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Rebirth Of The Zero Archtype


Dream

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Well, I was looking through my old threads, and a thread in written cards caught my eye. I decided to bring back the Archetype, with a few changes, and some new cards, and here it is!

 

[spoiler=Monsters]

Zero Archer

LIGHT

Level 3

Warrior/Tuner

Increase the ATK of this card by 300 for each other 'Zero' monster you control. Once per turn, you may destroy 1 Level 2 or lower monster your opponent controls.

ATK/DEF: 0/1000

 

Zero Strategist

LIGHT

Level 1

Spellcaster/Effect

As long as this card is face-up on the field, 'Zero' monsters you control are unaffected by Trap Cards.

ATK/DEF: 0/200

 

Zero Gunman

LIGHT

Level 3

Warrior/Effect

If you control another face-up 'Zero' monster, this cards original ATK becomes 1500.

ATK/DEF: 0/1600

 

Zero Defender

LIGHT

Level 5

Warrior/Effect

As long as this card remains face-up on the field, increase the DEF of all other 'Zero' monsters you control by 500.

ATK/DEF: 0/2600

 

Zero Paladin

LIGHT

Level 6

Warrior/Effect

Increase this cards ATK by 1000 for every 'Zero' monster you control. If your Life Points are less than 3000, this card gains 500 DEF.

ATK/DEF: 0/2000

 

Zero Python

LIGHT

Level 6

Reptile/Synchro/Effect

1 'Zero' Tuner + 1 or more non-tuner mosters

Increase this cards ATK by 600 for each 'Zero' monster in your Graveyard. Monsters you control with 0 ATK cannot be destroyed by battle.

ATK/DEF: 0/1600

 

Zero Firelord

FIRE

Level 4

Pyro/Tuner

When this card is Normal Summoned succesfully, place one 'Burn Counter' on this card (max 5) for each 'Zero' monster you control. During your Standby Phase, you may remove one 'Burn Counter' from this card to deal 500 damage to your opponents Life Points.

ATK/DEF: 0/1800

 

Zero Dragon

FIRE

Level 5

Dragon/Effect

This card ATK and DEF is equal to the total level of Zero monsters you control x200.

 

 

[spoiler=Spells]

Zero Blockade

Quick-play

Activate only when a 'Zero' monster you control would be destroyed by battle. That monster is not destroyed.

 

Zero World

Field

Either player may Normal Summon monsters in face-up Defense Position. Zero monsters gain 600 ATK.

 

 

[spoiler=Traps]

Zero Sense

Normal

All Zero monsters you control gain 1000 ATK. Destroy all monsters you control during the End Phase.

 

 

 

In case you're wondering, here is the old thread.

http://forum.yugiohcardmaker.net/thread-112497.html

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