Aximil Posted December 22, 2009 Report Share Posted December 22, 2009 X-L hit the nail on the head. That's how I was thinking we could do it. >_> EDIT: Also, because of my avatar, I am now partial ruler of the club! >:D Link to comment Share on other sites More sharing options...
BulletMan Posted December 22, 2009 Author Report Share Posted December 22, 2009 X-L hit the nail on the head. That's how I was thinking we could do it. >_> EDIT: Also' date=' because of my avatar, I am now partial ruler of the club! >:D[/quote'] my 130 base SPEED Stat and Hypnosis attack would like to have a word with you. Link to comment Share on other sites More sharing options...
burnpsy Posted December 22, 2009 Report Share Posted December 22, 2009 Possibly. And probably "Rare Candy" will be:"Increase the Level of a Pokemon Monster you control by 1." Meh' date=' it would be fairly pointless. That said, we couldn't make it as broken as the PKMN TCG counterpart either. [center'][/center] Link to comment Share on other sites More sharing options...
BulletMan Posted December 22, 2009 Author Report Share Posted December 22, 2009 Well, for our LV monsters, we have Level Up! So we could do something else... Link to comment Share on other sites More sharing options...
burnpsy Posted December 22, 2009 Report Share Posted December 22, 2009 Well' date=' for our LV monsters, we have Level Up! So we could do something else...[/quote'] The PKMN TCG Rare candy is more broken than that - it allows you to pull off ridiculous moves like skipping from Machop to Machamp (even on the same turn you played the Machop), so yeah... You wouldn't even need the middle form. Link to comment Share on other sites More sharing options...
Aximil Posted December 22, 2009 Report Share Posted December 22, 2009 Well' date=' for our LV monsters, we have Level Up! So we could do something else...[/quote'] The PKMN TCG Rare candy is more broken than that - it allows you to pull off ridiculous moves like skipping from Machop to Machamp (even on the same turn you played the Machop), so yeah... You wouldn't even need the middle form. Yep. OP. Maybe we could cut the effect in half or something? Give it a certain amount of stars? idk Mr. Bat: Shhhhh...I'm in disguise. Link to comment Share on other sites More sharing options...
BulletMan Posted December 22, 2009 Author Report Share Posted December 22, 2009 You could evolve that Machop, into Machamp?! What happened to Machoke? And not that broken. It just goes a few Levels higher. Maybe possible "Evolution" at the moment, but we can have more restrictions. Link to comment Share on other sites More sharing options...
Aximil Posted December 22, 2009 Report Share Posted December 22, 2009 You could evolve that Machop' date=' into Machamp?! What happened to Machoke? And not that broken. It just goes a few Levels higher. Maybe possible "Evolution" at the moment, but we can have more restrictions.[/quote'] Like I said. A certain amount of levels. 2 or 3? Link to comment Share on other sites More sharing options...
BulletMan Posted December 22, 2009 Author Report Share Posted December 22, 2009 IDK. You give it a shot and say what its effect could be. Link to comment Share on other sites More sharing options...
burnpsy Posted December 22, 2009 Report Share Posted December 22, 2009 You could evolve that Machop' date=' into Machamp?! What happened to Machoke? And not that broken. It just goes a few Levels higher. Maybe possible "Evolution" at the moment, but we can have more restrictions.[/quote'] Machoke is irrelevant with Candy, you can just skip him. It is broken with Machamp having an effect that could easily win turn 1 (which is why it stormed the PKMN meta for a while after its release). (nearly everything else useful with this wins on turn 2) Anyways, it would DEFINITELY require more restirictions. Link to comment Share on other sites More sharing options...
BulletMan Posted December 22, 2009 Author Report Share Posted December 22, 2009 You could evolve that Machop' date=' into Machamp?! What happened to Machoke? And not that broken. It just goes a few Levels higher. Maybe possible "Evolution" at the moment, but we can have more restrictions.[/quote'] Machoke is irrelevant with Candy, you can just skip him. It is broken with Machamp having an effect that could easily win turn 1 (which is why it stormed the PKMN meta for a while after its release). (nearly everything else useful with this wins on turn 2) Anyways, it would DEFINITELY require more restirictions. However, this isn't Pokemon TCG. It's Yugioh. Increasing the Level on the Yugioh PKM card would only give it a step closer to evolving, or it may evolve right then and there, but, even so, it will only be a little bigger in ATK and effect. So it's not that bad. Maybe in PKM, but this is yugioh. Link to comment Share on other sites More sharing options...
