Umbra Posted December 11, 2009 Report Share Posted December 11, 2009 Everyone should be familiar with the topic's source. Bone SoldierEARTHZombie / Tuner1 / 0 / 0Any Battle Damage this card's controller takes from battles involving this card is doubled. When this card is destroyed by battle, Special Summon it and 1 “Bone” monster from your Graveyard. Bone GuardEARTHZombie2 / 0 / 2000Any Battle Damage this card's controller takes from battles involving this card is doubled. When this card is destroyed by battle, decrease the ATK/DEF of a monster your opponent controls by 2000 until the End Phase. Bone ArcherEARTHZombie2 / 1400 / 0Any Battle Damage this card's controller takes from battles involving this card is doubled. This card can attack your opponent directly. When this card is destroyed by battle, send up to 2 cards in your opponent's Extra Deck to their Graveyard. Bone BlighterEARTHZombie3 / 1200 / 1200Any Battle Damage this card's controller takes from battles involving this card is doubled. When this card is destroyed by battle, decrease the ATK/DEF of all monsters your opponent controls by 1000 points. Book of the DamnedContinuous SpellWhen a “Bone” monster you control is destroyed by battle, you can discard 1 card to Special Summon it. Bone PrisonContinuous TrapLevel 4 or higher monsters cannot be Special Summoned. When this card would be removed from the field, you can destroy 1 “Bone” monster you control instead. This destruction is treated as destruction by battle. Necrotic ExplosionNormal TrapActivate only when a “Bone” monster you control is destroyed by battle. Destroy 2 cards on the field. Bone GolemEARTHZombie / Synchro5 / 1500 / 1500“Bone Soldier” + 1 or more non-Tuner monstersThis card is unaffected by “Bone Prison”. Any Battle Damage this card's controller takes from battles involving this card is doubled. When this card is destroyed by battle, Special Summon up to 2 “Bone” monsters from your Graveyard, except Synchro Monsters. Lingering BonesEARTHZombie / Tuner1 / 0 / 0When a Zombie-type monster you control is destroyed by battle, you can Special Summon this card from your Graveyard. You can only Special Summon “Lingering Bones” once per turn. Bone NecromancerEARTHZombie3 / 1200 / 1000Any Battle Damage this card's controller takes from battles involving this card is doubled. When a “Bone” monster you control is destroyed by battle, you can Special Summon 1 “Bone” monster with a lower Level than the destroyed monster from your Graveyard. Bone ShieldContinuous TrapWhen a “Bone” monster you control is removed from the field, you can destroy it instead. This destruction is treated as destruction by battle. Bone ClownEARTHZombie2 / 0 / 0Any Battle Damage this card's controller takes from battles involving this card is doubled. Once per turn, you can change this card you control to face-up Attack Position to draw 2 cards. Infected BonesEARTHZombie / Tuner1 / 0 / 0You can remove from play 1 Zombie-type monster in your Graveyard to Special Summon this card in your Graveyard. If this card is used for a Synchro Summon, the Synchro Monster gains 400 ATK for each Zombie-type monster that is removed from play. Bone SpearContinuous SpellDuring each of your Standby Phases, inflict 200 damage to your opponent for each “Bone” monster in your Graveyard. When a “Bone” monster(s) you control is destroyed by battle, inflict 200 damage to your opponent for each monster destroyed. Bone GiantEARTHZombie6 / 3200 / 0This card cannot be Summoned except by it's own effect. You can Tribute 1 “Bone Golem” you control to Special Summon this card from your hand. This card is unaffected by “Bone Prison”. Any Battle Damage this card's controller takes from battles involving this card is doubled. Blood BoneEquip SpellEquip only to a “Bone” monster you control. When the equipped monster destroys a monster by battle, increase your Life Points by the destroyed monster's ATK or DEF. Bone ConstructEARTHZombie / Synchro8 / ? / ?1 “Bone” Tuner + 1 or more non-Tuner Zombie-type monstersThis card's ATK/DEF is equal to the number of “Bone” monsters used for this card's Synchro Summon x 1000. EARTHZombie8 / 0 / 0You can Special Summon this card to your opponent's side of the field. During each of their End Phases, the controller of this card must discard 1 card. Any Battle Damage this card's controller takes from battles involving this card is doubled. Part-Union SynchronismDARKMachine1 / 0 / 0When a Synchro Monster is Synchro Summoned, you can remove from play this card in your Graveyard to increase the Synchro Monster's ATK by the total ATK of all Tuner monsters in your Graveyard, until the End Phase. One-Shot ChargeTrap CardSelect 1 monster you control. Until the end of a battle involving the selected monster, the selected monster gains 2000 ATK. After the end of the battle, the selected monster's ATK becomes 0. Trap DuplicatorSpell CardSend 2 Trap Cards from your hand to the Graveyard. Set as many cards in your Deck with the same name(s) as 1 of the sent cards as possible. The cards Set on the field by this effect cannot be activated until your next turn. Link to comment
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