Captain Lawless Posted December 15, 2009 Report Share Posted December 15, 2009 http://shriek.twoday.net/stories/6085376/ gogogoi have no time to make an offiial threadbut great tornado and parellel world fusion = more awesome hero support Link to comment Share on other sites More sharing options...
.Frostpaw Posted December 15, 2009 Report Share Posted December 15, 2009 I wonder if this will be released as Premium Pack 3 in the US? Dragonic Tactics MIGHT be good support for Hopeless, so I look forward to that being released in English. Link to comment Share on other sites More sharing options...
Toffee. Posted December 15, 2009 Report Share Posted December 15, 2009 Parellel World Fusion is a reverse Miracle Fusion. Nice ;)....Though, it is a bit situational Armored Bee is interesting Insect support.Posiedon Big Kaguto has a strange effect, but I like how its abusable :3 Link to comment Share on other sites More sharing options...
Thomas★Zero Posted December 15, 2009 Report Share Posted December 15, 2009 O__O REVERSE MIRACLE FUSION .... THIS MAKES ME WANT TO ADD THIS AND A FEW NEW CARDS :D Link to comment Share on other sites More sharing options...
Blakie Posted December 15, 2009 Report Share Posted December 15, 2009 Armored Bee = Gale for anyone.... Big Kabuto + Turbo Booster..... E-Hero Tornad0 = Super Gale.... Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted December 15, 2009 Report Share Posted December 15, 2009 ... pimpness [/thread] Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 15, 2009 Report Share Posted December 15, 2009 Someone explain to me what's so good about Big Kabuto. It looks awful. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted December 15, 2009 Report Share Posted December 15, 2009 Someone explain to me what's so good about Big Kabuto. It looks awful. I have no idea, only use I can see is vs. a monster that can't be destroyed by battle (spirit Reaper, Marshy, etc.) but it doesn't have piercing, which means the monster would have to be in ATK. I see no use for it. Link to comment Share on other sites More sharing options...
Blakie Posted December 15, 2009 Report Share Posted December 15, 2009 2 of these guys plus a Kabuto, or a Kabuto, this then Limit Reverse or something. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted December 15, 2009 Report Share Posted December 15, 2009 2 of these guys plus a Kabuto' date=' or a Kabuto, this then Limit Reverse or something.[/quote'] Kabuto has to attack the same monster again for it's effect to activate If this card attacks a face-up Attack Position monster you opponent controls' date=' and that monster is not destroyed by battle, this card can [b']attack it once again in a row.[/b] This effect can only be used up to twice per turn. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 15, 2009 Report Share Posted December 15, 2009 Someone explain to me what's so good about Big Kabuto. It looks awful. I have no idea' date=' only use I can see is vs. a monster that can't be destroyed by battle (spirit Reaper, Marshy, etc.) but it doesn't have piercing, which means the monster would have to be in ATK. I see no use for it.[/quote'] It needs to be in Attack Position for the effect to work anyhow. If you can combine it with Enemy Controller, it would be funny, but that seems horribly situational - certainly not worth running just for that possibility. I suppose you could try for an OTK by equipping an opponent's weak monster with Mist Body, but that still seems... eh. 2 of these guys plus a Kabuto' date=' or a Kabuto, this then Limit Reverse or something.[/quote'] Kabuto's effect, at least in the current translation, says that it needs to attack the same monster again. In other words, combining it with Turbo Booster does nothing at all. Link to comment Share on other sites More sharing options...
