. TBH' date=' this game was too easy. The only dungeon I found slightly challenging was Stallord's dungeon. The only thing I haven't done in this game is get 99 Arrows. D:[/quote'] 4) Stallord's dungeon = easy. City in the Sky = hard. And you mean 100 arrows. 5) This. Ganon was WWWWAAAAAAAYYYYYYYY to easy.4) City in the Sky is just tedious; Arbiter's Grounds weren't so much hard as fun. 5) Ganondorf, on the other hand... Link to comment Share on other sites More sharing options...
DroutTrigger Posted December 22, 2009 Report Share Posted December 22, 2009 what i found freaky is that little bird thing that always appears and you could use it as a save point or shortcut i believe. Link to comment Share on other sites More sharing options...
CeDeFiA Posted December 22, 2009 Report Share Posted December 22, 2009 WW >>>>>>>> TP Link to comment Share on other sites More sharing options...
VolTama Posted December 22, 2009 Report Share Posted December 22, 2009 Ooccoo >>>>> every other item/weapon short of bow and arrows Link to comment Share on other sites More sharing options...
Chaos Flame Posted December 22, 2009 Report Share Posted December 22, 2009 Easy by far. If they made a harder mode or somehting it would be one of the best games eva. The stallord fight was just awesome and it had a good storyline. One thing that sort of make me weird about the game is that I think it chronologically occurs after WW, PM me if you want the proof :). Link to comment Share on other sites More sharing options...
Ω Link Ω Posted December 22, 2009 Report Share Posted December 22, 2009 way to easy but fun i hated the arbiter grounds boss Link to comment Share on other sites More sharing options...
Silver The Hedgehog Posted December 22, 2009 Report Share Posted December 22, 2009 Wind Waker > This. My opinion. This game was outstanding, but I prefer Wind Waked over this. I loved how you can turn into a wolf too. Awsum. Link to comment Share on other sites More sharing options...
Chaos Flame Posted December 23, 2009 Report Share Posted December 23, 2009 way to easy but fun i hated the arbiter grounds boss How could you hate stallord? I thought it was the best thing about the game. Link to comment Share on other sites More sharing options...
Ω Link Ω Posted December 23, 2009 Report Share Posted December 23, 2009 way to easy but fun i hated the arbiter grounds boss How could you hate stallord? I thought it was the best thing about the game.I just do my fave boss is gannon horseback Link to comment Share on other sites More sharing options...
Chaos Flame Posted December 23, 2009 Report Share Posted December 23, 2009 Ganon was just too easy. I took his horse stage down in like, 30 sec. Link to comment Share on other sites More sharing options...
Ω Link Ω Posted December 23, 2009 Report Share Posted December 23, 2009 25 and counted :P Link to comment Share on other sites More sharing options...
Chaos Flame Posted December 23, 2009 Report Share Posted December 23, 2009 My point, too easy. Stallord takes at least 5 min. Link to comment Share on other sites More sharing options...
VolTama Posted December 23, 2009 Report Share Posted December 23, 2009 Unless you keep jumping at him at the wrong time like an idiot *whistles*. Otherwise it takes at least twice as long. Link to comment Share on other sites More sharing options...
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