finlandman Posted December 17, 2009 Report Share Posted December 17, 2009 I have made 6 card so far... Machine FactorySpellField SpellEffect:All Machine-Type monster(s) in your side field gain following effect depending it's level:4 or lower: When this monster is destroyed, Special Summon 1 monster with same name as destroyed monster in Face-up Attack Position.5-6: When This card destroyed monster as result of battle, add 1 Equip Spell from your deck to your hand. Deck is then shuffled.7 or higher: When this monster is destroyed as result of battle, Special Summon 2 or more monsters whose total level is equal or lower than destroyed monster's. Dragon ValleySpellField SpellEffect:All Dragon-Type monster(s) in your side field gain following effect depending it's level:4 or lower: Gain 200 ATK & DEF for each Dragon-type monster on your side field.5-6: When this card attacka with ATK that is higher than DEF of your opponent's Defense Position monster, inflict difference as Battle Damage to your opponent's Life Points.7 or higher: When this monster attacks, it gain additional ATK during damage calculation only, equal to half the ATK of the attack target. Light VillageSpellField SpellEffect: All Fairy-Type monster(s) in your side field gain following effect depending it's level:4 or lower: This monster gain 100 ATK and DEF for each Spell and Trap cards into field.5-6: When this card is destroyed except by result of battle, Special summon 1 level 4 or lower Fairy-Type monster from your deck to field.7 or higher: This card gain 100 ATK and DEF for each Spell card in both player's Graveyard. Dark SanctuarySpellField SpellEffect: All Fiend-Type monster(s) in your side field gain following effect depending it's level:4 or lower: When this card destroy your opponent's monster in battle, your opponent send 1 card in his/her hand to Graveyard.5-6: When your opponent activated Spell or Trap card, this monster gain 500 More ATK until to end of turn.7 or higher: This monster cannot be destroyed by card's effect. Temple Of SkullsSpellField SpellEffect: All Zombie-Type monster(s) in your side field gain following effect depending it's level:4 or lower: When this card is destroyed and send to Graveyard, pay 500 Life Points tos Special Summon 1 Monster from your deck which level is lower than destroyed monster's (if destroyed monster is level 1, Special summon level 1).5-6: This monster gain 200 ATK for each Monster card into Graveyard.7 or higher: When this card destroy your opponent's monster in battle, put 1 ''Reborn Counter'' on it(max. 2). If this monster would be destroyed by card's effect, you can remove 1 ''Reborn Counter'' from this card instead. Ground Of SpiritsSpellField SpellEffect: All Spellcaster-Type monster(s) in your side field gain following effect depending it's level:4 or lower: When this card destroy your opponent's monster in battle, your opponent send 1 card in his/her deck to Graveyard.5-6: When you or your opponent activated Spell card, this monster gain 700 More ATK until to end of turn.7 or higher: Once per turn, you can equip 1 Equip Spell card from your graveyard to this monster. What your like? Link to comment
finlandman Posted January 3, 2010 Author Report Share Posted January 3, 2010 new cards added. Link to comment
Alienca Posted January 3, 2010 Report Share Posted January 3, 2010 That a good card.... Link to comment
jack781217 Posted January 6, 2010 Report Share Posted January 6, 2010 I have to say I really like this idea of having a Field Spell Card especially for each Type, but not as part of any architype. But if they are Field Spell Cards, shouldn't the effects be applied to the whole field instead of just your side? Link to comment
玄魔の王 Posted January 6, 2010 Report Share Posted January 6, 2010 You OCG is atrocious. I`ll fix it: [spoiler=Finlandman's Field Spells]Machine FactorySpellField SpellAll Machine-Type monsters you control gain one of the following effects based on that monster`s Level:4 or lower: When this card is destroyed, Special Summon 1 monster with same name in Face-up Attack Position.5-6: When This card destroys a monster by battle, add 1 Equip Spell from your deck to your hand. Deck is then shuffled.7 or higher: When this card is destroyed by battle, Special Summon 2 or more monsters whose total level is equal or lower than destroyed monster's. This card needs watering down badly. The second effect needs a cost, and the first and las effect need to specify where they SS from. Then, change the last one to 2, not 2 or more. Dragon ValleySpellField SpellAll Dragon-Type monsters you control gain one of the following effects based on that monster`s Level:4 or lower: This card gains 200 ATK and DEF for each Dragon-type monster you control.5-6: During battle between this card and a Defence Position Monster whose DEF is less than this card`s ATK, inflict the difference as Battle Damage to your opponent.7 or higher: When this monster attacks, it gains ATK equal to half the ATK of the attack target during damage calculation only. These effects are fine. Light VillageSpellField SpellEffect: All Fairy-Type monsters you control gain one of the following effects based on that monster`s level:4 or lower: This card gains 100 ATK and DEF for each Spell and Trap card on the field.5-6: When this card is destroyed, except by battle, Special summon 1 level 4 or lower Fairy-Type monster from your deck.7 or higher: This card gain 100 ATK and DEF for each Spell card in both player's Graveyards. The last effect is too much, and the second needs a cost. Dark SanctuarySpellField SpellEffect: All Fiend-Type monsters you control gain one of the following effect based on that monster`s level:4 or lower: When this card destroys an opponent's monster by battle, your opponent send 1 card in his/her hand to Graveyard.5-6: If your opponent activates Spell or Trap card, this monster gain 500 ATK until the end of that turn.7 or higher: This card cannot be destroyed by card effects. That last effect is too much. Temple Of SkullsSpellField SpellEffect: All Zombie-Type monsters you control gain one of the following effects based on that monster`s level:4 or lower: When this card is destroyed and sent to Graveyard, pay 500 Life Points and Special Summon 1 Monster from your deck with a lower level. If this card was Level 1 when it was destroyed, Special Summon 1 Level 1 monster instead. 5-6: This card gains 200 ATK for each Monster card in your Graveyard.7 or higher: When this card destroys an opponent's monster by battle, put 1 ''Reborn Counter'' on it (max. 2). If this monster would be destroyed by a card effect, you can remove 1 ''Reborn Counter'' from this card instead. That second effect needs to be to a maximum bonus. Ground Of SpiritsSpellField SpellEffect: All Spellcaster-Type monsters you control gain one of the following effects based on that monster`s level:4 or lower: When this card destroys an opponent's monster in battle, your opponent send 1 card in his/her deck to Graveyard.5-6: Each time a Spell Card is activated, this card gains 700 ATK until to end of turn.7 or higher: Once per turn, you can equip 1 Equip Spell card from your Graveyard to this monster. Make the second effect once per turn. What your like?None of them. They`re all carbon copies with slightly different text. Stop making every F**KING card effect based on level and pick a single effect. 6 out of 10. Link to comment
GDitto Posted January 6, 2010 Report Share Posted January 6, 2010 Here is your Temple of Skulls Link to comment
玄魔の王 Posted January 6, 2010 Report Share Posted January 6, 2010 Here is your Temple of Skullshttp://img710.imageshack.us/img710/2950/396326n.jpg Wait.. Temple of the Skulls is already a monster card. Needs new name. Link to comment
Bringerofcake Posted January 7, 2010 Report Share Posted January 7, 2010 Here is your Temple of Skullshttp://img710.imageshack.us/img710/2950/396326n.jpg Wait.. Temple of the Skulls is already a monster card. Needs new name.As is Dark Sanctuary (well...it's already a card anyway.) Link to comment
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