Jump to content

New concept (Dark Ritual monsters)+need to hear opinions


Jace Beleren

Recommended Posts

hello there everyone,

I got this idea of new kind of monsters, as mentioned above,

those are the " Dark Ritual monsters",

 

so I'd like to hear opinions and ideas from you all ^^

 

1-The color of a Dark ritual monster card is dark blue, the level balls are dark synchro style. (need to hear your opinions about the color)

 

2- They are monsters that can only be summoned by their ritual spell cards. instead of sending monsters from the field or your hand to the graveyard, remove the monsters from your graveyard from play to summon the dark ritual monster.

 

 

example:

 

Nine, Evil Queen of Endless Night

Dark/level -8

Warrior/Dark Ritual/Effect

This card can only be Dark Ritual Summoned with the Ritual Spell Card, "Endless Symphony". When this card is Dark Ritual Summoned, destroy all other face-up monsters on the field, this card gains 600 ATK and DEF for every card destroyed by this effect.

ATK: 0

DEF: 0

 

 

now as I said above,

your opinions, ideas are appreciated ^^

Rate the card + the idea/ comment/ thanx.

Link to comment

Interesting...I gues...Can you use the ritual Djinns as Always for them????

 

I like the Idea...Actually...You just give me and IDEA...XD

 

This Guys are Bigger threads than Tiruals Themselves...XD imagine a Dark Ritual Demise esque Monster....XD

 

I WANNA SEE MOAR!

 

yup i can use djinns

 

any thoughts bout how the card colors should i recolor?

Link to comment

or you should add a clause that states like

 

"Ritual Spell fo Dark Ritual"

Effect: This card can only be use to Dark Ritual Summon "Monster". You must also remove monster in your Graveyard whose Level x "-1" are equal or less than the level of the ritual sumoned monster? + Additional Effect o the ritual.

 

 

Maybe?

 

splendid idea

i fix the first post later

 

how should the color of the card should be?

i want to hear your comments bout it

Link to comment

Tell me how this is really different than using Ritual Dijins, which are monsters that can be removed from play when they are in the Graveyard to fulfil the requirements of any ritual spell. Except that they also give bonuses and are currently the only monsters used for Ritual Spells. They basically do exactly what your idea is, except they work with current Ritual Cards, skip all the annoying negative level rulings and have been released already. Apart from making cards that don't work with current ritual support, these don't seem to have much of a point.

 

The idea is good, but it's pretty much been done a little better by Konami already.

Link to comment

Tell me how this is really different than using Ritual Dijins' date=' which are monsters that can be removed from play when they are in the Graveyard to fulfil the requirements of any ritual spell. Except that they also give bonuses and are currently the only monsters used for Ritual Spells. They basically do exactly what your idea is, except they work with current Ritual Cards, skip all the annoying negative level rulings and have been released already. Apart from making cards that don't work with current ritual support, these don't seem to have much of a point.

 

The idea is good, but it's pretty much been done a little better by Konami already.

[/quote']

 

The more important and current support for rituals right now are preparation for ritual which grabs a Ritual spell and a Level 7 or lower monster from your deck....Dark Rituals shall be considered rituals coz....well they are rituals....just How dark Synchros Where considered for Synchro Support and Dark Tuner work with Tuner support....in this case since all Dark Rituals have negative Level all of them can be used with Preparation....

 

And yeah I did the Recolor

Link to comment

Tell me how this is really different than using Ritual Dijins' date=' which are monsters that can be removed from play when they are in the Graveyard to fulfil the requirements of any ritual spell. Except that they also give bonuses and are currently the only monsters used for Ritual Spells. They basically do exactly what your idea is, except they work with current Ritual Cards, skip all the annoying negative level rulings and have been released already. Apart from making cards that don't work with current ritual support, these don't seem to have much of a point.

 

The idea is good, but it's pretty much been done a little better by Konami already.

[/quote']

 

The more important and current support for rituals right now are preparation for ritual which grabs a Ritual spell and a Level 7 or lower monster from your deck....Dark Rituals shall be considered rituals coz....well they are rituals....just How dark Synchros Where considered for Synchro Support and Dark Tuner work with Tuner support....in this case since all Dark Rituals have negative Level all of them can be used with Preparation....

 

And yeah I did the Recolor

 

excellent

i made some card bout this concept

can you do the recolor plz? i will PM the card to you

i will give credit when i post it in the realistic card secton

Link to comment

Much better than regular rituals seeing nearly none of them are worth summoning. I like the idea of neg stars outside dark synchros.

 

The answer to that is making better rituals. Just because some cards of a set are bad, doesn't mean to abandon it. The Summoning conditions also aren't actually more helpful since regular Rituals now RFG from Graveyard instead of discarding/tributing anyway.

 

If you want to continue this, try to make them original by making cards that interact with them in interesting ways or that make them follow certain playstyles.

Link to comment

Much better than regular rituals seeing nearly none of them are worth summoning. I like the idea of neg stars outside dark synchros.

 

The answer to that is making better rituals. Just because some cards of a set are bad' date=' doesn't mean to abandon it. The Summoning conditions also aren't actually more helpful since regular Rituals now RFG from Graveyard instead of discarding/tributing anyway.

 

If you want to continue this, try to make them original by making cards that interact with them in interesting ways or that make them follow certain playstyles.

[/quote']

 

good point

thanx for the advice

Link to comment

I don't think the actual Djins are going to work with these xD... Reason:

-Your monsters need the total Level or less, and have negative Level. You will absolutely need to make Negative Level Monsters to back up this plan because the only other way so far to get a Dark Ritual is to remove from play another Dark Ritual with negative Level.

 

Other than that Ritual Support pretty much works. + I like the idea of Negative Levels.

 

Just make sure to never give any of those monsters a good ATK even if they are Level 12 or so. It would be a big abuse with Gravity Bind and other cards for higher Level monsters. ;)

Link to comment

I don't think the actual Djins are going to work with these xD... Reason:

-Your monsters need the total Level or less' date=' and have negative Level. You will absolutely need to make Negative Level Monsters to back up this plan because the only other way so far to get a Dark Ritual is to remove from play another Dark Ritual with negative Level.

 

[/quote']

 

thats what i am going to do

i will make some negative level djins and some negative level monsters

 

thanx for the advice

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...