White Void Posted December 15, 2009 Report Share Posted December 15, 2009 Someone explain to me what's so good about Big Kabuto. It looks awful. Give your opponent The Fool in attack mode. Attack 3 times with Kabuto for 7500. Nothing too amazing but it does have some interesting potential. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted December 15, 2009 Report Share Posted December 15, 2009 Someone explain to me what's so good about Big Kabuto. It looks awful. Give your opponent The Fool in attack mode. Attack 3 times with Kabuto for 7500. Nothing too amazing but it does have some interesting potential. Creature Swap any non-destroyed by battle effect monster and it's fine, Creature Swap doesn't target so Spirit Reaper isn't destroyed. Still, as Crab said, horribly situational. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 15, 2009 Report Share Posted December 15, 2009 Someone explain to me what's so good about Big Kabuto. It looks awful. Give your opponent The Fool in attack mode. Attack 3 times with Kabuto for 7500. Nothing too amazing but it does have some interesting potential. That takes a lot of setup - The Fool plus something that switches control of The Fool plus some way of putting this Level 7 thing on the field (presumably Gigaplant?) - which means it's weaker than other combo OTK's. At least an OTK deck built on this would have The Fool serve a double purpose of stalling until you're ready for it to work. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 15, 2009 Report Share Posted December 15, 2009 Someone explain to me what's so good about Big Kabuto. It looks awful. Give your opponent The Fool in attack mode. Attack 3 times with Kabuto for 7500. Nothing too amazing but it does have some interesting potential. Creature Swap any non-destroyed by battle effect monster and it's fine' date=' Creature Swap doesn't target so Spirit Reaper isn't destroyed. Still, as Crab said, horribly situational.[/quote'] The fool works because your opponent can't change his position. With reaper he can just put it in defense. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 15, 2009 Report Share Posted December 15, 2009 Someone explain to me what's so good about Big Kabuto. It looks awful. Give your opponent The Fool in attack mode. Attack 3 times with Kabuto for 7500. Nothing too amazing but it does have some interesting potential. Creature Swap any non-destroyed by battle effect monster and it's fine' date=' Creature Swap doesn't target so Spirit Reaper isn't destroyed. Still, as Crab said, horribly situational.[/quote'] The fool works because your opponent can't change his position. With reaper he can just put it in defense. Presumably, you'll be Swapping and attacking in the same turn. Otherwise, your opponent can just Tribute or Tune or do something similar to get rid of The Fool anyhow. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 15, 2009 Report Share Posted December 15, 2009 Well given the combo stated was "attack three times with kabuto", obviously the intention was that it was spread over multiple turns since Kabuto can only attack twice. Link to comment Share on other sites More sharing options...
White Void Posted December 15, 2009 Report Share Posted December 15, 2009 Insect Imitation on Underground Arachne and Special Summonable through Pinch Hopper at least make it so Kabuto isn't so hard to get out. I just can't think of any reliable way to give them The Fool in the same turn besides Give and Take but that puts The Fool in defense which means you now have to run SOMETHING ELSE just to put it back in attack <_<Well given the combo stated was "attack three times with kabuto"' date=' obviously the intention was that it was spread over multiple turns since Kabuto can only attack twice.[/quote'] Check again my friend. He can attack 3 times. His normal attack and then his effect can be used TWICE. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 15, 2009 Report Share Posted December 15, 2009 Oh. What do you know, that makes him almost decent. Link to comment Share on other sites More sharing options...
.Leo Posted December 15, 2009 Report Share Posted December 15, 2009 Turbo Booster can win games.... [/stupidcomment] Meh. Realease it in English. It woudl support different sorts of archetypes liek said. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted December 15, 2009 Report Share Posted December 15, 2009 2 of these guys plus a Kabuto' date=' or a Kabuto, this then Limit Reverse or something.[/quote'] *cries* This is the 1st time Blakie actually decided to make something. Anyhow, I can see alot of potential in this pack.... Link to comment Share on other sites More sharing options...
Flame Dragon Posted December 15, 2009 Report Share Posted December 15, 2009 Only cool cards are the Hero cards, the Bee, and Lio Alligator. The other are meh at best. Link to comment Share on other sites More sharing options...
byak Posted December 16, 2009 Report Share Posted December 16, 2009 Dragonic Tactics looks cool. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted December 16, 2009 Report Share Posted December 16, 2009 Oh goodie! Cyber Larva looks pretty sick for Eltanin shenanigans. I suppose. Or so. Oh, and I guess the Elemental Hero stuff has some potential merit too. Everything else's nonsense. Dragonic Tactics looks cool. Looks like a terrible -2. HAX TACTIX BRO! Link to comment Share on other sites More sharing options...
PowerlinX Posted December 16, 2009 Report Share Posted December 16, 2009 Hmm...I'll look at it in detail later, but from skimming it, it looks cool. Link to comment Share on other sites More sharing options...
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