Aximil Posted December 22, 2009 Report Share Posted December 22, 2009 You could evolve that Machop' date=' into Machamp?! What happened to Machoke? And not that broken. It just goes a few Levels higher. Maybe possible "Evolution" at the moment, but we can have more restrictions.[/quote'] Machoke is irrelevant with Candy, you can just skip him. It is broken with Machamp having an effect that could easily win turn 1 (which is why it stormed the PKMN meta for a while after its release). (nearly everything else useful with this wins on turn 2) Anyways, it would DEFINITELY require more restirictions. However, this isn't Pokemon TCG. It's Yugioh. Increasing the Level on the Yugioh PKM card would only give it a step closer to evolving, or it may evolve right then and there, but, even so, it will only be a little bigger in ATK and effect. So it's not that bad. Maybe in PKM, but this is yugioh. Well, like I said, a certain amount of levels. :/ Link to comment Share on other sites More sharing options...
burnpsy Posted December 22, 2009 Report Share Posted December 22, 2009 I just showed that to you so we could make candy more powerful. Increasing levels by 1 is pointless, and that would also be underpowered. >_____> So yeah, an immediate evolution would be perfectly balanced, like Level Up! is. Link to comment Share on other sites More sharing options...
BulletMan Posted December 22, 2009 Author Report Share Posted December 22, 2009 I only said it levels the PKM up by one :/ EDITL oh, okay, thats cool 8) Link to comment Share on other sites More sharing options...
Aximil Posted December 22, 2009 Report Share Posted December 22, 2009 You can pay Life Points in multiples of 500. Increase the Level of one monster you control by 1 for every multiple of 500 you payed. Something like that? Link to comment Share on other sites More sharing options...
BulletMan Posted December 22, 2009 Author Report Share Posted December 22, 2009 Needz a limit. Cuz that + Greed Quazar + sparks is an OTK xD Link to comment Share on other sites More sharing options...
Aximil Posted December 22, 2009 Report Share Posted December 22, 2009 Needz a limit. Cuz that + Greed Quazar + sparks is an OTK xD Levels can't go past 12. It would only get up to 3600. Link to comment Share on other sites More sharing options...
burnpsy Posted December 22, 2009 Report Share Posted December 22, 2009 Needz a limit. Cuz that + Greed Quazar + sparks is an OTK xD Levels can't go past 12. It would only get up to 3600. Actually, if that's the case, explain why Fortune Ladies need an explicitly stated cap. They have to state a cap of 12. Greed Quasar has no cap. Link to comment Share on other sites More sharing options...
Aximil Posted December 22, 2009 Report Share Posted December 22, 2009 Needz a limit. Cuz that + Greed Quazar + sparks is an OTK xD Levels can't go past 12. It would only get up to 3600. Actually' date=' if that's the case, explain why Fortune Ladies need an explicitly stated cap. They have to state a cap of 12. Greed Quasar has no cap.[/quote'] Yeah. I was just going to come back and edit it since I looked it up afterwards. It's not in the rulings. It part of the trivia. >_> But you would still take more damage Leveling it up than the opponent would. Link to comment Share on other sites More sharing options...
Toffee. Posted December 23, 2009 Report Share Posted December 23, 2009 Guys, we can only make offical 'Purple' cards, if we have a good LV.X concept going. It cant be anything like: "You can pay [blah] to increase [blah] by [blah]", it has to be an interesting game mechanic that is remniscent of LV.X evoloutions. ......We could just make it, where to evolve something into a LV.X, it would use your normal summon for the turn. Since it would be similar to the gemini concept, but also allow for more interesting spell/trap support. And then we could also say, you cant evolve something the turn you Summon it. That way, we can also word our spell/traps to work around that. How about that? Link to comment Share on other sites More sharing options...
BulletMan Posted December 23, 2009 Author Report Share Posted December 23, 2009 Agreed. Link to comment Share on other sites More sharing options...
Aximil Posted December 23, 2009 Report Share Posted December 23, 2009 Bleh. Fine. Make a rough draft of it? Link to comment Share on other sites More sharing options...
BulletMan Posted December 23, 2009 Author Report Share Posted December 23, 2009 Hey guyz: http://forum.yugiohcardmaker.net/thread-175717.html What do you think? Link to comment Share on other sites More sharing options...
Aximil Posted December 23, 2009 Report Share Posted December 23, 2009 Hey guyz: http://forum.yugiohcardmaker.net/thread-175717.html What do you think? Either Arm or you. Link to comment Share on other sites More sharing options...
BulletMan Posted December 23, 2009 Author Report Share Posted December 23, 2009 I'll wait for Arm. Then we'll all talk about this. Link to comment Share on other sites More sharing options...
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