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Pimp Purple Pokemonz Club[Duel to Rule DISC]


BulletMan

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I wish there was an easy not-trading way to get lucky eggs, without an AR, I promised myself I wouldn't cheat this game, since the level caps are so low, leveling up by trainer isn't sufficient enough, and the wild pokemon's levels don't start picking up until after Ilex forest.

 

btw If the Japanese Celebi works in english HG (gonna test tonight) anyone want mine for the Ilex event after i'm done with it? (it was AR'd into my Jap Soul Silver)

 

PM me if you want it, if it doesn't work I'll PM ya and inform you otherwise.

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~HeartGold Team~

Typhlosion 58

Gengar 57

Togekiss 57

Snorlax 57

Torterra 57

Bibarrel 15

 

I traded over the Turtwig at level 5 once I caught my first Pokémon and just sent over the Bibarrel to be my HM Slave once I needed it. (Ilex Forest.)

 

I've beaten 3 of the Kanto Gym Leaders and am saved infront of the Fuischa city gym leader. (The daughter of Koga.)

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Okay...Corporal 8)

 

Update:

24 Quilava

22 Quagmire

22 Flaaffy

21 Togekiss

23 CROOOOOOOBBAAAAAAAAAAAATTTT!!!!!

and I couldn't find a Heracross...too stinkin rare...But a friend got me a PORYGON!! And it's already Porygon Z!!!!

25 Porygon Z

 

I have 3 badges. And you guys said Miltank was tough..heh. It did keep on using Moomoo drink, but I just used Growl and Thunder Wave (thank you Flaaffy) and switched to girl, outwaited the battle. Then she began crying...

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Update!

 

Currently about to get the last gym for Johto and then, off to the elite foar!

 

Current stuff:

 

Gyrados AKA Redzone 30

Feraligatr AKA Lockjaw 31

Charmeleon 31

Gabite AKA Garblez 32

Pupitar 31

Ampharos AKA Fluffspark 32

 

I didn't cheat too hard with this. All i did was trade over lv.10's once i got up to it with my totodile and i left room for one manz. Which will probably remain Redzone for a while. If i ever get a whismur up to par, i may as well get rid of Redzone and let Exploud bring the thundaa!

 

The only pokemon in my box are slaves or something that was manz #6 before Redzone.

 

about miltank: I found that i overtrained myself and killed it with no issues whatsoever. That gym is a pain unless you get there on a wednesday, BTW that's when you can get a makuhita or hariyama in certain areas soo....yeah.

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I was double-raped by Janine's Venomoth and it's Double Team ( I won by using a Dire Hit, and Wing Attack from my Scizor) I'm Happy Critical Hits have 100% accuracy.

 

I wasn't Expecting Blue's Pidgeot to be as strong as it was either. but it's all good.

 

I'm headed to Mt. Silver with this Team

 

Feraligatr (Jaws) 54

Flygon (Flygo*) 53

Roserade (Rose) 51

Magmortar (Foutch) 50

Ampharos (Bo Peep) 52

Scizor (Blade) 53

 

Red shouldn't last to long despite the level Gap.

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I'm facing the Elite Four for a second time so I can get some levels before fighting Red. As I'm typing this, I just talked to Karen.

 

EDIT: I'm in it to duel the champion. And design a card to support Crystal Beasts. Their own JD or DAD. But mainly for the duel.

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http://www.4kids.tv/dueltorule

 

YESSS!!!!

 

I'm in it to design a card' date=' but I suppose the other stuff is alright.

 

I also got a farther in my game, but I talk later aboiut that...

[/quote']

 

The $1000 ds isn't shabby either.

I'll design a turtle card, most likely. Probably a fusion of Island turtle and something else, and it will become awesomely Meta. Finally, a reason for Island Turtle to be used in decks!

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If I were to win I'd make an Ancient Gear Tuner

 

Ancient Gear Sprocket

**** EARTH

Machine/Tuner

If This Card Declares an attack, your opponent can not activate any TRAP cards until the end of the Damage Step. When this card is Summoned you can add 1 'Geartown' from your Deck or Graveyard to your Hand.

1700/500

 

totally gives instant advantage, mst Geartown into this, put geartown back in your hand, activate it again. (If you have 3 Geartowns in your hand... /GT-Set another GT-SS AGS, grab a GT from Grave, activate set GT, set a GT over it, SS another AGS, then repeat, but for the last 3 grab 2 Soldiers and 1 Dragon, end of the Turn should see you with 2 Stardusts and an AGGD, nothing should be able to stop you.

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